Merge 0.4.15 changes into stable-0.4

0.4.15 release!
This commit is contained in:
est31 2016-12-22 23:16:00 +01:00
commit 81d56b9491
340 changed files with 37897 additions and 17412 deletions

3
.gitignore vendored

@ -21,6 +21,7 @@
tags
!tags/
gtags.files
.idea/*
## Files related to minetest development cycle
/*.patch
@ -71,6 +72,8 @@ locale/
*.layout
*.o
*.a
*.ninja
.ninja*
## Android build files
build/android/src/main/assets

@ -1,14 +1,4 @@
language: cpp
compiler:
- gcc
- clang
os:
- osx
- linux
env:
- PLATFORM=Win32
- PLATFORM=Win64
- PLATFORM=Unix
before_install: ./util/travis/before_install.sh
script: ./util/travis/script.sh
sudo: required
@ -16,14 +6,26 @@ notifications:
email: false
matrix:
fast_finish: true
exclude:
include:
- env: PLATFORM=Win32
compiler: clang
compiler: gcc
os: linux
- env: PLATFORM=Win64
compiler: gcc
os: linux
- env: PLATFORM=Unix COMPILER=clang
compiler: clang
- env: PLATFORM=Win32
os: osx
- env: PLATFORM=Win64
os: osx
- compiler: gcc
os: osx
- env: PLATFORM=Unix COMPILER=g++
compiler: gcc
os: linux
- env: PLATFORM=Unix COMPILER=clang
compiler: clang
os: linux
- env: PLATFORM=Unix COMPILER=g++-6
compiler: gcc
os: linux
addons:
apt:
sources: &sources
- ubuntu-toolchain-r-test

@ -13,7 +13,7 @@ set(PROJECT_NAME_CAPITALIZED "Minetest")
# Also remember to set PROTOCOL_VERSION in network/networkprotocol.h when releasing
set(VERSION_MAJOR 0)
set(VERSION_MINOR 4)
set(VERSION_PATCH 14)
set(VERSION_PATCH 15)
set(VERSION_EXTRA "" CACHE STRING "Stuff to append to version string")
# Change to false for releases
@ -167,6 +167,7 @@ install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/fonts" DESTINATION "${SHAREDIR}")
install(FILES "README.txt" DESTINATION "${DOCDIR}")
install(FILES "doc/lua_api.txt" DESTINATION "${DOCDIR}")
install(FILES "doc/menu_lua_api.txt" DESTINATION "${DOCDIR}")
install(FILES "doc/texture_packs.txt" DESTINATION "${DOCDIR}")
install(FILES "doc/world_format.txt" DESTINATION "${DOCDIR}")
install(FILES "minetest.conf.example" DESTINATION "${EXAMPLE_CONF_DIR}")
@ -175,6 +176,9 @@ if(UNIX AND NOT APPLE)
install(FILES "misc/minetest.desktop" DESTINATION "${XDG_APPS_DIR}")
install(FILES "misc/minetest.appdata.xml" DESTINATION "${APPDATADIR}")
install(FILES "misc/minetest.svg" DESTINATION "${ICONDIR}/hicolor/scalable/apps")
install(FILES "misc/minetest-xorg-icon-128.png"
DESTINATION "${ICONDIR}/hicolor/128x128/apps"
RENAME "minetest.png")
endif()
if(APPLE)

@ -27,39 +27,47 @@ This game is not finished
- Don't expect it to work as well as a finished game will.
- Please report any bugs. When doing that, debug.txt is useful.
Default Controls
Default controls
-----------------
- WASD: move
- Space: jump/climb
- Shift: sneak/go down
- Q: drop itemstack (+ SHIFT for single item)
- I: inventory
- Mouse: turn/look
- Mouse left: dig/punch
- Mouse right: place/use
- Mouse wheel: select item
- T: chat
- 1-8: select item
- Move mouse: Look around
- W, A, S, D: Move
- Space: Jump/move up
- Shift: Sneak/move down
- Q: Drop itemstack
- Shift + Q: Drop single item
- Left mouse button: Dig/punch/take item
- Right mouse button: Place/use
- Shift + right mouse button: Build (without using)
- I: Inventory menu
- Mouse wheel: Select item
- 0-9: Select item
- Z: Zoom (needs zoom privilege)
- T: Chat
- /: Commad
- Esc: pause menu (pauses only singleplayer game)
- R: Enable/Disable full range view
- Esc: Pause menu/abort/exit (pauses only singleplayer game)
- R: Enable/disable full range view
- +: Increase view range
- -: Decrease view range
- K: Enable/Disable fly (needs fly privilege)
- J: Enable/Disable fast (needs fast privilege)
- H: Enable/Disable noclip (needs noclip privilege)
- K: Enable/disable fly mode (needs fly privilege)
- J: Enable/disable fast mode (needs fast privilege)
- H: Enable/disable noclip mode (needs noclip privilege)
- F1: Hide/Show HUD
- F2: Hide/Show Chat
- F3: Disable/Enable Fog
- F4: Disable/Enable Camera update (Mapblocks are not updated anymore when disabled)
- F5: Toogle through debug info screens
- F6: Toogle through output data
- F7: Toggle through camera modes
- F10: Show/Hide console
- F1: Hide/show HUD
- F2: Hide/show chat
- F3: Disable/enable fog
- F4: Disable/enable camera update (Mapblocks are not updated anymore when disabled, disabled in release builds)
- F5: Cycle through debug info screens
- F6: Cycle through profiler info screens
- F7: Cycle through camera modes
- F8: Toggle cinematic mode
- F9: Cycle through minimap modes
- Shift + F9: Change minimap orientation
- F10: Show/hide console
- F12: Take screenshot
- P: Write stack traces into debug.txt
- Settable in the configuration file, see the section below.
Most controls are settable in the configuration file, see the section below.
Paths
------
@ -103,7 +111,7 @@ Compiling on GNU/Linux:
-----------------------
Install dependencies. Here's an example for Debian/Ubuntu:
$ sudo apt-get install build-essential libirrlicht-dev cmake libbz2-dev libpng12-dev libjpeg-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev libogg-dev libvorbis-dev libopenal-dev libcurl4-gnutls-dev libfreetype6-dev zlib1g-dev libgmp-dev libjsoncpp-dev
$ sudo apt-get install build-essential libirrlicht-dev cmake libbz2-dev libpng-dev libjpeg-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev libogg-dev libvorbis-dev libopenal-dev libcurl4-gnutls-dev libfreetype6-dev zlib1g-dev libgmp-dev libjsoncpp-dev
For Fedora users:
$ sudo dnf install make automake gcc gcc-c++ kernel-devel cmake libcurl* openal* libvorbis* libXxf86vm-devel libogg-devel freetype-devel mesa-libGL-devel zlib-devel jsoncpp-devel irrlicht-devel bzip2-libs gmp-devel sqlite-devel luajit-devel leveldb-devel ncurses-devel doxygen spatialindex-devel bzip2-devel
@ -111,10 +119,10 @@ $ sudo dnf install make automake gcc gcc-c++ kernel-devel cmake libcurl* openal*
You can install git for easily keeping your copy up to date.
If you dont want git, read below on how to get the source without git.
This is an example for installing git on Debian/Ubuntu:
$ sudo apt-get install git-core
$ sudo apt-get install git
For Fedora users:
$ sudo dnf install git-core
$ sudo dnf install git
Download source (this is the URL to the latest of source repository, which might not work at all times) using git:
$ git clone --depth 1 https://github.com/minetest/minetest.git
@ -169,7 +177,8 @@ ENABLE_CURSES - Build with (n)curses; Enables a server side terminal (comm
ENABLE_FREETYPE - Build with FreeType2; Allows using TTF fonts
ENABLE_GETTEXT - Build with Gettext; Allows using translations
ENABLE_GLES - Search for Open GLES headers & libraries and use them
ENABLE_LEVELDB - Build with LevelDB; Enables use of LevelDB map backend (faster than SQLite3)
ENABLE_LEVELDB - Build with LevelDB; Enables use of LevelDB map backend
ENABLE_POSTGRESQL - Build with libpq; Enables use of PostgreSQL map backend (PostgreSQL 9.5 or greater required)
ENABLE_REDIS - Build with libhiredis; Enables use of Redis map backend
ENABLE_SPATIAL - Build with LibSpatial; Speeds up AreaStores
ENABLE_SOUND - Build with OpenAL, libogg & libvorbis; in-game Sounds
@ -203,6 +212,8 @@ IRRLICHT_LIBRARY - Path to libIrrlicht.a/libIrrlicht.so/libIrrlic
LEVELDB_INCLUDE_DIR - Only when building with LevelDB; directory that contains db.h
LEVELDB_LIBRARY - Only when building with LevelDB; path to libleveldb.a/libleveldb.so/libleveldb.dll.a
LEVELDB_DLL - Only when building with LevelDB on Windows; path to libleveldb.dll
POSTGRESQL_INCLUDE_DIR - Only when building with PostgreSQL; directory that contains libpq-fe.h
POSTGRESQL_LIBRARY - Only when building with PostgreSQL; path to libpq.a/libpq.so
REDIS_INCLUDE_DIR - Only when building with Redis; directory that contains hiredis.h
REDIS_LIBRARY - Only when building with Redis; path to libhiredis.a/libhiredis.so
SPATIAL_INCLUDE_DIR - Only when building with LibSpatial; directory that contains spatialindex/SpatialIndex.h
@ -249,6 +260,8 @@ Compiling on Windows:
http://www.winimage.com/zLibDll/index.html
* Zlib library (zlibwapi.lib and zlibwapi.dll from zlib125dll.zip):
http://www.winimage.com/zLibDll/index.html
* SQLite3 headers and library
https://www.sqlite.org/download.html
* Optional: gettext library and tools:
http://gnuwin32.sourceforge.net/downlinks/gettext.php
- This is used for other UI languages. Feel free to leave it out.
@ -260,6 +273,10 @@ Compiling on Windows:
- Download all the other stuff to DIR and extract them into there.
("extract here", not "extract to packagename/")
NOTE: zlib125dll.zip needs to be extracted into zlib125dll
NOTE: You need to extract sqlite3.h & sqlite3ext.h from sqlite3 source
and sqlite3.dll & sqlite3.def from sqlite3 precompiled binaries
into "sqlite3" directory, and generate sqlite3.lib using command
"LIB /DEF:sqlite3.def /OUT:sqlite3.lib"
- All those packages contain a nice base directory in them, which
should end up being the direct subdirectories of DIR.
- You will end up with a directory structure like this (+=dir, -=file):
@ -267,7 +284,9 @@ Compiling on Windows:
+ DIR
- zlib-1.2.5.tar.gz
- zlib125dll.zip
- irrlicht-1.7.1.zip
- irrlicht-1.8.3.zip
- sqlite-amalgamation-3130000.zip (SQLite3 headers)
- sqlite-dll-win32-x86-3130000.zip (SQLite3 library for 32bit system)
- 110214175330.zip (or whatever, this is the minetest source)
+ zlib-1.2.5
- zlib.h
@ -277,10 +296,15 @@ Compiling on Windows:
- readme.txt
+ dll32
...
+ irrlicht-1.7.1
+ irrlicht-1.8.3
+ lib
+ include
...
+ sqlite3
sqlite3.h
sqlite3ext.h
sqlite3.lib
sqlite3.dll
+ gettext (optional)
+bin
+include
@ -307,7 +331,7 @@ Compiling on Windows:
BUILD_SERVER [ ]
CMAKE_BUILD_TYPE Release
CMAKE_INSTALL_PREFIX DIR/minetest-install
IRRLICHT_SOURCE_DIR DIR/irrlicht-1.7.1
IRRLICHT_SOURCE_DIR DIR/irrlicht-1.8.3
RUN_IN_PLACE [X]
WARN_ALL [ ]
ZLIB_DLL DIR/zlib125dll/dll32/zlibwapi.dll
@ -318,6 +342,11 @@ Compiling on Windows:
GETTEXT_LIBRARIES DIR/gettext/lib/intl.lib
GETTEXT_MSGFMT DIR/gettext/bin/msgfmt
-----------------
- If CMake complains it couldn't find SQLITE3, choose "Advanced" box on the
right top corner, then specify the location of SQLITE3_INCLUDE_DIR and
SQLITE3_LIBRARY manually.
- If you want to build 64-bit minetest, you will need to build 64-bit version
of irrlicht engine manually, as only 32-bit pre-built library is provided.
- Hit "Configure"
- Hit "Configure" once again 8)
- If something is still coloured red, you have a problem.
@ -382,6 +411,9 @@ Authors of media files
Everything not listed in here:
Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com>
ShadowNinja:
textures/base/pack/smoke_puff.png
Paramat:
textures/base/pack/menu_header.png

@ -91,7 +91,7 @@ IRRLICHT_TIMESTAMP = $(IRRLICHT_DIR)timestamp
IRRLICHT_TIMESTAMP_INT = $(ANDR_ROOT)/deps/irrlicht_timestamp
IRRLICHT_URL_SVN = https://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@$(IRRLICHT_REVISION)
OPENSSL_VERSION = 1.0.2h
OPENSSL_VERSION = 1.0.2j
OPENSSL_BASEDIR = openssl-$(OPENSSL_VERSION)
OPENSSL_DIR = $(ANDR_ROOT)/deps/$(OPENSSL_BASEDIR)/
OPENSSL_LIB = $(OPENSSL_DIR)/libssl.so.1.0.0
@ -99,14 +99,14 @@ OPENSSL_TIMESTAMP = $(OPENSSL_DIR)timestamp
OPENSSL_TIMESTAMP_INT = $(ANDR_ROOT)/deps/openssl_timestamp
OPENSSL_URL = https://www.openssl.org/source/openssl-$(OPENSSL_VERSION).tar.gz
CURL_VERSION = 7.48.0
CURL_VERSION = 7.52.0
CURL_DIR = $(ANDR_ROOT)/deps/curl-$(CURL_VERSION)
CURL_LIB = $(CURL_DIR)/lib/.libs/libcurl.a
CURL_TIMESTAMP = $(CURL_DIR)/timestamp
CURL_TIMESTAMP_INT = $(ANDR_ROOT)/deps/curl_timestamp
CURL_URL_HTTP = https://curl.haxx.se/download/curl-${CURL_VERSION}.tar.bz2
GMP_VERSION = 6.1.0
GMP_VERSION = 6.1.2
GMP_DIR = $(ANDR_ROOT)/deps/gmp-$(GMP_VERSION)
GMP_LIB = $(GMP_DIR)/usr/lib/libgmp.so
GMP_TIMESTAMP = $(GMP_DIR)/timestamp
@ -126,7 +126,7 @@ ICONV_TIMESTAMP = $(ICONV_DIR)timestamp
ICONV_TIMESTAMP_INT = $(ANDR_ROOT)/deps/iconv_timestamp
ICONV_URL_HTTP = https://ftp.gnu.org/pub/gnu/libiconv/libiconv-$(ICONV_VERSION).tar.gz
SQLITE3_FOLDER = sqlite-amalgamation-3120200
SQLITE3_FOLDER = sqlite-amalgamation-3150200
SQLITE3_URL = https://www.sqlite.org/2016/$(SQLITE3_FOLDER).zip
ANDROID_SDK = $(shell grep '^sdk\.dir' local.properties | sed 's/^.*=[[:space:]]*//')
@ -220,6 +220,8 @@ $(OPENAL_LIB): $(OPENAL_TIMESTAMP)
${ANDROID_NDK}/ndk-build NDEBUG=${NDEBUG} \
NDK_MODULE_PATH=${NDK_MODULE_PATH} APP_ABI=${TARGET_ABI} \
TARGET_ARCH_ABI=${TARGET_ABI} APP_PLATFORM=${APP_PLATFORM} \
PRIVATE_CC=${NDK_MODULE_PATH}/${TARGET_TOOLCHAIN}${COMPILER_VERSION}/prebuilt/linux-x86_64/bin/${TARGET_TOOLCHAIN}gcc \
PRIVATE_CXX=${NDK_MODULE_PATH}/${TARGET_TOOLCHAIN}${COMPILER_VERSION}/prebuilt/linux-x86_64/bin/${TARGET_TOOLCHAIN}g++ \
TARGET_CFLAGS+="${TARGET_CFLAGS_ADDON}" \
TARGET_LDFLAGS+="${TARGET_LDFLAGS_ADDON}" \
TARGET_CXXFLAGS+="${TARGET_CXXFLAGS_ADDON}" || exit 1; \
@ -266,6 +268,8 @@ $(OGG_LIB): $(OGG_TIMESTAMP)
${ANDROID_NDK}/ndk-build NDEBUG=${NDEBUG} \
NDK_MODULE_PATH=${NDK_MODULE_PATH} \
APP_ABI=${TARGET_ABI} APP_PLATFORM=${APP_PLATFORM} \
PRIVATE_CC=${NDK_MODULE_PATH}/${TARGET_TOOLCHAIN}${COMPILER_VERSION}/prebuilt/linux-x86_64/bin/${TARGET_TOOLCHAIN}gcc \
PRIVATE_CXX=${NDK_MODULE_PATH}/${TARGET_TOOLCHAIN}${COMPILER_VERSION}/prebuilt/linux-x86_64/bin/${TARGET_TOOLCHAIN}g++ \
TARGET_CFLAGS+="${TARGET_CFLAGS_ADDON}" \
TARGET_LDFLAGS+="${TARGET_LDFLAGS_ADDON}" \
TARGET_CXXFLAGS+="${TARGET_CXXFLAGS_ADDON}" || exit 1; \
@ -313,6 +317,7 @@ $(OPENSSL_LIB): $(OPENSSL_TIMESTAMP) $(GMP_LIB)
export TOOLCHAIN=/tmp/ndk-${TARGET_HOST}-openssl; \
${ANDROID_NDK}/build/tools/make-standalone-toolchain.sh \
--toolchain=${TARGET_TOOLCHAIN}${COMPILER_VERSION} \
--platform=android-9 \
--install-dir=$${TOOLCHAIN}; \
export PATH="$${TOOLCHAIN}/bin:$${PATH}"; \
CC=${CROSS_PREFIX}gcc ./Configure enable-gmp -DL_ENDIAN -I${GMP_DIR} -L${GMP_DIR}/usr/lib android-${TARGET_ARCH};\
@ -363,6 +368,7 @@ $(LEVELDB_LIB): $(LEVELDB_TIMESTAMP)
export TOOLCHAIN=/tmp/ndk-${TARGET_HOST}-leveldb; \
${ANDROID_NDK}/build/tools/make-standalone-toolchain.sh \
--toolchain=${TARGET_TOOLCHAIN}${COMPILER_VERSION} \
--platform=android-9 \
--install-dir=$${TOOLCHAIN}; \
export PATH="$${TOOLCHAIN}/bin:$${PATH}"; \
export CC=${CROSS_PREFIX}gcc; \
@ -416,6 +422,8 @@ $(FREETYPE_LIB) : $(FREETYPE_TIMESTAMP)
${ANDROID_NDK}/ndk-build NDEBUG=${NDEBUG} \
NDK_MODULE_PATH=${NDK_MODULE_PATH} \
APP_PLATFORM=${APP_PLATFORM} APP_ABI=${TARGET_ABI} \
PRIVATE_CC=${NDK_MODULE_PATH}/${TARGET_TOOLCHAIN}${COMPILER_VERSION}/prebuilt/linux-x86_64/bin/${TARGET_TOOLCHAIN}gcc \
PRIVATE_CXX=${NDK_MODULE_PATH}/${TARGET_TOOLCHAIN}${COMPILER_VERSION}/prebuilt/linux-x86_64/bin/${TARGET_TOOLCHAIN}g++ \
TARGET_CFLAGS+="${TARGET_CFLAGS_ADDON}" \
TARGET_LDFLAGS+="${TARGET_LDFLAGS_ADDON}" \
TARGET_CXXFLAGS+="${TARGET_CXXFLAGS_ADDON}" || exit 1; \
@ -469,6 +477,7 @@ $(ICONV_LIB) : $(ICONV_TIMESTAMP)
export TOOLCHAIN=/tmp/ndk-${TARGET_HOST}-iconv; \
${ANDROID_NDK}/build/tools/make-standalone-toolchain.sh \
--toolchain=${TARGET_TOOLCHAIN}${COMPILER_VERSION} \
--platform=android-9 \
--install-dir=$${TOOLCHAIN}; \
export PATH="$${TOOLCHAIN}/bin:$${PATH}"; \
export CC=${CROSS_PREFIX}gcc; \
@ -531,6 +540,8 @@ $(IRRLICHT_LIB): $(IRRLICHT_TIMESTAMP) $(FREETYPE_LIB)
${ANDROID_NDK}/ndk-build NDEBUG=${NDEBUG} \
NDK_MODULE_PATH=${NDK_MODULE_PATH} \
APP_ABI=${TARGET_ABI} APP_PLATFORM=${APP_PLATFORM} \
PRIVATE_CC=${NDK_MODULE_PATH}/${TARGET_TOOLCHAIN}${COMPILER_VERSION}/prebuilt/linux-x86_64/bin/${TARGET_TOOLCHAIN}gcc \
PRIVATE_CXX=${NDK_MODULE_PATH}/${TARGET_TOOLCHAIN}${COMPILER_VERSION}/prebuilt/linux-x86_64/bin/${TARGET_TOOLCHAIN}g++ \
TARGET_CFLAGS+="${TARGET_CFLAGS_ADDON}" \
TARGET_LDFLAGS+="${TARGET_LDFLAGS_ADDON}" \
TARGET_CXXFLAGS+="${TARGET_CXXFLAGS_ADDON}" || exit 1; \
@ -581,6 +592,7 @@ $(CURL_LIB): $(CURL_TIMESTAMP) $(OPENSSL_LIB)
export TOOLCHAIN=/tmp/ndk-${TARGET_HOST}-curl; \
${ANDROID_NDK}/build/tools/make-standalone-toolchain.sh \
--toolchain=${TARGET_TOOLCHAIN}${COMPILER_VERSION} \
--platform=android-9 \
--install-dir=$${TOOLCHAIN}; \
export PATH="$${TOOLCHAIN}/bin:$${PATH}"; \
export CC=${CROSS_PREFIX}gcc; \
@ -640,6 +652,7 @@ $(GMP_LIB): $(GMP_TIMESTAMP)
export TOOLCHAIN=/tmp/ndk-${TARGET_HOST}-gmp; \
${ANDROID_NDK}/build/tools/make-standalone-toolchain.sh \
--toolchain=${TARGET_TOOLCHAIN}${COMPILER_VERSION} \
--platform=android-9 \
--install-dir=$${TOOLCHAIN}; \
export PATH="$${TOOLCHAIN}/bin:$${PATH}"; \
export CC=${CROSS_PREFIX}gcc; \
@ -665,7 +678,9 @@ deps/${SQLITE3_FOLDER}/sqlite3.c :
cd deps; \
wget ${SQLITE3_URL}; \
unzip ${SQLITE3_FOLDER}.zip; \
ln -s ${SQLITE3_FOLDER} sqlite
ln -s ${SQLITE3_FOLDER} sqlite; \
cd ${SQLITE3_FOLDER}; \
patch sqlite3.c < ${ANDR_ROOT}/patches/sqlite3-readonly-fix.patch
clean_sqlite3:
cd deps && $(RM) -rf ${SQLITE3_FOLDER} && $(RM) -f ${SQLITE3_FOLDER}.zip && \
@ -752,9 +767,11 @@ clean_assets :
apk: local.properties assets $(ICONV_LIB) $(IRRLICHT_LIB) $(CURL_LIB) $(GMP_LIB) $(LEVELDB_TARGET) \
$(OPENAL_LIB) $(OGG_LIB) prep_srcdir $(ANDR_ROOT)/jni/src/android_version.h \
$(ANDR_ROOT)/jni/src/android_version_githash.h sqlite3_download
@${ANDROID_NDK}/ndk-build NDK_MODULE_PATH=${NDK_MODULE_PATH} \
+ @${ANDROID_NDK}/ndk-build NDK_MODULE_PATH=${NDK_MODULE_PATH} \
GPROF=${GPROF} APP_ABI=${TARGET_ABI} HAVE_LEVELDB=${HAVE_LEVELDB} \
APP_PLATFORM=${APP_PLATFORM} \
PRIVATE_CC=${NDK_MODULE_PATH}/${TARGET_TOOLCHAIN}${COMPILER_VERSION}/prebuilt/linux-x86_64/bin/${TARGET_TOOLCHAIN}gcc \
PRIVATE_CXX=${NDK_MODULE_PATH}/${TARGET_TOOLCHAIN}${COMPILER_VERSION}/prebuilt/linux-x86_64/bin/${TARGET_TOOLCHAIN}g++ \
TARGET_LIBDIR=${TARGET_LIBDIR} \
TARGET_CFLAGS+="${TARGET_CFLAGS_ADDON}" \
TARGET_LDFLAGS+="${TARGET_LDFLAGS_ADDON}" \
@ -831,4 +848,3 @@ $(ANDR_ROOT)/jni/src/android_version.h : prep_srcdir
fi
clean : clean_apk clean_assets

@ -14,7 +14,7 @@ android {
buildToolsVersion "23.0.3"
defaultConfig {
versionCode 14
versionCode 16
versionName "${System.env.VERSION_STR}.${versionCode}"
minSdkVersion 9
targetSdkVersion 9

@ -99,7 +99,7 @@ LOCAL_C_INCLUDES := \
jni/src \
jni/src/script \
jni/src/lua/src \
jni/src/json \
jni/src/jsoncpp \
jni/src/cguittfont \
deps/irrlicht/include \
deps/libiconv/include \
@ -169,6 +169,7 @@ LOCAL_SRC_FILES := \
jni/src/log.cpp \
jni/src/main.cpp \
jni/src/map.cpp \
jni/src/map_settings_manager.cpp \
jni/src/mapblock.cpp \
jni/src/mapblock_mesh.cpp \
jni/src/mapgen.cpp \
@ -202,6 +203,8 @@ LOCAL_SRC_FILES := \
jni/src/porting.cpp \
jni/src/profiler.cpp \
jni/src/quicktune.cpp \
jni/src/reflowscan.cpp \
jni/src/remoteplayer.cpp \
jni/src/rollback.cpp \
jni/src/rollback_interface.cpp \
jni/src/serialization.cpp \
@ -224,6 +227,7 @@ LOCAL_SRC_FILES := \
jni/src/util/auth.cpp \
jni/src/util/base64.cpp \
jni/src/util/directiontables.cpp \
jni/src/util/enriched_string.cpp \
jni/src/util/numeric.cpp \
jni/src/util/pointedthing.cpp \
jni/src/util/serialize.cpp \
@ -237,6 +241,7 @@ LOCAL_SRC_FILES := \
jni/src/unittest/test_connection.cpp \
jni/src/unittest/test_filepath.cpp \
jni/src/unittest/test_inventory.cpp \
jni/src/unittest/test_map_settings_manager.cpp \
jni/src/unittest/test_mapnode.cpp \
jni/src/unittest/test_nodedef.cpp \
jni/src/unittest/test_noderesolver.cpp \
@ -256,7 +261,9 @@ LOCAL_SRC_FILES := \
jni/src/settings.cpp \
jni/src/wieldmesh.cpp \
jni/src/client/clientlauncher.cpp \
jni/src/client/tile.cpp
jni/src/client/tile.cpp \
jni/src/client/joystick_controller.cpp \
jni/src/irrlicht_changes/static_text.cpp
# intentionally kept out (we already build openssl itself): jni/src/util/sha256.c
@ -356,7 +363,7 @@ LOCAL_SRC_FILES += \
jni/src/threading/thread.cpp
# JSONCPP
LOCAL_SRC_FILES += jni/src/json/jsoncpp.cpp
LOCAL_SRC_FILES += jni/src/jsoncpp/json/jsoncpp.cpp
LOCAL_SHARED_LIBRARIES := iconv openal ogg vorbis gmp
LOCAL_STATIC_LIBRARIES := Irrlicht freetype curl ssl crypto android_native_app_glue $(PROFILER_LIBS)

@ -0,0 +1,17 @@
--- sqlite3.c 2016-11-29 02:29:24.000000000 +0000
+++ sqlite3.c 2016-12-08 22:54:54.206465377 +0000
@@ -30445,7 +30445,14 @@
#if OS_VXWORKS
struct vxworksFileId *pId; /* Unique file ID for vxworks. */
#else
- ino_t ino; /* Inode number */
+ #ifdef ANDROID
+ // Bionic's struct stat has a 64 bit st_ino on both 32 and
+ // 64 bit architectures. ino_t remains 32 bits wide on 32 bit
+ // architectures and can lead to inode truncation.
+ unsigned long long ino; /* Inode number */
+ #else
+ ino_t ino; /* Inode number */
+ #endif
#endif
};

@ -19,11 +19,6 @@ public class MtNativeActivity extends NativeActivity {
public void onDestroy() {
super.onDestroy();
}
@Override
public void onBackPressed() {
}
public void copyAssets() {
Intent intent = new Intent(this, MinetestAssetCopy.class);

@ -382,7 +382,6 @@ if INIT == "game" then
itemstack, pointed_thing)
return
end
local pitch = placer:get_look_pitch()
local fdir = core.dir_to_facedir(placer:get_look_dir())
local wield_name = itemstack:get_name()

@ -5,6 +5,9 @@ local WARN_INIT = false
function core.global_exists(name)
if type(name) ~= "string" then
error("core.global_exists: " .. tostring(name) .. " is not a string")
end
return rawget(_G, name) ~= nil
end

@ -31,6 +31,14 @@ function vector.normalize(v)
end
end
function vector.floor(v)
return {
x = math.floor(v.x),
y = math.floor(v.y),
z = math.floor(v.z)
}
end
function vector.round(v)
return {
x = math.floor(v.x + 0.5),
@ -130,4 +138,3 @@ function vector.divide(a, b)
z = a.z / b}
end
end

@ -199,3 +199,19 @@ core.register_on_joinplayer(function(player)
record_login(player:get_player_name())
end)
core.register_on_prejoinplayer(function(name, ip)
local auth = core.auth_table
if auth[name] ~= nil then
return
end
local name_lower = name:lower()
for k in pairs(auth) do
if k:lower() == name_lower then
return string.format("\nCannot create new player called '%s'. "..
"Another account called '%s' is already registered. "..
"Please check the spelling if it's your account "..
"or use a different nickname.", name, k)
end
end
end)

@ -14,19 +14,6 @@ function core.register_chatcommand(cmd, def)
core.chatcommands[cmd] = def
end
if core.setting_getbool("mod_profiling") then
local tracefct = profiling_print_log
profiling_print_log = nil
core.register_chatcommand("save_mod_profile",
{
params = "",
description = "save mod profiling data to logfile " ..
"(depends on default loglevel)",
func = tracefct,
privs = { server=true }
})
end
core.register_on_chat_message(function(name, message)
local cmd, param = string.match(message, "^/([^ ]+) *(.*)")
if not param then
@ -51,6 +38,12 @@ core.register_on_chat_message(function(name, message)
return true -- Handled chat message
end)
if core.setting_getbool("profiler.load") then
-- Run after register_chatcommand and its register_on_chat_message
-- Before any chattcommands that should be profiled
profiler.init_chatcommand()
end
-- Parses a "range" string in the format of "here (number)" or
-- "(x1, y1, z1) (x2, y2, z2)", returning two position vectors
local function parse_range_str(player_name, str)
@ -102,7 +95,7 @@ core.register_chatcommand("help", {
description = "Get help for commands or list privileges",
func = function(name, param)
local function format_help_line(cmd, def)
local msg = "/"..cmd
local msg = core.colorize("#00ffff", "/"..cmd)
if def.params and def.params ~= "" then
msg = msg .. " " .. def.params
end
@ -154,60 +147,79 @@ core.register_chatcommand("help", {
core.register_chatcommand("privs", {
params = "<name>",
description = "print out privileges of player",
func = function(name, param)
param = (param ~= "" and param or name)
return true, "Privileges of " .. param .. ": "
func = function(caller, param)
param = param:trim()
local name = (param ~= "" and param or caller)
return true, "Privileges of " .. name .. ": "
.. core.privs_to_string(
core.get_player_privs(param), ' ')
core.get_player_privs(name), ' ')
end,
})
local function handle_grant_command(caller, grantname, grantprivstr)
local caller_privs = minetest.get_player_privs(caller)
if not (caller_privs.privs or caller_privs.basic_privs) then
return false, "Your privileges are insufficient."
end
if not core.auth_table[grantname] then
return false, "Player " .. grantname .. " does not exist."
end
local grantprivs = core.string_to_privs(grantprivstr)
if grantprivstr == "all" then
grantprivs = core.registered_privileges
end
local privs = core.get_player_privs(grantname)
local privs_unknown = ""
local basic_privs =
core.string_to_privs(core.setting_get("basic_privs") or "interact,shout")
for priv, _ in pairs(grantprivs) do
if not basic_privs[priv] and not caller_privs.privs then
return false, "Your privileges are insufficient."
end
if not core.registered_privileges[priv] then
privs_unknown = privs_unknown .. "Unknown privilege: " .. priv .. "\n"
end
privs[priv] = true
end
if privs_unknown ~= "" then
return false, privs_unknown
end
core.set_player_privs(grantname, privs)
core.log("action", caller..' granted ('..core.privs_to_string(grantprivs, ', ')..') privileges to '..grantname)
if grantname ~= caller then
core.chat_send_player(grantname, caller
.. " granted you privileges: "
.. core.privs_to_string(grantprivs, ' '))
end
return true, "Privileges of " .. grantname .. ": "
.. core.privs_to_string(
core.get_player_privs(grantname), ' ')
end
core.register_chatcommand("grant", {
params = "<name> <privilege>|all",
description = "Give privilege to player",
func = function(name, param)
if not core.check_player_privs(name, {privs=true}) and
not core.check_player_privs(name, {basic_privs=true}) then
return false, "Your privileges are insufficient."
end
local grantname, grantprivstr = string.match(param, "([^ ]+) (.+)")
if not grantname or not grantprivstr then
return false, "Invalid parameters (see /help grant)"
elseif not core.auth_table[grantname] then
return false, "Player " .. grantname .. " does not exist."
end
local grantprivs = core.string_to_privs(grantprivstr)
if grantprivstr == "all" then
grantprivs = core.registered_privileges
end
local privs = core.get_player_privs(grantname)
local privs_unknown = ""
local basic_privs =
core.string_to_privs(core.setting_get("basic_privs") or "interact,shout")
for priv, _ in pairs(grantprivs) do
if not basic_privs[priv] and
not core.check_player_privs(name, {privs=true}) then
return false, "Your privileges are insufficient."
end
if not core.registered_privileges[priv] then
privs_unknown = privs_unknown .. "Unknown privilege: " .. priv .. "\n"
end
privs[priv] = true
end
if privs_unknown ~= "" then
return false, privs_unknown
end
core.set_player_privs(grantname, privs)
core.log("action", name..' granted ('..core.privs_to_string(grantprivs, ', ')..') privileges to '..grantname)
if grantname ~= name then
core.chat_send_player(grantname, name
.. " granted you privileges: "
.. core.privs_to_string(grantprivs, ' '))
end
return true, "Privileges of " .. grantname .. ": "
.. core.privs_to_string(
core.get_player_privs(grantname), ' ')
end
return handle_grant_command(name, grantname, grantprivstr)
end,
})
core.register_chatcommand("grantme", {
params = "<privilege>|all",
description = "Grant privileges to yourself",
func = function(name, param)
if param == "" then
return false, "Invalid parameters (see /help grantme)"
end
return handle_grant_command(name, name, param)
end,
})
core.register_chatcommand("revoke", {
params = "<name> <privilege>|all",
description = "Remove privilege from player",

@ -4,14 +4,24 @@
-- Constants values for use with the Lua API
--
-- mapnode.h
-- Built-in Content IDs (for use with VoxelManip API)
core.CONTENT_UNKNOWN = 125
core.CONTENT_AIR = 126
core.CONTENT_IGNORE = 127
-- emerge.h
-- Block emerge status constants (for use with core.emerge_area)
core.EMERGE_CANCELLED = 0
core.EMERGE_ERRORED = 1
core.EMERGE_FROM_MEMORY = 2
core.EMERGE_FROM_DISK = 3
core.EMERGE_GENERATED = 4
-- constants.h
-- Size of mapblocks in nodes
core.MAP_BLOCKSIZE = 16
-- light.h
-- Maximum value for node 'light_source' parameter
core.LIGHT_MAX = 14

@ -2,7 +2,7 @@
core.detached_inventories = {}
function core.create_detached_inventory(name, callbacks)
function core.create_detached_inventory(name, callbacks, player_name)
local stuff = {}
stuff.name = name
if callbacks then
@ -15,6 +15,6 @@ function core.create_detached_inventory(name, callbacks)
end
stuff.mod_origin = core.get_current_modname() or "??"
core.detached_inventories[name] = stuff
return core.create_detached_inventory_raw(name)
return core.create_detached_inventory_raw(name, player_name)
end

