forked from Mirrorlandia_minetest/minetest
Resize hotbar immediately before drawing (#12930)
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@ -1204,8 +1204,6 @@ void Game::run()
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processQueues();
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processQueues();
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m_game_ui->clearInfoText();
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m_game_ui->clearInfoText();
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hud->resizeHotbar();
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updateProfilers(stats, draw_times, dtime);
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updateProfilers(stats, draw_times, dtime);
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processUserInput(dtime);
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processUserInput(dtime);
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@ -49,6 +49,8 @@ void DrawHUD::run(PipelineContext &context)
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if (context.shadow_renderer)
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if (context.shadow_renderer)
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context.shadow_renderer->drawDebug();
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context.shadow_renderer->drawDebug();
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context.hud->resizeHotbar();
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if (context.draw_crosshair)
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if (context.draw_crosshair)
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context.hud->drawCrosshair();
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context.hud->drawCrosshair();
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