@ -1,5 +1,7 @@
-- Minetest: builtin/item.lua
local builtin_shared = ...
--
-- Falling stuff
--
@ -41,19 +43,20 @@ core.register_entity(":__builtin:falling_node", {
end,
on_step = function(self, dtime)
-- Set gravity
-- Set gravity
local acceleration = self.object:getacceleration()
if not vector.equals(acceleration, {x = 0, y = -10, z = 0}) then
self.object:setacceleration({x = 0, y = -10, z = 0})
end
-- Turn to actual sand when collides to ground or just move
-- Turn to actual node when colliding with ground, or continue to move
local pos = self.object:getpos()
local bcp = {x = pos.x, y = pos.y - 0.7, z = pos.z} -- Position of bottom center point
local bcn = core.get_node(bcp)
local bcd = core.registered_nodes[bcn.name]
-- Note: walkable is in the node definition, not in item groups
if not bcd or
(bcd.walkable or
-- Position of bottom center point
local bcp = {x = pos.x, y = pos.y - 0.7, z = pos.z}
-- Avoid bugs caused by an unloaded node below
local bcn = core.get_node_or_nil(bcp)
local bcd = bcn and core.registered_nodes[bcn.name]
if bcn and
(not bcd or bcd.walkable or
(core.get_item_group(self.node.name, "float") ~= 0 and
bcd.liquidtype ~= "none")) then
if bcd and bcd.leveled and
@ -75,20 +78,20 @@ core.register_entity(":__builtin:falling_node", {
local np = {x = bcp.x, y = bcp.y + 1, z = bcp.z}
-- Check what's here
local n2 = core.get_node(np)
local nd = core.registered_nodes[n2.name]
-- If it's not air or liquid, remove node and replace it with
-- it's drops
if n2.name ~= "air" and (not core.registered_nodes[n2.name] or
core.registered_nodes[n2.name].liquidtype == "none") then
if n2.name ~= "air" and (not nd or nd.liquidtype == "none") then
core.remove_node(np)
if core.registered_nodes[n2.name].buildable_to == false then
if nd.buildable_to == false then
-- Add dropped items
local drops = core.get_node_drops(n2.name, "")
for _, dropped_item in ipairs(drops) do
for _, dropped_item in pairs(drops) do
core.add_item(np, dropped_item)
end
end
-- Run script hook
for _, callback in ipairs(core.registered_on_dignodes) do
for _, callback in pairs(core.registered_on_dignodes) do
callback(np, n2)
end
end
@ -97,7 +100,7 @@ core.register_entity(":__builtin:falling_node", {
core.add_node(np, self.node)
end
self.object:remove()
nodeupdate(np)
core.check_for_falling(np)
return
end
local vel = self.object:getvelocity()
@ -108,15 +111,17 @@ core.register_entity(":__builtin:falling_node", {
end
})
function spawn_falling_node(p, node)
local function spawn_falling_node(p, node)
local obj = core.add_entity(p, "__builtin:falling_node")
obj:get_luaentity():set_node(node)
if obj then
obj:get_luaentity():set_node(node)
end
end
function drop_attached_node(p)
local function drop_attached_node(p)
local nn = core.get_node(p).name
core.remove_node(p)
for _, item in ipairs(core.get_node_drops(nn, "")) do
for _, item in pairs(core.get_node_drops(nn, "")) do
local pos = {
x = p.x + math.random()/2 - 0.25,
y = p.y + math.random()/2 - 0.25,
@ -126,11 +131,15 @@ function drop_attached_node(p)
end
end
function check_attached_node(p, n)
function builtin_shared.check_attached_node(p, n)
local def = core.registered_nodes[n.name]
local d = {x = 0, y = 0, z = 0}
if def.paramtype2 == "wallmounted" then
d = core.wallmounted_to_dir(n.param2)
-- The fallback vector here is in case 'wallmounted to dir' is nil due
-- to voxelmanip placing a wallmounted node without resetting a
-- pre-existing param2 value that is out-of-range for wallmounted.
-- The fallback vector corresponds to param2 = 0.
d = core.wallmounted_to_dir(n.param2) or {x = 0, y = 1, z = 0}
else
d.y = -1
end
@ -147,19 +156,23 @@ end
-- Some common functions
--
function nodeupdate_single(p)
function core.check_single_for_falling(p)
local n = core.get_node(p)
if core.get_item_group(n.name, "falling_node") ~= 0 then
local p_bottom = {x = p.x, y = p.y - 1, z = p.z}
local n_bottom = core.get_node(p_bottom)
-- Note: walkable is in the node definition, not in item groups
if core.registered_nodes[n_bottom.name] and
-- Only spawn falling node if node below is loaded
local n_bottom = core.get_node_or_nil(p_bottom)
local d_bottom = n_bottom and core.registered_nodes[n_bottom.name]
if d_bottom and
(core.get_item_group(n.name, "float") == 0 or
core.registered_nodes[n_bottom.name].liquidtype == "none") and
(n.name ~= n_bottom.name or (core.registered_nodes[n_bottom.name].leveled and
core.get_node_level(p_bottom) < core.get_node_max_level(p_bottom))) and
(not core.registered_nodes[n_bottom.name].walkable or
core.registered_nodes[n_bottom.name].buildable_to) then
d_bottom.liquidtype == "none") and
(n.name ~= n_bottom.name or (d_bottom.leveled and
core.get_node_level(p_bottom) <
core.get_node_max_level(p_bottom))) and
(not d_bottom.walkable or d_bottom.buildable_to) then
n.level = core.get_node_level(p)
core.remove_node(p)
spawn_falling_node(p, n)
@ -168,7 +181,7 @@ function nodeupdate_single(p)
end
if core.get_item_group(n.name, "attached_node") ~= 0 then
if not check_attached_node(p, n) then
if not builtin_shared.check_attached_node(p, n) then
drop_attached_node(p)
return true
end
@ -181,7 +194,7 @@ end
-- We don't walk diagonals, only our direct neighbors, and self.
-- Down first as likely case, but always before self. The same with sides.
-- Up must come last, so that things above self will also fall all at once.
local nodeupdate_neighbors = {
local check_for_falling_neighbors = {
{x = -1, y = -1, z = 0},
{x = 1, y = -1, z = 0},
{x = 0, y = -1, z = -1},
@ -195,7 +208,7 @@ local nodeupdate_neighbors = {
{x = 0, y = 1, z = 0},
}
function nodeupdate(p)
function core.check_for_falling(p)
-- Round p to prevent falling entities to get stuck.
p = vector.round(p)
@ -214,10 +227,10 @@ function nodeupdate(p)
n = n + 1
s[n] = {p = p, v = v}
-- Select next node from neighbor list.
p = vector.add(p, nodeupdate_neighbors[v])
p = vector.add(p, check_for_falling_neighbors[v])
-- Now we check out the node. If it is in need of an update,
-- it will let us know in the return value (true = updated).
if not nodeupdate_single(p) then
if not core.check_single_for_falling(p) then
-- If we don't need to "recurse" (walk) to it then pop
-- our previous pos off the stack and continue from there,
-- with the v value we were at when we last were at that
@ -249,12 +262,33 @@ end
-- Global callbacks
--
function on_placenode(p, node)
nodeupdate(p)
local function on_placenode(p, node)
core.check_for_falling(p)
end
core.register_on_placenode(on_placenode)
function on_dignode(p, node)
nodeupdate(p)
local function on_dignode(p, node)
core.check_for_falling(p)
end
core.register_on_dignode(on_dignode)
local function on_punchnode(p, node)
core.check_for_falling(p)
end
core.register_on_punchnode(on_punchnode)
--
-- Globally exported functions
--
-- TODO remove this function after the 0.4.15 release
function nodeupdate(p)
core.log("deprecated", "nodeupdate: deprecated, please use core.check_for_falling instead")
core.check_for_falling(p)
end
-- TODO remove this function after the 0.4.15 release
function nodeupdate_single(p)
core.log("deprecated", "nodeupdate_single: deprecated, please use core.check_single_for_falling instead")
core.check_single_for_falling(p)
end

@ -5,9 +5,10 @@ core.forceload_block = nil
core.forceload_free_block = nil
local blocks_forceloaded
local blocks_temploaded = {}
local total_forceloaded = 0
local BLOCKSIZE = 16
local BLOCKSIZE = core.MAP_BLOCKSIZE
local function get_blockpos(pos)
return {
x = math.floor(pos.x/BLOCKSIZE),
@ -15,32 +16,52 @@ local function get_blockpos(pos)
z = math.floor(pos.z/BLOCKSIZE)}
end
function core.forceload_block(pos)
-- When we create/free a forceload, it's either transient or persistent. We want
-- to add to/remove from the table that corresponds to the type of forceload, but
-- we also need the other table because whether we forceload a block depends on
-- both tables.
-- This function returns the "primary" table we are adding to/removing from, and
-- the other table.
local function get_relevant_tables(transient)
if transient then
return blocks_temploaded, blocks_forceloaded
else
return blocks_forceloaded, blocks_temploaded
end
end
function core.forceload_block(pos, transient)
local blockpos = get_blockpos(pos)
local hash = core.hash_node_position(blockpos)
if blocks_forceloaded[hash] ~= nil then
blocks_forceloaded[hash] = blocks_forceloaded[hash] + 1
local relevant_table, other_table = get_relevant_tables(transient)
if relevant_table[hash] ~= nil then
relevant_table[hash] = relevant_table[hash] + 1
return true
elseif other_table[hash] ~= nil then
relevant_table[hash] = 1
else
if total_forceloaded >= (tonumber(core.setting_get("max_forceloaded_blocks")) or 16) then
return false
end
total_forceloaded = total_forceloaded+1
blocks_forceloaded[hash] = 1
relevant_table[hash] = 1
forceload_block(blockpos)
return true
end
end
function core.forceload_free_block(pos)
function core.forceload_free_block(pos, transient)
local blockpos = get_blockpos(pos)
local hash = core.hash_node_position(blockpos)
if blocks_forceloaded[hash] == nil then return end
if blocks_forceloaded[hash] > 1 then
blocks_forceloaded[hash] = blocks_forceloaded[hash] - 1
local relevant_table, other_table = get_relevant_tables(transient)
if relevant_table[hash] == nil then return end
if relevant_table[hash] > 1 then
relevant_table[hash] = relevant_table[hash] - 1
elseif other_table[hash] ~= nil then
relevant_table[hash] = nil
else
total_forceloaded = total_forceloaded-1
blocks_forceloaded[hash] = nil
relevant_table[hash] = nil
forceload_free_block(blockpos)
end
end

@ -3,14 +3,18 @@ local scriptpath = core.get_builtin_path()..DIR_DELIM
local commonpath = scriptpath.."common"..DIR_DELIM
local gamepath = scriptpath.."game"..DIR_DELIM
-- Shared between builtin files, but
-- not exposed to outer context
local builtin_shared = {}
dofile(commonpath.."vector.lua")
dofile(gamepath.."constants.lua")
dofile(gamepath.."item.lua")
assert(loadfile(gamepath.."item.lua"))(builtin_shared)
dofile(gamepath.."register.lua")
if core.setting_getbool("mod_profiling") then
dofile(gamepath.."mod_profiling.lua")
if core.setting_getbool("profiler.load") then
profiler = dofile(scriptpath.."profiler"..DIR_DELIM.."init.lua")
end
dofile(gamepath.."item_entity.lua")
@ -21,8 +25,10 @@ dofile(gamepath.."auth.lua")
dofile(gamepath.."chatcommands.lua")
dofile(gamepath.."static_spawn.lua")
dofile(gamepath.."detached_inventory.lua")
dofile(gamepath.."falling.lua")
assert(loadfile(gamepath.."falling.lua"))(builtin_shared)
dofile(gamepath.."features.lua")
dofile(gamepath.."voxelarea.lua")
dofile(gamepath.."forceloading.lua")
dofile(gamepath.."statbars.lua")
profiler = nil

@ -1,5 +1,7 @@
-- Minetest: builtin/item.lua
local builtin_shared = ...
local function copy_pointed_thing(pointed_thing)
return {
type = pointed_thing.type,
@ -250,7 +252,9 @@ function core.item_place_node(itemstack, placer, pointed_thing, param2)
local newnode = {name = def.name, param1 = 0, param2 = param2}
-- Calculate direction for wall mounted stuff like torches and signs
if def.paramtype2 == 'wallmounted' and not param2 then
if def.place_param2 ~= nil then
newnode.param2 = def.place_param2
elseif def.paramtype2 == 'wallmounted' and not param2 then
local dir = {
x = under.x - above.x,
y = under.y - above.y,
@ -273,7 +277,7 @@ function core.item_place_node(itemstack, placer, pointed_thing, param2)
-- Check if the node is attached and if it can be placed there
if core.get_item_group(def.name, "attached_node") ~= 0 and
not check_attached_node(place_to, newnode) then
not builtin_shared.check_attached_node(place_to, newnode) then
core.log("action", "attached node " .. def.name ..
" can not be placed at " .. core.pos_to_string(place_to))
return itemstack, false
@ -470,6 +474,9 @@ function core.node_dig(pos, node, digger)
-- Wear out tool
if not core.setting_getbool("creative_mode") then
wielded:add_wear(dp.wear)
if wielded:get_count() == 0 and wdef.sound and wdef.sound.breaks then
core.sound_play(wdef.sound.breaks, {pos = pos, gain = 0.5})
end
end
end
digger:set_wielded_item(wielded)

@ -31,7 +31,6 @@ core.register_entity(":__builtin:item", {
spritediv = {x = 1, y = 1},
initial_sprite_basepos = {x = 0, y = 0},
is_visible = false,
infotext = "",
},
itemstring = '',
@ -51,7 +50,6 @@ core.register_entity(":__builtin:item", {
local c = s
local itemtable = stack:to_table()
local itemname = nil
local description = ""
if itemtable then
itemname = stack:to_table().name
end
@ -60,7 +58,6 @@ core.register_entity(":__builtin:item", {
if core.registered_items[itemname] then
item_texture = core.registered_items[itemname].inventory_image
item_type = core.registered_items[itemname].type
description = core.registered_items[itemname].description
end
local prop = {
is_visible = true,
@ -69,7 +66,6 @@ core.register_entity(":__builtin:item", {
visual_size = {x = s, y = s},
collisionbox = {-c, -c, -c, c, c, c},
automatic_rotate = math.pi * 0.5,
infotext = description,
}
self.object:set_properties(prop)
end,

@ -38,7 +38,7 @@ core.register_globalstep(function(dtime)
end)
function core.after(after, func, ...)
assert(tonumber(time) and type(func) == "function",
assert(tonumber(after) and type(func) == "function",
"Invalid core.after invocation")
jobs[#jobs + 1] = {
func = func,
@ -48,11 +48,13 @@ function core.after(after, func, ...)
}
end
function core.check_player_privs(player_or_name, ...)
local name = player_or_name
-- Check if we have been provided with a Player object.
if type(name) ~= "string" then
function core.check_player_privs(name, ...)
local arg_type = type(name)
if (arg_type == "userdata" or arg_type == "table") and
name.get_player_name then -- If it quacks like a Player...
name = name:get_player_name()
elseif arg_type ~= "string" then
error("Invalid core.check_player_privs argument type: " .. arg_type, 2)
end
local requested_privs = {...}
@ -85,11 +87,21 @@ end
local player_list = {}
core.register_on_joinplayer(function(player)
player_list[player:get_player_name()] = player
local player_name = player:get_player_name()
player_list[player_name] = player
if not minetest.is_singleplayer() then
core.chat_send_all("*** " .. player_name .. " joined the game.")
end
end)
core.register_on_leaveplayer(function(player)
player_list[player:get_player_name()] = nil
core.register_on_leaveplayer(function(player, timed_out)
local player_name = player:get_player_name()
player_list[player_name] = nil
local announcement = "*** " .. player_name .. " left the game."
if timed_out then
announcement = announcement .. " (timed out)"
end
core.chat_send_all(announcement)
end)
function core.get_connected_players()
@ -197,3 +209,39 @@ function core.http_add_fetch(httpenv)
return httpenv
end
if minetest.setting_getbool("disable_escape_sequences") then
function core.get_color_escape_sequence(color)
return ""
end
function core.get_background_escape_sequence(color)
return ""
end
function core.colorize(color, message)
return message
end
else
local ESCAPE_CHAR = string.char(0x1b)
function core.get_color_escape_sequence(color)
return ESCAPE_CHAR .. "(c@" .. color .. ")"
end
function core.get_background_escape_sequence(color)
return ESCAPE_CHAR .. "(b@" .. color .. ")"
end
function core.colorize(color, message)
return core.get_color_escape_sequence(color) .. message .. core.get_color_escape_sequence("#ffffff")
end
end
function core.close_formspec(player_name, formname)
return minetest.show_formspec(player_name, formname, "")
end

@ -1,356 +0,0 @@
-- Minetest: builtin/game/mod_profiling.lua
local mod_statistics = {}
mod_statistics.step_total = 0
mod_statistics.data = {}
mod_statistics.stats = {}
mod_statistics.stats["total"] = {
min_us = math.huge,
max_us = 0,
avg_us = 0,
min_per = 100,
max_per = 100,
avg_per = 100
}
local replacement_table = {
"register_globalstep",
"register_on_placenode",
"register_on_dignode",
"register_on_punchnode",
"register_on_generated",
"register_on_newplayer",
"register_on_dieplayer",
"register_on_respawnplayer",
"register_on_prejoinplayer",
"register_on_joinplayer",
"register_on_leaveplayer",
"register_on_cheat",
"register_on_chat_message",
"register_on_player_receive_fields",
"register_on_mapgen_init",
"register_on_craft",
"register_craft_predict",
"register_on_item_eat"
}
--------------------------------------------------------------------------------
function mod_statistics.log_time(type, modname, time_in_us)
if modname == nil then
modname = "builtin"
end
if mod_statistics.data[modname] == nil then
mod_statistics.data[modname] = {}
end
if mod_statistics.data[modname][type] == nil then
mod_statistics.data[modname][type] = 0
end
mod_statistics.data[modname][type] =
mod_statistics.data[modname][type] + time_in_us
mod_statistics.step_total = mod_statistics.step_total + time_in_us
end
--------------------------------------------------------------------------------
function mod_statistics.update_statistics(dtime)
for modname,types in pairs(mod_statistics.data) do
if mod_statistics.stats[modname] == nil then
mod_statistics.stats[modname] = {
min_us = math.huge,
max_us = 0,
avg_us = 0,
min_per = 100,
max_per = 0,
avg_per = 0
}
end
local modtime = 0
for type,time in pairs(types) do
modtime = modtime + time
if mod_statistics.stats[modname].types == nil then
mod_statistics.stats[modname].types = {}
end
if mod_statistics.stats[modname].types[type] == nil then
mod_statistics.stats[modname].types[type] = {
min_us = math.huge,
max_us = 0,
avg_us = 0,
min_per = 100,
max_per = 0,
avg_per = 0
}
end
local toupdate = mod_statistics.stats[modname].types[type]
--update us values
toupdate.min_us = math.min(time, toupdate.min_us)
toupdate.max_us = math.max(time, toupdate.max_us)
--TODO find better algorithm
toupdate.avg_us = toupdate.avg_us * 0.99 + modtime * 0.01
--update percentage values
local cur_per = (time/mod_statistics.step_total) * 100
toupdate.min_per = math.min(toupdate.min_per, cur_per)
toupdate.max_per = math.max(toupdate.max_per, cur_per)
--TODO find better algorithm
toupdate.avg_per = toupdate.avg_per * 0.99 + cur_per * 0.01
mod_statistics.data[modname][type] = 0
end
--per mod statistics
--update us values
mod_statistics.stats[modname].min_us =
math.min(modtime, mod_statistics.stats[modname].min_us)
mod_statistics.stats[modname].max_us =
math.max(modtime, mod_statistics.stats[modname].max_us)
--TODO find better algorithm
mod_statistics.stats[modname].avg_us =
mod_statistics.stats[modname].avg_us * 0.99 + modtime * 0.01
--update percentage values
local cur_per = (modtime/mod_statistics.step_total) * 100
mod_statistics.stats[modname].min_per =
math.min(mod_statistics.stats[modname].min_per, cur_per)
mod_statistics.stats[modname].max_per =
math.max(mod_statistics.stats[modname].max_per, cur_per)
--TODO find better algorithm
mod_statistics.stats[modname].avg_per =
mod_statistics.stats[modname].avg_per * 0.99 + cur_per * 0.01
end
--update "total"
mod_statistics.stats["total"].min_us =
math.min(mod_statistics.step_total, mod_statistics.stats["total"].min_us)
mod_statistics.stats["total"].max_us =
math.max(mod_statistics.step_total, mod_statistics.stats["total"].max_us)
--TODO find better algorithm
mod_statistics.stats["total"].avg_us =
mod_statistics.stats["total"].avg_us * 0.99 +
mod_statistics.step_total * 0.01
mod_statistics.step_total = 0
end
--------------------------------------------------------------------------------
local function build_callback(log_id, fct)
return function( toregister )
local modname = core.get_current_modname()
fct(function(...)
local starttime = core.get_us_time()
-- note maximum 10 return values are supported unless someone finds
-- a way to store a variable lenght return value list
local r0, r1, r2, r3, r4, r5, r6, r7, r8, r9 = toregister(...)
local delta = core.get_us_time() - starttime
mod_statistics.log_time(log_id, modname, delta)
return r0, r1, r2, r3, r4, r5, r6, r7, r8, r9
end
)
end
end
--------------------------------------------------------------------------------
function profiling_print_log(cmd, filter)
print("Filter:" .. dump(filter))
core.log("action", "Values below show times/percentages per server step.")
core.log("action", "Following suffixes are used for entities:")
core.log("action", "\t#oa := on_activate, #os := on_step, #op := on_punch, #or := on_rightclick, #gs := get_staticdata")
core.log("action",
string.format("%16s | %25s | %10s | %10s | %10s | %9s | %9s | %9s",
"modname", "type" , "min µs", "max µs", "avg µs", "min %", "max %", "avg %")
)
core.log("action",
"-----------------+---------------------------+-----------+" ..
"-----------+-----------+-----------+-----------+-----------")
for modname,statistics in pairs(mod_statistics.stats) do
if modname ~= "total" then
if (filter == "") or (modname == filter) then
if modname:len() > 16 then
modname = "..." .. modname:sub(-13)
end
core.log("action",
string.format("%16s | %25s | %9d | %9d | %9d | %9d | %9d | %9d",
modname,
" ",
statistics.min_us,
statistics.max_us,
statistics.avg_us,
statistics.min_per,
statistics.max_per,
statistics.avg_per)
)
if core.setting_getbool("detailed_profiling") then
if statistics.types ~= nil then
for type,typestats in pairs(statistics.types) do
if type:len() > 25 then
type = "..." .. type:sub(-22)
end
core.log("action",
string.format(
"%16s | %25s | %9d | %9d | %9d | %9d | %9d | %9d",
" ",
type,
typestats.min_us,
typestats.max_us,
typestats.avg_us,
typestats.min_per,
typestats.max_per,
typestats.avg_per)
)
end
end
end
end
end
end
core.log("action",
"-----------------+---------------------------+-----------+" ..
"-----------+-----------+-----------+-----------+-----------")
if filter == "" then
core.log("action",
string.format("%16s | %25s | %9d | %9d | %9d | %9d | %9d | %9d",
"total",
" ",
mod_statistics.stats["total"].min_us,
mod_statistics.stats["total"].max_us,
mod_statistics.stats["total"].avg_us,
mod_statistics.stats["total"].min_per,
mod_statistics.stats["total"].max_per,
mod_statistics.stats["total"].avg_per)
)
end
core.log("action", " ")
return true
end
--------------------------------------------------------------------------------
local function initialize_profiling()
core.log("action", "Initialize tracing")
mod_statistics.entity_callbacks = {}
-- first register our own globalstep handler
core.register_globalstep(mod_statistics.update_statistics)
local rp_register_entity = core.register_entity
core.register_entity = function(name, prototype)
local modname = core.get_current_modname()
local new_on_activate = nil
local new_on_step = nil
local new_on_punch = nil
local new_rightclick = nil
local new_get_staticdata = nil
if prototype.on_activate ~= nil then
local cbid = name .. "#oa"
mod_statistics.entity_callbacks[cbid] = prototype.on_activate
new_on_activate = function(self, staticdata, dtime_s)
local starttime = core.get_us_time()
mod_statistics.entity_callbacks[cbid](self, staticdata, dtime_s)
local delta = core.get_us_time() -starttime
mod_statistics.log_time(cbid, modname, delta)
end
end
if prototype.on_step ~= nil then
local cbid = name .. "#os"
mod_statistics.entity_callbacks[cbid] = prototype.on_step
new_on_step = function(self, dtime)
local starttime = core.get_us_time()
mod_statistics.entity_callbacks[cbid](self, dtime)
local delta = core.get_us_time() -starttime
mod_statistics.log_time(cbid, modname, delta)
end
end
if prototype.on_punch ~= nil then
local cbid = name .. "#op"
mod_statistics.entity_callbacks[cbid] = prototype.on_punch
new_on_punch = function(self, hitter)
local starttime = core.get_us_time()
mod_statistics.entity_callbacks[cbid](self, hitter)
local delta = core.get_us_time() -starttime
mod_statistics.log_time(cbid, modname, delta)
end
end
if prototype.rightclick ~= nil then
local cbid = name .. "#rc"
mod_statistics.entity_callbacks[cbid] = prototype.rightclick
new_rightclick = function(self, clicker)
local starttime = core.get_us_time()
mod_statistics.entity_callbacks[cbid](self, clicker)
local delta = core.get_us_time() -starttime
mod_statistics.log_time(cbid, modname, delta)
end
end
if prototype.get_staticdata ~= nil then
local cbid = name .. "#gs"
mod_statistics.entity_callbacks[cbid] = prototype.get_staticdata
new_get_staticdata = function(self)
local starttime = core.get_us_time()
local retval = mod_statistics.entity_callbacks[cbid](self)
local delta = core.get_us_time() -starttime
mod_statistics.log_time(cbid, modname, delta)
return retval
end
end
prototype.on_activate = new_on_activate
prototype.on_step = new_on_step
prototype.on_punch = new_on_punch
prototype.rightclick = new_rightclick
prototype.get_staticdata = new_get_staticdata
rp_register_entity(name,prototype)
end
for i,v in ipairs(replacement_table) do
local to_replace = core[v]
core[v] = build_callback(v, to_replace)
end
local rp_register_abm = core.register_abm
core.register_abm = function(spec)
local modname = core.get_current_modname()
local replacement_spec = {
nodenames = spec.nodenames,
neighbors = spec.neighbors,
interval = spec.interval,
chance = spec.chance,
action = function(pos, node, active_object_count, active_object_count_wider)
local starttime = core.get_us_time()
spec.action(pos, node, active_object_count, active_object_count_wider)
local delta = core.get_us_time() - starttime
mod_statistics.log_time("abm", modname, delta)
end
}
rp_register_abm(replacement_spec)
end
core.log("action", "Mod profiling initialized")
end
initialize_profiling()

@ -26,18 +26,46 @@ function core.register_privilege(name, param)
end
core.register_privilege("interact", "Can interact with things and modify the world")
core.register_privilege("teleport", "Can use /teleport command")
core.register_privilege("bring", "Can teleport other players")
core.register_privilege("settime", "Can use /time")
core.register_privilege("privs", "Can modify privileges")
core.register_privilege("basic_privs", "Can modify 'shout' and 'interact' privileges")
core.register_privilege("server", "Can do server maintenance stuff")
core.register_privilege("protection_bypass", "Can bypass node protection in the world")
core.register_privilege("shout", "Can speak in chat")
core.register_privilege("ban", "Can ban and unban players")
core.register_privilege("kick", "Can kick players")
core.register_privilege("give", "Can use /give and /giveme")
core.register_privilege("password", "Can use /setpassword and /clearpassword")
core.register_privilege("basic_privs", "Can modify 'shout' and 'interact' privileges")
core.register_privilege("privs", "Can modify privileges")
core.register_privilege("teleport", {
description = "Can use /teleport command",
give_to_singleplayer = false,
})
core.register_privilege("bring", {
description = "Can teleport other players",
give_to_singleplayer = false,
})
core.register_privilege("settime", {
description = "Can use /time",
give_to_singleplayer = false,
})
core.register_privilege("server", {
description = "Can do server maintenance stuff",
give_to_singleplayer = false,
})
core.register_privilege("protection_bypass", {
description = "Can bypass node protection in the world",
give_to_singleplayer = false,
})
core.register_privilege("ban", {
description = "Can ban and unban players",
give_to_singleplayer = false,
})
core.register_privilege("kick", {
description = "Can kick players",
give_to_singleplayer = false,
})
core.register_privilege("give", {
description = "Can use /give and /giveme",
give_to_singleplayer = false,
})
core.register_privilege("password", {
description = "Can use /setpassword and /clearpassword",
give_to_singleplayer = false,
})
core.register_privilege("fly", {
description = "Can fly using the free_move mode",
give_to_singleplayer = false,
@ -50,5 +78,15 @@ core.register_privilege("noclip", {
description = "Can fly through walls",
give_to_singleplayer = false,
})
core.register_privilege("rollback", "Can use the rollback functionality")
core.register_privilege("rollback", {
description = "Can use the rollback functionality",
give_to_singleplayer = false,
})
core.register_privilege("zoom", {
description = "Can zoom the camera",
give_to_singleplayer = false,
})
core.register_privilege("debug", {
description = "Allows enabling various debug options that may affect gameplay",
give_to_singleplayer = false,
})

@ -7,6 +7,9 @@
local register_item_raw = core.register_item_raw
core.register_item_raw = nil
local unregister_item_raw = core.unregister_item_raw
core.unregister_item_raw = nil
local register_alias_raw = core.register_alias_raw
core.register_alias_raw = nil
@ -124,6 +127,11 @@ function core.register_item(name, itemdef)
fixed = {-1/8, -1/2, -1/8, 1/8, 1/2, 1/8},
}
end
if itemdef.light_source and itemdef.light_source > core.LIGHT_MAX then
itemdef.light_source = core.LIGHT_MAX
core.log("warning", "Node 'light_source' value exceeds maximum," ..
" limiting to maximum: " ..name)
end
setmetatable(itemdef, {__index = core.nodedef_default})
core.registered_nodes[itemdef.name] = itemdef
elseif itemdef.type == "craft" then
@ -172,6 +180,27 @@ function core.register_item(name, itemdef)
register_item_raw(itemdef)
end
function core.unregister_item(name)
if not core.registered_items[name] then
core.log("warning", "Not unregistering item " ..name..
" because it doesn't exist.")
return
end
-- Erase from registered_* table
local type = core.registered_items[name].type
if type == "node" then
core.registered_nodes[name] = nil
elseif type == "craft" then
core.registered_craftitems[name] = nil
elseif type == "tool" then
core.registered_tools[name] = nil
end
core.registered_items[name] = nil
unregister_item_raw(name)
end
function core.register_node(name, nodedef)
nodedef.type = "node"
core.register_item(name, nodedef)
@ -242,6 +271,20 @@ function core.register_alias(name, convert_to)
end
end
function core.register_alias_force(name, convert_to)
if forbidden_item_names[name] then
error("Unable to register alias: Name is forbidden: " .. name)
end
if core.registered_items[name] ~= nil then
core.unregister_item(name)
core.log("info", "Removed item " ..name..
" while attempting to force add an alias")
end
--core.log("Registering alias: " .. name .. " -> " .. convert_to)
core.registered_aliases[name] = convert_to
register_alias_raw(name, convert_to)
end
function core.on_craft(itemstack, player, old_craft_list, craft_inv)
for _, func in ipairs(core.registered_on_crafts) do
itemstack = func(itemstack, player, old_craft_list, craft_inv) or itemstack

@ -50,7 +50,7 @@ end
function VoxelArea:position(i)
local p = {}
local MinEdge = self.MinEdge
i = i - 1
p.z = math.floor(i / self.zstride) + MinEdge.z
@ -84,23 +84,46 @@ end
function VoxelArea:iter(minx, miny, minz, maxx, maxy, maxz)
local i = self:index(minx, miny, minz) - 1
local last = self:index(maxx, maxy, maxz)
local ystride = self.ystride
local zstride = self.zstride
local yoff = (last+1) % ystride
local zoff = (last+1) % zstride
local ystridediff = (i - last) % ystride
local zstridediff = (i - last) % zstride
local xrange = maxx - minx + 1
local nextaction = i + 1 + xrange
local y = 0
local yrange = maxy - miny + 1
local yreqstride = self.ystride - xrange
local z = 0
local zrange = maxz - minz + 1
local multistride = self.zstride - ((yrange - 1) * self.ystride + xrange)
return function()
-- continue i until it needs to jump
i = i + 1
if i % zstride == zoff then
i = i + zstridediff
elseif i % ystride == yoff then
i = i + ystridediff
end
if i <= last then
if i ~= nextaction then
return i
end
-- continue y until maxy is exceeded
y = y + 1
if y ~= yrange then
-- set i to index(minx, miny + y, minz + z) - 1
i = i + yreqstride
nextaction = i + xrange
return i
end
-- continue z until maxz is exceeded
z = z + 1
if z == zrange then
-- cuboid finished, return nil
return
end
-- set i to index(minx, miny, minz + z) - 1
i = i + multistride
y = 0
nextaction = i + xrange
return i
end
end

@ -248,14 +248,18 @@ end
--------------------------------------------------------------------------------
function is_server_protocol_compat(server_proto_min, server_proto_max)
return min_supp_proto <= (server_proto_max or 24) and max_supp_proto >= (server_proto_min or 13)
if (not server_proto_min) or (not server_proto_max) then
-- There is no info. Assume the best and act as if we would be compatible.
return true
end
return min_supp_proto <= server_proto_max and max_supp_proto >= server_proto_min
end
--------------------------------------------------------------------------------
function is_server_protocol_compat_or_error(server_proto_min, server_proto_max)
if not is_server_protocol_compat(server_proto_min, server_proto_max) then
local server_prot_ver_info, client_prot_ver_info
local s_p_min = server_proto_min or 13
local s_p_max = server_proto_max or 24
local s_p_min = server_proto_min
local s_p_max = server_proto_max
if s_p_min ~= s_p_max then
server_prot_ver_info = fgettext_ne("Server supports protocol versions between $1 and $2. ",

@ -16,6 +16,9 @@
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
--------------------------------------------------------------------------------
local enabled_all = false
local function modname_valid(name)
return not name:find("[^a-z0-9_]")
end
@ -44,13 +47,18 @@ local function get_formspec(data)
if mod == nil then
mod = {name=""}
end
local hard_deps, soft_deps = modmgr.get_dependencies(mod.path)
retval = retval ..
"label[0,0.7;" .. fgettext("Mod:") .. "]" ..
"label[0.75,0.7;" .. mod.name .. "]" ..
"label[0,1.25;" .. fgettext("Depends:") .. "]" ..
"textlist[0,1.75;5,4.25;world_config_depends;" ..
modmgr.get_dependencies(mod.path) .. ";0]" ..
"label[0,1.25;" .. fgettext("Dependencies:") .. "]" ..
"textlist[0,1.75;5,2.125;world_config_depends;" ..
hard_deps .. ";0]" ..
"label[0,3.875;" .. fgettext("Optional dependencies:") .. "]" ..
"textlist[0,4.375;5,1.8;world_config_optdepends;" ..
soft_deps .. ";0]" ..
"button[3.25,7;2.5,0.5;btn_config_world_save;" .. fgettext("Save") .. "]" ..
"button[5.75,7;2.5,0.5;btn_config_world_cancel;" .. fgettext("Cancel") .. "]"
@ -80,11 +88,15 @@ local function get_formspec(data)
end
end
end
retval = retval ..
"button[8.75,0.125;2.5,0.5;btn_all_mods;" .. fgettext("Enable all") .. "]" ..
"textlist[5.5,0.75;5.75,5.25;world_config_modlist;"
if enabled_all then
retval = retval ..
"button[8.75,0.125;2.5,0.5;btn_disable_all_mods;" .. fgettext("Disable all") .. "]" ..
"textlist[5.5,0.75;5.75,5.4;world_config_modlist;"
else
retval = retval ..
"button[8.75,0.125;2.5,0.5;btn_enable_all_mods;" .. fgettext("Enable all") .. "]" ..
"textlist[5.5,0.75;5.75,5.4;world_config_modlist;"
end
retval = retval .. modmgr.render_modlist(data.list)
retval = retval .. ";" .. data.selected_mod .."]"
@ -229,15 +241,27 @@ local function handle_buttons(this, fields)
return true
end
if fields["btn_all_mods"] then
if fields.btn_enable_all_mods then
local list = this.data.list:get_raw_list()
for i=1,#list,1 do
if list[i].typ ~= "game_mod" and
not list[i].is_modpack then
for i = 1, #list do
if list[i].typ ~= "game_mod" and not list[i].is_modpack then
list[i].enabled = true
end
end
enabled_all = true
return true
end
if fields.btn_disable_all_mods then
local list = this.data.list:get_raw_list()
for i = 1, #list do
if list[i].typ ~= "game_mod" and not list[i].is_modpack then
list[i].enabled = false
end
end
enabled_all = false
return true
end

@ -479,13 +479,13 @@ local function handle_change_setting_buttons(this, fields)
return true
end
if setting.min and new_value < setting.min then
this.data.error_message = fgettext_ne("The value must be greater than $1.", setting.min)
this.data.error_message = fgettext_ne("The value must be at least $1.", setting.min)
this.data.entered_text = fields["te_setting_value"]
core.update_formspec(this:get_formspec())
return true
end
if setting.max and new_value > setting.max then
this.data.error_message = fgettext_ne("The value must be lower than $1.", setting.max)
this.data.error_message = fgettext_ne("The value must not be larger than $1.", setting.max)
this.data.entered_text = fields["te_setting_value"]
core.update_formspec(this:get_formspec())
return true
@ -659,102 +659,12 @@ function create_adv_settings_dlg()
return dlg
end
local function create_minetest_conf_example()
local result = "# This file contains a list of all available settings and their default value for minetest.conf\n" ..
"\n" ..
"# By default, all the settings are commented and not functional.\n" ..
"# Uncomment settings by removing the preceding #.\n" ..
"\n" ..
"# minetest.conf is read by default from:\n" ..
"# ../minetest.conf\n" ..
"# ../../minetest.conf\n" ..
"# Any other path can be chosen by passing the path as a parameter\n" ..
"# to the program, eg. \"minetest.exe --config ../minetest.conf.example\".\n" ..
"\n" ..
"# Further documentation:\n" ..
"# http://wiki.minetest.net/\n" ..
"\n"
-- Generate minetest.conf.example and settings_translation_file.cpp
local settings = parse_config_file(true, false)
for _, entry in ipairs(settings) do
if entry.type == "category" then
if entry.level == 0 then
result = result .. "#\n# " .. entry.name .. "\n#\n\n"
else
for i = 1, entry.level do
result = result .. "#"
end
result = result .. "# " .. entry.name .. "\n\n"
end
else
if entry.comment ~= "" then
for _, comment_line in ipairs(entry.comment:split("\n", true)) do
result = result .."# " .. comment_line .. "\n"
end
end
result = result .. "# type: " .. entry.type
if entry.min then
result = result .. " min: " .. entry.min
end
if entry.max then
result = result .. " max: " .. entry.max
end
if entry.values then
result = result .. " values: " .. table.concat(entry.values, ", ")
end
if entry.possible then
result = result .. " possible values: " .. entry.possible:gsub(",", ", ")
end
result = result .. "\n"
local append = ""
if entry.default ~= "" then
append = " " .. entry.default
end
result = result .. "# " .. entry.name .. " =" .. append .. "\n\n"
end
end
return result
end
-- *** Please note ***
-- There is text in minetest.conf.example that will not be generated from
-- settingtypes.txt but must be preserved:
-- The documentation of mapgen noise parameter formats (title plus 16 lines)
-- Noise parameter 'mgv5_np_ground' in group format (13 lines)
local function create_translation_file()
local result = "// This file is automatically generated\n" ..
"// It conatins a bunch of fake gettext calls, to tell xgettext about the strings in config files\n" ..
"// To update it, refer to the bottom of builtin/mainmenu/tab_settings.lua\n\n" ..
"fake_function() {\n"
local settings = parse_config_file(true, false)
for _, entry in ipairs(settings) do
if entry.type == "category" then
local name_escaped = entry.name:gsub("\"", "\\\"")
result = result .. "\tgettext(\"" .. name_escaped .. "\");\n"
else
if entry.readable_name then
local readable_name_escaped = entry.readable_name:gsub("\"", "\\\"")
result = result .. "\tgettext(\"" .. readable_name_escaped .. "\");\n"
end
if entry.comment ~= "" then
local comment_escaped = entry.comment:gsub("\n", "\\n")
comment_escaped = comment_escaped:gsub("\"", "\\\"")
result = result .. "\tgettext(\"" .. comment_escaped .. "\");\n"
end
end
end
result = result .. "}\n"
return result
end
if false then
local file = io.open("minetest.conf.example", "w")
if file then
file:write(create_minetest_conf_example())
file:close()
end
end
if false then
local file = io.open("src/settings_translation_file.cpp", "w")
if file then
file:write(create_translation_file())
file:close()
end
end
--assert(loadfile(core.get_mainmenu_path()..DIR_DELIM.."generate_from_settingtypes.lua"))(parse_config_file(true, false))

@ -0,0 +1,99 @@
local settings = ...
local concat = table.concat
local insert = table.insert
local sprintf = string.format
local rep = string.rep
local minetest_example_header = [[
# This file contains a list of all available settings and their default value for minetest.conf
# By default, all the settings are commented and not functional.
# Uncomment settings by removing the preceding #.
# minetest.conf is read by default from:
# ../minetest.conf
# ../../minetest.conf
# Any other path can be chosen by passing the path as a parameter
# to the program, eg. "minetest.exe --config ../minetest.conf.example".
# Further documentation:
# http://wiki.minetest.net/
]]
local function create_minetest_conf_example()
local result = { minetest_example_header }
for _, entry in ipairs(settings) do
if entry.type == "category" then
if entry.level == 0 then
insert(result, "#\n# " .. entry.name .. "\n#\n\n")
else
insert(result, rep("#", entry.level))
insert(result, "# " .. entry.name .. "\n\n")
end
else
if entry.comment ~= "" then
for _, comment_line in ipairs(entry.comment:split("\n", true)) do
insert(result, "# " .. comment_line .. "\n")
end
end
insert(result, "# type: " .. entry.type)
if entry.min then
insert(result, " min: " .. entry.min)
end
if entry.max then
insert(result, " max: " .. entry.max)
end
if entry.values then
insert(result, " values: " .. concat(entry.values, ", "))
end
if entry.possible then
insert(result, " possible values: " .. entry.possible:gsub(",", ", "))
end
insert(result, "\n")
local append
if entry.default ~= "" then
append = " " .. entry.default
end
insert(result, sprintf("# %s =%s\n\n", entry.name, append or ""))
end
end
return concat(result)
end
local translation_file_header = [[
// This file is automatically generated
// It conatins a bunch of fake gettext calls, to tell xgettext about the strings in config files
// To update it, refer to the bottom of builtin/mainmenu/dlg_settings_advanced.lua
fake_function() {]]
local function create_translation_file()
local result = { translation_file_header }
for _, entry in ipairs(settings) do
if entry.type == "category" then
insert(result, sprintf("\tgettext(%q);", entry.name))
else
if entry.readable_name then
insert(result, sprintf("\tgettext(%q);", entry.readable_name))
end
if entry.comment ~= "" then
local comment_escaped = entry.comment:gsub("\n", "\\n")
comment_escaped = comment_escaped:gsub("\"", "\\\"")
insert(result, "\tgettext(\"" .. comment_escaped .. "\");")
end
end
end
insert(result, "}\n")
return concat(result, "\n")
end
local file = assert(io.open("minetest.conf.example", "w"))
file:write(create_minetest_conf_example())
file:close()
file = assert(io.open("src/settings_translation_file.cpp", "w"))
file:write(create_translation_file())
file:close()

@ -284,27 +284,33 @@ end
--------------------------------------------------------------------------------
function modmgr.get_dependencies(modfolder)
local toadd = ""
local toadd_hard = ""
local toadd_soft = ""
if modfolder ~= nil then
local filename = modfolder ..
DIR_DELIM .. "depends.txt"
local hard_dependencies = {}
local soft_dependencies = {}
local dependencyfile = io.open(filename,"r")
if dependencyfile then
local dependency = dependencyfile:read("*l")
while dependency do
if toadd ~= "" then
toadd = toadd .. ","
dependency = dependency:gsub("\r", "")
if string.sub(dependency, -1, -1) == "?" then
table.insert(soft_dependencies, string.sub(dependency, 1, -2))
else
table.insert(hard_dependencies, dependency)
end
toadd = toadd .. dependency
dependency = dependencyfile:read()
end
dependencyfile:close()
end
toadd_hard = table.concat(hard_dependencies, ",")
toadd_soft = table.concat(soft_dependencies, ",")
end
return toadd
return toadd_hard, toadd_soft
end
--------------------------------------------------------------------------------

@ -29,20 +29,23 @@ local core_developers = {
"Loic Blot (nerzhul/nrz) <loic.blot@unix-experience.fr>",
"Matt Gregory (paramat)",
"est31 <MTest31@outlook.com>",
"Craig Robbins (Zeno)",
"Craig Robbins (Zeno) <craig.d.robbins@gmail.com>",
"Auke Kok (sofar) <sofar@foo-projects.org>",
"Andrew Ward (rubenwardy) <rubenwardy@gmail.com>",
}
local active_contributors = {
"Auke Kok (sofar) <sofar@foo-projects.org>",
"Duane Robertson <duane@duanerobertson.com>",
"SmallJoker <mk939@ymail.com>",
"Andrew Ward (rubenwardy) <rubenwardy@gmail.com>",
"Lars Hofhansl <larsh@apache.org>",
"Jeija <jeija@mesecons.net>",
"Gregory Currie (gregorycu)",
"Sokomine <wegwerf@anarres.dyndns.org>",
"TeTpaAka",
"Jean-Patrick G (kilbith) <jeanpatrick.guerrero@gmail.com>",
"Diego Martínez (kaeza) <kaeza@users.sf.net>",
"Dániel Juhász (juhdanad) <juhdanad@gmail.com>",
"Rogier <rogier777@gmail.com>",
}
local previous_core_developers = {
@ -76,17 +79,13 @@ return {
caption = fgettext("Credits"),
cbf_formspec = function(tabview, name, tabdata)
local logofile = defaulttexturedir .. "logo.png"
local version = core.get_version()
return "image[0.5,1;" .. core.formspec_escape(logofile) .. "]" ..
"label[0.5,3.2;Minetest " .. core.get_version() .. "]" ..
"label[0.5,3.2;" .. version.project .. " " .. version.string .. "]" ..
"label[0.5,3.5;http://minetest.net]" ..
"tablecolumns[color;text]" ..
"tableoptions[background=#00000000;highlight=#00000000;border=false]" ..
"table[3.5,-0.25;8.5,5.8;list_credits;" ..
"#FFFF00," .. "Dedication of the current release" .. ",," ..
"The 0.4.14 release is dedicated to the memory of" .. ",," ..
"Minetest developer Maciej Kasatkin (RealBadAngel)" .. ",," ..
"who died on March 24 2016." .. ",," ..
"Our thoughts are with his family and friends." .. ",,," ..
"#FFFF00," .. fgettext("Core Developers") .. ",," ..
table.concat(core_developers, ",,") .. ",,," ..
"#FFFF00," .. fgettext("Active Contributors") .. ",," ..

@ -98,12 +98,24 @@ local function get_formspec(tabview, name, tabdata)
.. fgettext("Uninstall selected modpack") .. "]"
else
--show dependencies
local toadd_hard, toadd_soft = modmgr.get_dependencies(selected_mod.path)
if toadd_hard == "" and toadd_soft == "" then
retval = retval .. "," .. fgettext("No dependencies.")
else
if toadd_hard ~= "" then
retval = retval .. "," .. fgettext("Dependencies:") .. ","
retval = retval .. toadd_hard
end
if toadd_soft ~= "" then
if toadd_hard ~= "" then
retval = retval .. ","
end
retval = retval .. "," .. fgettext("Optional dependencies:") .. ","
retval = retval .. toadd_soft
end
end
retval = retval .. "," .. fgettext("Depends:") .. ","
local toadd = modmgr.get_dependencies(selected_mod.path)
retval = retval .. toadd .. ";0]"
retval = retval .. ";0]"
retval = retval .. "button[5.5,4.85;4.5,0.5;btn_mod_mgr_delete_mod;"
.. fgettext("Uninstall selected mod") .. "]"

@ -73,7 +73,7 @@ local function get_formspec(tabview, name, tabdata)
if not file_exists(infofile) then
infofile = current_texture_path .. DIR_DELIM .. "info.txt"
if file_exists(infofile) then
core.log("info.txt is depreciated. description.txt should be used instead.")
core.log("deprecated", "info.txt is deprecated. description.txt should be used instead.")
end
end
@ -96,8 +96,8 @@ local function get_formspec(tabview, name, tabdata)
return retval ..
render_texture_pack_list(list) ..
";" .. index .. "]" ..
"image[0.25,0.25;4.0,3.7;" .. core.formspec_escape(screenfile or no_screenshot) .. "]" ..
"textarea[0.6,3.5;3.7,1.5;;" .. core.formspec_escape(infotext or "") .. ";]"
"image[0.25,0.25;4.05,2.7;" .. core.formspec_escape(screenfile or no_screenshot) .. "]" ..
"textarea[0.6,2.85;3.7,1.5;;" .. core.formspec_escape(infotext or "") .. ";]"
end
--------------------------------------------------------------------------------

72
builtin/profiler/init.lua Normal file

@ -0,0 +1,72 @@
--Minetest
--Copyright (C) 2016 T4im
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
local profiler_path = core.get_builtin_path()..DIR_DELIM.."profiler"..DIR_DELIM
local profiler = {}
local sampler = assert(loadfile(profiler_path .. "sampling.lua"))(profiler)
local instrumentation = assert(loadfile(profiler_path .. "instrumentation.lua"))(profiler, sampler)
local reporter = dofile(profiler_path .. "reporter.lua")
profiler.instrument = instrumentation.instrument
---
-- Delayed registration of the /profiler chat command
-- Is called later, after `core.register_chatcommand` was set up.
--
function profiler.init_chatcommand()
local instrument_profiler = core.setting_getbool("instrument.profiler") or false
if instrument_profiler then
instrumentation.init_chatcommand()
end
local param_usage = "print [filter] | dump [filter] | save [format [filter]] | reset"
core.register_chatcommand("profiler", {
description = "handle the profiler and profiling data",
params = param_usage,
privs = { server=true },
func = function(name, param)
local command, arg0 = string.match(param, "([^ ]+) ?(.*)")
local args = arg0 and string.split(arg0, " ")
if command == "dump" then
core.log("action", reporter.print(sampler.profile, arg0))
return true, "Statistics written to action log"
elseif command == "print" then
return true, reporter.print(sampler.profile, arg0)
elseif command == "save" then
return reporter.save(sampler.profile, args[1] or "txt", args[2])
elseif command == "reset" then
sampler.reset()
return true, "Statistics were reset"
end
return false, string.format(
"Usage: %s\n" ..
"Format can be one of txt, csv, lua, json, json_pretty (structures may be subject to change).",
param_usage
)
end
})
if not instrument_profiler then
instrumentation.init_chatcommand()
end
end
sampler.init()
instrumentation.init()
return profiler

@ -0,0 +1,232 @@
--Minetest
--Copyright (C) 2016 T4im
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
local format, pairs, type = string.format, pairs, type
local core, get_current_modname = core, core.get_current_modname
local profiler, sampler = ...
local instrument_builtin = core.setting_getbool("instrument.builtin") or false
local register_functions = {
register_globalstep = 0,
register_playerevent = 0,
register_on_placenode = 0,
register_on_dignode = 0,
register_on_punchnode = 0,
register_on_generated = 0,
register_on_newplayer = 0,
register_on_dieplayer = 0,
register_on_respawnplayer = 0,
register_on_prejoinplayer = 0,
register_on_joinplayer = 0,
register_on_leaveplayer = 0,
register_on_cheat = 0,
register_on_chat_message = 0,
register_on_player_receive_fields = 0,
register_on_craft = 0,
register_craft_predict = 0,
register_on_protection_violation = 0,
register_on_item_eat = 0,
register_on_punchplayer = 0,
register_on_player_hpchange = 0,
}
---
-- Create an unique instrument name.
-- Generate a missing label with a running index number.
--
local counts = {}
local function generate_name(def)
local class, label, func_name = def.class, def.label, def.func_name
if label then
if class or func_name then
return format("%s '%s' %s", class or "", label, func_name or ""):trim()
end
return format("%s", label):trim()
elseif label == false then
return format("%s", class or func_name):trim()
end
local index_id = def.mod .. (class or func_name)
local index = counts[index_id] or 1
counts[index_id] = index + 1
return format("%s[%d] %s", class or func_name, index, class and func_name or ""):trim()
end
---
-- Keep `measure` and the closure in `instrument` lean, as these, and their
-- directly called functions are the overhead that is caused by instrumentation.
--
local time, log = core.get_us_time, sampler.log
local function measure(modname, instrument_name, start, ...)
log(modname, instrument_name, time() - start)
return ...
end
--- Automatically instrument a function to measure and log to the sampler.
-- def = {
-- mod = "",
-- class = "",
-- func_name = "",
-- -- if nil, will create a label based on registration order
-- label = "" | false,
-- }
local function instrument(def)
if not def or not def.func then
return
end
def.mod = def.mod or get_current_modname()
local modname = def.mod
local instrument_name = generate_name(def)
local func = def.func
if not instrument_builtin and modname == "*builtin*" then
return func
end
return function(...)
-- This tail-call allows passing all return values of `func`
-- also called https://en.wikipedia.org/wiki/Continuation_passing_style
-- Compared to table creation and unpacking it won't lose `nil` returns
-- and is expected to be faster
-- `measure` will be executed after time() and func(...)
return measure(modname, instrument_name, time(), func(...))
end
end
local function can_be_called(func)
-- It has to be a function or callable table
return type(func) == "function" or
((type(func) == "table" or type(func) == "userdata") and
getmetatable(func) and getmetatable(func).__call)
end
local function assert_can_be_called(func, func_name, level)
if not can_be_called(func) then
-- Then throw an *helpful* error, by pointing on our caller instead of us.
error(format("Invalid argument to %s. Expected function-like type instead of '%s'.", func_name, type(func)), level + 1)
end
end
---
-- Wraps a registration function `func` in such a way,
-- that it will automatically instrument any callback function passed as first argument.
--
local function instrument_register(func, func_name)
local register_name = func_name:gsub("^register_", "", 1)
return function(callback, ...)
assert_can_be_called(callback, func_name, 2)
register_functions[func_name] = register_functions[func_name] + 1
return func(instrument {
func = callback,
func_name = register_name
}), ...
end
end
local function init_chatcommand()
if core.setting_getbool("instrument.chatcommand") or true then
local orig_register_chatcommand = core.register_chatcommand
core.register_chatcommand = function(cmd, def)
def.func = instrument {
func = def.func,
label = "/" .. cmd,
}
orig_register_chatcommand(cmd, def)
end
end
end
---
-- Start instrumenting selected functions
--
local function init()
local is_set = core.setting_getbool
if is_set("instrument.entity") or true then
-- Explicitly declare entity api-methods.
-- Simple iteration would ignore lookup via __index.
local entity_instrumentation = {
"on_activate",
"on_step",
"on_punch",
"rightclick",
"get_staticdata",
}
-- Wrap register_entity() to instrument them on registration.
local orig_register_entity = core.register_entity
core.register_entity = function(name, prototype)
local modname = get_current_modname()
for _, func_name in pairs(entity_instrumentation) do
prototype[func_name] = instrument {
func = prototype[func_name],
mod = modname,
func_name = func_name,
label = prototype.label,
}
end
orig_register_entity(name,prototype)
end
end
if is_set("instrument.abm") or true then
-- Wrap register_abm() to automatically instrument abms.
local orig_register_abm = core.register_abm
core.register_abm = function(spec)
spec.action = instrument {
func = spec.action,
class = "ABM",
label = spec.label,
}
orig_register_abm(spec)
end
end
if is_set("instrument.lbm") or true then
-- Wrap register_lbm() to automatically instrument lbms.
local orig_register_lbm = core.register_lbm
core.register_lbm = function(spec)
spec.action = instrument {
func = spec.action,
class = "LBM",
label = spec.label or spec.name,
}
orig_register_lbm(spec)
end
end
if is_set("instrument.global_callback") or true then
for func_name, _ in pairs(register_functions) do
core[func_name] = instrument_register(core[func_name], func_name)
end
end
if is_set("instrument.profiler") or false then
-- Measure overhead of instrumentation, but keep it down for functions
-- So keep the `return` for better optimization.
profiler.empty_instrument = instrument {
func = function() return end,
mod = "*profiler*",
class = "Instrumentation overhead",
label = false,
}
end
end
return {
register_functions = register_functions,
instrument = instrument,
init = init,
init_chatcommand = init_chatcommand,
}

@ -0,0 +1,277 @@
--Minetest
--Copyright (C) 2016 T4im
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
local DIR_DELIM, LINE_DELIM = DIR_DELIM, "\n"
local table, unpack, string, pairs, io, os = table, unpack, string, pairs, io, os
local rep, sprintf, tonumber = string.rep, string.format, tonumber
local core, setting_get = core, core.setting_get
local reporter = {}
---
-- Shorten a string. End on an ellipsis if shortened.
--
local function shorten(str, length)
if str and str:len() > length then
return "..." .. str:sub(-(length-3))
end
return str
end
local function filter_matches(filter, text)
return not filter or string.match(text, filter)
end
local function format_number(number, fmt)
number = tonumber(number)
if not number then
return "N/A"
end
return sprintf(fmt or "%d", number)
end
local Formatter = {
new = function(self, object)
object = object or {}
object.out = {} -- output buffer
self.__index = self
return setmetatable(object, self)
end,
__tostring = function (self)
return table.concat(self.out, LINE_DELIM)
end,
print = function(self, text, ...)
if (...) then
text = sprintf(text, ...)
end
if text then
-- Avoid format unicode issues.
text = text:gsub("Ms", "µs")
end
table.insert(self.out, text or LINE_DELIM)
end,
flush = function(self)
table.insert(self.out, LINE_DELIM)
local text = table.concat(self.out, LINE_DELIM)
self.out = {}
return text
end
}
local widths = { 55, 9, 9, 9, 5, 5, 5 }
local txt_row_format = sprintf(" %%-%ds | %%%ds | %%%ds | %%%ds | %%%ds | %%%ds | %%%ds", unpack(widths))
local HR = {}
for i=1, #widths do
HR[i]= rep("-", widths[i])
end
-- ' | ' should break less with github than '-+-', when people are pasting there
HR = sprintf("-%s-", table.concat(HR, " | "))
local TxtFormatter = Formatter:new {
format_row = function(self, modname, instrument_name, statistics)
local label
if instrument_name then
label = shorten(instrument_name, widths[1] - 5)
label = sprintf(" - %s %s", label, rep(".", widths[1] - 5 - label:len()))
else -- Print mod_stats
label = shorten(modname, widths[1] - 2) .. ":"
end
self:print(txt_row_format, label,
format_number(statistics.time_min),
format_number(statistics.time_max),
format_number(statistics:get_time_avg()),
format_number(statistics.part_min, "%.1f"),
format_number(statistics.part_max, "%.1f"),
format_number(statistics:get_part_avg(), "%.1f")
)
end,
format = function(self, filter)
local profile = self.profile
self:print("Values below show absolute/relative times spend per server step by the instrumented function.")
self:print("A total of %d samples were taken", profile.stats_total.samples)
if filter then
self:print("The output is limited to '%s'", filter)
end
self:print()
self:print(
txt_row_format,
"instrumentation", "min Ms", "max Ms", "avg Ms", "min %", "max %", "avg %"
)
self:print(HR)
for modname,mod_stats in pairs(profile.stats) do
if filter_matches(filter, modname) then
self:format_row(modname, nil, mod_stats)
if mod_stats.instruments ~= nil then
for instrument_name, instrument_stats in pairs(mod_stats.instruments) do
self:format_row(nil, instrument_name, instrument_stats)
end
end
end
end
self:print(HR)
if not filter then
self:format_row("total", nil, profile.stats_total)
end
end
}
local CsvFormatter = Formatter:new {
format_row = function(self, modname, instrument_name, statistics)
self:print(
"%q,%q,%d,%d,%d,%d,%d,%f,%f,%f",
modname, instrument_name,
statistics.samples,
statistics.time_min,
statistics.time_max,
statistics:get_time_avg(),
statistics.time_all,
statistics.part_min,
statistics.part_max,
statistics:get_part_avg()
)
end,
format = function(self, filter)
self:print(
"%q,%q,%q,%q,%q,%q,%q,%q,%q,%q",
"modname", "instrumentation",
"samples",
"time min µs",
"time max µs",
"time avg µs",
"time all µs",
"part min %",
"part max %",
"part avg %"
)
for modname, mod_stats in pairs(self.profile.stats) do
if filter_matches(filter, modname) then
self:format_row(modname, "*", mod_stats)
if mod_stats.instruments ~= nil then
for instrument_name, instrument_stats in pairs(mod_stats.instruments) do
self:format_row(modname, instrument_name, instrument_stats)
end
end
end
end
end
}
local function format_statistics(profile, format, filter)
local formatter
if format == "csv" then
formatter = CsvFormatter:new {
profile = profile
}
else
formatter = TxtFormatter:new {
profile = profile
}
end
formatter:format(filter)
return formatter:flush()
end
---
-- Format the profile ready for display and
-- @return string to be printed to the console
--
function reporter.print(profile, filter)
if filter == "" then filter = nil end
return format_statistics(profile, "txt", filter)
end
---
-- Serialize the profile data and
-- @return serialized data to be saved to a file
--
local function serialize_profile(profile, format, filter)
if format == "lua" or format == "json" or format == "json_pretty" then
local stats = filter and {} or profile.stats
if filter then
for modname, mod_stats in pairs(profile.stats) do
if filter_matches(filter, modname) then
stats[modname] = mod_stats
end
end
end
if format == "lua" then
return core.serialize(stats)
elseif format == "json" then
return core.write_json(stats)
elseif format == "json_pretty" then
return core.write_json(stats, true)
end
end
-- Fall back to textual formats.
return format_statistics(profile, format, filter)
end
local worldpath = core.get_worldpath()
local function get_save_path(format, filter)
local report_path = setting_get("profiler.report_path") or ""
if report_path ~= "" then
core.mkdir(sprintf("%s%s%s", worldpath, DIR_DELIM, report_path))
end
return (sprintf(
"%s/%s/profile-%s%s.%s",
worldpath,
report_path,
os.date("%Y%m%dT%H%M%S"),
filter and ("-" .. filter) or "",
format
):gsub("[/\\]+", DIR_DELIM))-- Clean up delims
end
---
-- Save the profile to the world path.
-- @return success, log message
--
function reporter.save(profile, format, filter)
if not format or format == "" then
format = setting_get("profiler.default_report_format") or "txt"
end
if filter == "" then
filter = nil
end
local path = get_save_path(format, filter)
local output, io_err = io.open(path, "w")
if not output then
return false, "Saving of profile failed with: " .. io_err
end
local content, err = serialize_profile(profile, format, filter)
if not content then
output:close()
return false, "Saving of profile failed with: " .. err
end
output:write(content)
output:close()
local logmessage = "Profile saved to " .. path
core.log("action", logmessage)
return true, logmessage
end
return reporter

@ -0,0 +1,206 @@
--Minetest
--Copyright (C) 2016 T4im
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
local setmetatable = setmetatable
local pairs, format = pairs, string.format
local min, max, huge = math.min, math.max, math.huge
local core = core
local profiler = ...
-- Split sampler and profile up, to possibly allow for rotation later.
local sampler = {}
local profile
local stats_total
local logged_time, logged_data
local _stat_mt = {
get_time_avg = function(self)
return self.time_all/self.samples
end,
get_part_avg = function(self)
if not self.part_all then
return 100 -- Extra handling for "total"
end
return self.part_all/self.samples
end,
}
_stat_mt.__index = _stat_mt
function sampler.reset()
-- Accumulated logged time since last sample.
-- This helps determining, the relative time a mod used up.
logged_time = 0
-- The measurements taken through instrumentation since last sample.
logged_data = {}
profile = {
-- Current mod statistics (max/min over the entire mod lifespan)
-- Mod specific instrumentation statistics are nested within.
stats = {},
-- Current stats over all mods.
stats_total = setmetatable({
samples = 0,
time_min = huge,
time_max = 0,
time_all = 0,
part_min = 100,
part_max = 100
}, _stat_mt)
}
stats_total = profile.stats_total
-- Provide access to the most recent profile.
sampler.profile = profile
end
---
-- Log a measurement for the sampler to pick up later.
-- Keep `log` and its often called functions lean.
-- It will directly add to the instrumentation overhead.
--
function sampler.log(modname, instrument_name, time_diff)
if time_diff <= 0 then
if time_diff < 0 then
-- This **might** have happened on a semi-regular basis with huge mods,
-- resulting in negative statistics (perhaps midnight time jumps or ntp corrections?).
core.log("warning", format(
"Time travel of %s::%s by %dµs.",
modname, instrument_name, time_diff
))
end
-- Throwing these away is better, than having them mess with the overall result.
return
end
local mod_data = logged_data[modname]
if mod_data == nil then
mod_data = {}
logged_data[modname] = mod_data
end
mod_data[instrument_name] = (mod_data[instrument_name] or 0) + time_diff
-- Update logged time since last sample.
logged_time = logged_time + time_diff
end
---
-- Return a requested statistic.
-- Initialize if necessary.
--
local function get_statistic(stats_table, name)
local statistic = stats_table[name]
if statistic == nil then
statistic = setmetatable({
samples = 0,
time_min = huge,
time_max = 0,
time_all = 0,
part_min = 100,
part_max = 0,
part_all = 0,
}, _stat_mt)
stats_table[name] = statistic
end
return statistic
end
---
-- Update a statistic table
--
local function update_statistic(stats_table, time)
stats_table.samples = stats_table.samples + 1
-- Update absolute time (µs) spend by the subject
stats_table.time_min = min(stats_table.time_min, time)
stats_table.time_max = max(stats_table.time_max, time)
stats_table.time_all = stats_table.time_all + time
-- Update relative time (%) of this sample spend by the subject
local current_part = (time/logged_time) * 100
stats_table.part_min = min(stats_table.part_min, current_part)
stats_table.part_max = max(stats_table.part_max, current_part)
stats_table.part_all = stats_table.part_all + current_part
end
---
-- Sample all logged measurements each server step.
-- Like any globalstep function, this should not be too heavy,
-- but does not add to the instrumentation overhead.
--
local function sample(dtime)
-- Rare, but happens and is currently of no informational value.
if logged_time == 0 then
return
end
for modname, instruments in pairs(logged_data) do
local mod_stats = get_statistic(profile.stats, modname)
if mod_stats.instruments == nil then
-- Current statistics for each instrumentation component
mod_stats.instruments = {}
end
local mod_time = 0
for instrument_name, time in pairs(instruments) do
if time > 0 then
mod_time = mod_time + time
local instrument_stats = get_statistic(mod_stats.instruments, instrument_name)
-- Update time of this sample spend by the instrumented function.
update_statistic(instrument_stats, time)
-- Reset logged data for the next sample.
instruments[instrument_name] = 0
end
end
-- Update time of this sample spend by this mod.
update_statistic(mod_stats, mod_time)
end
-- Update the total time spend over all mods.
stats_total.time_min = min(stats_total.time_min, logged_time)
stats_total.time_max = max(stats_total.time_max, logged_time)
stats_total.time_all = stats_total.time_all + logged_time
stats_total.samples = stats_total.samples + 1
logged_time = 0
end
---
-- Setup empty profile and register the sampling function
--
function sampler.init()
sampler.reset()
if core.setting_getbool("instrument.profiler") then
core.register_globalstep(function()
if logged_time == 0 then
return
end
return profiler.empty_instrument()
end)
core.register_globalstep(profiler.instrument {
func = sample,
mod = "*profiler*",
class = "Sampler (update stats)",
label = false,
})
else
core.register_globalstep(sample)
end
end
return sampler

@ -3,7 +3,7 @@
# General format:
# name (Readable name) type type_args
#
# Note that the parts are seperated by exactly one space
# Note that the parts are separated by exactly one space
#
# `type` can be:
# - int
@ -70,7 +70,7 @@ fast_move (Fast movement) bool false
# This requires the "noclip" privilege on the server.
noclip (Noclip) bool false
# Smooths camera when moving and looking around.
# Smooths camera when looking around. Also called look or mouse smoothing.
# Useful for recording videos.
cinematic (Cinematic mode) bool false
@ -104,6 +104,17 @@ random_input (Random input) bool false
# Continuous forward movement (only used for testing).
continuous_forward (Continuous forward) bool false
# Enable Joysticks
enable_joysticks (Enable Joysticks) bool false
# The time in seconds it takes between repeated events
# when holding down a joystick button combination.
repeat_joystick_button_time (Joystick button repetition interval) float 0.17
# The sensitivity of the joystick axes for moving the
# ingame view frustum around.
joystick_frustum_sensitivity (Joystick frustum sensitivity) float 170
# Key for moving the player forward.
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
keymap_forward (Forward key) key KEY_KEY_W
@ -165,9 +176,13 @@ keymap_fastmove (Fast key) key KEY_KEY_J
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
keymap_noclip (Noclip key) key KEY_KEY_H
# Key for toggling autorun.
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
keymap_autorun (Autorun key) key
# Key for toggling cinematic mode.
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
keymap_cinematic (Cinematic mode key) key KEY_F8
keymap_cinematic (Cinematic mode key) key
# Key for toggling display of minimap.
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
@ -193,7 +208,7 @@ keymap_toggle_chat (Chat toggle key) key KEY_F2
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
keymap_toggle_force_fog_off (Fog toggle key) key KEY_F3
# Key for toggling the camrea update. Only used for development
# Key for toggling the camera update. Only used for development
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
keymap_toggle_update_camera (Camera update toggle key) key
@ -236,7 +251,7 @@ remote_port (Remote port) int 30000 1 65535
# Enable if you want to connect to 0.4.12 servers and before.
# Servers starting with 0.4.13 will work, 0.4.12-dev servers may work.
# Disabling this option will protect your password better.
send_pre_v25_init (Support older servers) bool true
send_pre_v25_init (Support older servers) bool false
# Save the map received by the client on disk.
enable_local_map_saving (Saving map received from server) bool false
@ -324,7 +339,7 @@ fsaa (FSAA) enum 0 0,1,2,4,8,16
[***Shaders]
# Shaders allow advanced visul effects and may increase performance on some video cards.
# Shaders allow advanced visual effects and may increase performance on some video cards.
# Thy only work with the OpenGL video backend.
enable_shaders (Shaders) bool true
@ -403,8 +418,7 @@ fps_max (Maximum FPS) int 60
pause_fps_max (FPS in pause menu) int 20
# View distance in nodes.
# Min = 20
viewing_range (Viewing range) int 100
viewing_range (Viewing range) int 100 20 4000
# Width component of the initial window size.
screenW (Screen width) int 800
@ -424,6 +438,10 @@ vsync (V-Sync) bool false
# Field of view in degrees.
fov (Field of view) int 72 30 160
# Field of view while zooming in degrees.
# This requires the "zoom" privilege on the server.
zoom_fov (Field of view for zoom) int 15 15 160
# Adjust the gamma encoding for the light tables. Lower numbers are brighter.
# This setting is for the client only and is ignored by the server.
display_gamma (Gamma) float 1.8 1.0 3.0
@ -510,6 +528,9 @@ ambient_occlusion_gamma (Ambient occlusion gamma) float 2.2 0.25 4.0
# Enables animation of inventory items.
inventory_items_animations (Inventory items animations) bool false
# Fraction of the visible distance at which fog starts to be rendered
fog_start (Fog Start) float 0.4 0.0 0.99
[**Menus]
# Use a cloud animation for the main menu background.
@ -530,7 +551,7 @@ gui_scaling_filter (GUI scaling filter) bool false
# When gui_scaling_filter_txr2img is true, copy those images
# from hardware to software for scaling. When false, fall back
# to the old scaling method, for video drivers that don't
# propery support downloading textures back from hardware.
# properly support downloading textures back from hardware.
gui_scaling_filter_txr2img (GUI scaling filter txr2img) bool true
# Delay showing tooltips, stated in milliseconds.
@ -542,13 +563,13 @@ freetype (Freetype fonts) bool true
# Path to TrueTypeFont or bitmap.
font_path (Font path) path fonts/liberationsans.ttf
font_size (Font size) int 15
font_size (Font size) int 16
# Font shadow offset, if 0 then shadow will not be drawn.
font_shadow (Font shadow) int 1
# Font shadow alpha (opaqueness, between 0 and 255).
font_shadow_alpha (Font shadow alpha) int 128 0 255
font_shadow_alpha (Font shadow alpha) int 127 0 255
mono_font_path (Monospace font path) path fonts/liberationmono.ttf
@ -615,6 +636,11 @@ server_announce (Announce server) bool false
# If you want to announce your ipv6 address, use serverlist_url = v6.servers.minetest.net.
serverlist_url (Serverlist URL) string servers.minetest.net
# Disable escape sequences, e.g. chat coloring.
# Use this if you want to run a server with pre-0.4.14 clients and you want to disable
# the escape sequences generated by mods.
disable_escape_sequences (Disable escape sequences) bool false
[*Network]
# Network port to listen (UDP).
@ -642,15 +668,15 @@ ipv6_server (IPv6 server) bool false
[**Advanced]
# How many blocks are flying in the wire simultaneously per client.
max_simultaneous_block_sends_per_client (Maximum simultaneously blocks send per client) int 10
# Maximum number of blocks that are simultaneously sent per client.
max_simultaneous_block_sends_per_client (Maximum simultaneous block sends per client) int 10
# How many blocks are flying in the wire simultaneously for the whole server.
max_simultaneous_block_sends_server_total (Maximum simultaneously bocks send total) int 40
# Maximum number of blocks that are simultaneously sent in total.
max_simultaneous_block_sends_server_total (Maximum simultaneous block sends total) int 40
# To reduce lag, block transfers are slowed down when a player is building something.
# This determines how long they are slowed down after placing or removing a node.
full_block_send_enable_min_time_from_building () float 2.0
full_block_send_enable_min_time_from_building (Delay in sending blocks after building) float 2.0
# Maximum number of packets sent per send step, if you have a slow connection
# try reducing it, but don't reduce it to a number below double of targeted
@ -750,6 +776,15 @@ time_speed (Time speed) int 72
# Interval of saving important changes in the world, stated in seconds.
server_map_save_interval (Map save interval) float 5.3
# Set the maximum character length of a chat message sent by clients.
# chat_message_max_size int 500
# Limit a single player to send X messages per 10 seconds.
# chat_message_limit_per_10sec float 10.0
# Kick player if send more than X messages per 10 seconds.
# chat_message_limit_trigger_kick int 50
[**Physics]
movement_acceleration_default (Default acceleration) float 3
@ -774,15 +809,6 @@ movement_gravity (Gravity) float 9.81
# - error: abort on usage of deprecated call (suggested for mod developers).
deprecated_lua_api_handling (Deprecated Lua API handling) enum legacy legacy,log,error
# Useful for mod developers.
mod_profiling (Mod profiling) bool false
# Detailed mod profile data. Useful for mod developers.
detailed_profiling (Detailed mod profiling) bool false
# Profiler data print interval. 0 = disable. Useful for developers.
profiler_print_interval (Profiling print interval) int 0
# Number of extra blocks that can be loaded by /clearobjects at once.
# This is a trade-off between sqlite transaction overhead and
# memory consumption (4096=100MB, as a rule of thumb).
@ -793,7 +819,7 @@ max_clearobjects_extra_loaded_blocks (Max. clearobjects extra blocks) int 4096
server_unload_unused_data_timeout (Unload unused server data) int 29
# Maximum number of statically stored objects in a block.
max_objects_per_block (Maxmimum objects per block) int 49
max_objects_per_block (Maximum objects per block) int 64
# See http://www.sqlite.org/pragma.html#pragma_synchronous
sqlite_synchronous (Synchronous SQLite) enum 2 0,1,2
@ -825,11 +851,18 @@ liquid_queue_purge_time (Liquid queue purge time) int 0
# Liquid update interval in seconds.
liquid_update (Liquid update tick) float 1.0
# At this distance the server will aggressively optimize which blocks are sent to clients.
# Small values potentially improve performance a lot, at the expense of visible rendering glitches.
# (some blocks will not be rendered under water and in caves, as well as sometimes on land)
# Setting this to a value greater than max_block_send_distance disables this optimization.
# Stated in mapblocks (16 nodes)
block_send_optimize_distance (block send optimize distance) int 4 2
[*Mapgen]
# Name of map generator to be used when creating a new world.
# Creating a world in the main menu will override this.
mg_name (Mapgen name) enum v6 v5,v6,v7,flat,valleys,fractal,singlenode
mg_name (Mapgen name) enum v7 v5,v6,v7,flat,valleys,fractal,singlenode
# Water surface level of the world.
water_level (Water level) int 1
@ -848,8 +881,6 @@ map_generation_limit (Map generation limit) int 31000 0 31000
# Global map generation attributes.
# In Mapgen v6 the 'decorations' flag controls all decorations except trees
# and junglegrass, in all other mapgens this flag controls all decorations.
# The default flags set in the engine are: caves, light, decorations
# The flags string modifies the engine defaults.
# Flags that are not specified in the flag string are not modified from the default.
# Flags starting with 'no' are used to explicitly disable them.
mg_flags (Mapgen flags) flags caves,dungeons,light,decorations caves,dungeons,light,decorations,nocaves,nodungeons,nolight,nodecorations
@ -910,8 +941,6 @@ mgv5_np_cave2 (Mapgen v5 cave2 noise parameters) noise_params 0, 12, (50, 50, 50
# Map generation attributes specific to Mapgen v6.
# When snowbiomes are enabled jungles are automatically enabled, the 'jungles' flag is ignored.
# The default flags set in the engine are: biomeblend, mudflow
# The flags string modifies the engine defaults.
# Flags that are not specified in the flag string are not modified from the default.
# Flags starting with 'no' are used to explicitly disable them.
mgv6_spflags (Mapgen v6 flags) flags jungles,biomeblend,mudflow,snowbiomes,trees jungles,biomeblend,mudflow,snowbiomes,flat,trees,nojungles,nobiomeblend,nomudflow,nosnowbiomes,noflat,notrees
@ -936,15 +965,27 @@ mgv6_np_apple_trees (Mapgen v6 apple trees noise parameters) noise_params 0, 1,
[***Mapgen v7]
# Map generation attributes specific to Mapgen v7.
# The 'ridges' flag controls the rivers.
# The default flags set in the engine are: mountains, ridges
# The flags string modifies the engine defaults.
# The 'ridges' flag enables the rivers.
# Floatlands are currently experimental and subject to change.
# Flags that are not specified in the flag string are not modified from the default.
# Flags starting with 'no' are used to explicitly disable them.
mgv7_spflags (Mapgen v7 flags) flags mountains,ridges mountains,ridges,nomountains,noridges
mgv7_spflags (Mapgen v7 flags) flags mountains,ridges mountains,ridges,floatlands,nomountains,noridges,nofloatlands
# Controls width of tunnels, a smaller value creates wider tunnels.
mgv7_cave_width (Mapgen v7 cave width) float 0.3
mgv7_cave_width (Mapgen v7 cave width) float 0.09
# Controls the density of floatland mountain terrain.
# Is an offset added to the 'np_mountain' noise value.
mgv7_float_mount_density (Mapgen v7 floatland mountain density) float 0.6
# Typical maximum height, above and below midpoint, of floatland mountain terrain.
mgv7_float_mount_height (Mapgen v7 floatland mountain height) float 128.0
# Y-level of floatland midpoint and lake surface.
mgv7_floatland_level (Mapgen v7 floatland level) int 1280
# Y-level to which floatland shadows extend.
mgv7_shadow_limit (Mapgen v7 shadow limit) int 1024
mgv7_np_terrain_base (Mapgen v7 terrain base noise parameters) noise_params 4, 70, (600, 600, 600), 82341, 5, 0.6, 2.0
mgv7_np_terrain_alt (Mapgen v7 terrain altitude noise parameters) noise_params 4, 25, (600, 600, 600), 5934, 5, 0.6, 2.0
@ -952,18 +993,18 @@ mgv7_np_terrain_persist (Mapgen v7 terrain persistation noise parameters) noise_
mgv7_np_height_select (Mapgen v7 height select noise parameters) noise_params -8, 16, (500, 500, 500), 4213, 6, 0.7, 2.0
mgv7_np_filler_depth (Mapgen v7 filler depth noise parameters) noise_params 0, 1.2, (150, 150, 150), 261, 3, 0.7, 2.0
mgv7_np_mount_height (Mapgen v7 mount height noise parameters) noise_params 256, 112, (1000, 1000, 1000), 72449, 3, 0.6, 2.0
mgv7_np_ridge_uwater (Mapgen v7 ridge water noise parameters) noise_params 0, 1, (1000, 1000, 1000), 85039, 5, 0.6, 2.0
mgv7_np_ridge_uwater (Mapgen v7 river course noise parameters) noise_params 0, 1, (1000, 1000, 1000), 85039, 5, 0.6, 2.0
mgv7_np_floatland_base (Mapgen v7 floatland base terrain noise parameters) noise_params -0.6, 1.5, (600, 600, 600), 114, 5, 0.6, 2.0
mgv7_np_float_base_height (Mapgen v7 floatland base terrain height noise parameters) noise_params 48, 24, (300, 300, 300), 907, 4, 0.7, 2.0
mgv7_np_mountain (Mapgen v7 mountain noise parameters) noise_params -0.6, 1, (250, 350, 250), 5333, 5, 0.63, 2.0
mgv7_np_ridge (Mapgen v7 ridge noise parameters) noise_params 0, 1, (100, 100, 100), 6467, 4, 0.75, 2.0
mgv7_np_cave1 (Mapgen v7 cave1 noise parameters) noise_params 0, 12, (100, 100, 100), 52534, 4, 0.5, 2.0
mgv7_np_cave2 (Mapgen v7 cave2 noise parameters) noise_params 0, 12, (100, 100, 100), 10325, 4, 0.5, 2.0
mgv7_np_ridge (Mapgen v7 river channel wall noise parameters) noise_params 0, 1, (100, 100, 100), 6467, 4, 0.75, 2.0
mgv7_np_cave1 (Mapgen v7 cave1 noise parameters) noise_params 0, 12, (61, 61, 61), 52534, 3, 0.5, 2.0
mgv7_np_cave2 (Mapgen v7 cave2 noise parameters) noise_params 0, 12, (67, 67, 67), 10325, 3, 0.5, 2.0
[***Mapgen flat]
# Map generation attributes specific to Mapgen flat.
# Occasional lakes and hills can be added to the flat world.
# The default flags set in the engine are: none
# The flags string modifies the engine defaults.
# Flags that are not specified in the flag string are not modified from the default.
# Flags starting with 'no' are used to explicitly disable them.
mgflat_spflags (Mapgen flat flags) flags lakes,hills,,nolakes,nohills
@ -975,7 +1016,7 @@ mgflat_ground_level (Mapgen flat ground level) int 8
mgflat_large_cave_depth (Mapgen flat large cave depth) int -33
# Controls width of tunnels, a smaller value creates wider tunnels.
mgflat_cave_width (Mapgen flat cave width) float 0.3
mgflat_cave_width (Mapgen flat cave width) float 0.09
# Terrain noise threshold for lakes.
# Controls proportion of world area covered by lakes.
@ -999,13 +1040,13 @@ mgflat_hill_steepness (Mapgen flat hill steepness) float 64.0
mgflat_np_terrain (Mapgen flat terrain noise parameters) noise_params 0, 1, (600, 600, 600), 7244, 5, 0.6, 2.0
mgflat_np_filler_depth (Mapgen flat filler depth noise parameters) noise_params 0, 1.2, (150, 150, 150), 261, 3, 0.7, 2.0
mgflat_np_cave1 (Mapgen flat cave1 noise parameters) noise_params 0, 12, (128, 128, 128), 52534, 4, 0.5, 2.0
mgflat_np_cave2 (Mapgen flat cave2 noise parameters) noise_params 0, 12, (128, 128, 128), 10325, 4, 0.5, 2.0
mgflat_np_cave1 (Mapgen flat cave1 noise parameters) noise_params 0, 12, (61, 61, 61), 52534, 3, 0.5, 2.0
mgflat_np_cave2 (Mapgen flat cave2 noise parameters) noise_params 0, 12, (67, 67, 67), 10325, 3, 0.5, 2.0
[***Mapgen fractal]
# Controls width of tunnels, a smaller value creates wider tunnels.
mgfractal_cave_width (Mapgen fractal cave width) float 0.3
mgfractal_cave_width (Mapgen fractal cave width) float 0.09
# Choice of 18 fractals from 9 formulas.
# 1 = 4D "Roundy" mandelbrot set.
@ -1066,8 +1107,8 @@ mgfractal_julia_w (Mapgen fractal julia w) float 0.33
mgfractal_np_seabed (Mapgen fractal seabed noise parameters) noise_params -14, 9, (600, 600, 600), 41900, 5, 0.6, 2.0
mgfractal_np_filler_depth (Mapgen fractal filler depth noise parameters) noise_params 0, 1.2, (150, 150, 150), 261, 3, 0.7, 2.0
mgfractal_np_cave1 (Mapgen fractal cave1 noise parameters) noise_params 0, 12, (128, 128, 128), 52534, 4, 0.5, 2.0
mgfractal_np_cave2 (Mapgen fractal cave2 noise parameters) noise_params 0, 12, (128, 128, 128), 10325, 4, 0.5, 2.0
mgfractal_np_cave1 (Mapgen fractal cave1 noise parameters) noise_params 0, 12, (61, 61, 61), 52534, 3, 0.5, 2.0
mgfractal_np_cave2 (Mapgen fractal cave2 noise parameters) noise_params 0, 12, (67, 67, 67), 10325, 3, 0.5, 2.0
# Mapgen Valleys parameters
[***Mapgen Valleys]
@ -1079,8 +1120,6 @@ mgfractal_np_cave2 (Mapgen fractal cave2 noise parameters) noise_params 0, 12, (
# 'altitude_chill' makes higher elevations colder, which may cause biome issues.
# 'humid_rivers' modifies the humidity around rivers and in areas where water would tend to pool,
# it may interfere with delicately adjusted biomes.
# The default flags set in the engine are: altitude_chill, humid_rivers
# The flags string modifies the engine defaults.
# Flags that are not specified in the flag string are not modified from the default.
# Flags starting with 'no' are used to explicitly disable them.
mg_valleys_spflags (Valleys C Flags) flags altitude_chill,humid_rivers altitude_chill,noaltitude_chill,humid_rivers,nohumid_rivers
@ -1109,16 +1148,16 @@ mgvalleys_river_size (River Size) int 5
mgvalleys_water_features (Water Features) int 0
# Controls width of tunnels, a smaller value creates wider tunnels.
mgvalleys_cave_width (Cave width) float 0.3
mgvalleys_cave_width (Cave width) float 0.09
# Noise parameters
[****Noises]
# Caves and tunnels form at the intersection of the two noises
mgvalleys_np_cave1 (Cave noise #1) noise_params 0, 12, (100, 100, 100), 52534, 4, 0.5, 2.0
mgvalleys_np_cave1 (Cave noise #1) noise_params 0, 12, (61, 61, 61), 52534, 3, 0.5, 2.0
# Caves and tunnels form at the intersection of the two noises
mgvalleys_np_cave2 (Cave noise #2) noise_params 0, 12, (100, 100, 100), 10325, 4, 0.5, 2.0
mgvalleys_np_cave2 (Cave noise #2) noise_params 0, 12, (67, 67, 67), 10325, 3, 0.5, 2.0
# The depth of dirt or other filler
mgvalleys_np_filler_depth (Filler Depth) noise_params 0, 1.2, (256, 256, 256), 1605, 3, 0.5, 2.0
@ -1153,10 +1192,55 @@ secure.enable_security (Enable mod security) bool false
# functions even when mod security is on (via request_insecure_environment()).
secure.trusted_mods (Trusted mods) string
# Comma-seperated list of mods that are allowed to access HTTP APIs, which
# Comma-separated list of mods that are allowed to access HTTP APIs, which
# allow them to upload and download data to/from the internet.
secure.http_mods (HTTP Mods) string
[*Advanced]
[**Profiling]
# Load the game profiler to collect game profiling data.
# Provides a /profiler command to access the compiled profile.
# Useful for mod developers and server operators.
profiler.load (Load the game profiler) bool false
# The default format in which profiles are being saved,
# when calling `/profiler save [format]` without format.
profiler.default_report_format (Default report format) enum txt txt,csv,lua,json,json_pretty
# The file path relative to your worldpath in which profiles will be saved to.
#
profiler.report_path (Report path) string ""
[***Instrumentation]
# Instrument the methods of entities on registration.
instrument.entity (Entity methods) bool true
# Instrument the action function of Active Block Modifiers on registration.
instrument.abm (Active Block Modifiers) bool true
# Instrument the action function of Loading Block Modifiers on registration.
instrument.lbm (Loading Block Modifiers) bool true
# Instrument chatcommands on registration.
instrument.chatcommand (Chatcommands) bool true
# Instrument global callback functions on registration.
# (anything you pass to a minetest.register_*() function)
instrument.global_callback (Global callbacks) bool true
[****Advanced]
# Instrument builtin.
# This is usually only needed by core/builtin contributors
instrument.builtin (Builtin) bool false
# Have the profiler instrument itself:
# * Instrument an empty function.
# This estimates the overhead, that instrumentation is adding (+1 function call).
# * Instrument the sampler being used to update the statistics.
instrument.profiler (Profiler) bool false
[Client and Server]
# Name of the player.
@ -1166,7 +1250,7 @@ name (Player name) string
# Set the language. Leave empty to use the system language.
# A restart is required after changing this.
language (Language) enum ,be,cs,da,de,eo,es,et,fr,hu,id,it,ja,jbo,ko,ky,lt,nb,nl,pl,pt,pt_BR,ro,ru,tr,uk,zh_CN,zh_TW
language (Language) enum ,be,ca,cs,da,de,en,eo,es,et,fr,he,hu,id,it,ja,jbo,ko,ky,lt,nb,nl,pl,pt,pt_BR,ro,ru,sr_Cyrl,tr,uk,zh_CN,zh_TW
# Level of logging to be written to debug.txt:
# - <nothing> (no logging)
@ -1212,3 +1296,6 @@ modstore_download_url (Modstore download URL) string https://forum.minetest.net/
modstore_listmods_url (Modstore mods list URL) string https://forum.minetest.net/mmdb/mods/
modstore_details_url (Modstore details URL) string https://forum.minetest.net/mmdb/mod/*/
# Print the engine's profiling data in regular intervals (in seconds). 0 = disable. Useful for developers.
profiler_print_interval (Engine profiling data print interval) int 0

@ -1,6 +1,4 @@
uniform mat4 mWorldViewProj;
uniform mat4 mInvWorld;
uniform mat4 mTransWorld;
uniform mat4 mWorld;
void main(void)

@ -19,6 +19,8 @@ bool normalTexturePresent = false;
const float e = 2.718281828459;
const float BS = 10.0;
const float fogStart = FOG_START;
const float fogShadingParameter = 1 / ( 1 - fogStart);
#ifdef ENABLE_TONE_MAPPING
@ -194,24 +196,25 @@ void main(void)
vec4 col = vec4(color.rgb * gl_Color.rgb, 1.0);
#if MATERIAL_TYPE == TILE_MATERIAL_LIQUID_TRANSPARENT
float alpha = gl_Color.a;
if (fogDistance != 0.0) {
float d = max(0.0, min(vPosition.z / fogDistance * 1.5 - 0.6, 1.0));
alpha = mix(alpha, 0.0, d);
}
col = vec4(col.rgb, alpha);
#else
if (fogDistance != 0.0) {
float d = max(0.0, min(vPosition.z / fogDistance * 1.5 - 0.6, 1.0));
col = mix(col, skyBgColor, d);
}
col = vec4(col.rgb, base.a);
#ifdef ENABLE_TONE_MAPPING
col = applyToneMapping(col);
#endif
#ifdef ENABLE_TONE_MAPPING
gl_FragColor = applyToneMapping(col);
#else
if (fogDistance != 0.0) {
// Due to a bug in some (older ?) graphics stacks (possibly in the glsl compiler ?),
// the fog will only be rendered correctly if the last operation before the
// clamp() is an addition. Else, the clamp() seems to be ignored.
// E.g. the following won't work:
// float clarity = clamp(fogShadingParameter
// * (fogDistance - length(eyeVec)) / fogDistance), 0.0, 1.0);
// As additions usually come for free following a multiplication, the new formula
// should be more efficient as well.
// Note: clarity = (1 - fogginess)
float clarity = clamp(fogShadingParameter
- fogShadingParameter * length(eyeVec) / fogDistance, 0.0, 1.0);
col = mix(skyBgColor, col, clarity);
}
col = vec4(col.rgb, base.a);
gl_FragColor = col;
#endif
}

@ -1,6 +1,4 @@
uniform mat4 mWorldViewProj;
uniform mat4 mInvWorld;
uniform mat4 mTransWorld;
uniform mat4 mWorld;
uniform float dayNightRatio;

@ -21,6 +21,8 @@ bool texSeamless = false;
const float e = 2.718281828459;
const float BS = 10.0;
const float fogStart = FOG_START;
const float fogShadingParameter = 1 / ( 1 - fogStart);
#ifdef ENABLE_TONE_MAPPING
@ -150,24 +152,25 @@ vec4 base = texture2D(baseTexture, uv).rgba;
vec4 col = vec4(color.rgb * gl_Color.rgb, 1.0);
#if MATERIAL_TYPE == TILE_MATERIAL_LIQUID_TRANSPARENT || MATERIAL_TYPE == TILE_MATERIAL_LIQUID_OPAQUE
float alpha = gl_Color.a;
if (fogDistance != 0.0) {
float d = max(0.0, min(vPosition.z / fogDistance * 1.5 - 0.6, 1.0));
alpha = mix(alpha, 0.0, d);
}
col = vec4(col.rgb, alpha);
#else
if (fogDistance != 0.0) {
float d = max(0.0, min(vPosition.z / fogDistance * 1.5 - 0.6, 1.0));
col = mix(col, skyBgColor, d);
}
col = vec4(col.rgb, base.a);
#ifdef ENABLE_TONE_MAPPING
col = applyToneMapping(col);
#endif
#ifdef ENABLE_TONE_MAPPING
gl_FragColor = applyToneMapping(col);
#else
if (fogDistance != 0.0) {
// Due to a bug in some (older ?) graphics stacks (possibly in the glsl compiler ?),
// the fog will only be rendered correctly if the last operation before the
// clamp() is an addition. Else, the clamp() seems to be ignored.
// E.g. the following won't work:
// float clarity = clamp(fogShadingParameter
// * (fogDistance - length(eyeVec)) / fogDistance), 0.0, 1.0);
// As additions usually come for free following a multiplication, the new formula
// should be more efficient as well.
// Note: clarity = (1 - fogginess)
float clarity = clamp(fogShadingParameter
- fogShadingParameter * length(eyeVec) / fogDistance, 0.0, 1.0);
col = mix(skyBgColor, col, clarity);
}
col = vec4(col.rgb, base.a);
gl_FragColor = col;
#endif
}

@ -1,6 +1,4 @@
uniform mat4 mWorldViewProj;
uniform mat4 mInvWorld;
uniform mat4 mTransWorld;
uniform mat4 mWorld;
uniform float dayNightRatio;

@ -19,6 +19,8 @@ bool texSeamless = false;
const float e = 2.718281828459;
const float BS = 10.0;
const float fogStart = FOG_START;
const float fogShadingParameter = 1 / ( 1 - fogStart);
void get_texture_flags()
{
@ -107,8 +109,18 @@ void main(void)
vec4 col = vec4(color.rgb, base.a);
col *= gl_Color;
if (fogDistance != 0.0) {
float d = max(0.0, min(vPosition.z / fogDistance * 1.5 - 0.6, 1.0));
col = mix(col, skyBgColor, d);
// Due to a bug in some (older ?) graphics stacks (possibly in the glsl compiler ?),
// the fog will only be rendered correctly if the last operation before the
// clamp() is an addition. Else, the clamp() seems to be ignored.
// E.g. the following won't work:
// float clarity = clamp(fogShadingParameter
// * (fogDistance - length(eyeVec)) / fogDistance), 0.0, 1.0);
// As additions usually come for free following a multiplication, the new formula
// should be more efficient as well.
// Note: clarity = (1 - fogginess)
float clarity = clamp(fogShadingParameter
- fogShadingParameter * length(eyeVec) / fogDistance, 0.0, 1.0);
col = mix(skyBgColor, col, clarity);
}
gl_FragColor = vec4(col.rgb, base.a);
}

@ -1,6 +1,4 @@
uniform mat4 mWorldViewProj;
uniform mat4 mInvWorld;
uniform mat4 mTransWorld;
uniform mat4 mWorld;
uniform float dayNightRatio;

@ -20,8 +20,8 @@ endif()
if(NOT JSONCPP_FOUND)
message(STATUS "Using bundled JSONCPP library.")
set(JSON_INCLUDE_DIR ${PROJECT_SOURCE_DIR}/json)
set(JSON_INCLUDE_DIR ${PROJECT_SOURCE_DIR}/jsoncpp)
set(JSON_LIBRARY jsoncpp)
add_subdirectory(json)
add_subdirectory(jsoncpp/json)
endif()

@ -115,7 +115,7 @@ if(CURSES_USE_NCURSESW)
get_filename_component(_cursesParentDir "${_cursesLibDir}" PATH)
find_path(CURSES_INCLUDE_PATH
NAMES ncursesw/ncurses.h ncursesw/curses.h
NAMES ncursesw/ncurses.h ncursesw/curses.h ncurses.h curses.h
HINTS "${_cursesParentDir}/include"
)

File diff suppressed because it is too large Load Diff

@ -1,4 +1,4 @@
Minetest Lua Mainmenu API Reference 0.4.14
Minetest Lua Mainmenu API Reference 0.4.15
========================================
Introduction
@ -210,6 +210,10 @@ string:trim()
^ eg. string.trim("\n \t\tfoo bar\t ") == "foo bar"
core.is_yes(arg) (possible in async calls)
^ returns whether arg can be interpreted as yes
minetest.encode_base64(string) (possible in async calls)
^ Encodes a string in base64.
minetest.decode_base64(string) (possible in async calls)
^ Decodes a string encoded in base64.
Version compat:
core.get_min_supp_proto()

@ -1,345 +0,0 @@
------------------------------------------------------------------
The ancient comment from the beginning of main.cpp is stored here.
------------------------------------------------------------------
/*
=============================== NOTES ==============================
NOTE: Things starting with TODO are sometimes only suggestions.
NOTE: iostream.imbue(std::locale("C")) is very slow
NOTE: Global locale is now set at initialization
NOTE: If VBO (EHM_STATIC) is used, remember to explicitly free the
hardware buffer (it is not freed automatically)
NOTE: A random to-do list saved here as documentation:
A list of "active blocks" in which stuff happens. (+=done)
+ Add a never-resetted game timer to the server
+ Add a timestamp value to blocks
+ The simple rule: All blocks near some player are "active"
- Do stuff in real time in active blocks
+ Handle objects
- Grow grass, delete leaves without a tree
- Spawn some mobs based on some rules
- Transform cobble to mossy cobble near water
- Run a custom script
- ...And all kinds of other dynamic stuff
+ Keep track of when a block becomes active and becomes inactive
+ When a block goes inactive:
+ Store objects statically to block
+ Store timer value as the timestamp
+ When a block goes active:
+ Create active objects out of static objects
- Simulate the results of what would have happened if it would have
been active for all the time
- Grow a lot of grass and so on
+ Initially it is fine to send information about every active object
to every player. Eventually it should be modified to only send info
about the nearest ones.
+ This was left to be done by the old system and it sends only the
nearest ones.
NOTE: Seeds in 1260:6c77e7dbfd29:
5721858502589302589:
Spawns you on a small sand island with a surface dungeon
2983455799928051958:
Enormous jungle + a surface dungeon at ~(250,0,0)
Old, wild and random suggestions that probably won't be done:
-------------------------------------------------------------
SUGG: If player is on ground, mainly fetch ground-level blocks
SUGG: Expose Connection's seqnums and ACKs to server and client.
- This enables saving many packets and making a faster connection
- This also enables server to check if client has received the
most recent block sent, for example.
SUGG: Add a sane bandwidth throttling system to Connection
SUGG: More fine-grained control of client's dumping of blocks from
memory
- ...What does this mean in the first place?
SUGG: A map editing mode (similar to dedicated server mode)
SUGG: Transfer more blocks in a single packet
SUGG: A blockdata combiner class, to which blocks are added and at
destruction it sends all the stuff in as few packets as possible.
SUGG: Make a PACKET_COMBINED which contains many subpackets. Utilize
it by sending more stuff in a single packet.
- Add a packet queue to RemoteClient, from which packets will be
combined with object data packets
- This is not exactly trivial: the object data packets are
sometimes very big by themselves
- This might not give much network performance gain though.
SUGG: Precalculate lighting translation table at runtime (at startup)
- This is not doable because it is currently hand-made and not
based on some mathematical function.
- Note: This has been changing lately
SUGG: A version number to blocks, which increments when the block is
modified (node add/remove, water update, lighting update)
- This can then be used to make sure the most recent version of
a block has been sent to client, for example
SUGG: Make the amount of blocks sending to client and the total
amount of blocks dynamically limited. Transferring blocks is the
main network eater of this system, so it is the one that has
to be throttled so that RTTs stay low.
SUGG: Meshes of blocks could be split into 6 meshes facing into
different directions and then only those drawn that need to be
SUGG: Background music based on cellular automata?
http://www.earslap.com/projectslab/otomata
SUGG: Simple light color information to air
SUGG: Server-side objects could be moved based on nodes to enable very
lightweight operation and simple AI
- Not practical; client would still need to show smooth movement.
SUGG: Make a system for pregenerating quick information for mapblocks, so
that the client can show them as cubes before they are actually sent
or even generated.
SUGG: Erosion simulation at map generation time
- This might be plausible if larger areas of map were pregenerated
without lighting (which is slow)
- Simulate water flows, which would carve out dirt fast and
then turn stone into gravel and sand and relocate it.
- How about relocating minerals, too? Coal and gold in
downstream sand and gravel would be kind of cool
- This would need a better way of handling minerals, mainly
to have mineral content as a separate field. the first
parameter field is free for this.
- Simulate rock falling from cliffs when water has removed
enough solid rock from the bottom
SUGG: For non-mapgen FarMesh: Add a per-sector database to store surface
stuff as simple flags/values
- Light?
- A building?
And at some point make the server send this data to the client too,
instead of referring to the noise functions
- Ground height
- Surface ground type
- Trees?
Gaming ideas:
-------------
- Aim for something like controlling a single dwarf in Dwarf Fortress
- The player could go faster by a crafting a boat, or riding an animal
- Random NPC traders. what else?
Game content:
-------------
- When furnace is destroyed, move items to player's inventory
- Add lots of stuff
- Glass blocks
- Growing grass, decaying leaves
- This can be done in the active blocks I guess.
- Lots of stuff can be done in the active blocks.
- Uh, is there an active block list somewhere? I think not. Add it.
- Breaking weak structures
- This can probably be accomplished in the same way as grass
- Player health points
- When player dies, throw items on map (needs better item-on-map
implementation)
- Cobble to get mossy if near water
- More slots in furnace source list, so that multiple ingredients
are possible.
- Keys to chests?
- The Treasure Guard; a big monster with a hammer
- The hammer does great damage, shakes the ground and removes a block
- You can drop on top of it, and have some time to attack there
before he shakes you off
- Maybe the difficulty could come from monsters getting tougher in
far-away places, and the player starting to need something from
there when time goes by.
- The player would have some of that stuff at the beginning, and
would need new supplies of it when it runs out
- A bomb
- A spread-items-on-map routine for the bomb, and for dying players
- Fighting:
- Proper sword swing simulation
- Player should get damage from colliding to a wall at high speed
Documentation:
--------------
Build system / running:
-----------------------
Networking and serialization:
-----------------------------
SUGG: Fix address to be ipv6 compatible
User Interface:
---------------
Graphics:
---------
SUGG: Combine MapBlock's face caches to so big pieces that VBO
can be used
- That is >500 vertices
- This is not easy; all the MapBlocks close to the player would
still need to be drawn separately and combining the blocks
would have to happen in a background thread
SUGG: Make fetching sector's blocks more efficient when rendering
sectors that have very large amounts of blocks (on client)
- Is this necessary at all?
SUGG: Draw cubes in inventory directly with 3D drawing commands, so that
animating them is easier.
SUGG: Option for enabling proper alpha channel for textures
TODO: Flowing water animation
TODO: A setting for enabling bilinear filtering for textures
TODO: Better control of draw_control.wanted_max_blocks
TODO: Further investigate the use of GPU lighting in addition to the
current one
TODO: Artificial (night) light could be more yellow colored than sunlight.
- This is technically doable.
- Also the actual colors of the textures could be made less colorful
in the dark but it's a bit more difficult.
SUGG: Somehow make the night less colorful
TODO: Occlusion culling
- At the same time, move some of the renderMap() block choosing code
to the same place as where the new culling happens.
- Shoot some rays per frame and when ready, make a new list of
blocks for usage of renderMap and give it a new pointer to it.
Configuration:
--------------
Client:
-------
TODO: Untie client network operations from framerate
- Needs some input queues or something
- This won't give much performance boost because calculating block
meshes takes so long
SUGG: Make morning and evening transition more smooth and maybe shorter
TODO: Don't update all meshes always on single node changes, but
check which ones should be updated
- implement Map::updateNodeMeshes() and the usage of it
- It will give almost always a 4x boost in mesh update performance.
- A weapon engine
- Tool/weapon visualization
FIXME: When disconnected to the menu, memory is not freed properly
TODO: Investigate how much the mesh generator thread gets used when
transferring map data
Server:
-------
SUGG: Make an option to the server to disable building and digging near
the starting position
FIXME: Server sometimes goes into some infinite PeerNotFoundException loop
* Fix the problem with the server constantly saving one or a few
blocks? List the first saved block, maybe it explains.
- It is probably caused by oscillating water
- TODO: Investigate if this still happens (this is a very old one)
* Make a small history check to transformLiquids to detect and log
continuous oscillations, in such detail that they can be fixed.
FIXME: The new optimized map sending doesn't sometimes send enough blocks
from big caves and such
FIXME: Block send distance configuration does not take effect for some reason
Environment:
------------
TODO: Add proper hooks to when adding and removing active blocks
TODO: Finish the ActiveBlockModifier stuff and use it for something
Objects:
--------
TODO: Get rid of MapBlockObjects and use only ActiveObjects
- Skipping the MapBlockObject data is nasty - there is no "total
length" stored; have to make a SkipMBOs function which contains
enough of the current code to skip them properly.
SUGG: MovingObject::move and Player::move are basically the same.
combine them.
- NOTE: This is a bit tricky because player has the sneaking ability
- NOTE: Player::move is more up-to-date.
- NOTE: There is a simple move implementation now in collision.{h,cpp}
- NOTE: MovingObject will be deleted (MapBlockObject)
TODO: Add a long step function to objects that is called with the time
difference when block activates
Map:
----
TODO: Flowing water to actually contain flow direction information
- There is a space for this - it just has to be implemented.
TODO: Consider smoothening cave floors after generating them
TODO: Fix make_tree, make_* to use seed-position-consistent pseudorandom
- delta also
Misc. stuff:
------------
TODO: Make sure server handles removing grass when a block is placed (etc)
- The client should not do it by itself
- NOTE: I think nobody does it currently...
TODO: Block cube placement around player's head
TODO: Protocol version field
TODO: Think about using same bits for material for fences and doors, for
example
SUGG: Restart irrlicht completely when coming back to main menu from game.
- This gets rid of everything that is stored in irrlicht's caches.
- This might be needed for texture pack selection in menu
TODO: Merge bahamada's audio stuff (clean patch available)
Making it more portable:
------------------------
Stuff to do before release:
---------------------------
Fixes to the current release:
-----------------------------
Stuff to do after release:
---------------------------
Doing currently:
----------------
======================================================================
*/

@ -1,147 +0,0 @@
Minetest changelog
----------------------
This should contain all the major changes.
For minor stuff, refer to the commit log of the repository.
0.3.1: (released on 2011-11-09)
- Fix frustum culling (previous versions have rendered too much stuff that is not actually visible (about 180 degrees, while should have been more like 100.))
- Add occlusion culling (improves performance a lot)
- Add “3d clouds” on/off checkbox in main menu
- Add “opaque water” on/off checkbox
- Fix some random minor stuff
- Turn mipmapping off (This makes far-away textures a bit noisier but better looking)
- Add Command-line signal handler for Windows (contributed by SpeedProg)
- Fix network layer segmentation fault introduced in 0.3.dev-20111021
- Fix water-glass and water-lava and lava-glass surfaces
0.3.0: (released on 2011-11-01)
- Some small fixes
0.3.dev-20111021:
- Modify dungeon masters to only try to shoot players
- Fix object duplication bug at block load/unload bug
- Improve network layer
0.3.dev-20111016:
- Locked chest (contributed)
- Server user limit setting (max_users)
- Wielded tool is shown in HUD (contributed)
- View bobbing (contributed)
- Saplings that drop from leaf blocks and when placed on ground will grow to trees (contributed)
- Optimized map saving (does not re-save everything all the time)
- New mob system and new mob: dungeon master
- Death/respawn screen
0.2.20110922_3:
- Fix the build for MSVC2010; also released for windows using MSVC2010.
0.2.20110922_1:
- Make client report a newer version number to the server than 2011-07-31 does and make server disallow old clients
0.2.20110922:
- Map is saved in an SQLite database file (by Queatz)
- Ladders (MarkTraceur)
- Lava
- Apple trees (sfan5)
- Slightly better looking inventory with transparency
- /me chat command (Oblomov)
- Using chosen map seed possible through fixed_map_seed configuration option (kahrl)
- Fix the long-existed PeerNotFound loop bug
- Some translations and localization-related fixes
- Lots of small fixes
2011-07-31_3:
- Fixes a bug that made the server to deny non-empty passwords from players connecting the first time
2011-07-31_2:
- Fixes a bug that caused the server to always read an empty password from the client when a client connected.
2011-07-31:
- A number of small fixes, build system stuff and such (refer to version control log)
- Map generator no longer crashes at generation limit
- Fixed mapgen producing lots of cut-down trees
- Some minor tweaks in map generator (some contributed)
- Volumetric clouds (contributed)
- Icon added (graphic contributed)
- Key configuration menu (contributed)
- Decorative blocks and items: bookshelf, sandstone, cactus, clay, brick, papyrus, rail, paper, book (contributed)
- Jungles!
- Hotbar is a bit smaller
- Health is now enabled by default; You can now eat cooked rats to heal yourself.
- Finally added sword textures, altough sword is still of no use
- Creative mode now preserves normal mode inventory
2011-07-04:
- Many small fixes
- Code reorganizing to aid further development
- Renewed map generator
2011-06-02:
- Password crash on windows fixed
- Optimized server CPU usage a lot
- Furnaces now work also while players are not near to them
2011-05-29:
- Optimized smooth lighting
- A number of small fixes
- Added clouds and simple skyboxes
- The glass block added
- Added key configuration to config file
- Player privileges on server
- Slightly updated map format
- Player passwords
- All textures first searched from texture_path
- Map directory ("map") has been renamed to "world" (just rename it to load an old world)
- Mouse inversion (invert_mouse)
- Grass doesn't grow immediately anymore
- Fence added
2011-04-24:
- Smooth lighting with simple ambient occlusion
- Updated main menu
2011-04-23_0_test:
- Small bug fixes
- Item drop multiplication fixed
- HP added
- Added A simple monster which spawns to dark places at map generation time
- Some code refactoring and cleaning (possibly new bugs)
2011-04-11:
- Fixed crafting a bit
2011-04-10_0:
- Asynchronous map generation
- New object system
2011-04-06:
- Mesh update of node addition/removal is now done asynchronously on client, removing frametime spike
- Node addition/removal is sent directly only to clients that are closer than 100 nodes to the modification. For the others, the modified blocks are set unsent. (and are re-sent when applicable)
2011-04-05:
- Made furnace usable
- Added cobblestone
- Added wood, stone and steel tools: pickaxes, shovels and axes
- Incremented to version 0.0.2
2011-04-04:
- Cleaned client to be completely synchronous, except for the mesh calculation, which is now done with queues in a separate thread.
- Added node metadata support
- Added chests
2011-02-17:
- Added better handling of textures. Now many file extensions are searched. Also too large textures are not put on the texture atlas, and the construction of the texture atlas is stopped when it is full.
2011-02-16:
- Better handling of Ctrl-C on POSIX systems
2011-02-15:
- Fixed a problem of not saving and loading the "lighting expired" value of MapBlocks properly. This caused high server CPU usage.
- Ctrl-C handling on POSIX systems
- Added simple command support to server
- Added settings enable_texture_atlas and texture_path
2011-02-14:
- Created changelog.txt
- Added sneaking/crouching
- Modified the looks of the hotbar and cleaned code
- Added code to allow generating 3D cube images for inventory

@ -1,35 +0,0 @@
Texture Overrides
=================
You can override the textures of a node from a texture pack using
texture overrides. To do this, create a file in a texture pack
called override.txt
Basic Format
------------
Each line in an override.txt file is a rule. It consists of
nodename face-selector texture
For example,
default:dirt_with_grass sides default_stone.png
You can use ^ operators as usual:
default:dirt_with_grass sides default_stone.png^[brighten
Face Selectors
--------------
| face-selector | behavior |
|---------------|---------------------------------------------------|
| left | x- |
| right | x+ |
| front | z- |
| back | z+ |
| top | y+ |
| bottom | y- |
| sides | x-, x+, z-, z+ |
| all | All faces. You can also use '*' instead of 'all'. |

158
doc/texture_packs.txt Normal file

@ -0,0 +1,158 @@
Minetest Texture Pack Reference
===============================
Texture packs allow you to replace textures provided by a mod with your own
textures.
Texture pack directory structure
--------------------------------
textures
|-- Texture Pack
| |-- screenshot.png
| |-- description.txt
| |-- override.txt
| |-- your_texture_1.png
| |-- your_texture_2.png
`-- Another Texture Pack
### Texture Pack
This is a directory containing the entire contents of a single texture pack.
It can be chosen more or less freely and will also become the name of the
texture pack. The name must not be “base”.
### `description.txt`
A file containing a short description of the texture pack to be shown in the
texture packs tab.
### `screenshot.png`
A preview image showing an in-game screenshot of this texture pack; it will be
shown in the texture packs tab. It should have an aspect ratio of 3:2 and a
minimum size of 300×200 pixels.
### `your_texture_1.png`, `your_texture_2.png`, etc.
Any other PNG files will be interpreted as textures. They must have the same
names as the textures they are supposed to override. For example, to override
the apple texture of Minetest Game, add a PNG file named `default_apple.png`.
The custom textures do not necceessarily require the same size as their
originals, but this might be required for a few particular textures. When
unsure, just test your texture pack in-game.
Texture modifiers
-----------------
See lua_api.txt for texture modifiers
Special textures
----------------
These texture names are hardcoded into the engine but can also be overwritten
by texture packs. All existing fallback textures can be found in the directory
`textures/base/pack`.
### Gameplay textures
* `bubble.png`: the bubble texture when the player is drowning
* `crack_anylength.png`: node overlay texture when digging
* `crosshair.png`
* the crosshair texture in the center of the screen. The settings
`crosshair_color` and `crosshair_alpha` are used to create a cross
when no texture was found
* `halo.png`: used for the node highlighting mesh
* `heart.png`: used to display the health points of the player
* `minimap_mask_round.png`: round minimap mask, white gets replaced by the map
* `minimap_mask_square.png`: mask used for the square minimap
* `minimap_overlay_round.png`: overlay texture for the round minimap
* `minimap_overlay_square.png`: overlay texture for the square minimap
* `object_marker_red.png`: texture for players on the minimap
* `player_marker.png`: texture for the own player on the square minimap
* `player.png`: front texture of the 2D upright sprite player
* `player_back.png`: back texture of the 2D upright sprite player
* `moon.png`: texture of the moon. Default texture is generated by Minetest
* `moon_tonemap.png`: tonemap to be used when `moon.png` was found
* `sun.png`: texture of the sun. Default texture is generated by Minetest
* `sun_tonemap.png`: tonemap to be used when `sun.png` was found
* `sunrisebg.png`: shown sky texture when the sun rises
* `smoke_puff.png`: texture used when an object died by punching
* `unknown_item.png`: shown texture when an item definition was not found
* `unknown_node.png`: shown texture when a node definition was not found
* `unknown_object.png`: shown texture when an entity definition was not found
* `wieldhand.png`: texture of the wieldhand
### Mainmenu textures
* `menu_bg.png`: used as mainmenu background when the clouds are disabled
* `menu_header.png`: header texture when no texture pack is selected
* `no_screenshot.png`
* texture when no screenshot was found for a texture pack or mod
* `server_flags_creative.png`: icon for creative servers
* `server_flags_damage.png`: icon for enabled damage on servers
* `server_flags_favorite.png`: icon for your favorite servers
* `server_flags_pvp.png`: icon for enabled PvP on servers
### Android textures
* `down_arrow.png`
* `left_arrow.png`
* `right_arrow.png`
* `up_arrow.png`
* `drop_btn.png`
* `fast_btn.png`
* `fly_btn.png`
* `jump_btn.png`
* `noclip_btn.png`
* `camera_btn.png`
* `chat_btn.png`
* `inventory_btn.png`
* `rangeview_btn.png`
* `debug_btn.png`
* `gear_icon.png`
* `rare_controls.png`
Texture Overrides
-----------------
You can override the textures of a node from a texture pack using
texture overrides. To do this, create a file in a texture pack
called override.txt
Each line in an override.txt file is a rule. It consists of
nodename face-selector texture
For example,
default:dirt_with_grass sides default_stone.png
You can use ^ operators as usual:
default:dirt_with_grass sides default_stone.png^[brighten
Here are face selectors you can choose from:
| face-selector | behavior |
|---------------|---------------------------------------------------|
| left | x- |
| right | x+ |
| front | z- |
| back | z+ |
| top | y+ |
| bottom | y- |
| sides | x-, x+, z-, z+ |
| all | All faces. You can also use '*' instead of 'all'. |

@ -38,7 +38,7 @@
# type: bool
# noclip = false
# Smooths camera when moving and looking around.
# Smooths camera when looking around. Also called look or mouse smoothing.
# Useful for recording videos.
# type: bool
# cinematic = false
@ -83,6 +83,20 @@
# type: bool
# continuous_forward = false
# Enable Joysticks
# type: bool
# enable_joysticks = false
# The time in seconds it takes between repeated events
# when holding down a joystick button combination.
# type: float
# repeat_joystick_button_time = 0.17
# The sensitivity of the joystick axes for moving the
# ingame view frustum around.
# type: float
# joystick_frustum_sensitivity = 170
# Key for moving the player forward.
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
# type: key
@ -159,10 +173,15 @@
# type: key
# keymap_noclip = KEY_KEY_H
# Key for toggling autorun.
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
# type: key
# keymap_autorun =
# Key for toggling cinematic mode.
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
# type: key
# keymap_cinematic = KEY_F8
# keymap_cinematic =
# Key for toggling display of minimap.
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
@ -194,7 +213,7 @@
# type: key
# keymap_toggle_force_fog_off = KEY_F3
# Key for toggling the camrea update. Only used for development
# Key for toggling the camera update. Only used for development
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
# type: key
# keymap_toggle_update_camera =
@ -247,7 +266,7 @@
# Servers starting with 0.4.13 will work, 0.4.12-dev servers may work.
# Disabling this option will protect your password better.
# type: bool
# send_pre_v25_init = true
# send_pre_v25_init = false
# Save the map received by the client on disk.
# type: bool
@ -355,7 +374,7 @@
#### Shaders
# Shaders allow advanced visul effects and may increase performance on some video cards.
# Shaders allow advanced visual effects and may increase performance on some video cards.
# Thy only work with the OpenGL video backend.
# type: bool
# enable_shaders = true
@ -454,8 +473,7 @@
# pause_fps_max = 20
# View distance in nodes.
# Min = 20
# type: int
# type: int min: 20 max: 4000
# viewing_range = 100
# Width component of the initial window size.
@ -482,6 +500,11 @@
# type: int min: 30 max: 160
# fov = 72
# Field of view while zooming in degrees.
# This requires the "zoom" privilege on the server.
# type: int min: 15 max: 160
# zoom_fov = 15
# Adjust the gamma encoding for the light tables. Lower numbers are brighter.
# This setting is for the client only and is ignored by the server.
# type: float min: 1 max: 3
@ -591,6 +614,10 @@
# type: bool
# inventory_items_animations = false
# Fraction of the visible distance at which fog starts to be rendered
# type: float min: 0 max: 0.99
# fog_start = 0.4
### Menus
# Use a cloud animation for the main menu background.
@ -614,7 +641,7 @@
# When gui_scaling_filter_txr2img is true, copy those images
# from hardware to software for scaling. When false, fall back
# to the old scaling method, for video drivers that don't
# propery support downloading textures back from hardware.
# properly support downloading textures back from hardware.
# type: bool
# gui_scaling_filter_txr2img = true
@ -631,7 +658,7 @@
# font_path = fonts/liberationsans.ttf
# type: int
# font_size = 15
# font_size = 16
# Font shadow offset, if 0 then shadow will not be drawn.
# type: int
@ -639,7 +666,7 @@
# Font shadow alpha (opaqueness, between 0 and 255).
# type: int min: 0 max: 255
# font_shadow_alpha = 128
# font_shadow_alpha = 127
# type: path
# mono_font_path = fonts/liberationmono.ttf
@ -732,6 +759,12 @@
# type: string
# serverlist_url = servers.minetest.net
# Disable escape sequences, e.g. chat coloring.
# Use this if you want to run a server with pre-0.4.14 clients and you want to disable
# the escape sequences generated by mods.
# type: bool
# disable_escape_sequences = false
## Network
# Network port to listen (UDP).
@ -764,11 +797,11 @@
### Advanced
# How many blocks are flying in the wire simultaneously per client.
# Maximum number of blocks that are simultaneously sent per client.
# type: int
# max_simultaneous_block_sends_per_client = 10
# How many blocks are flying in the wire simultaneously for the whole server.
# Maximum number of blocks that are simultaneously sent in total.
# type: int
# max_simultaneous_block_sends_server_total = 40
@ -953,18 +986,6 @@
# type: enum values: legacy, log, error
# deprecated_lua_api_handling = legacy
# Useful for mod developers.
# type: bool
# mod_profiling = false
# Detailed mod profile data. Useful for mod developers.
# type: bool
# detailed_profiling = false
# Profiler data print interval. 0 = disable. Useful for developers.
# type: int
# profiler_print_interval = 0
# Number of extra blocks that can be loaded by /clearobjects at once.
# This is a trade-off between sqlite transaction overhead and
# memory consumption (4096=100MB, as a rule of thumb).
@ -978,7 +999,7 @@
# Maximum number of statically stored objects in a block.
# type: int
# max_objects_per_block = 49
# max_objects_per_block = 64
# See http://www.sqlite.org/pragma.html#pragma_synchronous
# type: enum values: 0, 1, 2
@ -1019,12 +1040,20 @@
# type: float
# liquid_update = 1.0
# At this distance the server will aggressively optimize which blocks are sent to clients.
# Small values potentially improve performance a lot, at the expense of visible rendering glitches.
# (some blocks will not be rendered under water and in caves, as well as sometimes on land)
# Setting this to a value greater than max_block_send_distance disables this optimization.
# Stated in mapblocks (16 nodes)
# type: int min: 2
# block_send_optimize_distance = 4
## Mapgen
# Name of map generator to be used when creating a new world.
# Creating a world in the main menu will override this.
# type: enum values: v5, v6, v7, flat, valleys, fractal, singlenode
# mg_name = v6
# mg_name = v7
# Water surface level of the world.
# type: int
@ -1046,8 +1075,6 @@
# Global map generation attributes.
# In Mapgen v6 the 'decorations' flag controls all decorations except trees
# and junglegrass, in all other mapgens this flag controls all decorations.
# The default flags set in the engine are: caves, light, decorations
# The flags string modifies the engine defaults.
# Flags that are not specified in the flag string are not modified from the default.
# Flags starting with 'no' are used to explicitly disable them.
# type: flags possible values: caves, dungeons, light, decorations, nocaves, nodungeons, nolight, nodecorations
@ -1083,6 +1110,25 @@
# type: int
# num_emerge_threads = 1
#### Noise parameters and formats
# Noise parameters can be specified as a set of positional values, for example:
# Offset, scale, (spread factors), seed offset, number of octaves, persistence, lacunarity
# mgv6_np_terrain_base = -4, 20, (250, 250, 250), 82341, 5, 0.6, 2.0
# Or the group format can be used instead, for example:
# mgv6_np_terrain_base = {
# offset = -4,
# scale = 20,
# spread = (250, 250, 250),
# seed = 82341,
# octaves = 5,
# persistence = 0.6,
# lacunarity = 2.0,
# flags = "defaults"
# }
# Only the group format supports noise flags which are needed for eased noise.
# Mgv5 uses eased noise for np_ground so this is shown in group format below.
# Noise parameters for biome API temperature, humidity and biome blend.
# type: noise_params
# mg_biome_np_heat = 50, 50, (750, 750, 750), 5349, 3, 0.5, 2.0
@ -1117,12 +1163,24 @@
# type: noise_params
# mgv5_np_cave2 = 0, 12, (50, 50, 50), 10325, 4, 0.5, 2.0
# Noise parameters in group format, unsupported by advanced settings
# menu but settable in minetest.conf.
# See documentation of noise parameter formats above.
# mgv5_np_ground = {
# offset = 0,
# scale = 40,
# spread = (80, 80, 80),
# seed = 983240,
# octaves = 4,
# persistence = 0.55,
# lacunarity = 2.0,
# flags = "eased"
# }
#### Mapgen v6
# Map generation attributes specific to Mapgen v6.
# When snowbiomes are enabled jungles are automatically enabled, the 'jungles' flag is ignored.
# The default flags set in the engine are: biomeblend, mudflow
# The flags string modifies the engine defaults.
# Flags that are not specified in the flag string are not modified from the default.
# Flags starting with 'no' are used to explicitly disable them.
# type: flags possible values: jungles, biomeblend, mudflow, snowbiomes, flat, trees, nojungles, nobiomeblend, nomudflow, nosnowbiomes, noflat, notrees
@ -1172,17 +1230,33 @@
#### Mapgen v7
# Map generation attributes specific to Mapgen v7.
# The 'ridges' flag controls the rivers.
# The default flags set in the engine are: mountains, ridges
# The flags string modifies the engine defaults.
# The 'ridges' flag enables the rivers.
# Floatlands are currently experimental and subject to change.
# Flags that are not specified in the flag string are not modified from the default.
# Flags starting with 'no' are used to explicitly disable them.
# type: flags possible values: mountains, ridges, nomountains, noridges
# type: flags possible values: mountains, ridges, floatlands, nomountains, noridges, nofloatlands
# mgv7_spflags = mountains,ridges
# Controls width of tunnels, a smaller value creates wider tunnels.
# type: float
# mgv7_cave_width = 0.3
# mgv7_cave_width = 0.09
# Controls the density of floatland mountain terrain.
# Is an offset added to the 'np_mountain' noise value.
# type: float
# mgv7_float_mount_density = 0.6
# Typical maximum height, above and below midpoint, of floatland mountain terrain.
# type: float
# mgv7_float_mount_height = 128.0
# Y-level of floatland midpoint and lake surface.
# type: int
# mgv7_floatland_level = 1280
# Y-level to which floatland shadows extend.
# type: int
# mgv7_shadow_limit = 1024
# type: noise_params
# mgv7_np_terrain_base = 4, 70, (600, 600, 600), 82341, 5, 0.6, 2.0
@ -1205,6 +1279,12 @@
# type: noise_params
# mgv7_np_ridge_uwater = 0, 1, (1000, 1000, 1000), 85039, 5, 0.6, 2.0
# type: noise_params
# mgv7_np_floatland_base = -0.6, 1.5, (600, 600, 600), 114, 5, 0.6, 2.0
# type: noise_params
# mgv7_np_float_base_height = 48, 24, (300, 300, 300), 907, 4, 0.7, 2.0
# type: noise_params
# mgv7_np_mountain = -0.6, 1, (250, 350, 250), 5333, 5, 0.63, 2.0
@ -1212,17 +1292,15 @@
# mgv7_np_ridge = 0, 1, (100, 100, 100), 6467, 4, 0.75, 2.0
# type: noise_params
# mgv7_np_cave1 = 0, 12, (100, 100, 100), 52534, 4, 0.5, 2.0
# mgv7_np_cave1 = 0, 12, (61, 61, 61), 52534, 3, 0.5, 2.0
# type: noise_params
# mgv7_np_cave2 = 0, 12, (100, 100, 100), 10325, 4, 0.5, 2.0
# mgv7_np_cave2 = 0, 12, (67, 67, 67), 10325, 3, 0.5, 2.0
#### Mapgen flat
# Map generation attributes specific to Mapgen flat.
# Occasional lakes and hills can be added to the flat world.
# The default flags set in the engine are: none
# The flags string modifies the engine defaults.
# Flags that are not specified in the flag string are not modified from the default.
# Flags starting with 'no' are used to explicitly disable them.
# type: flags possible values: lakes, hills, , nolakes, nohills
@ -1238,7 +1316,7 @@
# Controls width of tunnels, a smaller value creates wider tunnels.
# type: float
# mgflat_cave_width = 0.3
# mgflat_cave_width = 0.09
# Terrain noise threshold for lakes.
# Controls proportion of world area covered by lakes.
@ -1270,16 +1348,16 @@
# mgflat_np_filler_depth = 0, 1.2, (150, 150, 150), 261, 3, 0.7, 2.0
# type: noise_params
# mgflat_np_cave1 = 0, 12, (128, 128, 128), 52534, 4, 0.5, 2.0
# mgflat_np_cave1 = 0, 12, (61, 61, 61), 52534, 3, 0.5, 2.0
# type: noise_params
# mgflat_np_cave2 = 0, 12, (128, 128, 128), 10325, 4, 0.5, 2.0
# mgflat_np_cave2 = 0, 12, (67, 67, 67), 10325, 3, 0.5, 2.0
#### Mapgen fractal
# Controls width of tunnels, a smaller value creates wider tunnels.
# type: float
# mgfractal_cave_width = 0.3
# mgfractal_cave_width = 0.09
# Choice of 18 fractals from 9 formulas.
# 1 = 4D "Roundy" mandelbrot set.
@ -1354,10 +1432,10 @@
# mgfractal_np_filler_depth = 0, 1.2, (150, 150, 150), 261, 3, 0.7, 2.0
# type: noise_params
# mgfractal_np_cave1 = 0, 12, (128, 128, 128), 52534, 4, 0.5, 2.0
# mgfractal_np_cave1 = 0, 12, (61, 61, 61), 52534, 3, 0.5, 2.0
# type: noise_params
# mgfractal_np_cave2 = 0, 12, (128, 128, 128), 10325, 4, 0.5, 2.0
# mgfractal_np_cave2 = 0, 12, (67, 67, 67), 10325, 3, 0.5, 2.0
#### Mapgen Valleys
@ -1367,8 +1445,6 @@
# 'altitude_chill' makes higher elevations colder, which may cause biome issues.
# 'humid_rivers' modifies the humidity around rivers and in areas where water would tend to pool,
# it may interfere with delicately adjusted biomes.
# The default flags set in the engine are: altitude_chill, humid_rivers
# The flags string modifies the engine defaults.
# Flags that are not specified in the flag string are not modified from the default.
# Flags starting with 'no' are used to explicitly disable them.
# type: flags possible values: altitude_chill, noaltitude_chill, humid_rivers, nohumid_rivers
@ -1406,17 +1482,17 @@
# Controls width of tunnels, a smaller value creates wider tunnels.
# type: float
# mgvalleys_cave_width = 0.3
# mgvalleys_cave_width = 0.09
##### Noises
# Caves and tunnels form at the intersection of the two noises
# type: noise_params
# mgvalleys_np_cave1 = 0, 12, (100, 100, 100), 52534, 4, 0.5, 2.0
# mgvalleys_np_cave1 = 0, 12, (61, 61, 61), 52534, 3, 0.5, 2.0
# Caves and tunnels form at the intersection of the two noises
# type: noise_params
# mgvalleys_np_cave2 = 0, 12, (100, 100, 100), 10325, 4, 0.5, 2.0
# mgvalleys_np_cave2 = 0, 12, (67, 67, 67), 10325, 3, 0.5, 2.0
# The depth of dirt or other filler
# type: noise_params
@ -1461,11 +1537,68 @@
# type: string
# secure.trusted_mods =
# Comma-seperated list of mods that are allowed to access HTTP APIs, which
# Comma-separated list of mods that are allowed to access HTTP APIs, which
# allow them to upload and download data to/from the internet.
# type: string
# secure.http_mods =
## Advanced
### Profiling
# Load the game profiler to collect game profiling data.
# Provides a /profiler command to access the compiled profile.
# Useful for mod developers and server operators.
# type: bool
# profiler.load = false
# The default format in which profiles are being saved,
# when calling `/profiler save [format]` without format.
# type: enum values: txt, csv, lua, json, json_pretty
# profiler.default_report_format = txt
# The file path relative to your worldpath in which profiles will be saved to.
#
# type: string
# profiler.report_path = ""
#### Instrumentation
# Instrument the methods of entities on registration.
# type: bool
# instrument.entity = true
# Instrument the action function of Active Block Modifiers on registration.
# type: bool
# instrument.abm = true
# Instrument the action function of Loading Block Modifiers on registration.
# type: bool
# instrument.lbm = true
# Instrument chatcommands on registration.
# type: bool
# instrument.chatcommand = true
# Instrument global callback functions on registration.
# (anything you pass to a minetest.register_*() function)
# type: bool
# instrument.global_callback = true
##### Advanced
# Instrument builtin.
# This is usually only needed by core/builtin contributors
# type: bool
# instrument.builtin = false
# Have the profiler instrument itself:
# * Instrument an empty function.
# This estimates the overhead, that instrumentation is adding (+1 function call).
# * Instrument the sampler being used to update the statistics.
# type: bool
# instrument.profiler = false
#
# Client and Server
#
@ -1478,7 +1611,7 @@
# Set the language. Leave empty to use the system language.
# A restart is required after changing this.
# type: enum values: , be, cs, da, de, eo, es, et, fr, hu, id, it, ja, jbo, ko, ky, lt, nb, nl, pl, pt, pt_BR, ro, ru, tr, uk, zh_CN, zh_TW
# type: enum values: , be, ca, cs, da, de, en, eo, es, et, fr, he, hu, id, it, ja, jbo, ko, ky, lt, nb, nl, pl, pt, pt_BR, ro, ru, sr_Cyrl, tr, uk, zh_CN, zh_TW
# language =
# Level of logging to be written to debug.txt:
@ -1538,3 +1671,7 @@
# type: string
# modstore_details_url = https://forum.minetest.net/mmdb/mod/*/
# Print the engine's profiling data in regular intervals (in seconds). 0 = disable. Useful for developers.
# type: int
# profiler_print_interval = 0

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@ -32,6 +32,15 @@
<screenshot width="1920" height="1080">http://www.minetest.net/media/gallery/3.jpg</screenshot>
<screenshot width="1920" height="1080">http://www.minetest.net/media/gallery/5.jpg</screenshot>
</screenshots>
<keywords>
<keyword>sandbox</keyword>
<keyword>world</keyword>
<keyword>mining</keyword>
<keyword>multiplayer</keyword>
</keywords>
<url type="homepage">http://minetest.net</url>
<url type="bugtracker">http://www.minetest.net/development/#reporting-issues</url>
<url type="translate">http://dev.minetest.net/Translation</url>
<url type="donation">http://www.minetest.net/development/#donate</url>
<updatecontact>sfan5@live.de</updatecontact>
</application>

@ -12,6 +12,6 @@ Exec=minetest
Icon=minetest
Terminal=false
Type=Application
Categories=Game;
Categories=Game;Simulation;
StartupNotify=false
Keywords=sandbox;world;mining;crafting;blocks;nodes;multiplayer;roleplaying;

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v3">
<security>
<requestedPrivileges>
<requestedExecutionLevel level="asInvoker" uiAccess="false"></requestedExecutionLevel>
</requestedPrivileges>
</security>
</trustInfo>
<application xmlns="urn:schemas-microsoft-com:asm.v3">
<windowsSettings>
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true</dpiAware>
</windowsSettings>
</application>
</assembly>

@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: minetest\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2016-05-05 16:13+0200\n"
"POT-Creation-Date: 2016-08-30 06:18+0200\n"
"PO-Revision-Date: 2013-11-23 17:37+0100\n"
"Last-Translator: Selat <LongExampleTestName@gmail.com>\n"
"Language-Team: Belarusian\n"
@ -582,6 +582,10 @@ msgstr ""
msgid "Particles"
msgstr ""
#: builtin/mainmenu/tab_settings.lua
msgid "Reset singleplayer world"
msgstr ""
#: builtin/mainmenu/tab_settings.lua
msgid "Settings"
msgstr ""
@ -931,6 +935,10 @@ msgstr ""
msgid "Use"
msgstr ""
#: src/guiKeyChangeMenu.cpp src/keycode.cpp
msgid "Zoom"
msgstr ""
#: src/guiKeyChangeMenu.cpp
msgid "press key"
msgstr ""
@ -1247,10 +1255,6 @@ msgstr ""
msgid "X Button 2"
msgstr ""
#: src/keycode.cpp
msgid "Zoom"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"(X,Y,Z) offset of fractal from world centre in units of 'scale'.\n"
@ -1316,6 +1320,10 @@ msgstr ""
msgid "Active Block Modifier interval"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Active Block Modifiers"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Active block range"
msgstr ""
@ -1390,6 +1398,10 @@ msgstr ""
msgid "Automaticaly report to the serverlist."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Autorun key"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Backward key"
msgstr ""
@ -1422,6 +1434,10 @@ msgstr ""
msgid "Build inside player"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Builtin"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Bumpmapping"
msgstr ""
@ -1462,6 +1478,10 @@ msgstr ""
msgid "Chat toggle key"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Chatcommands"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Choice of 18 fractals from 9 formulas.\n"
@ -1535,14 +1555,14 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Comma-separated list of trusted mods that are allowed to access insecure\n"
"functions even when mod security is on (via request_insecure_environment())."
"Comma-separated list of mods that are allowed to access HTTP APIs, which\n"
"allow them to upload and download data to/from the internet."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Comma-seperated list of mods that are allowed to access HTTP APIs, which\n"
"allow them to upload and download data to/from the internet."
"Comma-separated list of trusted mods that are allowed to access insecure\n"
"functions even when mod security is on (via request_insecure_environment())."
msgstr ""
#: src/settings_translation_file.cpp
@ -1688,6 +1708,10 @@ msgstr ""
msgid "Default privileges"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Default report format"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Default timeout for cURL, stated in milliseconds.\n"
@ -1704,6 +1728,10 @@ msgstr ""
msgid "Defines the maximal player transfer distance in blocks (0 = unlimited)."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Delay in sending blocks after building"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Delay showing tooltips, stated in milliseconds."
msgstr ""
@ -1734,14 +1762,6 @@ msgstr ""
msgid "Desynchronize block animation"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Detailed mod profile data. Useful for mod developers."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Detailed mod profiling"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Determines terrain shape.\n"
@ -1753,6 +1773,18 @@ msgstr ""
msgid "Disable anticheat"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Disable escape sequences"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Disable escape sequences, e.g. chat coloring.\n"
"Use this if you want to run a server with pre-0.4.14 clients and you want to "
"disable\n"
"the escape sequences generated by mods."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Disallow empty passwords"
msgstr ""
@ -1777,6 +1809,10 @@ msgstr ""
msgid "Dump the mapgen debug infos."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Enable Joysticks"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Enable VBO"
msgstr ""
@ -1859,6 +1895,14 @@ msgid ""
"Requires shaders to be enabled."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Engine profiling data print interval"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Entity methods"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Experimental option, might cause visible spaces between blocks\n"
@ -1919,10 +1963,20 @@ msgstr ""
msgid "Field of view"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Field of view for zoom"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Field of view in degrees."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Field of view while zooming in degrees.\n"
"This requires the \"zoom\" privilege on the server."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"File in client/serverlist/ that contains your favorite servers displayed in "
@ -2057,13 +2111,15 @@ msgstr ""
msgid "Generate normalmaps"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Global callbacks"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Global map generation attributes.\n"
"In Mapgen v6 the 'decorations' flag controls all decorations except trees\n"
"and junglegrass, in all other mapgens this flag controls all decorations.\n"
"The default flags set in the engine are: caves, light, decorations\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2093,6 +2149,15 @@ msgid ""
"- error: abort on usage of deprecated call (suggested for mod developers)."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Have the profiler instrument itself:\n"
"* Instrument an empty function.\n"
"This estimates the overhead, that instrumentation is adding (+1 function "
"call).\n"
"* Instrument the sampler being used to update the statistics."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Height component of the initial window size."
msgstr ""
@ -2120,15 +2185,6 @@ msgid ""
"In active blocks objects are loaded and ABMs run."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"How many blocks are flying in the wire simultaneously for the whole server."
msgstr ""
#: src/settings_translation_file.cpp
msgid "How many blocks are flying in the wire simultaneously per client."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"How much the server will wait before unloading unused mapblocks.\n"
@ -2223,6 +2279,40 @@ msgstr ""
msgid "In-game chat console background color (R,G,B)."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument builtin.\n"
"This is usually only needed by core/builtin contributors"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Instrument chatcommands on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument global callback functions on registration.\n"
"(anything you pass to a minetest.register_*() function)"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument the action function of Active Block Modifiers on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument the action function of Loading Block Modifiers on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Instrument the methods of entities on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Instrumentation"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Interval of saving important changes in the world, stated in seconds."
msgstr ""
@ -2257,6 +2347,14 @@ msgid ""
"Controls the amount of fine detail."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Joystick button repetition interval"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Joystick frustum sensitivity"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Julia set only: W component of hypercomplex constant determining julia "
@ -2415,6 +2513,13 @@ msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling autorun.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling cinematic mode.\n"
@ -2452,7 +2557,7 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling the camrea update. Only used for development\n"
"Key for toggling the camera update. Only used for development\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
@ -2602,6 +2707,21 @@ msgstr ""
msgid "Liquid update tick"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Load the game profiler"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Load the game profiler to collect game profiling data.\n"
"Provides a /profiler command to access the compiled profile.\n"
"Useful for mod developers and server operators."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Loading Block Modifiers"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Main menu game manager"
msgstr ""
@ -2635,8 +2755,6 @@ msgid ""
"'humid_rivers' modifies the humidity around rivers and in areas where water "
"would tend to pool,\n"
"it may interfere with delicately adjusted biomes.\n"
"The default flags set in the engine are: altitude_chill, humid_rivers\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2646,8 +2764,6 @@ msgstr ""
msgid ""
"Map generation attributes specific to Mapgen flat.\n"
"Occasional lakes and hills can be added to the flat world.\n"
"The default flags set in the engine are: none\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2658,8 +2774,6 @@ msgid ""
"Map generation attributes specific to Mapgen v6.\n"
"When snowbiomes are enabled jungles are automatically enabled, the 'jungles' "
"flag is ignored.\n"
"The default flags set in the engine are: biomeblend, mudflow\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2669,8 +2783,6 @@ msgstr ""
msgid ""
"Map generation attributes specific to Mapgen v7.\n"
"The 'ridges' flag controls the rivers.\n"
"The default flags set in the engine are: mountains, ridges\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -3028,6 +3140,14 @@ msgstr ""
msgid "Maximum hotbar width"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum number of blocks that are simultaneously sent in total."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum number of blocks that are simultaneously sent per client."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum number of blocks that can be queued for loading."
msgstr ""
@ -3069,6 +3189,10 @@ msgstr ""
msgid "Maximum number of statically stored objects in a block."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum objects per block"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Maximum proportion of current window to be used for hotbar.\n"
@ -3076,11 +3200,11 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum simultaneously blocks send per client"
msgid "Maximum simultaneous block sends per client"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum simultaneously bocks send total"
msgid "Maximum simultaneous block sends total"
msgstr ""
#: src/settings_translation_file.cpp
@ -3091,10 +3215,6 @@ msgstr ""
msgid "Maximum users"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maxmimum objects per block"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Menus"
msgstr ""
@ -3135,10 +3255,6 @@ msgstr ""
msgid "Mipmapping"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Mod profiling"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Modstore details URL"
msgstr ""
@ -3343,12 +3459,18 @@ msgstr ""
msgid "Prevent mods from doing insecure things like running shell commands."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Print the engine's profiling data in regular intervals (in seconds). 0 = "
"disable. Useful for developers."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Privileges that players with basic_privs can grant"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Profiler data print interval. 0 = disable. Useful for developers."
msgid "Profiler"
msgstr ""
#: src/settings_translation_file.cpp
@ -3356,7 +3478,7 @@ msgid "Profiler toggle key"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Profiling print interval"
msgid "Profiling"
msgstr ""
#: src/settings_translation_file.cpp
@ -3390,6 +3512,10 @@ msgstr ""
msgid "Replaces the default main menu with a custom one."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Report path"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Right key"
msgstr ""
@ -3548,7 +3674,7 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Shaders allow advanced visul effects and may increase performance on some "
"Shaders allow advanced visual effects and may increase performance on some "
"video cards.\n"
"Thy only work with the OpenGL video backend."
msgstr ""
@ -3585,7 +3711,7 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Smooths camera when moving and looking around.\n"
"Smooths camera when looking around. Also called look or mouse smoothing.\n"
"Useful for recording videos."
msgstr ""
@ -3663,10 +3789,22 @@ msgstr ""
msgid "The altitude at which temperature drops by 20C"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The default format in which profiles are being saved,\n"
"when calling `/profiler save [format]` without format."
msgstr ""
#: src/settings_translation_file.cpp
msgid "The depth of dirt or other filler"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The file path relative to your worldpath in which profiles will be saved "
"to.\n"
msgstr ""
#: src/settings_translation_file.cpp
msgid "The network interface that the server listens on."
msgstr ""
@ -3681,6 +3819,12 @@ msgstr ""
msgid "The rendering back-end for Irrlicht."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The sensitivity of the joystick axes for moving the\n"
"ingame view frustum around."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The strength (darkness) of node ambient-occlusion shading.\n"
@ -3696,6 +3840,12 @@ msgid ""
"items. A value of 0 disables the functionality."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The time in seconds it takes between repeated events\n"
"when holding down a joystick button combination."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The time in seconds it takes between repeated right clicks when holding the "
@ -3799,10 +3949,6 @@ msgstr ""
msgid "Use trilinear filtering when scaling textures."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Useful for mod developers."
msgstr ""
#: src/settings_translation_file.cpp
msgid "V-Sync"
msgstr ""
@ -3929,7 +4075,7 @@ msgid ""
"When gui_scaling_filter_txr2img is true, copy those images\n"
"from hardware to software for scaling. When false, fall back\n"
"to the old scaling method, for video drivers that don't\n"
"propery support downloading textures back from hardware."
"properly support downloading textures back from hardware."
msgstr ""
#: src/settings_translation_file.cpp

@ -7,9 +7,9 @@ msgid ""
msgstr ""
"Project-Id-Version: minetest\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2016-05-05 16:13+0200\n"
"PO-Revision-Date: 2016-04-20 13:21+0000\n"
"Last-Translator: Joan Ciprià Moreno Teodoro <joancipria@gmail.com>\n"
"POT-Creation-Date: 2016-08-30 06:18+0200\n"
"PO-Revision-Date: 2016-10-26 09:14+0000\n"
"Last-Translator: tonibm19 <bennasar99@gmail.com>\n"
"Language-Team: Catalan <https://hosted.weblate.org/projects/minetest/"
"minetest/ca/>\n"
"Language: ca\n"
@ -17,11 +17,11 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 2.6-dev\n"
"X-Generator: Weblate 2.9-dev\n"
#: builtin/fstk/ui.lua
msgid "An error occured in a Lua script, such as a mod:"
msgstr "S'ha produït un error en un script Lua, com per exemple un mod :"
msgstr "S'ha produït un error en un script Lua, com per exemple un mod."
#: builtin/fstk/ui.lua
msgid "An error occured:"
@ -412,9 +412,8 @@ msgid "Uninstall selected modpack"
msgstr "Desinstal·lar el paquet de mods seleccionat"
#: builtin/mainmenu/tab_multiplayer.lua
#, fuzzy
msgid "Address / Port"
msgstr "Adreça / Port:"
msgstr "Adreça / Port"
#: builtin/mainmenu/tab_multiplayer.lua src/settings_translation_file.cpp
msgid "Client"
@ -434,16 +433,15 @@ msgstr "Dany activat"
#: builtin/mainmenu/tab_multiplayer.lua builtin/mainmenu/tab_simple_main.lua
msgid "Del. Favorite"
msgstr ""
msgstr "Esborra preferit"
#: builtin/mainmenu/tab_multiplayer.lua builtin/mainmenu/tab_simple_main.lua
msgid "Favorite"
msgstr ""
msgstr "Preferit"
#: builtin/mainmenu/tab_multiplayer.lua builtin/mainmenu/tab_simple_main.lua
#, fuzzy
msgid "Name / Password"
msgstr "Nom / Contrasenya:"
msgstr "Nom / Contrasenya"
#: builtin/mainmenu/tab_multiplayer.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
@ -520,9 +518,8 @@ msgid "8x"
msgstr "8x"
#: builtin/mainmenu/tab_settings.lua
#, fuzzy
msgid "Advanced Settings"
msgstr "Configuració"
msgstr "Configuració avançada"
#: builtin/mainmenu/tab_settings.lua
msgid "Antialiasing:"
@ -537,7 +534,6 @@ msgid "Bilinear Filter"
msgstr "Filtre Bilineal"
#: builtin/mainmenu/tab_settings.lua
#, fuzzy
msgid "Bump Mapping"
msgstr "Mapat de relleu"
@ -546,9 +542,8 @@ msgid "Change keys"
msgstr "Configurar controls"
#: builtin/mainmenu/tab_settings.lua
#, fuzzy
msgid "Connected Glass"
msgstr "Connectar"
msgstr "Vidres connectats"
#: builtin/mainmenu/tab_settings.lua
msgid "Fancy Leaves"
@ -589,7 +584,7 @@ msgstr "Ningun"
#: builtin/mainmenu/tab_settings.lua
msgid "Normal Mapping"
msgstr ""
msgstr "Mapping normal."
#: builtin/mainmenu/tab_settings.lua
msgid "Opaque Leaves"
@ -604,9 +599,13 @@ msgid "Parallax Occlusion"
msgstr "Oclusió de paral·laxi"
#: builtin/mainmenu/tab_settings.lua
#, fuzzy
msgid "Particles"
msgstr "Activar tot"
msgstr "Partícules"
#: builtin/mainmenu/tab_settings.lua
#, fuzzy
msgid "Reset singleplayer world"
msgstr "Reiniciar el mon individual"
#: builtin/mainmenu/tab_settings.lua
msgid "Settings"
@ -984,6 +983,10 @@ msgstr "Activar noclip"
msgid "Use"
msgstr "Utilitzar"
#: src/guiKeyChangeMenu.cpp src/keycode.cpp
msgid "Zoom"
msgstr "Zoom"
#: src/guiKeyChangeMenu.cpp
msgid "press key"
msgstr "Premsa una tecla"
@ -1305,11 +1308,6 @@ msgstr "X Botó 1"
msgid "X Button 2"
msgstr "X Botó 2"
#: src/keycode.cpp
#, fuzzy
msgid "Zoom"
msgstr "Zoom"
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
@ -1398,6 +1396,11 @@ msgstr "Rang del bloc actiu"
msgid "Active Block Modifier interval"
msgstr "Rang del bloc actiu"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Active Block Modifiers"
msgstr "Rang del bloc actiu"
#: src/settings_translation_file.cpp
msgid "Active block range"
msgstr "Rang del bloc actiu"
@ -1430,6 +1433,9 @@ msgid ""
"Adjust the gamma encoding for the light tables. Lower numbers are brighter.\n"
"This setting is for the client only and is ignored by the server."
msgstr ""
"Ajusta la codificació gamma per les taules de llum. Els nombrés nés petits "
"n'augmentaràn la brillantor.\n"
"Aquesta configuració només afecta al client, el servidor l'ignora."
#: src/settings_translation_file.cpp
msgid "Advanced"
@ -1481,6 +1487,10 @@ msgstr "Preguntar per tornar a connectar després d'una caiguda"
msgid "Automaticaly report to the serverlist."
msgstr "Automàticament informar a la llista del servidor."
#: src/settings_translation_file.cpp
msgid "Autorun key"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Backward key"
msgstr "Tecla de retrocés"
@ -1514,6 +1524,10 @@ msgstr "Bits per píxel (profunditat de color) en el mode de pantalla completa."
msgid "Build inside player"
msgstr "Construir dins el jugador"
#: src/settings_translation_file.cpp
msgid "Builtin"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Bumpmapping"
msgstr "Mapat de relleu"
@ -1540,7 +1554,7 @@ msgstr "Soroll de cova #2"
#: src/settings_translation_file.cpp
msgid "Cave width"
msgstr ""
msgstr "Amplada de les coves"
#: src/settings_translation_file.cpp
msgid "Caves and tunnels form at the intersection of the two noises"
@ -1554,6 +1568,10 @@ msgstr "Tecla del xat"
msgid "Chat toggle key"
msgstr "Tecla alternativa per al xat"
#: src/settings_translation_file.cpp
msgid "Chatcommands"
msgstr "Comands de xat"
#: src/settings_translation_file.cpp
msgid ""
"Choice of 18 fractals from 9 formulas.\n"
@ -1644,6 +1662,15 @@ msgstr "Núvols en el menú"
msgid "Colored fog"
msgstr "Boira de color"
#: src/settings_translation_file.cpp
msgid ""
"Comma-separated list of mods that are allowed to access HTTP APIs, which\n"
"allow them to upload and download data to/from the internet."
msgstr ""
"Llista de mods separada per comes que tenen permís per accedir a les APIs "
"HTTP,\n"
"les quals els permeten pujar/descarregar informació de/cap a internet."
#: src/settings_translation_file.cpp
msgid ""
"Comma-separated list of trusted mods that are allowed to access insecure\n"
@ -1654,15 +1681,6 @@ msgstr ""
"insegures fins i tot quan \"mod security\" està activat (via "
"request_insecure_environment ())."
#: src/settings_translation_file.cpp
msgid ""
"Comma-seperated list of mods that are allowed to access HTTP APIs, which\n"
"allow them to upload and download data to/from the internet."
msgstr ""
"Llista de mods separada per comes que tenen permís per accedir a les APIs "
"HTTP,\n"
"les quals els permeten pujar/descarregar informació de/cap a internet."
#: src/settings_translation_file.cpp
msgid "Command key"
msgstr "Tecla comandament"
@ -1733,6 +1751,7 @@ msgstr "Controla la pendent i alçada dels turons."
#: src/settings_translation_file.cpp
msgid "Controls width of tunnels, a smaller value creates wider tunnels."
msgstr ""
"Controla l'amplada dels túnels, un valor més petit crea túnels més amples."
#: src/settings_translation_file.cpp
msgid "Crash message"
@ -1818,6 +1837,10 @@ msgstr "Contrasenya per defecte"
msgid "Default privileges"
msgstr "Privilegis per defecte"
#: src/settings_translation_file.cpp
msgid "Default report format"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Default timeout for cURL, stated in milliseconds.\n"
@ -1836,6 +1859,10 @@ msgstr ""
msgid "Defines the maximal player transfer distance in blocks (0 = unlimited)."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Delay in sending blocks after building"
msgstr "Retràs per enviar blocs després de col•locarlos"
#: src/settings_translation_file.cpp
msgid "Delay showing tooltips, stated in milliseconds."
msgstr ""
@ -1846,11 +1873,11 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid "Depth below which you'll find large caves."
msgstr ""
msgstr "Profunditat davall la qual trobaràs grans coves."
#: src/settings_translation_file.cpp
msgid "Depth below which you'll find massive caves."
msgstr ""
msgstr "Profunditat davall la qual podràs trobar coves gegants."
#: src/settings_translation_file.cpp
msgid "Descending speed"
@ -1866,14 +1893,6 @@ msgstr ""
msgid "Desynchronize block animation"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Detailed mod profile data. Useful for mod developers."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Detailed mod profiling"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Determines terrain shape.\n"
@ -1885,6 +1904,18 @@ msgstr ""
msgid "Disable anticheat"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Disable escape sequences"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Disable escape sequences, e.g. chat coloring.\n"
"Use this if you want to run a server with pre-0.4.14 clients and you want to "
"disable\n"
"the escape sequences generated by mods."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Disallow empty passwords"
msgstr ""
@ -1910,9 +1941,12 @@ msgid "Dump the mapgen debug infos."
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Enable Joysticks"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Enable VBO"
msgstr "Activar MP"
msgstr "Activar VBO"
#: src/settings_translation_file.cpp
msgid "Enable mod security"
@ -1992,6 +2026,14 @@ msgid ""
"Requires shaders to be enabled."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Engine profiling data print interval"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Entity methods"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Experimental option, might cause visible spaces between blocks\n"
@ -2054,10 +2096,22 @@ msgstr ""
msgid "Field of view"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Field of view for zoom"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Field of view in degrees."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Field of view while zooming in degrees.\n"
"This requires the \"zoom\" privilege on the server."
msgstr ""
"Camp de visió mentre s'usa el zoom (en graus)\n"
"Això requereix el privilegi \"zoom\" en el servidor."
#: src/settings_translation_file.cpp
msgid ""
"File in client/serverlist/ that contains your favorite servers displayed in "
@ -2192,13 +2246,15 @@ msgstr ""
msgid "Generate normalmaps"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Global callbacks"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Global map generation attributes.\n"
"In Mapgen v6 the 'decorations' flag controls all decorations except trees\n"
"and junglegrass, in all other mapgens this flag controls all decorations.\n"
"The default flags set in the engine are: caves, light, decorations\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2213,9 +2269,8 @@ msgid "Gravity"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "HTTP Mods"
msgstr "Mods"
msgstr "Mods HTTP"
#: src/settings_translation_file.cpp
msgid "HUD toggle key"
@ -2229,6 +2284,15 @@ msgid ""
"- error: abort on usage of deprecated call (suggested for mod developers)."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Have the profiler instrument itself:\n"
"* Instrument an empty function.\n"
"This estimates the overhead, that instrumentation is adding (+1 function "
"call).\n"
"* Instrument the sampler being used to update the statistics."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Height component of the initial window size."
msgstr ""
@ -2256,15 +2320,6 @@ msgid ""
"In active blocks objects are loaded and ABMs run."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"How many blocks are flying in the wire simultaneously for the whole server."
msgstr ""
#: src/settings_translation_file.cpp
msgid "How many blocks are flying in the wire simultaneously per client."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"How much the server will wait before unloading unused mapblocks.\n"
@ -2359,6 +2414,40 @@ msgstr ""
msgid "In-game chat console background color (R,G,B)."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument builtin.\n"
"This is usually only needed by core/builtin contributors"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Instrument chatcommands on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument global callback functions on registration.\n"
"(anything you pass to a minetest.register_*() function)"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument the action function of Active Block Modifiers on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument the action function of Loading Block Modifiers on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Instrument the methods of entities on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Instrumentation"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Interval of saving important changes in the world, stated in seconds."
msgstr ""
@ -2393,6 +2482,16 @@ msgid ""
"Controls the amount of fine detail."
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Joystick button repetition interval"
msgstr "Interval de repetició del click dret"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Joystick frustum sensitivity"
msgstr "Sensibilitat del ratolí"
#: src/settings_translation_file.cpp
msgid ""
"Julia set only: W component of hypercomplex constant determining julia "
@ -2431,14 +2530,14 @@ msgid "Jumping speed"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"Key for decreasing the viewing range.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"Tecla per obrir el inventari.\n"
"Veure http://irrlicht.sourceforge.net/docu/namespaceirr."
"Tecla per disminuir el rang de visió.\n"
"Mira\n"
"http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
@ -2449,14 +2548,14 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"Key for increasing the viewing range.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"Tecla per obrir el inventari.\n"
"Veure http://irrlicht.sourceforge.net/docu/namespaceirr."
"Tecla per incrementar el rang de visió.\n"
"Mira\n"
"http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
@ -2577,6 +2676,17 @@ msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"Key for toggling autorun.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"Tecla per botar.\n"
"Veure http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling cinematic mode.\n"
@ -2613,11 +2723,15 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"Key for toggling the camrea update. Only used for development\n"
"Key for toggling the camera update. Only used for development\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"Tecla per moure el jugador cap a l'esquerra.\n"
"Veure http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
@ -2764,6 +2878,22 @@ msgstr ""
msgid "Liquid update tick"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Load the game profiler"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Load the game profiler to collect game profiling data.\n"
"Provides a /profiler command to access the compiled profile.\n"
"Useful for mod developers and server operators."
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Loading Block Modifiers"
msgstr "Rang del bloc actiu"
#: src/settings_translation_file.cpp
msgid "Main menu game manager"
msgstr ""
@ -2797,8 +2927,6 @@ msgid ""
"'humid_rivers' modifies the humidity around rivers and in areas where water "
"would tend to pool,\n"
"it may interfere with delicately adjusted biomes.\n"
"The default flags set in the engine are: altitude_chill, humid_rivers\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2808,8 +2936,6 @@ msgstr ""
msgid ""
"Map generation attributes specific to Mapgen flat.\n"
"Occasional lakes and hills can be added to the flat world.\n"
"The default flags set in the engine are: none\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2820,8 +2946,6 @@ msgid ""
"Map generation attributes specific to Mapgen v6.\n"
"When snowbiomes are enabled jungles are automatically enabled, the 'jungles' "
"flag is ignored.\n"
"The default flags set in the engine are: biomeblend, mudflow\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2831,8 +2955,6 @@ msgstr ""
msgid ""
"Map generation attributes specific to Mapgen v7.\n"
"The 'ridges' flag controls the rivers.\n"
"The default flags set in the engine are: mountains, ridges\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2880,14 +3002,12 @@ msgid "Mapgen flags"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Mapgen flat"
msgstr "Generador de mapes"
msgstr "Generador de mapes plans"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Mapgen flat cave width"
msgstr "Generador de mapes"
msgstr "Amplada de les coves del generador de mapes plans"
#: src/settings_translation_file.cpp
msgid "Mapgen flat cave1 noise parameters"
@ -3194,6 +3314,14 @@ msgstr ""
msgid "Maximum hotbar width"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum number of blocks that are simultaneously sent in total."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum number of blocks that are simultaneously sent per client."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum number of blocks that can be queued for loading."
msgstr ""
@ -3235,6 +3363,10 @@ msgstr ""
msgid "Maximum number of statically stored objects in a block."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum objects per block"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Maximum proportion of current window to be used for hotbar.\n"
@ -3242,11 +3374,11 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum simultaneously blocks send per client"
msgid "Maximum simultaneous block sends per client"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum simultaneously bocks send total"
msgid "Maximum simultaneous block sends total"
msgstr ""
#: src/settings_translation_file.cpp
@ -3257,10 +3389,6 @@ msgstr ""
msgid "Maximum users"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maxmimum objects per block"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Menus"
msgstr ""
@ -3301,10 +3429,6 @@ msgstr ""
msgid "Mipmapping"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Mod profiling"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Modstore details URL"
msgstr ""
@ -3509,12 +3633,18 @@ msgstr ""
msgid "Prevent mods from doing insecure things like running shell commands."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Print the engine's profiling data in regular intervals (in seconds). 0 = "
"disable. Useful for developers."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Privileges that players with basic_privs can grant"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Profiler data print interval. 0 = disable. Useful for developers."
msgid "Profiler"
msgstr ""
#: src/settings_translation_file.cpp
@ -3522,7 +3652,7 @@ msgid "Profiler toggle key"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Profiling print interval"
msgid "Profiling"
msgstr ""
#: src/settings_translation_file.cpp
@ -3556,6 +3686,11 @@ msgstr ""
msgid "Replaces the default main menu with a custom one."
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Report path"
msgstr "Seleccioneu la ruta"
#: src/settings_translation_file.cpp
msgid "Right key"
msgstr "Tecla dreta"
@ -3714,7 +3849,7 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Shaders allow advanced visul effects and may increase performance on some "
"Shaders allow advanced visual effects and may increase performance on some "
"video cards.\n"
"Thy only work with the OpenGL video backend."
msgstr ""
@ -3751,10 +3886,10 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Smooths camera when moving and looking around.\n"
"Smooths camera when looking around. Also called look or mouse smoothing.\n"
"Useful for recording videos."
msgstr ""
"Suavitza la càmera quan estiga movent-se i mirant al seu voltant.\n"
"Suavitzat de càmara durant el seu moviment.\n"
"Útil per a la gravació de vídeos."
#: src/settings_translation_file.cpp
@ -3832,10 +3967,22 @@ msgstr ""
msgid "The altitude at which temperature drops by 20C"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The default format in which profiles are being saved,\n"
"when calling `/profiler save [format]` without format."
msgstr ""
#: src/settings_translation_file.cpp
msgid "The depth of dirt or other filler"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The file path relative to your worldpath in which profiles will be saved "
"to.\n"
msgstr ""
#: src/settings_translation_file.cpp
msgid "The network interface that the server listens on."
msgstr ""
@ -3850,6 +3997,12 @@ msgstr ""
msgid "The rendering back-end for Irrlicht."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The sensitivity of the joystick axes for moving the\n"
"ingame view frustum around."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The strength (darkness) of node ambient-occlusion shading.\n"
@ -3865,6 +4018,15 @@ msgid ""
"items. A value of 0 disables the functionality."
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"The time in seconds it takes between repeated events\n"
"when holding down a joystick button combination."
msgstr ""
"El temps en segons que es pren entre la repetició de clicks drets quan "
"s'està mantenint el botó dret del ratolí."
#: src/settings_translation_file.cpp
msgid ""
"The time in seconds it takes between repeated right clicks when holding the "
@ -3970,10 +4132,6 @@ msgstr ""
msgid "Use trilinear filtering when scaling textures."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Useful for mod developers."
msgstr ""
#: src/settings_translation_file.cpp
msgid "V-Sync"
msgstr ""
@ -4049,9 +4207,8 @@ msgid "Walking speed"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Water Features"
msgstr "Textures de objectes ..."
msgstr "Característiques de l'aigua"
#: src/settings_translation_file.cpp
msgid "Water level"
@ -4101,7 +4258,7 @@ msgid ""
"When gui_scaling_filter_txr2img is true, copy those images\n"
"from hardware to software for scaling. When false, fall back\n"
"to the old scaling method, for video drivers that don't\n"
"propery support downloading textures back from hardware."
"properly support downloading textures back from hardware."
msgstr ""
#: src/settings_translation_file.cpp
@ -4180,6 +4337,8 @@ msgid ""
"World directory (everything in the world is stored here).\n"
"Not needed if starting from the main menu."
msgstr ""
"Directori del món (totes les seves dades es guarden aquí).\n"
"No necessari si s'inicia des de el menú principal."
#: src/settings_translation_file.cpp
msgid "Y of flat ground."
@ -4201,14 +4360,14 @@ msgstr ""
msgid "cURL timeout"
msgstr ""
#~ msgid "No!!!"
#~ msgstr "No!!!"
#~ msgid "Generate Normalmaps"
#~ msgstr "Generar Mapes Normals"
#~ msgid "No of course not!"
#~ msgstr "No, per descomptat que no!"
#~ msgid "Public Serverlist"
#~ msgstr "Llista de servidors públics"
#~ msgid "No of course not!"
#~ msgstr "No, per descomptat que no!"
#~ msgid "Generate Normalmaps"
#~ msgstr "Generar Mapes Normals"
#~ msgid "No!!!"
#~ msgstr "No!!!"

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

@ -7,8 +7,8 @@ msgid ""
msgstr ""
"Project-Id-Version: minetest\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2016-05-05 16:13+0200\n"
"PO-Revision-Date: 2015-09-13 12:36+0200\n"
"POT-Creation-Date: 2016-08-30 06:18+0200\n"
"PO-Revision-Date: 2016-06-04 13:18+0000\n"
"Last-Translator: Tim <t4im@openmailbox.org>\n"
"Language-Team: Esperanto <https://hosted.weblate.org/projects/minetest/"
"minetest/eo/>\n"
@ -17,7 +17,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 2.4-dev\n"
"X-Generator: Weblate 2.7-dev\n"
#: builtin/fstk/ui.lua
msgid "An error occured in a Lua script, such as a mod:"
@ -220,18 +220,16 @@ msgid "Browse"
msgstr ""
#: builtin/mainmenu/dlg_settings_advanced.lua
#, fuzzy
msgid "Disabled"
msgstr "Malŝaltu modifaron"
msgstr "Malŝaltita"
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "Edit"
msgstr ""
msgstr "Redakti"
#: builtin/mainmenu/dlg_settings_advanced.lua
#, fuzzy
msgid "Enabled"
msgstr "ŝaltita"
msgstr "Ŝaltita"
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "Format is 3 numbers separated by commas and inside brackets."
@ -244,9 +242,8 @@ msgid ""
msgstr ""
#: builtin/mainmenu/dlg_settings_advanced.lua
#, fuzzy
msgid "Games"
msgstr "Ludo"
msgstr "Ludoj"
#: builtin/mainmenu/dlg_settings_advanced.lua builtin/mainmenu/tab_mods.lua
msgid "Mods"
@ -407,9 +404,8 @@ msgid "Uninstall selected modpack"
msgstr "Malinstali selektan modifaron"
#: builtin/mainmenu/tab_multiplayer.lua
#, fuzzy
msgid "Address / Port"
msgstr "Adreso / Pordo:"
msgstr "Adreso / Pordo"
#: builtin/mainmenu/tab_multiplayer.lua src/settings_translation_file.cpp
msgid "Client"
@ -436,9 +432,8 @@ msgid "Favorite"
msgstr ""
#: builtin/mainmenu/tab_multiplayer.lua builtin/mainmenu/tab_simple_main.lua
#, fuzzy
msgid "Name / Password"
msgstr "Nomo / Pasvorto:"
msgstr "Nomo / Pasvorto"
#: builtin/mainmenu/tab_multiplayer.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
@ -503,7 +498,6 @@ msgid "2x"
msgstr "2x"
#: builtin/mainmenu/tab_settings.lua
#, fuzzy
msgid "3D Clouds"
msgstr "3D nuboj"
@ -516,9 +510,8 @@ msgid "8x"
msgstr "8x"
#: builtin/mainmenu/tab_settings.lua
#, fuzzy
msgid "Advanced Settings"
msgstr "Agordoj"
msgstr "Pliaj Agordoj"
#: builtin/mainmenu/tab_settings.lua
msgid "Antialiasing:"
@ -529,12 +522,10 @@ msgid "Are you sure to reset your singleplayer world?"
msgstr "Ĉu vi certas, ke vi volas nuligi vian solludantan mondon?"
#: builtin/mainmenu/tab_settings.lua
#, fuzzy
msgid "Bilinear Filter"
msgstr "Bilineara filtrilo"
#: builtin/mainmenu/tab_settings.lua
#, fuzzy
msgid "Bump Mapping"
msgstr "Protuberancmapado"
@ -543,7 +534,6 @@ msgid "Change keys"
msgstr "Ŝanĝi klavojn"
#: builtin/mainmenu/tab_settings.lua
#, fuzzy
msgid "Connected Glass"
msgstr "Ligata glaco"
@ -564,7 +554,6 @@ msgid "No"
msgstr "Ne"
#: builtin/mainmenu/tab_settings.lua
#, fuzzy
msgid "No Filter"
msgstr "Neniu filtrilo"
@ -573,23 +562,20 @@ msgid "No Mipmap"
msgstr "Neniu Mipmapo"
#: builtin/mainmenu/tab_settings.lua
#, fuzzy
msgid "Node Highlighting"
msgstr "Marki nodaĵojn"
msgstr "Nodaĵa emfazado"
#: builtin/mainmenu/tab_settings.lua
#, fuzzy
msgid "Node Outlining"
msgstr "Marki nodaĵojn"
msgstr "Nodaĵa kadrado"
#: builtin/mainmenu/tab_settings.lua builtin/mainmenu/tab_texturepacks.lua
msgid "None"
msgstr ""
msgstr "Neniu"
#: builtin/mainmenu/tab_settings.lua
#, fuzzy
msgid "Normal Mapping"
msgstr "Protuberancmapado"
msgstr "Normalmapado"
#: builtin/mainmenu/tab_settings.lua
msgid "Opaque Leaves"
@ -608,6 +594,10 @@ msgstr "Paralaksa Okludo"
msgid "Particles"
msgstr "Ŝaltu ĉiujn"
#: builtin/mainmenu/tab_settings.lua
msgid "Reset singleplayer world"
msgstr "Nuligi solludantan mondon"
#: builtin/mainmenu/tab_settings.lua
msgid "Settings"
msgstr "Agordoj"
@ -643,22 +633,18 @@ msgid "Touchthreshold (px)"
msgstr "Tuŝa sojlo (px)"
#: builtin/mainmenu/tab_settings.lua
#, fuzzy
msgid "Trilinear Filter"
msgstr "Triineara filtrilo"
msgstr "Trilineara filtrilo"
#: builtin/mainmenu/tab_settings.lua
#, fuzzy
msgid "Waving Leaves"
msgstr "Ondantaj foliaĵoj"
#: builtin/mainmenu/tab_settings.lua
#, fuzzy
msgid "Waving Plants"
msgstr "Ondantaj plantoj"
#: builtin/mainmenu/tab_settings.lua
#, fuzzy
msgid "Waving Water"
msgstr "Ondanta akvo"
@ -989,6 +975,10 @@ msgstr "Baskuli nekolizian reĝimon"
msgid "Use"
msgstr "Uzi"
#: src/guiKeyChangeMenu.cpp src/keycode.cpp
msgid "Zoom"
msgstr "Zomo"
#: src/guiKeyChangeMenu.cpp
msgid "press key"
msgstr "premi klavon"
@ -1305,10 +1295,6 @@ msgstr "X-Butono 1"
msgid "X Button 2"
msgstr "X-Butono 2"
#: src/keycode.cpp
msgid "Zoom"
msgstr "Zomo"
#: src/settings_translation_file.cpp
msgid ""
"(X,Y,Z) offset of fractal from world centre in units of 'scale'.\n"
@ -1325,7 +1311,6 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "3D clouds"
msgstr "3D nuboj"
@ -1375,6 +1360,10 @@ msgstr ""
msgid "Active Block Modifier interval"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Active Block Modifiers"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Active block range"
msgstr ""
@ -1449,6 +1438,10 @@ msgstr ""
msgid "Automaticaly report to the serverlist."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Autorun key"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Backward key"
@ -1468,7 +1461,6 @@ msgid "Basic Privileges"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Bilinear filtering"
msgstr "Bilineara filtrilo"
@ -1485,6 +1477,10 @@ msgstr ""
msgid "Build inside player"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Builtin"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Bumpmapping"
msgstr "Protuberancmapado"
@ -1527,6 +1523,11 @@ msgstr "Ŝanĝi klavojn"
msgid "Chat toggle key"
msgstr "Ŝanĝi klavojn"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Chatcommands"
msgstr "Komando"
#: src/settings_translation_file.cpp
msgid ""
"Choice of 18 fractals from 9 formulas.\n"
@ -1585,9 +1586,8 @@ msgid "Cloud radius"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Clouds"
msgstr "3D nuboj"
msgstr "Nuboj"
#: src/settings_translation_file.cpp
msgid "Clouds are a client side effect."
@ -1604,14 +1604,14 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Comma-separated list of trusted mods that are allowed to access insecure\n"
"functions even when mod security is on (via request_insecure_environment())."
"Comma-separated list of mods that are allowed to access HTTP APIs, which\n"
"allow them to upload and download data to/from the internet."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Comma-seperated list of mods that are allowed to access HTTP APIs, which\n"
"allow them to upload and download data to/from the internet."
"Comma-separated list of trusted mods that are allowed to access insecure\n"
"functions even when mod security is on (via request_insecure_environment())."
msgstr ""
#: src/settings_translation_file.cpp
@ -1639,14 +1639,12 @@ msgid "Console alpha"
msgstr "Konzolo"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Console color"
msgstr "Konzolo"
msgstr "Konzola koloro"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Console key"
msgstr "Konzolo"
msgstr "Konzola klavo"
#: src/settings_translation_file.cpp
msgid "Continuous forward"
@ -1657,9 +1655,8 @@ msgid "Continuous forward movement (only used for testing)."
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Controls"
msgstr "Stiro"
msgstr "Stirado"
#: src/settings_translation_file.cpp
msgid ""
@ -1727,9 +1724,8 @@ msgid "DPI"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Damage"
msgstr "Ŝalti damaĝon"
msgstr "Damaĝon"
#: src/settings_translation_file.cpp
msgid "Debug info toggle key"
@ -1758,14 +1754,17 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Default password"
msgstr "Nova pasvorto"
msgstr "Defaŭlta pasvorto"
#: src/settings_translation_file.cpp
msgid "Default privileges"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Default report format"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Default timeout for cURL, stated in milliseconds.\n"
@ -1782,6 +1781,10 @@ msgstr ""
msgid "Defines the maximal player transfer distance in blocks (0 = unlimited)."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Delay in sending blocks after building"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Delay showing tooltips, stated in milliseconds."
msgstr ""
@ -1812,14 +1815,6 @@ msgstr ""
msgid "Desynchronize block animation"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Detailed mod profile data. Useful for mod developers."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Detailed mod profiling"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Determines terrain shape.\n"
@ -1832,6 +1827,18 @@ msgstr ""
msgid "Disable anticheat"
msgstr "Ŝalti partiklojn"
#: src/settings_translation_file.cpp
msgid "Disable escape sequences"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Disable escape sequences, e.g. chat coloring.\n"
"Use this if you want to run a server with pre-0.4.14 clients and you want to "
"disable\n"
"the escape sequences generated by mods."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Disallow empty passwords"
msgstr ""
@ -1858,6 +1865,10 @@ msgstr ""
msgid "Dump the mapgen debug infos."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Enable Joysticks"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Enable VBO"
@ -1944,6 +1955,14 @@ msgid ""
"Requires shaders to be enabled."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Engine profiling data print interval"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Entity methods"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Experimental option, might cause visible spaces between blocks\n"
@ -2005,10 +2024,20 @@ msgstr ""
msgid "Field of view"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Field of view for zoom"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Field of view in degrees."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Field of view while zooming in degrees.\n"
"This requires the \"zoom\" privilege on the server."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"File in client/serverlist/ that contains your favorite servers displayed in "
@ -2147,13 +2176,15 @@ msgstr ""
msgid "Generate normalmaps"
msgstr "Generi Normalmapojn"
#: src/settings_translation_file.cpp
msgid "Global callbacks"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Global map generation attributes.\n"
"In Mapgen v6 the 'decorations' flag controls all decorations except trees\n"
"and junglegrass, in all other mapgens this flag controls all decorations.\n"
"The default flags set in the engine are: caves, light, decorations\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2184,6 +2215,15 @@ msgid ""
"- error: abort on usage of deprecated call (suggested for mod developers)."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Have the profiler instrument itself:\n"
"* Instrument an empty function.\n"
"This estimates the overhead, that instrumentation is adding (+1 function "
"call).\n"
"* Instrument the sampler being used to update the statistics."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Height component of the initial window size."
msgstr ""
@ -2211,15 +2251,6 @@ msgid ""
"In active blocks objects are loaded and ABMs run."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"How many blocks are flying in the wire simultaneously for the whole server."
msgstr ""
#: src/settings_translation_file.cpp
msgid "How many blocks are flying in the wire simultaneously per client."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"How much the server will wait before unloading unused mapblocks.\n"
@ -2315,6 +2346,40 @@ msgstr ""
msgid "In-game chat console background color (R,G,B)."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument builtin.\n"
"This is usually only needed by core/builtin contributors"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Instrument chatcommands on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument global callback functions on registration.\n"
"(anything you pass to a minetest.register_*() function)"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument the action function of Active Block Modifiers on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument the action function of Loading Block Modifiers on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Instrument the methods of entities on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Instrumentation"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Interval of saving important changes in the world, stated in seconds."
msgstr ""
@ -2350,6 +2415,14 @@ msgid ""
"Controls the amount of fine detail."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Joystick button repetition interval"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Joystick frustum sensitivity"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Julia set only: W component of hypercomplex constant determining julia "
@ -2509,6 +2582,13 @@ msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling autorun.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling cinematic mode.\n"
@ -2546,7 +2626,7 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling the camrea update. Only used for development\n"
"Key for toggling the camera update. Only used for development\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
@ -2697,6 +2777,21 @@ msgstr ""
msgid "Liquid update tick"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Load the game profiler"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Load the game profiler to collect game profiling data.\n"
"Provides a /profiler command to access the compiled profile.\n"
"Useful for mod developers and server operators."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Loading Block Modifiers"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Main menu game manager"
msgstr ""
@ -2732,8 +2827,6 @@ msgid ""
"'humid_rivers' modifies the humidity around rivers and in areas where water "
"would tend to pool,\n"
"it may interfere with delicately adjusted biomes.\n"
"The default flags set in the engine are: altitude_chill, humid_rivers\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2743,8 +2836,6 @@ msgstr ""
msgid ""
"Map generation attributes specific to Mapgen flat.\n"
"Occasional lakes and hills can be added to the flat world.\n"
"The default flags set in the engine are: none\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2755,8 +2846,6 @@ msgid ""
"Map generation attributes specific to Mapgen v6.\n"
"When snowbiomes are enabled jungles are automatically enabled, the 'jungles' "
"flag is ignored.\n"
"The default flags set in the engine are: biomeblend, mudflow\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2766,8 +2855,6 @@ msgstr ""
msgid ""
"Map generation attributes specific to Mapgen v7.\n"
"The 'ridges' flag controls the rivers.\n"
"The default flags set in the engine are: mountains, ridges\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -3147,6 +3234,14 @@ msgstr ""
msgid "Maximum hotbar width"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum number of blocks that are simultaneously sent in total."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum number of blocks that are simultaneously sent per client."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum number of blocks that can be queued for loading."
msgstr ""
@ -3188,6 +3283,10 @@ msgstr ""
msgid "Maximum number of statically stored objects in a block."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum objects per block"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Maximum proportion of current window to be used for hotbar.\n"
@ -3195,11 +3294,11 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum simultaneously blocks send per client"
msgid "Maximum simultaneous block sends per client"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum simultaneously bocks send total"
msgid "Maximum simultaneous block sends total"
msgstr ""
#: src/settings_translation_file.cpp
@ -3210,10 +3309,6 @@ msgstr ""
msgid "Maximum users"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maxmimum objects per block"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Menus"
@ -3256,10 +3351,6 @@ msgstr ""
msgid "Mipmapping"
msgstr "Protuberancmapado"
#: src/settings_translation_file.cpp
msgid "Mod profiling"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Modstore details URL"
msgstr ""
@ -3472,12 +3563,18 @@ msgstr ""
msgid "Prevent mods from doing insecure things like running shell commands."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Print the engine's profiling data in regular intervals (in seconds). 0 = "
"disable. Useful for developers."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Privileges that players with basic_privs can grant"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Profiler data print interval. 0 = disable. Useful for developers."
msgid "Profiler"
msgstr ""
#: src/settings_translation_file.cpp
@ -3485,7 +3582,7 @@ msgid "Profiler toggle key"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Profiling print interval"
msgid "Profiling"
msgstr ""
#: src/settings_translation_file.cpp
@ -3520,6 +3617,11 @@ msgstr ""
msgid "Replaces the default main menu with a custom one."
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Report path"
msgstr "Selekto"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Right key"
@ -3690,7 +3792,7 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Shaders allow advanced visul effects and may increase performance on some "
"Shaders allow advanced visual effects and may increase performance on some "
"video cards.\n"
"Thy only work with the OpenGL video backend."
msgstr ""
@ -3728,7 +3830,7 @@ msgstr "Glatiga lumo"
#: src/settings_translation_file.cpp
msgid ""
"Smooths camera when moving and looking around.\n"
"Smooths camera when looking around. Also called look or mouse smoothing.\n"
"Useful for recording videos."
msgstr ""
@ -3809,10 +3911,22 @@ msgstr "Teksturaroj"
msgid "The altitude at which temperature drops by 20C"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The default format in which profiles are being saved,\n"
"when calling `/profiler save [format]` without format."
msgstr ""
#: src/settings_translation_file.cpp
msgid "The depth of dirt or other filler"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The file path relative to your worldpath in which profiles will be saved "
"to.\n"
msgstr ""
#: src/settings_translation_file.cpp
msgid "The network interface that the server listens on."
msgstr ""
@ -3827,6 +3941,12 @@ msgstr ""
msgid "The rendering back-end for Irrlicht."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The sensitivity of the joystick axes for moving the\n"
"ingame view frustum around."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The strength (darkness) of node ambient-occlusion shading.\n"
@ -3842,6 +3962,12 @@ msgid ""
"items. A value of 0 disables the functionality."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The time in seconds it takes between repeated events\n"
"when holding down a joystick button combination."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The time in seconds it takes between repeated right clicks when holding the "
@ -3947,11 +4073,6 @@ msgstr ""
msgid "Use trilinear filtering when scaling textures."
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Useful for mod developers."
msgstr "Eksaj kernprogramistoj"
#: src/settings_translation_file.cpp
msgid "V-Sync"
msgstr ""
@ -4042,22 +4163,18 @@ msgid "Water surface level of the world."
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Waving Nodes"
msgstr "Ondantaj foliaĵoj"
msgstr "Ondantaj nodaĵoj"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Waving leaves"
msgstr "Ondantaj foliaĵoj"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Waving plants"
msgstr "Ondantaj plantoj"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Waving water"
msgstr "Ondanta akvo"
@ -4088,7 +4205,7 @@ msgid ""
"When gui_scaling_filter_txr2img is true, copy those images\n"
"from hardware to software for scaling. When false, fall back\n"
"to the old scaling method, for video drivers that don't\n"
"propery support downloading textures back from hardware."
"properly support downloading textures back from hardware."
msgstr ""
#: src/settings_translation_file.cpp
@ -4189,41 +4306,42 @@ msgid "cURL timeout"
msgstr ""
#, fuzzy
#~ msgid "Preload inventory textures"
#~ msgstr "Ŝargi teksturojn…"
#~ msgid "Useful for mod developers."
#~ msgstr "Eksaj kernprogramistoj"
#~ msgid "Reset singleplayer world"
#~ msgstr "Nuligi solludantan mondon"
#~ msgid "No of course not!"
#~ msgstr "Ne, memkompreneble!"
#~ msgid "Scaling factor applied to menu elements: "
#~ msgstr "Skala faktoro por menuoj "
#~ msgid "Touch free target"
#~ msgstr "Sentuŝa celo"
#~ msgid "Restart minetest for driver change to take effect"
#~ msgstr "Restartigu Minetest-on por efikigi pelilan ŝanĝon"
#~ msgid "Rendering:"
#~ msgstr "Bildigo:"
#, fuzzy
#~ msgid "If enabled, "
#~ msgstr "ŝaltita"
#, fuzzy
#~ msgid "If disabled "
#~ msgstr "Malŝaltu modifaron"
#~ msgid "No!!!"
#~ msgstr "Ne!!!"
#~ msgid "Public Serverlist"
#~ msgstr "Publika servilolisto"
#, fuzzy
#~ msgid "Generate Normalmaps"
#~ msgstr "Generi Normalmapojn"
#~ msgid "Public Serverlist"
#~ msgstr "Publika servilolisto"
#~ msgid "No!!!"
#~ msgstr "Ne!!!"
#~ msgid "No of course not!"
#~ msgstr "Ne, memkompreneble!"
#, fuzzy
#~ msgid "If disabled "
#~ msgstr "Malŝaltu modifaron"
#, fuzzy
#~ msgid "If enabled, "
#~ msgstr "ŝaltita"
#~ msgid "Rendering:"
#~ msgstr "Bildigo:"
#~ msgid "Restart minetest for driver change to take effect"
#~ msgstr "Restartigu Minetest-on por efikigi pelilan ŝanĝon"
#~ msgid "Touch free target"
#~ msgstr "Sentuŝa celo"
#~ msgid "Scaling factor applied to menu elements: "
#~ msgstr "Skala faktoro por menuoj "
#, fuzzy
#~ msgid "Preload inventory textures"
#~ msgstr "Ŝargi teksturojn…"

@ -7,17 +7,17 @@ msgid ""
msgstr ""
"Project-Id-Version: minetest\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2016-05-05 16:13+0200\n"
"PO-Revision-Date: 2016-05-10 18:21+0000\n"
"Last-Translator: Diego Martínez <lkaezadl3@gmail.com>\n"
"Language-Team: Spanish "
"<https://hosted.weblate.org/projects/minetest/minetest/es/>\n"
"POT-Creation-Date: 2016-08-30 06:18+0200\n"
"PO-Revision-Date: 2016-10-04 03:39+0000\n"
"Last-Translator: Alfonso R. Zepeda R. <ing.a.zepeda@gmx.com>\n"
"Language-Team: Spanish <https://hosted.weblate.org/projects/minetest/"
"minetest/es/>\n"
"Language: es\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 2.7-dev\n"
"X-Generator: Weblate 2.9-dev\n"
#: builtin/fstk/ui.lua
msgid "An error occured in a Lua script, such as a mod:"
@ -49,11 +49,11 @@ msgstr "Cargando..."
#: builtin/mainmenu/common.lua
msgid "Protocol version mismatch. "
msgstr "Desajuste con la versión del protocolo. "
msgstr "La versión del protocolo no coincide. "
#: builtin/mainmenu/common.lua
msgid "Server enforces protocol version $1. "
msgstr "El servidor hace respetar la versión $1 del protocolo "
msgstr "El servidor utiliza el protocolo versión $1. "
#: builtin/mainmenu/common.lua
msgid "Server supports protocol versions between $1 and $2. "
@ -103,7 +103,7 @@ msgid ""
"chararacters [a-z0-9_] are allowed."
msgstr ""
"Error al activar el mod \"$1\" por contener caracteres no permitidos. Solo "
"los caracteres [a-z0-9_] estan permitidos."
"los caracteres [a-z0-9_] están permitidos."
#: builtin/mainmenu/dlg_config_world.lua
msgid "Hide Game"
@ -257,7 +257,9 @@ msgstr "Mods"
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "Optionally the lacunarity can be appended with a leading comma."
msgstr "Opcionalmente, el lacunaridad puede ser anexado con una coma líder."
msgstr ""
"Opcionalmente, el parámetro \"lacunarity\" puede ser anexado separándolo "
"mediante una coma."
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "Please enter a comma seperated list of flags."
@ -602,6 +604,10 @@ msgstr "Oclusión de paralaje"
msgid "Particles"
msgstr "Partículas"
#: builtin/mainmenu/tab_settings.lua
msgid "Reset singleplayer world"
msgstr "Reiniciar mundo de un jugador"
#: builtin/mainmenu/tab_settings.lua
msgid "Settings"
msgstr "Configuración"
@ -981,6 +987,10 @@ msgstr "Activar noclip"
msgid "Use"
msgstr "Usar"
#: src/guiKeyChangeMenu.cpp src/keycode.cpp
msgid "Zoom"
msgstr "Zoom"
#: src/guiKeyChangeMenu.cpp
msgid "press key"
msgstr "pulsa una tecla"
@ -1152,7 +1162,7 @@ msgstr "Bloq Núm"
#: src/keycode.cpp
msgid "Numpad *"
msgstr "Numpad *"
msgstr "Teclado Numérico *"
#: src/keycode.cpp
msgid "Numpad +"
@ -1298,10 +1308,6 @@ msgstr "X Botón 1"
msgid "X Button 2"
msgstr "X Botón 2"
#: src/keycode.cpp
msgid "Zoom"
msgstr "Zoom"
#: src/settings_translation_file.cpp
msgid ""
"(X,Y,Z) offset of fractal from world centre in units of 'scale'.\n"
@ -1388,13 +1394,18 @@ msgstr "Intervalo de administración de bloques activos"
msgid "Active Block Modifier interval"
msgstr "Intervalo de modificador de bloques activos"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Active Block Modifiers"
msgstr "Intervalo de modificador de bloques activos"
#: src/settings_translation_file.cpp
msgid "Active block range"
msgstr "Rango de bloque activo"
#: src/settings_translation_file.cpp
msgid "Active object send range"
msgstr "Alcance de objetos activos a enviar"
msgstr "Rango de envío en objetos activos"
#: src/settings_translation_file.cpp
msgid ""
@ -1437,7 +1448,7 @@ msgstr "Siempre volar y rápido"
#: src/settings_translation_file.cpp
msgid "Ambient occlusion gamma"
msgstr "Gamma de oclusión de ambiente"
msgstr "Oclusión ambiental gamma"
#: src/settings_translation_file.cpp
msgid "Amplifies the valleys"
@ -1463,7 +1474,7 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid "Approximate (X,Y,Z) scale of fractal in nodes."
msgstr "Escala aproximada (X,Y,Z) en nodos, de los fractales"
msgstr "Escala aproximada (X,Y,Z) del fractal en nodos."
#: src/settings_translation_file.cpp
msgid "Ask to reconnect after crash"
@ -1473,6 +1484,10 @@ msgstr "Preguntar para volver a conectar despues de una caída"
msgid "Automaticaly report to the serverlist."
msgstr "Automáticamente informar a la lista del servidor."
#: src/settings_translation_file.cpp
msgid "Autorun key"
msgstr "Tecla de Auto Ejecutar"
#: src/settings_translation_file.cpp
msgid "Backward key"
msgstr "Tecla retroceso"
@ -1507,6 +1522,10 @@ msgstr ""
msgid "Build inside player"
msgstr "Construir dentro de jugador"
#: src/settings_translation_file.cpp
msgid "Builtin"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Bumpmapping"
msgstr "Mapeado de relieve"
@ -1547,6 +1566,10 @@ msgstr "Tecla del Chat"
msgid "Chat toggle key"
msgstr "Tecla alternativa para el chat"
#: src/settings_translation_file.cpp
msgid "Chatcommands"
msgstr "Comandos de Chat"
#: src/settings_translation_file.cpp
msgid ""
"Choice of 18 fractals from 9 formulas.\n"
@ -1637,6 +1660,17 @@ msgstr "Nubes en el menú"
msgid "Colored fog"
msgstr "Niebla colorida"
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"Comma-separated list of mods that are allowed to access HTTP APIs, which\n"
"allow them to upload and download data to/from the internet."
msgstr ""
"Lista separada por comas de los mods a los que se les permite usar las\n"
"interfaces de HTTP, las cuales permiten cargar y descargar datos desde/"
"hacia\n"
"la Internet."
#: src/settings_translation_file.cpp
msgid ""
"Comma-separated list of trusted mods that are allowed to access insecure\n"
@ -1646,16 +1680,6 @@ msgstr ""
"inseguras incluso quando securidad de mods está puesto (vía "
"request_insecure_environment())."
#: src/settings_translation_file.cpp
msgid ""
"Comma-seperated list of mods that are allowed to access HTTP APIs, which\n"
"allow them to upload and download data to/from the internet."
msgstr ""
"Lista separada por comas de los mods a los que se les permite usar las\n"
"interfaces de HTTP, las cuales permiten cargar y descargar datos desde/"
"hacia\n"
"la Internet."
#: src/settings_translation_file.cpp
msgid "Command key"
msgstr "Tecla comando"
@ -1811,6 +1835,10 @@ msgstr "Contraseña por defecto"
msgid "Default privileges"
msgstr "Privilegios por defecto"
#: src/settings_translation_file.cpp
msgid "Default report format"
msgstr "Formato de Reporte por defecto"
#: src/settings_translation_file.cpp
msgid ""
"Default timeout for cURL, stated in milliseconds.\n"
@ -1833,6 +1861,11 @@ msgstr ""
"Define la distancia máxima de envío de jugadores, en bloques (0 = sin "
"límite)."
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Delay in sending blocks after building"
msgstr "Retraso en enviar bloques después de construir"
#: src/settings_translation_file.cpp
msgid "Delay showing tooltips, stated in milliseconds."
msgstr "Demora para mostrar información sobre herramientas, en milisegundos."
@ -1865,15 +1898,6 @@ msgstr ""
msgid "Desynchronize block animation"
msgstr "Desincronizar animación de bloques"
#: src/settings_translation_file.cpp
msgid "Detailed mod profile data. Useful for mod developers."
msgstr ""
"Datos detallados de perfilación de mod. Útil para desarrolladores de mods."
#: src/settings_translation_file.cpp
msgid "Detailed mod profiling"
msgstr "Perfilador detallado de los mods"
#: src/settings_translation_file.cpp
msgid ""
"Determines terrain shape.\n"
@ -1888,6 +1912,23 @@ msgstr ""
msgid "Disable anticheat"
msgstr "Desactivar Anticheat"
#: src/settings_translation_file.cpp
msgid "Disable escape sequences"
msgstr "Desactivar secuencias de escape"
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"Disable escape sequences, e.g. chat coloring.\n"
"Use this if you want to run a server with pre-0.4.14 clients and you want to "
"disable\n"
"the escape sequences generated by mods."
msgstr ""
"Deshabilita las secuencias de escape, por ejemplo: colorear el chat.\n"
"Usa esto si tu quieres correr un servidor con clientes pre-0.4.14 y quieres "
"deshabilitar\n"
"las secuencias de escape generadas por los mods."
#: src/settings_translation_file.cpp
msgid "Disallow empty passwords"
msgstr "No permitir contraseñas vacías"
@ -1913,6 +1954,11 @@ msgstr "Tecla de \"Soltar objeto\""
msgid "Dump the mapgen debug infos."
msgstr "Imprimir información de depuración del generador de mapas."
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Enable Joysticks"
msgstr "Activar Control"
#: src/settings_translation_file.cpp
msgid "Enable VBO"
msgstr "Activar VBO"
@ -2004,8 +2050,8 @@ msgid ""
"Enables on the fly normalmap generation (Emboss effect).\n"
"Requires bumpmapping to be enabled."
msgstr ""
"Habilita la generación de mapas de normales (efecto realzado) en el momento."
"\n"
"Habilita la generación de mapas de normales (efecto realzado) en el "
"momento.\n"
"Requiere habilitar mapeado de relieve."
#: src/settings_translation_file.cpp
@ -2016,6 +2062,14 @@ msgstr ""
"Habilita mapeado de oclusión de paralaje.\n"
"Requiere habilitar sombreadores."
#: src/settings_translation_file.cpp
msgid "Engine profiling data print interval"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Entity methods"
msgstr "Métodos de entidad"
#: src/settings_translation_file.cpp
msgid ""
"Experimental option, might cause visible spaces between blocks\n"
@ -2030,7 +2084,7 @@ msgstr "FPS (cuadros/s) en el menú de pausa"
#: src/settings_translation_file.cpp
msgid "FSAA"
msgstr ""
msgstr "FSAA"
#: src/settings_translation_file.cpp
msgid "Fall bobbing"
@ -2080,10 +2134,23 @@ msgstr ""
msgid "Field of view"
msgstr "Campo visual"
#: src/settings_translation_file.cpp
msgid "Field of view for zoom"
msgstr "Campo visual del zoom"
#: src/settings_translation_file.cpp
msgid "Field of view in degrees."
msgstr "Campo visual en grados."
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"Field of view while zooming in degrees.\n"
"This requires the \"zoom\" privilege on the server."
msgstr ""
"Movimiento rápido (por medio de tecla de \"Uso\").\n"
"Requiere privilegio \"fast\" (rápido) en el servidor."
#: src/settings_translation_file.cpp
msgid ""
"File in client/serverlist/ that contains your favorite servers displayed in "
@ -2221,23 +2288,25 @@ msgstr "Filtro de escala de IGU \"txr2img\""
#: src/settings_translation_file.cpp
msgid "Gamma"
msgstr ""
msgstr "Gamma"
#: src/settings_translation_file.cpp
msgid "General"
msgstr ""
msgstr "General"
#: src/settings_translation_file.cpp
msgid "Generate normalmaps"
msgstr "Generar mapas normales"
#: src/settings_translation_file.cpp
msgid "Global callbacks"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Global map generation attributes.\n"
"In Mapgen v6 the 'decorations' flag controls all decorations except trees\n"
"and junglegrass, in all other mapgens this flag controls all decorations.\n"
"The default flags set in the engine are: caves, light, decorations\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2245,20 +2314,19 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid "Graphics"
msgstr ""
msgstr "Gráficos"
#: src/settings_translation_file.cpp
msgid "Gravity"
msgstr ""
msgstr "Gravedad"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "HTTP Mods"
msgstr "Mods"
msgstr "HTTP Mods"
#: src/settings_translation_file.cpp
msgid "HUD toggle key"
msgstr ""
msgstr "Tecla de cambio del HUD"
#: src/settings_translation_file.cpp
msgid ""
@ -2267,26 +2335,43 @@ msgid ""
"- log: mimic and log backtrace of deprecated call (default for debug).\n"
"- error: abort on usage of deprecated call (suggested for mod developers)."
msgstr ""
"Manejo de las llamadas de la API LUA obsoletas:\n"
"- legacy: (intenta)imita el antiguo comportamiento (por defecto para "
"lanzamientos).\n"
"- log: imita y guarda el seguimiento de las llamadas obsoletas (por defecto "
"para depuración).\n"
"- error: Cancela en el uso de llamadas obsoletas (sugerido para los "
"desarrolladores de Mods)."
#: src/settings_translation_file.cpp
msgid ""
"Have the profiler instrument itself:\n"
"* Instrument an empty function.\n"
"This estimates the overhead, that instrumentation is adding (+1 function "
"call).\n"
"* Instrument the sampler being used to update the statistics."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Height component of the initial window size."
msgstr ""
msgstr "Componente de altura del tamaño inicial de la ventana."
#: src/settings_translation_file.cpp
msgid "Height on which clouds are appearing."
msgstr ""
msgstr "Altura sobre la cual están apareciendo las nubes."
#: src/settings_translation_file.cpp
msgid "High-precision FPU"
msgstr ""
msgstr "Alta-precisión FPU"
#: src/settings_translation_file.cpp
msgid "Homepage of server, to be displayed in the serverlist."
msgstr ""
"Página de inicio del servidor, que se mostrará en la lista de servidores."
#: src/settings_translation_file.cpp
msgid "How deep to make rivers"
msgstr ""
msgstr "Profundidad para los ríos"
#: src/settings_translation_file.cpp
msgid ""
@ -2295,42 +2380,39 @@ msgid ""
"In active blocks objects are loaded and ABMs run."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"How many blocks are flying in the wire simultaneously for the whole server."
msgstr ""
#: src/settings_translation_file.cpp
msgid "How many blocks are flying in the wire simultaneously per client."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"How much the server will wait before unloading unused mapblocks.\n"
"Higher value is smoother, but will use more RAM."
msgstr ""
"Cuanto espera el servidor antes de descargar los bloques de mapa no "
"utilizados.\n"
"Con valores mayores es mas fluido, pero se utiliza mas RAM."
#: src/settings_translation_file.cpp
msgid "How wide to make rivers"
msgstr ""
msgstr "Ancho de los ríos"
#: src/settings_translation_file.cpp
msgid "IPv6"
msgstr ""
msgstr "IPv6"
#: src/settings_translation_file.cpp
msgid "IPv6 server"
msgstr ""
msgstr "servidor IPv6"
#: src/settings_translation_file.cpp
msgid "IPv6 support."
msgstr ""
msgstr "soporte IPv6."
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"If FPS would go higher than this, limit it by sleeping\n"
"to not waste CPU power for no benefit."
msgstr ""
"Si los FPS llegan a ser mas altos que esto, limítelos con interrupciones\n"
"no gaste recursos del CPU en algo que no tiene beneficio."
#: src/settings_translation_file.cpp
msgid ""
@ -2352,14 +2434,18 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"If enabled, actions are recorded for rollback.\n"
"This option is only read when server starts."
msgstr ""
"Si esta activiado, las accione son guardadas para un rollback.\n"
"Esta opciones es de solo lectura cuando el servidor inicia."
#: src/settings_translation_file.cpp
#, fuzzy
msgid "If enabled, disable cheat prevention in multiplayer."
msgstr ""
msgstr "Si esta habilitado, desactiva la prevención de trampas en multijugador"
#: src/settings_translation_file.cpp
msgid ""
@ -2368,8 +2454,11 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "If enabled, new players cannot join with an empty password."
msgstr ""
"Si esta activado, los nuevos jugadores no pueden unirse con contraseñas "
"vacías."
#: src/settings_translation_file.cpp
msgid ""
@ -2379,24 +2468,60 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "If this is set, players will always (re)spawn at the given position."
msgstr ""
msgstr "Si se activa, los jugadores siempre reaparecerán en la posición dada."
#: src/settings_translation_file.cpp
msgid "Ignore world errors"
msgstr ""
msgstr "Ignora los errores del mundo"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "In-Game"
msgstr "Juego"
msgstr "Dentro del Juego"
#: src/settings_translation_file.cpp
msgid "In-game chat console background alpha (opaqueness, between 0 and 255)."
msgstr ""
"Valor alfa del fondo de la consola de chat durante el juego (opacidad, entre "
"0 y 255)."
#: src/settings_translation_file.cpp
msgid "In-game chat console background color (R,G,B)."
msgstr "Color del fondo de la consola de chat durante el juego (R, G, B)."
#: src/settings_translation_file.cpp
msgid ""
"Instrument builtin.\n"
"This is usually only needed by core/builtin contributors"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Instrument chatcommands on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument global callback functions on registration.\n"
"(anything you pass to a minetest.register_*() function)"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument the action function of Active Block Modifiers on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument the action function of Loading Block Modifiers on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Instrument the methods of entities on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Instrumentation"
msgstr ""
#: src/settings_translation_file.cpp
@ -2433,6 +2558,14 @@ msgid ""
"Controls the amount of fine detail."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Joystick button repetition interval"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Joystick frustum sensitivity"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Julia set only: W component of hypercomplex constant determining julia "
@ -2591,6 +2724,13 @@ msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling autorun.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling cinematic mode.\n"
@ -2628,7 +2768,7 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling the camrea update. Only used for development\n"
"Key for toggling the camera update. Only used for development\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
@ -2778,6 +2918,22 @@ msgstr ""
msgid "Liquid update tick"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Load the game profiler"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Load the game profiler to collect game profiling data.\n"
"Provides a /profiler command to access the compiled profile.\n"
"Useful for mod developers and server operators."
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Loading Block Modifiers"
msgstr "Intervalo de modificador de bloques activos"
#: src/settings_translation_file.cpp
msgid "Main menu game manager"
msgstr ""
@ -2811,8 +2967,6 @@ msgid ""
"'humid_rivers' modifies the humidity around rivers and in areas where water "
"would tend to pool,\n"
"it may interfere with delicately adjusted biomes.\n"
"The default flags set in the engine are: altitude_chill, humid_rivers\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2822,8 +2976,6 @@ msgstr ""
msgid ""
"Map generation attributes specific to Mapgen flat.\n"
"Occasional lakes and hills can be added to the flat world.\n"
"The default flags set in the engine are: none\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2834,8 +2986,6 @@ msgid ""
"Map generation attributes specific to Mapgen v6.\n"
"When snowbiomes are enabled jungles are automatically enabled, the 'jungles' "
"flag is ignored.\n"
"The default flags set in the engine are: biomeblend, mudflow\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2845,8 +2995,6 @@ msgstr ""
msgid ""
"Map generation attributes specific to Mapgen v7.\n"
"The 'ridges' flag controls the rivers.\n"
"The default flags set in the engine are: mountains, ridges\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -3225,6 +3373,15 @@ msgstr ""
msgid "Maximum hotbar width"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum number of blocks that are simultaneously sent in total."
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Maximum number of blocks that are simultaneously sent per client."
msgstr "Cantidad de bloques que flotan simultáneamente por cliente."
#: src/settings_translation_file.cpp
msgid "Maximum number of blocks that can be queued for loading."
msgstr ""
@ -3266,6 +3423,10 @@ msgstr ""
msgid "Maximum number of statically stored objects in a block."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum objects per block"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Maximum proportion of current window to be used for hotbar.\n"
@ -3273,11 +3434,11 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum simultaneously blocks send per client"
msgid "Maximum simultaneous block sends per client"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum simultaneously bocks send total"
msgid "Maximum simultaneous block sends total"
msgstr ""
#: src/settings_translation_file.cpp
@ -3288,10 +3449,6 @@ msgstr ""
msgid "Maximum users"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maxmimum objects per block"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Menus"
msgstr "Menús"
@ -3333,10 +3490,6 @@ msgstr ""
msgid "Mipmapping"
msgstr "Mapeado de relieve"
#: src/settings_translation_file.cpp
msgid "Mod profiling"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Modstore details URL"
msgstr ""
@ -3547,12 +3700,18 @@ msgstr ""
msgid "Prevent mods from doing insecure things like running shell commands."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Print the engine's profiling data in regular intervals (in seconds). 0 = "
"disable. Useful for developers."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Privileges that players with basic_privs can grant"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Profiler data print interval. 0 = disable. Useful for developers."
msgid "Profiler"
msgstr ""
#: src/settings_translation_file.cpp
@ -3560,7 +3719,7 @@ msgid "Profiler toggle key"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Profiling print interval"
msgid "Profiling"
msgstr ""
#: src/settings_translation_file.cpp
@ -3594,6 +3753,11 @@ msgstr ""
msgid "Replaces the default main menu with a custom one."
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Report path"
msgstr "Ruta de fuentes"
#: src/settings_translation_file.cpp
msgid "Right key"
msgstr "Tecla derecha"
@ -3754,7 +3918,7 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Shaders allow advanced visul effects and may increase performance on some "
"Shaders allow advanced visual effects and may increase performance on some "
"video cards.\n"
"Thy only work with the OpenGL video backend."
msgstr ""
@ -3791,7 +3955,7 @@ msgstr "Iluminación suave"
#: src/settings_translation_file.cpp
msgid ""
"Smooths camera when moving and looking around.\n"
"Smooths camera when looking around. Also called look or mouse smoothing.\n"
"Useful for recording videos."
msgstr ""
@ -3871,10 +4035,22 @@ msgstr "Ruta de la textura"
msgid "The altitude at which temperature drops by 20C"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The default format in which profiles are being saved,\n"
"when calling `/profiler save [format]` without format."
msgstr ""
#: src/settings_translation_file.cpp
msgid "The depth of dirt or other filler"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The file path relative to your worldpath in which profiles will be saved "
"to.\n"
msgstr ""
#: src/settings_translation_file.cpp
msgid "The network interface that the server listens on."
msgstr ""
@ -3889,6 +4065,12 @@ msgstr ""
msgid "The rendering back-end for Irrlicht."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The sensitivity of the joystick axes for moving the\n"
"ingame view frustum around."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The strength (darkness) of node ambient-occlusion shading.\n"
@ -3904,6 +4086,12 @@ msgid ""
"items. A value of 0 disables the functionality."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The time in seconds it takes between repeated events\n"
"when holding down a joystick button combination."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The time in seconds it takes between repeated right clicks when holding the "
@ -4007,10 +4195,6 @@ msgstr ""
msgid "Use trilinear filtering when scaling textures."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Useful for mod developers."
msgstr "Útil para los desarrolladores de mods."
#: src/settings_translation_file.cpp
msgid "V-Sync"
msgstr ""
@ -4116,9 +4300,8 @@ msgid "Waving water"
msgstr "Oleaje en el agua"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Waving water height"
msgstr "Oleaje en el agua"
msgstr "Altura de las ondulaciones del agua"
#: src/settings_translation_file.cpp
#, fuzzy
@ -4141,7 +4324,7 @@ msgid ""
"When gui_scaling_filter_txr2img is true, copy those images\n"
"from hardware to software for scaling. When false, fall back\n"
"to the old scaling method, for video drivers that don't\n"
"propery support downloading textures back from hardware."
"properly support downloading textures back from hardware."
msgstr ""
#: src/settings_translation_file.cpp
@ -4223,7 +4406,7 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid "Y of flat ground."
msgstr ""
msgstr "Y de suelo plano."
#: src/settings_translation_file.cpp
msgid "Y of upper limit of large pseudorandom caves."
@ -4241,47 +4424,59 @@ msgstr ""
msgid "cURL timeout"
msgstr "Tiempo de espera de cURL"
#~ msgid "Preload inventory textures"
#~ msgstr "Precarga de las texturas del inventario"
#~ msgid "Reset singleplayer world"
#~ msgstr "Reiniciar mundo de un jugador"
#~ msgid "Scaling factor applied to menu elements: "
#~ msgstr "Factor de escala aplicado a los elementos del menú: "
#~ msgid "Touch free target"
#~ msgstr "Tocar para interactuar"
#~ msgid " KB/s"
#~ msgstr " KB/s"
#~ msgid " MB/s"
#~ msgstr " MB/s"
#~ msgid "Restart minetest for driver change to take effect"
#~ msgid "Detailed mod profile data. Useful for mod developers."
#~ msgstr ""
#~ "Reinicia minetest para que los cambios en el controlador tengan efecto"
#~ "Datos detallados de perfilación de mod. Útil para desarrolladores de mods."
#~ msgid "Rendering:"
#~ msgstr "Renderizado:"
#~ msgid "Detailed mod profiling"
#~ msgstr "Perfilador detallado de los mods"
#, fuzzy
#~ msgid "If enabled, "
#~ msgstr "Activado"
#~ msgid ""
#~ "How many blocks are flying in the wire simultaneously for the whole "
#~ "server."
#~ msgstr "Cantidad de bloques que flotan simultáneamente en todo el servidor."
#~ msgid "Useful for mod developers."
#~ msgstr "Útil para los desarrolladores de mods."
#~ msgid "No of course not!"
#~ msgstr "¡No, claro que no!"
#~ msgid "Public Serverlist"
#~ msgstr "Lista de servidores públicos"
#~ msgid "Generate Normalmaps"
#~ msgstr "Generar mapas normales"
#~ msgid "No!!!"
#~ msgstr "¡¡¡No!!!"
#, fuzzy
#~ msgid "If disabled "
#~ msgstr "Desactivar paquete"
#~ msgid "No!!!"
#~ msgstr "¡¡¡No!!!"
#, fuzzy
#~ msgid "If enabled, "
#~ msgstr "Activado"
#~ msgid "Generate Normalmaps"
#~ msgstr "Generar mapas normales"
#~ msgid "Rendering:"
#~ msgstr "Renderizado:"
#~ msgid "Public Serverlist"
#~ msgstr "Lista de servidores públicos"
#~ msgid "Restart minetest for driver change to take effect"
#~ msgstr ""
#~ "Reinicia minetest para que los cambios en el controlador tengan efecto"
#~ msgid "No of course not!"
#~ msgstr "¡No, claro que no!"
#~ msgid " MB/s"
#~ msgstr " MB/s"
#~ msgid " KB/s"
#~ msgstr " KB/s"
#~ msgid "Touch free target"
#~ msgstr "Tocar para interactuar"
#~ msgid "Scaling factor applied to menu elements: "
#~ msgstr "Factor de escala aplicado a los elementos del menú: "
#~ msgid "Preload inventory textures"
#~ msgstr "Precarga de las texturas del inventario"

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: minetest\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2016-05-05 16:13+0200\n"
"POT-Creation-Date: 2016-08-30 06:18+0200\n"
"PO-Revision-Date: 2016-04-09 13:53+0000\n"
"Last-Translator: Jan Harald <kuus29@gmail.com>\n"
"Language-Team: Estonian <https://hosted.weblate.org/projects/minetest/"
@ -615,6 +615,11 @@ msgstr ""
msgid "Particles"
msgstr "Luba kõik"
#: builtin/mainmenu/tab_settings.lua
#, fuzzy
msgid "Reset singleplayer world"
msgstr "Üksikmäng"
#: builtin/mainmenu/tab_settings.lua
msgid "Settings"
msgstr "Sätted"
@ -982,6 +987,10 @@ msgstr "Lülita läbi seinte minek sisse"
msgid "Use"
msgstr "Tegevus"
#: src/guiKeyChangeMenu.cpp src/keycode.cpp
msgid "Zoom"
msgstr "Suumi"
#: src/guiKeyChangeMenu.cpp
msgid "press key"
msgstr "Vajuta nuppu"
@ -1298,10 +1307,6 @@ msgstr "X Nuppp 1"
msgid "X Button 2"
msgstr "X Nupp 2"
#: src/keycode.cpp
msgid "Zoom"
msgstr "Suumi"
#: src/settings_translation_file.cpp
msgid ""
"(X,Y,Z) offset of fractal from world centre in units of 'scale'.\n"
@ -1368,6 +1373,10 @@ msgstr ""
msgid "Active Block Modifier interval"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Active Block Modifiers"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Active block range"
msgstr ""
@ -1443,6 +1452,10 @@ msgstr ""
msgid "Automaticaly report to the serverlist."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Autorun key"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Backward key"
@ -1478,6 +1491,10 @@ msgstr ""
msgid "Build inside player"
msgstr "Mitmikmäng"
#: src/settings_translation_file.cpp
msgid "Builtin"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Bumpmapping"
@ -1521,6 +1538,11 @@ msgstr "Vaheta nuppe"
msgid "Chat toggle key"
msgstr "Vaheta nuppe"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Chatcommands"
msgstr "Käsklus"
#: src/settings_translation_file.cpp
msgid ""
"Choice of 18 fractals from 9 formulas.\n"
@ -1598,14 +1620,14 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Comma-separated list of trusted mods that are allowed to access insecure\n"
"functions even when mod security is on (via request_insecure_environment())."
"Comma-separated list of mods that are allowed to access HTTP APIs, which\n"
"allow them to upload and download data to/from the internet."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Comma-seperated list of mods that are allowed to access HTTP APIs, which\n"
"allow them to upload and download data to/from the internet."
"Comma-separated list of trusted mods that are allowed to access insecure\n"
"functions even when mod security is on (via request_insecure_environment())."
msgstr ""
#: src/settings_translation_file.cpp
@ -1760,6 +1782,10 @@ msgstr "Uus parool"
msgid "Default privileges"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Default report format"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Default timeout for cURL, stated in milliseconds.\n"
@ -1776,6 +1802,10 @@ msgstr ""
msgid "Defines the maximal player transfer distance in blocks (0 = unlimited)."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Delay in sending blocks after building"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Delay showing tooltips, stated in milliseconds."
msgstr ""
@ -1806,14 +1836,6 @@ msgstr ""
msgid "Desynchronize block animation"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Detailed mod profile data. Useful for mod developers."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Detailed mod profiling"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Determines terrain shape.\n"
@ -1826,6 +1848,18 @@ msgstr ""
msgid "Disable anticheat"
msgstr "Lülita osakesed sisse"
#: src/settings_translation_file.cpp
msgid "Disable escape sequences"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Disable escape sequences, e.g. chat coloring.\n"
"Use this if you want to run a server with pre-0.4.14 clients and you want to "
"disable\n"
"the escape sequences generated by mods."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Disallow empty passwords"
msgstr ""
@ -1852,6 +1886,10 @@ msgstr ""
msgid "Dump the mapgen debug infos."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Enable Joysticks"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Enable VBO"
@ -1937,6 +1975,14 @@ msgid ""
"Requires shaders to be enabled."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Engine profiling data print interval"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Entity methods"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Experimental option, might cause visible spaces between blocks\n"
@ -1997,10 +2043,20 @@ msgstr ""
msgid "Field of view"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Field of view for zoom"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Field of view in degrees."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Field of view while zooming in degrees.\n"
"This requires the \"zoom\" privilege on the server."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"File in client/serverlist/ that contains your favorite servers displayed in "
@ -2137,13 +2193,15 @@ msgstr ""
msgid "Generate normalmaps"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Global callbacks"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Global map generation attributes.\n"
"In Mapgen v6 the 'decorations' flag controls all decorations except trees\n"
"and junglegrass, in all other mapgens this flag controls all decorations.\n"
"The default flags set in the engine are: caves, light, decorations\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2173,6 +2231,15 @@ msgid ""
"- error: abort on usage of deprecated call (suggested for mod developers)."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Have the profiler instrument itself:\n"
"* Instrument an empty function.\n"
"This estimates the overhead, that instrumentation is adding (+1 function "
"call).\n"
"* Instrument the sampler being used to update the statistics."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Height component of the initial window size."
msgstr ""
@ -2200,15 +2267,6 @@ msgid ""
"In active blocks objects are loaded and ABMs run."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"How many blocks are flying in the wire simultaneously for the whole server."
msgstr ""
#: src/settings_translation_file.cpp
msgid "How many blocks are flying in the wire simultaneously per client."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"How much the server will wait before unloading unused mapblocks.\n"
@ -2304,6 +2362,40 @@ msgstr ""
msgid "In-game chat console background color (R,G,B)."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument builtin.\n"
"This is usually only needed by core/builtin contributors"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Instrument chatcommands on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument global callback functions on registration.\n"
"(anything you pass to a minetest.register_*() function)"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument the action function of Active Block Modifiers on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument the action function of Loading Block Modifiers on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Instrument the methods of entities on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Instrumentation"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Interval of saving important changes in the world, stated in seconds."
msgstr ""
@ -2339,6 +2431,14 @@ msgid ""
"Controls the amount of fine detail."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Joystick button repetition interval"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Joystick frustum sensitivity"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Julia set only: W component of hypercomplex constant determining julia "
@ -2498,6 +2598,13 @@ msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling autorun.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling cinematic mode.\n"
@ -2535,7 +2642,7 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling the camrea update. Only used for development\n"
"Key for toggling the camera update. Only used for development\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
@ -2686,6 +2793,21 @@ msgstr ""
msgid "Liquid update tick"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Load the game profiler"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Load the game profiler to collect game profiling data.\n"
"Provides a /profiler command to access the compiled profile.\n"
"Useful for mod developers and server operators."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Loading Block Modifiers"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Main menu game manager"
msgstr ""
@ -2721,8 +2843,6 @@ msgid ""
"'humid_rivers' modifies the humidity around rivers and in areas where water "
"would tend to pool,\n"
"it may interfere with delicately adjusted biomes.\n"
"The default flags set in the engine are: altitude_chill, humid_rivers\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2732,8 +2852,6 @@ msgstr ""
msgid ""
"Map generation attributes specific to Mapgen flat.\n"
"Occasional lakes and hills can be added to the flat world.\n"
"The default flags set in the engine are: none\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2744,8 +2862,6 @@ msgid ""
"Map generation attributes specific to Mapgen v6.\n"
"When snowbiomes are enabled jungles are automatically enabled, the 'jungles' "
"flag is ignored.\n"
"The default flags set in the engine are: biomeblend, mudflow\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2755,8 +2871,6 @@ msgstr ""
msgid ""
"Map generation attributes specific to Mapgen v7.\n"
"The 'ridges' flag controls the rivers.\n"
"The default flags set in the engine are: mountains, ridges\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -3136,6 +3250,14 @@ msgstr ""
msgid "Maximum hotbar width"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum number of blocks that are simultaneously sent in total."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum number of blocks that are simultaneously sent per client."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum number of blocks that can be queued for loading."
msgstr ""
@ -3177,6 +3299,10 @@ msgstr ""
msgid "Maximum number of statically stored objects in a block."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum objects per block"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Maximum proportion of current window to be used for hotbar.\n"
@ -3184,11 +3310,11 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum simultaneously blocks send per client"
msgid "Maximum simultaneous block sends per client"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum simultaneously bocks send total"
msgid "Maximum simultaneous block sends total"
msgstr ""
#: src/settings_translation_file.cpp
@ -3199,10 +3325,6 @@ msgstr ""
msgid "Maximum users"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maxmimum objects per block"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Menus"
@ -3245,10 +3367,6 @@ msgstr ""
msgid "Mipmapping"
msgstr "Väga hea kvaliteet"
#: src/settings_translation_file.cpp
msgid "Mod profiling"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Modstore details URL"
msgstr ""
@ -3453,12 +3571,18 @@ msgstr ""
msgid "Prevent mods from doing insecure things like running shell commands."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Print the engine's profiling data in regular intervals (in seconds). 0 = "
"disable. Useful for developers."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Privileges that players with basic_privs can grant"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Profiler data print interval. 0 = disable. Useful for developers."
msgid "Profiler"
msgstr ""
#: src/settings_translation_file.cpp
@ -3466,7 +3590,7 @@ msgid "Profiler toggle key"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Profiling print interval"
msgid "Profiling"
msgstr ""
#: src/settings_translation_file.cpp
@ -3501,6 +3625,11 @@ msgstr ""
msgid "Replaces the default main menu with a custom one."
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Report path"
msgstr "Vali"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Right key"
@ -3666,7 +3795,7 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Shaders allow advanced visul effects and may increase performance on some "
"Shaders allow advanced visual effects and may increase performance on some "
"video cards.\n"
"Thy only work with the OpenGL video backend."
msgstr ""
@ -3704,7 +3833,7 @@ msgstr "Ilus valgustus"
#: src/settings_translation_file.cpp
msgid ""
"Smooths camera when moving and looking around.\n"
"Smooths camera when looking around. Also called look or mouse smoothing.\n"
"Useful for recording videos."
msgstr ""
@ -3784,10 +3913,22 @@ msgstr "Vali graafika:"
msgid "The altitude at which temperature drops by 20C"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The default format in which profiles are being saved,\n"
"when calling `/profiler save [format]` without format."
msgstr ""
#: src/settings_translation_file.cpp
msgid "The depth of dirt or other filler"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The file path relative to your worldpath in which profiles will be saved "
"to.\n"
msgstr ""
#: src/settings_translation_file.cpp
msgid "The network interface that the server listens on."
msgstr ""
@ -3802,6 +3943,12 @@ msgstr ""
msgid "The rendering back-end for Irrlicht."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The sensitivity of the joystick axes for moving the\n"
"ingame view frustum around."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The strength (darkness) of node ambient-occlusion shading.\n"
@ -3817,6 +3964,12 @@ msgid ""
"items. A value of 0 disables the functionality."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The time in seconds it takes between repeated events\n"
"when holding down a joystick button combination."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The time in seconds it takes between repeated right clicks when holding the "
@ -3922,11 +4075,6 @@ msgstr ""
msgid "Use trilinear filtering when scaling textures."
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Useful for mod developers."
msgstr "Põhiline arendaja"
#: src/settings_translation_file.cpp
msgid "V-Sync"
msgstr ""
@ -4055,7 +4203,7 @@ msgid ""
"When gui_scaling_filter_txr2img is true, copy those images\n"
"from hardware to software for scaling. When false, fall back\n"
"to the old scaling method, for video drivers that don't\n"
"propery support downloading textures back from hardware."
"properly support downloading textures back from hardware."
msgstr ""
#: src/settings_translation_file.cpp
@ -4156,55 +4304,70 @@ msgid "cURL timeout"
msgstr ""
#, fuzzy
#~ msgid "Downloading"
#~ msgstr "Alla"
#~ msgid "Useful for mod developers."
#~ msgstr "Põhiline arendaja"
#~ msgid "Left click: Move all items, Right click: Move single item"
#~ msgid "Public Serverlist"
#~ msgstr "Avalikud serverid"
#, fuzzy
#~ msgid "If disabled "
#~ msgstr "Lülita kõik välja"
#, fuzzy
#~ msgid "If enabled, "
#~ msgstr "Sisse lülitatud"
#, fuzzy
#~ msgid "Game Name"
#~ msgstr "Mäng"
#~ msgid "GAMES"
#~ msgstr "MÄNGUD"
#~ msgid "new game"
#~ msgstr "uus mängu"
#~ msgid "EDIT GAME"
#~ msgstr "MUUDA MÄNGU"
#, fuzzy
#~ msgid "Remove selected mod"
#~ msgstr "Eemalda valitud muutus"
#, fuzzy
#~ msgid "<<-- Add mod"
#~ msgstr "<<-- Lisama muutus"
#~ msgid "Name"
#~ msgstr "Nimi"
#~ msgid "Password"
#~ msgstr "Parool"
#~ msgid "SETTINGS"
#~ msgstr "Seaded"
#~ msgid "Preload item visuals"
#~ msgstr "Lae asjade visuaale"
#, fuzzy
#~ msgid "Finite Liquid"
#~ msgstr "Löppev vedelik"
#~ msgid ""
#~ "Warning: Some mods are not configured yet.\n"
#~ "They will be enabled by default when you save the configuration. "
#~ msgstr ""
#~ "Vasak hiireklõps: Liiguta kõiki asju, Parem hiireklõps: Liiguta üksikut "
#~ "asja"
#~ "Hoiatus: Mõned modifikatsioonid pole sätitud veel.\n"
#~ "Need lülitatakse sisse kohe pärast sätete salvestamist."
#~ msgid "is required by:"
#~ msgstr "Seda vajavad:"
#~ msgid "Configuration saved. "
#~ msgstr "Konfiguratsioon salvestatud. "
#~ msgid "Warning: Configuration not consistent. "
#~ msgstr "Hoiatus: Konfiguratsioon pole kindel."
#~ msgid "Cannot create world: Name contains invalid characters"
#~ msgstr "Maailma loomine ebaõnnestus: Nimes esineb keelatud tähti"
#~ msgid "Show Public"
#~ msgstr "Näita avalikke"
#~ msgid "Show Favorites"
#~ msgstr "Näita lemmikuid"
#~ msgid "Leave address blank to start a local server."
#~ msgstr "Jäta IP lahter tühjaks et alustada LAN serverit."
#~ msgid "Create world"
#~ msgstr "Loo maailm"
#~ msgid "Address required."
#~ msgstr "IP on vajalkik."
#~ msgid "Cannot delete world: Nothing selected"
#~ msgstr "Maailma kustutamine ebaõnnestus: Maailma pole valitud"
#~ msgid "Files to be deleted"
#~ msgstr "Failid mida kustutada"
#~ msgid "Cannot create world: No games found"
#~ msgstr "Maailma loomine ebaõnnestus: Mängu ei leitud"
#~ msgid "Cannot configure world: Nothing selected"
#~ msgstr "Maailma konfigureerimine ebaõnnestus: Pole midagi valitud"
#~ msgid "Failed to delete all world files"
#~ msgstr "Kõigi maailma failide kustutamine ebaõnnestus"
#~ msgid ""
#~ "Warning: Some configured mods are missing.\n"
#~ "Their setting will be removed when you save the configuration. "
#~ msgstr ""
#~ "Hoiatus: Mõned konfigureeritud modifikatsioonid on kaotsi läinud.\n"
#~ "Nende sätted kustutatakse kui salvestada konfiguratsioon."
#~ msgid ""
#~ "Default Controls:\n"
@ -4231,64 +4394,53 @@ msgstr ""
#~ "- ESC: Menüü\n"
#~ "- T: Jututupa\n"
#~ msgid ""
#~ "Warning: Some configured mods are missing.\n"
#~ "Their setting will be removed when you save the configuration. "
#~ msgid "Failed to delete all world files"
#~ msgstr "Kõigi maailma failide kustutamine ebaõnnestus"
#~ msgid "Cannot configure world: Nothing selected"
#~ msgstr "Maailma konfigureerimine ebaõnnestus: Pole midagi valitud"
#~ msgid "Cannot create world: No games found"
#~ msgstr "Maailma loomine ebaõnnestus: Mängu ei leitud"
#~ msgid "Files to be deleted"
#~ msgstr "Failid mida kustutada"
#~ msgid "Cannot delete world: Nothing selected"
#~ msgstr "Maailma kustutamine ebaõnnestus: Maailma pole valitud"
#~ msgid "Address required."
#~ msgstr "IP on vajalkik."
#~ msgid "Create world"
#~ msgstr "Loo maailm"
#~ msgid "Leave address blank to start a local server."
#~ msgstr "Jäta IP lahter tühjaks et alustada LAN serverit."
#~ msgid "Show Favorites"
#~ msgstr "Näita lemmikuid"
#~ msgid "Show Public"
#~ msgstr "Näita avalikke"
#~ msgid "Cannot create world: Name contains invalid characters"
#~ msgstr "Maailma loomine ebaõnnestus: Nimes esineb keelatud tähti"
#~ msgid "Warning: Configuration not consistent. "
#~ msgstr "Hoiatus: Konfiguratsioon pole kindel."
#~ msgid "Configuration saved. "
#~ msgstr "Konfiguratsioon salvestatud. "
#~ msgid "is required by:"
#~ msgstr "Seda vajavad:"
#~ msgid "Left click: Move all items, Right click: Move single item"
#~ msgstr ""
#~ "Hoiatus: Mõned konfigureeritud modifikatsioonid on kaotsi läinud.\n"
#~ "Nende sätted kustutatakse kui salvestada konfiguratsioon."
#~ msgid ""
#~ "Warning: Some mods are not configured yet.\n"
#~ "They will be enabled by default when you save the configuration. "
#~ msgstr ""
#~ "Hoiatus: Mõned modifikatsioonid pole sätitud veel.\n"
#~ "Need lülitatakse sisse kohe pärast sätete salvestamist."
#~ "Vasak hiireklõps: Liiguta kõiki asju, Parem hiireklõps: Liiguta üksikut "
#~ "asja"
#, fuzzy
#~ msgid "Finite Liquid"
#~ msgstr "Löppev vedelik"
#~ msgid "Preload item visuals"
#~ msgstr "Lae asjade visuaale"
#~ msgid "SETTINGS"
#~ msgstr "Seaded"
#~ msgid "Password"
#~ msgstr "Parool"
#~ msgid "Name"
#~ msgstr "Nimi"
#, fuzzy
#~ msgid "<<-- Add mod"
#~ msgstr "<<-- Lisama muutus"
#, fuzzy
#~ msgid "Remove selected mod"
#~ msgstr "Eemalda valitud muutus"
#~ msgid "EDIT GAME"
#~ msgstr "MUUDA MÄNGU"
#~ msgid "new game"
#~ msgstr "uus mängu"
#~ msgid "GAMES"
#~ msgstr "MÄNGUD"
#, fuzzy
#~ msgid "Game Name"
#~ msgstr "Mäng"
#, fuzzy
#~ msgid "If enabled, "
#~ msgstr "Sisse lülitatud"
#, fuzzy
#~ msgid "If disabled "
#~ msgstr "Lülita kõik välja"
#~ msgid "Public Serverlist"
#~ msgstr "Avalikud serverid"
#~ msgid "Downloading"
#~ msgstr "Alla"

File diff suppressed because it is too large Load Diff

@ -7,9 +7,9 @@ msgid ""
msgstr ""
"Project-Id-Version: minetest\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2016-05-05 16:13+0200\n"
"PO-Revision-Date: 2015-10-26 16:22+0200\n"
"Last-Translator: ChaosWormz <chaoswormz@openmailbox.org>\n"
"POT-Creation-Date: 2016-08-30 06:18+0200\n"
"PO-Revision-Date: 2016-05-26 21:01+0000\n"
"Last-Translator: yuval hreman <huckvrni@gmail.com>\n"
"Language-Team: Hebrew <https://hosted.weblate.org/projects/minetest/minetest/"
"he/>\n"
"Language: he\n"
@ -17,11 +17,11 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 2.5-dev\n"
"X-Generator: Weblate 2.7-dev\n"
#: builtin/fstk/ui.lua
msgid "An error occured in a Lua script, such as a mod:"
msgstr ""
msgstr "אירעה שגיאה בקוד לואה (Lua), כנראה באחד המודים:"
#: builtin/fstk/ui.lua
msgid "An error occured:"
@ -41,7 +41,7 @@ msgstr "התחבר מחדש"
#: builtin/fstk/ui.lua
msgid "The server has requested a reconnect:"
msgstr ""
msgstr "השרת מבקש שתתחבר מחדש:"
#: builtin/mainmenu/common.lua src/game.cpp
msgid "Loading..."
@ -49,27 +49,27 @@ msgstr "טוען..."
#: builtin/mainmenu/common.lua
msgid "Protocol version mismatch. "
msgstr ""
msgstr "שגיאה בגרסאות הפרוטוקול. "
#: builtin/mainmenu/common.lua
msgid "Server enforces protocol version $1. "
msgstr ""
msgstr "השרת יפעיל את פרוטוקול גרסה $1. בכוח "
#: builtin/mainmenu/common.lua
msgid "Server supports protocol versions between $1 and $2. "
msgstr ""
msgstr "השרת תומך בפרוטוקולים בין גרסה $1 וגרסה $2. "
#: builtin/mainmenu/common.lua
msgid "Try reenabling public serverlist and check your internet connection."
msgstr ""
msgstr "נסה לצאת והכנס מחדש לרשימת השרתים ובדוק את חיבור האינטרנט שלך."
#: builtin/mainmenu/common.lua
msgid "We only support protocol version $1."
msgstr ""
msgstr "אנו תומכים רק בגירסה 1$ של הפרוטוקול."
#: builtin/mainmenu/common.lua
msgid "We support protocol versions between version $1 and $2."
msgstr ""
msgstr "אנו תומכים בגרסאות בין 1$ ל-2$ של הפרוטוקול."
#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua
#: builtin/mainmenu/dlg_delete_mod.lua builtin/mainmenu/dlg_delete_world.lua
@ -93,13 +93,15 @@ msgstr ""
#: builtin/mainmenu/dlg_config_world.lua
msgid "Enable all"
msgstr "אפשר בכל"
msgstr "אפשר הכל"
#: builtin/mainmenu/dlg_config_world.lua
msgid ""
"Failed to enable mod \"$1\" as it contains disallowed characters. Only "
"chararacters [a-z0-9_] are allowed."
msgstr ""
"טעינת המוד \"1$\" נכשלה מכיוון שהוא מכיל תווים לא חוקיים. רק התווים [a-"
"z0-9_] מותרים."
#: builtin/mainmenu/dlg_config_world.lua
msgid "Hide Game"
@ -128,7 +130,7 @@ msgstr "מופעל"
#: builtin/mainmenu/dlg_create_world.lua
msgid "A world named \"$1\" already exists"
msgstr ""
msgstr "עולם בשם \"1$\" כבר קיים"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Create"
@ -136,11 +138,11 @@ msgstr "ליצור"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Download a subgame, such as minetest_game, from minetest.net"
msgstr ""
msgstr "הורד מפעיל משחק, למשל \"minetest_game\", מהאתר: minetest.net"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Download one from minetest.net"
msgstr ""
msgstr "הורד אחד מ-\"minetest.net\""
#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp
msgid "Game"
@ -148,11 +150,11 @@ msgstr "משחק"
#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp
msgid "Mapgen"
msgstr ""
msgstr "מנוע מפות"
#: builtin/mainmenu/dlg_create_world.lua
msgid "No worldname given or no game selected"
msgstr ""
msgstr "לא נבחר שם לעולם או שאף מפעיל משחק לא נבחר"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Seed"
@ -160,7 +162,7 @@ msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
msgid "Warning: The minimal development test is meant for developers."
msgstr ""
msgstr "אזהרה: מצב המפתחים נועד למפתחים!."
#: builtin/mainmenu/dlg_create_world.lua
msgid "World name"
@ -168,7 +170,7 @@ msgstr "שם העולם"
#: builtin/mainmenu/dlg_create_world.lua
msgid "You have no subgames installed."
msgstr ""
msgstr "אין לך אף מפעיל משחק מותקן."
#: builtin/mainmenu/dlg_delete_mod.lua
msgid "Are you sure you want to delete \"$1\"?"
@ -397,9 +399,8 @@ msgid "Uninstall selected modpack"
msgstr ""
#: builtin/mainmenu/tab_multiplayer.lua
#, fuzzy
msgid "Address / Port"
msgstr "כתובת / פורט :"
msgstr "כתובת / פורט"
#: builtin/mainmenu/tab_multiplayer.lua src/settings_translation_file.cpp
msgid "Client"
@ -426,9 +427,8 @@ msgid "Favorite"
msgstr ""
#: builtin/mainmenu/tab_multiplayer.lua builtin/mainmenu/tab_simple_main.lua
#, fuzzy
msgid "Name / Password"
msgstr "שם/סיסמה :"
msgstr "שם/סיסמה"
#: builtin/mainmenu/tab_multiplayer.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
@ -505,9 +505,8 @@ msgid "8x"
msgstr ""
#: builtin/mainmenu/tab_settings.lua
#, fuzzy
msgid "Advanced Settings"
msgstr "הגדרות"
msgstr "הגדרות מתקדמות"
#: builtin/mainmenu/tab_settings.lua
msgid "Antialiasing:"
@ -587,9 +586,13 @@ msgid "Parallax Occlusion"
msgstr ""
#: builtin/mainmenu/tab_settings.lua
#, fuzzy
msgid "Particles"
msgstr "אפשר בכל"
msgstr "חלקיקים"
#: builtin/mainmenu/tab_settings.lua
#, fuzzy
msgid "Reset singleplayer world"
msgstr "שרת"
#: builtin/mainmenu/tab_settings.lua
msgid "Settings"
@ -940,6 +943,10 @@ msgstr ""
msgid "Use"
msgstr ""
#: src/guiKeyChangeMenu.cpp src/keycode.cpp
msgid "Zoom"
msgstr ""
#: src/guiKeyChangeMenu.cpp
msgid "press key"
msgstr ""
@ -1256,10 +1263,6 @@ msgstr ""
msgid "X Button 2"
msgstr ""
#: src/keycode.cpp
msgid "Zoom"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"(X,Y,Z) offset of fractal from world centre in units of 'scale'.\n"
@ -1325,6 +1328,10 @@ msgstr ""
msgid "Active Block Modifier interval"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Active Block Modifiers"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Active block range"
msgstr ""
@ -1399,6 +1406,10 @@ msgstr ""
msgid "Automaticaly report to the serverlist."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Autorun key"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Backward key"
msgstr ""
@ -1431,6 +1442,10 @@ msgstr ""
msgid "Build inside player"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Builtin"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Bumpmapping"
msgstr ""
@ -1471,6 +1486,10 @@ msgstr ""
msgid "Chat toggle key"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Chatcommands"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Choice of 18 fractals from 9 formulas.\n"
@ -1544,14 +1563,14 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Comma-separated list of trusted mods that are allowed to access insecure\n"
"functions even when mod security is on (via request_insecure_environment())."
"Comma-separated list of mods that are allowed to access HTTP APIs, which\n"
"allow them to upload and download data to/from the internet."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Comma-seperated list of mods that are allowed to access HTTP APIs, which\n"
"allow them to upload and download data to/from the internet."
"Comma-separated list of trusted mods that are allowed to access insecure\n"
"functions even when mod security is on (via request_insecure_environment())."
msgstr ""
#: src/settings_translation_file.cpp
@ -1697,6 +1716,10 @@ msgstr ""
msgid "Default privileges"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Default report format"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Default timeout for cURL, stated in milliseconds.\n"
@ -1713,6 +1736,10 @@ msgstr ""
msgid "Defines the maximal player transfer distance in blocks (0 = unlimited)."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Delay in sending blocks after building"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Delay showing tooltips, stated in milliseconds."
msgstr ""
@ -1743,14 +1770,6 @@ msgstr ""
msgid "Desynchronize block animation"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Detailed mod profile data. Useful for mod developers."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Detailed mod profiling"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Determines terrain shape.\n"
@ -1762,6 +1781,18 @@ msgstr ""
msgid "Disable anticheat"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Disable escape sequences"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Disable escape sequences, e.g. chat coloring.\n"
"Use this if you want to run a server with pre-0.4.14 clients and you want to "
"disable\n"
"the escape sequences generated by mods."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Disallow empty passwords"
msgstr ""
@ -1786,6 +1817,10 @@ msgstr ""
msgid "Dump the mapgen debug infos."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Enable Joysticks"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Enable VBO"
@ -1869,6 +1904,14 @@ msgid ""
"Requires shaders to be enabled."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Engine profiling data print interval"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Entity methods"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Experimental option, might cause visible spaces between blocks\n"
@ -1929,10 +1972,20 @@ msgstr ""
msgid "Field of view"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Field of view for zoom"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Field of view in degrees."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Field of view while zooming in degrees.\n"
"This requires the \"zoom\" privilege on the server."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"File in client/serverlist/ that contains your favorite servers displayed in "
@ -2067,13 +2120,15 @@ msgstr ""
msgid "Generate normalmaps"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Global callbacks"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Global map generation attributes.\n"
"In Mapgen v6 the 'decorations' flag controls all decorations except trees\n"
"and junglegrass, in all other mapgens this flag controls all decorations.\n"
"The default flags set in the engine are: caves, light, decorations\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2104,6 +2159,15 @@ msgid ""
"- error: abort on usage of deprecated call (suggested for mod developers)."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Have the profiler instrument itself:\n"
"* Instrument an empty function.\n"
"This estimates the overhead, that instrumentation is adding (+1 function "
"call).\n"
"* Instrument the sampler being used to update the statistics."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Height component of the initial window size."
msgstr ""
@ -2131,15 +2195,6 @@ msgid ""
"In active blocks objects are loaded and ABMs run."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"How many blocks are flying in the wire simultaneously for the whole server."
msgstr ""
#: src/settings_translation_file.cpp
msgid "How many blocks are flying in the wire simultaneously per client."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"How much the server will wait before unloading unused mapblocks.\n"
@ -2234,6 +2289,40 @@ msgstr ""
msgid "In-game chat console background color (R,G,B)."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument builtin.\n"
"This is usually only needed by core/builtin contributors"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Instrument chatcommands on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument global callback functions on registration.\n"
"(anything you pass to a minetest.register_*() function)"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument the action function of Active Block Modifiers on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument the action function of Loading Block Modifiers on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Instrument the methods of entities on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Instrumentation"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Interval of saving important changes in the world, stated in seconds."
msgstr ""
@ -2268,6 +2357,14 @@ msgid ""
"Controls the amount of fine detail."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Joystick button repetition interval"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Joystick frustum sensitivity"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Julia set only: W component of hypercomplex constant determining julia "
@ -2426,6 +2523,13 @@ msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling autorun.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling cinematic mode.\n"
@ -2463,7 +2567,7 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling the camrea update. Only used for development\n"
"Key for toggling the camera update. Only used for development\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
@ -2613,6 +2717,21 @@ msgstr ""
msgid "Liquid update tick"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Load the game profiler"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Load the game profiler to collect game profiling data.\n"
"Provides a /profiler command to access the compiled profile.\n"
"Useful for mod developers and server operators."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Loading Block Modifiers"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Main menu game manager"
msgstr ""
@ -2646,8 +2765,6 @@ msgid ""
"'humid_rivers' modifies the humidity around rivers and in areas where water "
"would tend to pool,\n"
"it may interfere with delicately adjusted biomes.\n"
"The default flags set in the engine are: altitude_chill, humid_rivers\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2657,8 +2774,6 @@ msgstr ""
msgid ""
"Map generation attributes specific to Mapgen flat.\n"
"Occasional lakes and hills can be added to the flat world.\n"
"The default flags set in the engine are: none\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2669,8 +2784,6 @@ msgid ""
"Map generation attributes specific to Mapgen v6.\n"
"When snowbiomes are enabled jungles are automatically enabled, the 'jungles' "
"flag is ignored.\n"
"The default flags set in the engine are: biomeblend, mudflow\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2680,8 +2793,6 @@ msgstr ""
msgid ""
"Map generation attributes specific to Mapgen v7.\n"
"The 'ridges' flag controls the rivers.\n"
"The default flags set in the engine are: mountains, ridges\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -3039,6 +3150,14 @@ msgstr ""
msgid "Maximum hotbar width"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum number of blocks that are simultaneously sent in total."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum number of blocks that are simultaneously sent per client."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum number of blocks that can be queued for loading."
msgstr ""
@ -3080,6 +3199,10 @@ msgstr ""
msgid "Maximum number of statically stored objects in a block."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum objects per block"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Maximum proportion of current window to be used for hotbar.\n"
@ -3087,11 +3210,11 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum simultaneously blocks send per client"
msgid "Maximum simultaneous block sends per client"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum simultaneously bocks send total"
msgid "Maximum simultaneous block sends total"
msgstr ""
#: src/settings_translation_file.cpp
@ -3102,10 +3225,6 @@ msgstr ""
msgid "Maximum users"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maxmimum objects per block"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Menus"
msgstr ""
@ -3146,10 +3265,6 @@ msgstr ""
msgid "Mipmapping"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Mod profiling"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Modstore details URL"
msgstr ""
@ -3354,12 +3469,18 @@ msgstr ""
msgid "Prevent mods from doing insecure things like running shell commands."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Print the engine's profiling data in regular intervals (in seconds). 0 = "
"disable. Useful for developers."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Privileges that players with basic_privs can grant"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Profiler data print interval. 0 = disable. Useful for developers."
msgid "Profiler"
msgstr ""
#: src/settings_translation_file.cpp
@ -3367,7 +3488,7 @@ msgid "Profiler toggle key"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Profiling print interval"
msgid "Profiling"
msgstr ""
#: src/settings_translation_file.cpp
@ -3401,6 +3522,10 @@ msgstr ""
msgid "Replaces the default main menu with a custom one."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Report path"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Right key"
msgstr ""
@ -3559,7 +3684,7 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Shaders allow advanced visul effects and may increase performance on some "
"Shaders allow advanced visual effects and may increase performance on some "
"video cards.\n"
"Thy only work with the OpenGL video backend."
msgstr ""
@ -3596,7 +3721,7 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Smooths camera when moving and looking around.\n"
"Smooths camera when looking around. Also called look or mouse smoothing.\n"
"Useful for recording videos."
msgstr ""
@ -3674,10 +3799,22 @@ msgstr ""
msgid "The altitude at which temperature drops by 20C"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The default format in which profiles are being saved,\n"
"when calling `/profiler save [format]` without format."
msgstr ""
#: src/settings_translation_file.cpp
msgid "The depth of dirt or other filler"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The file path relative to your worldpath in which profiles will be saved "
"to.\n"
msgstr ""
#: src/settings_translation_file.cpp
msgid "The network interface that the server listens on."
msgstr ""
@ -3692,6 +3829,12 @@ msgstr ""
msgid "The rendering back-end for Irrlicht."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The sensitivity of the joystick axes for moving the\n"
"ingame view frustum around."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The strength (darkness) of node ambient-occlusion shading.\n"
@ -3707,6 +3850,12 @@ msgid ""
"items. A value of 0 disables the functionality."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The time in seconds it takes between repeated events\n"
"when holding down a joystick button combination."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The time in seconds it takes between repeated right clicks when holding the "
@ -3810,10 +3959,6 @@ msgstr ""
msgid "Use trilinear filtering when scaling textures."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Useful for mod developers."
msgstr ""
#: src/settings_translation_file.cpp
msgid "V-Sync"
msgstr ""
@ -3940,7 +4085,7 @@ msgid ""
"When gui_scaling_filter_txr2img is true, copy those images\n"
"from hardware to software for scaling. When false, fall back\n"
"to the old scaling method, for video drivers that don't\n"
"propery support downloading textures back from hardware."
"properly support downloading textures back from hardware."
msgstr ""
#: src/settings_translation_file.cpp
@ -4040,8 +4185,8 @@ msgstr ""
msgid "cURL timeout"
msgstr ""
#~ msgid "Public Serverlist"
#~ msgstr "רשימת שרתים פומבי"
#~ msgid "No of course not!"
#~ msgstr "לא ברור שלא!"
#~ msgid "Public Serverlist"
#~ msgstr "רשימת שרתים פומבי"

@ -7,11 +7,11 @@ msgid ""
msgstr ""
"Project-Id-Version: minetest\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2016-05-05 16:13+0200\n"
"POT-Creation-Date: 2016-08-30 06:18+0200\n"
"PO-Revision-Date: 2016-05-07 03:17+0000\n"
"Last-Translator: Kisbenedek Márton <martonkisbenedek@gmail.com>\n"
"Language-Team: Hungarian "
"<https://hosted.weblate.org/projects/minetest/minetest/hu/>\n"
"Language-Team: Hungarian <https://hosted.weblate.org/projects/minetest/"
"minetest/hu/>\n"
"Language: hu\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
@ -599,6 +599,10 @@ msgstr "Parallax Occlusion"
msgid "Particles"
msgstr "Részecskék"
#: builtin/mainmenu/tab_settings.lua
msgid "Reset singleplayer world"
msgstr "Egyjátékos világ visszaállítása"
#: builtin/mainmenu/tab_settings.lua
msgid "Settings"
msgstr "Beállítások"
@ -976,6 +980,10 @@ msgstr "Váltás noclip-re"
msgid "Use"
msgstr "Használat"
#: src/guiKeyChangeMenu.cpp src/keycode.cpp
msgid "Zoom"
msgstr "Nagyítás"
#: src/guiKeyChangeMenu.cpp
msgid "press key"
msgstr "Nyomj meg egy gombot"
@ -1303,10 +1311,6 @@ msgstr "X gomb 1"
msgid "X Button 2"
msgstr "X Gomb 2"
#: src/keycode.cpp
msgid "Zoom"
msgstr "Nagyítás"
#: src/settings_translation_file.cpp
msgid ""
"(X,Y,Z) offset of fractal from world centre in units of 'scale'.\n"
@ -1385,6 +1389,11 @@ msgstr "Aktív blokk kezelés időköze"
msgid "Active Block Modifier interval"
msgstr "Aktív blokk módosító időköze"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Active Block Modifiers"
msgstr "Aktív blokk módosító időköze"
#: src/settings_translation_file.cpp
msgid "Active block range"
msgstr "Aktív blokk kiterjedési terület"
@ -1469,6 +1478,10 @@ msgstr "Összeomlás után újracsatlakozás kérése"
msgid "Automaticaly report to the serverlist."
msgstr "Automatikus bejelentés a szerverlistára."
#: src/settings_translation_file.cpp
msgid "Autorun key"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Backward key"
msgstr "Vissza gomb"
@ -1502,6 +1515,10 @@ msgstr "Bit/pixel (vagyis színmélység) teljes képernyős módban."
msgid "Build inside player"
msgstr "Építés játékos helyére"
#: src/settings_translation_file.cpp
msgid "Builtin"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Bumpmapping"
@ -1543,6 +1560,11 @@ msgstr "Csevegés gomb"
msgid "Chat toggle key"
msgstr "Csevegés váltás gomb"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Chatcommands"
msgstr "Parancs"
#: src/settings_translation_file.cpp
msgid ""
"Choice of 18 fractals from 9 formulas.\n"
@ -1614,6 +1636,16 @@ msgstr "Felhők a menüben"
msgid "Colored fog"
msgstr "Színezett köd"
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"Comma-separated list of mods that are allowed to access HTTP APIs, which\n"
"allow them to upload and download data to/from the internet."
msgstr ""
"Modok vesszővel elválasztott listája, melyeknek engedélyezett HTTP API-k "
"elérése, amik\n"
"lehetővé teszik, hogy feltöltsenek és letöltsenek adatokat a netről/netre."
#: src/settings_translation_file.cpp
msgid ""
"Comma-separated list of trusted mods that are allowed to access insecure\n"
@ -1624,15 +1656,6 @@ msgstr ""
"funkcióik még a mod biztonság bekapcsolása esetén is "
"(request_insecure_environment())."
#: src/settings_translation_file.cpp
msgid ""
"Comma-seperated list of mods that are allowed to access HTTP APIs, which\n"
"allow them to upload and download data to/from the internet."
msgstr ""
"Modok vesszővel elválasztott listája, melyeknek engedélyezett HTTP API-k "
"elérése, amik\n"
"lehetővé teszik, hogy feltöltsenek és letöltsenek adatokat a netről/netre."
#: src/settings_translation_file.cpp
msgid "Command key"
msgstr "Parancs gomb"
@ -1790,6 +1813,10 @@ msgstr "Alapértelmezett jelszó"
msgid "Default privileges"
msgstr "Alap jogosultságok"
#: src/settings_translation_file.cpp
msgid "Default report format"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Default timeout for cURL, stated in milliseconds.\n"
@ -1806,6 +1833,10 @@ msgstr ""
msgid "Defines the maximal player transfer distance in blocks (0 = unlimited)."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Delay in sending blocks after building"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Delay showing tooltips, stated in milliseconds."
msgstr "Eszköztippek megjelenítésének késleltetése, ezredmásodpercben megadva."
@ -1838,14 +1869,6 @@ msgstr ""
msgid "Desynchronize block animation"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Detailed mod profile data. Useful for mod developers."
msgstr "Részletes mod profil adat. Mod fejlesztőknek hasznos."
#: src/settings_translation_file.cpp
msgid "Detailed mod profiling"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Determines terrain shape.\n"
@ -1860,6 +1883,18 @@ msgstr ""
msgid "Disable anticheat"
msgstr "Csalás elleni védelem letiltása"
#: src/settings_translation_file.cpp
msgid "Disable escape sequences"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Disable escape sequences, e.g. chat coloring.\n"
"Use this if you want to run a server with pre-0.4.14 clients and you want to "
"disable\n"
"the escape sequences generated by mods."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Disallow empty passwords"
msgstr "Üres jelszavak tiltása"
@ -1884,6 +1919,10 @@ msgstr "Tárgy eldobás gomb"
msgid "Dump the mapgen debug infos."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Enable Joysticks"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Enable VBO"
msgstr "VBO engedélyez"
@ -1980,6 +2019,14 @@ msgid ""
"Requires shaders to be enabled."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Engine profiling data print interval"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Entity methods"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Experimental option, might cause visible spaces between blocks\n"
@ -2044,10 +2091,24 @@ msgstr ""
msgid "Field of view"
msgstr "Látótávolság"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Field of view for zoom"
msgstr "Látótávolság"
#: src/settings_translation_file.cpp
msgid "Field of view in degrees."
msgstr "Látóterület fokokban."
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"Field of view while zooming in degrees.\n"
"This requires the \"zoom\" privilege on the server."
msgstr ""
"Gyors mozgás (a használat gombbal).\n"
"Szükséges hozzá a \"fast\" (gyorsaság) jogosultság a szerveren."
#: src/settings_translation_file.cpp
msgid ""
"File in client/serverlist/ that contains your favorite servers displayed in "
@ -2191,16 +2252,26 @@ msgid "Generate normalmaps"
msgstr "Normálfelületek generálása"
#: src/settings_translation_file.cpp
msgid "Global callbacks"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"Global map generation attributes.\n"
"In Mapgen v6 the 'decorations' flag controls all decorations except trees\n"
"and junglegrass, in all other mapgens this flag controls all decorations.\n"
"The default flags set in the engine are: caves, light, decorations\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
msgstr ""
"Térkép generálási jellemzők csak a Flat (lapos) térképgenerátor esetében.\n"
"Esetenkénti tavak és dombok generálása a lapos világba.\n"
"The default flags set in the engine are: none\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with \"no\" are used to explicitly disable them."
#: src/settings_translation_file.cpp
msgid "Graphics"
@ -2226,6 +2297,15 @@ msgid ""
"- error: abort on usage of deprecated call (suggested for mod developers)."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Have the profiler instrument itself:\n"
"* Instrument an empty function.\n"
"This estimates the overhead, that instrumentation is adding (+1 function "
"call).\n"
"* Instrument the sampler being used to update the statistics."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Height component of the initial window size."
msgstr "A kezdeti ablak méret magasság összetevője."
@ -2253,15 +2333,6 @@ msgid ""
"In active blocks objects are loaded and ABMs run."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"How many blocks are flying in the wire simultaneously for the whole server."
msgstr ""
#: src/settings_translation_file.cpp
msgid "How many blocks are flying in the wire simultaneously per client."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"How much the server will wait before unloading unused mapblocks.\n"
@ -2379,6 +2450,40 @@ msgstr ""
msgid "In-game chat console background color (R,G,B)."
msgstr "Játékon belüli csevegő konzol hátterének színe (R,G,B)."
#: src/settings_translation_file.cpp
msgid ""
"Instrument builtin.\n"
"This is usually only needed by core/builtin contributors"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Instrument chatcommands on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument global callback functions on registration.\n"
"(anything you pass to a minetest.register_*() function)"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument the action function of Active Block Modifiers on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument the action function of Loading Block Modifiers on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Instrument the methods of entities on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Instrumentation"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Interval of saving important changes in the world, stated in seconds."
msgstr ""
@ -2414,6 +2519,16 @@ msgid ""
"Controls the amount of fine detail."
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Joystick button repetition interval"
msgstr "Jobb kattintás ismétlés időköz"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Joystick frustum sensitivity"
msgstr "Egér érzékenység"
#: src/settings_translation_file.cpp
msgid ""
"Julia set only: W component of hypercomplex constant determining julia "
@ -2622,6 +2737,17 @@ msgstr ""
"Lásd: http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"Key for toggling autorun.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"Gomb a gyors (fast) módra váltáshoz.\n"
"Lásd: http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling cinematic mode.\n"
@ -2673,8 +2799,9 @@ msgstr ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"Key for toggling the camrea update. Only used for development\n"
"Key for toggling the camera update. Only used for development\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
@ -2847,6 +2974,22 @@ msgstr ""
msgid "Liquid update tick"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Load the game profiler"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Load the game profiler to collect game profiling data.\n"
"Provides a /profiler command to access the compiled profile.\n"
"Useful for mod developers and server operators."
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Loading Block Modifiers"
msgstr "Aktív blokk módosító időköze"
#: src/settings_translation_file.cpp
msgid "Main menu game manager"
msgstr "Főmenü játék kezelő"
@ -2884,8 +3027,6 @@ msgid ""
"'humid_rivers' modifies the humidity around rivers and in areas where water "
"would tend to pool,\n"
"it may interfere with delicately adjusted biomes.\n"
"The default flags set in the engine are: altitude_chill, humid_rivers\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2907,8 +3048,6 @@ msgstr ""
msgid ""
"Map generation attributes specific to Mapgen flat.\n"
"Occasional lakes and hills can be added to the flat world.\n"
"The default flags set in the engine are: none\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2927,8 +3066,6 @@ msgid ""
"Map generation attributes specific to Mapgen v6.\n"
"When snowbiomes are enabled jungles are automatically enabled, the 'jungles' "
"flag is ignored.\n"
"The default flags set in the engine are: biomeblend, mudflow\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2943,15 +3080,21 @@ msgstr ""
"Flags starting with \"no\" are used to explicitly disable them."
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"Map generation attributes specific to Mapgen v7.\n"
"The 'ridges' flag controls the rivers.\n"
"The default flags set in the engine are: mountains, ridges\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
msgstr ""
"Térkép generálási jellemzők csak a Flat (lapos) térképgenerátor esetében.\n"
"Esetenkénti tavak és dombok generálása a lapos világba.\n"
"The default flags set in the engine are: none\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with \"no\" are used to explicitly disable them."
#: src/settings_translation_file.cpp
msgid "Map generation limit"
@ -3305,6 +3448,16 @@ msgstr ""
msgid "Maximum hotbar width"
msgstr "Maximum hotbar szélesség"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Maximum number of blocks that are simultaneously sent in total."
msgstr "Az egy időben csatlakozó játékosok maximális száma."
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Maximum number of blocks that are simultaneously sent per client."
msgstr "Maximum blokkok száma, amik sorban állhatnak betöltésre."
#: src/settings_translation_file.cpp
msgid "Maximum number of blocks that can be queued for loading."
msgstr "Maximum blokkok száma, amik sorban állhatnak betöltésre."
@ -3352,6 +3505,11 @@ msgstr "Az egy időben csatlakozó játékosok maximális száma."
msgid "Maximum number of statically stored objects in a block."
msgstr "Statikusan tárolt objektumok maximális száma egy térképblokkban."
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Maximum objects per block"
msgstr "Maximum objektum térképblokkonként"
#: src/settings_translation_file.cpp
msgid ""
"Maximum proportion of current window to be used for hotbar.\n"
@ -3361,11 +3519,13 @@ msgstr ""
"Hasznos, ha valamit el kell helyezni a hotbar jobb, vagy bal oldalán."
#: src/settings_translation_file.cpp
msgid "Maximum simultaneously blocks send per client"
#, fuzzy
msgid "Maximum simultaneous block sends per client"
msgstr "Az egyidejűleg a kliensenként küldött térképblokkok maximális száma"
#: src/settings_translation_file.cpp
msgid "Maximum simultaneously bocks send total"
#, fuzzy
msgid "Maximum simultaneous block sends total"
msgstr "Egyidejűleg küldött térképblokkok maximális száma összesen"
#: src/settings_translation_file.cpp
@ -3378,10 +3538,6 @@ msgstr ""
msgid "Maximum users"
msgstr "Maximum felhasználók"
#: src/settings_translation_file.cpp
msgid "Maxmimum objects per block"
msgstr "Maximum objektum térképblokkonként"
#: src/settings_translation_file.cpp
msgid "Menus"
msgstr "Menük"
@ -3423,10 +3579,6 @@ msgstr "Minimum textúra méret a szűrőknek"
msgid "Mipmapping"
msgstr "Mip-mapping"
#: src/settings_translation_file.cpp
msgid "Mod profiling"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Modstore details URL"
msgstr "Mod áruház részletek URL"
@ -3648,12 +3800,18 @@ msgstr ""
"Annak megelőzése, hogy a modok nem biztonágos dolgokat futtassanak, pl. "
"shell parancsok."
#: src/settings_translation_file.cpp
msgid ""
"Print the engine's profiling data in regular intervals (in seconds). 0 = "
"disable. Useful for developers."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Privileges that players with basic_privs can grant"
msgstr "Jogosultságok, amiket a basic_privs adhat a játékosoknak"
#: src/settings_translation_file.cpp
msgid "Profiler data print interval. 0 = disable. Useful for developers."
msgid "Profiler"
msgstr ""
#: src/settings_translation_file.cpp
@ -3661,7 +3819,7 @@ msgid "Profiler toggle key"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Profiling print interval"
msgid "Profiling"
msgstr ""
#: src/settings_translation_file.cpp
@ -3695,6 +3853,11 @@ msgstr "Távoli port"
msgid "Replaces the default main menu with a custom one."
msgstr "Az alapértelmezett főmenüt lecseréli egy másikkal."
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Report path"
msgstr "Betűtípus helye"
#: src/settings_translation_file.cpp
msgid "Right key"
msgstr "Jobb gomb"
@ -3869,8 +4032,9 @@ msgstr ""
"A shaderek engedélyezése szükséges hozzá."
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"Shaders allow advanced visul effects and may increase performance on some "
"Shaders allow advanced visual effects and may increase performance on some "
"video cards.\n"
"Thy only work with the OpenGL video backend."
msgstr ""
@ -3913,8 +4077,9 @@ msgid "Smooth lighting"
msgstr "Simított megvilágítás"
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"Smooths camera when moving and looking around.\n"
"Smooths camera when looking around. Also called look or mouse smoothing.\n"
"Useful for recording videos."
msgstr ""
"Kamera mozgásának simítása mozgáskor és körbenézéskor.\n"
@ -3995,10 +4160,22 @@ msgstr "Textúrák útvonala"
msgid "The altitude at which temperature drops by 20C"
msgstr "A magasság, ahol a hőmérséklet 20 fokkal csökken"
#: src/settings_translation_file.cpp
msgid ""
"The default format in which profiles are being saved,\n"
"when calling `/profiler save [format]` without format."
msgstr ""
#: src/settings_translation_file.cpp
msgid "The depth of dirt or other filler"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The file path relative to your worldpath in which profiles will be saved "
"to.\n"
msgstr ""
#: src/settings_translation_file.cpp
msgid "The network interface that the server listens on."
msgstr ""
@ -4016,6 +4193,12 @@ msgstr ""
msgid "The rendering back-end for Irrlicht."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The sensitivity of the joystick axes for moving the\n"
"ingame view frustum around."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The strength (darkness) of node ambient-occlusion shading.\n"
@ -4031,6 +4214,15 @@ msgid ""
"items. A value of 0 disables the functionality."
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"The time in seconds it takes between repeated events\n"
"when holding down a joystick button combination."
msgstr ""
"Ennyi másodperc szükséges az ismételt jobb kattintáshoz a jobb egérgomb "
"nyomva tartásakor."
#: src/settings_translation_file.cpp
msgid ""
"The time in seconds it takes between repeated right clicks when holding the "
@ -4147,10 +4339,6 @@ msgstr ""
msgid "Use trilinear filtering when scaling textures."
msgstr "Trilineáris szűrés a textúrák méretezéséhez."
#: src/settings_translation_file.cpp
msgid "Useful for mod developers."
msgstr "Mod fejlesztőknek hasznos."
#: src/settings_translation_file.cpp
msgid "V-Sync"
msgstr ""
@ -4279,7 +4467,7 @@ msgid ""
"When gui_scaling_filter_txr2img is true, copy those images\n"
"from hardware to software for scaling. When false, fall back\n"
"to the old scaling method, for video drivers that don't\n"
"propery support downloading textures back from hardware."
"properly support downloading textures back from hardware."
msgstr ""
#: src/settings_translation_file.cpp
@ -4392,173 +4580,23 @@ msgstr ""
msgid "cURL timeout"
msgstr ""
#~ msgid "Item textures..."
#~ msgstr "Elem textúrák..."
#~ msgid "Detailed mod profile data. Useful for mod developers."
#~ msgstr "Részletes mod profil adat. Mod fejlesztőknek hasznos."
#~ msgid ""
#~ "Enable a bit lower water surface, so it doesn't \"fill\" the node "
#~ "completely.\n"
#~ "Note that this is not quite optimized and that smooth lighting on the\n"
#~ "water surface doesn't work with this."
#~ msgstr ""
#~ "Kicsivel alacsonyabb víz felszín engedélyezése, hogy ne töltse meg "
#~ "teljesen a blokkot.\n"
#~ "Megjegyzés: ez nem teljesen optimalizált, és a simított megvilágítás\n"
#~ "így nem működik a víz felszínén."
#~ msgid "Useful for mod developers."
#~ msgstr "Mod fejlesztőknek hasznos."
#~ msgid "Enable selection highlighting for nodes (disables selectionbox)."
#~ msgstr ""
#~ "Kijelölés kiemelés (kivilágítás) engedélyezése a blokkoknál (letiltja a "
#~ "kijelölődobozt)."
#~ msgid "No of course not!"
#~ msgstr "Persze, hogy nem!"
#~ msgid ""
#~ "Key for decreasing the viewing range. Modifies the minimum viewing "
#~ "range.\n"
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
#~ msgstr ""
#~ "A látóterület csökkentésének gombja. A minimum látóterületet módosítja.\n"
#~ "Lásd: http://irrlicht.sourceforge.net/docu/namespaceirr."
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
#~ msgid "Public Serverlist"
#~ msgstr "Nyilvános szerverlista"
#~ msgid ""
#~ "Key for increasing the viewing range. Modifies the minimum viewing "
#~ "range.\n"
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
#~ msgstr ""
#~ "A látóterület növelésének gombja. A minimum látótávolságot módosítja.\n"
#~ "Lásd: http://irrlicht.sourceforge.net/docu/namespaceirr."
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
#~ msgid "Generate Normalmaps"
#~ msgstr "Normálfelületek generálása"
#~ msgid ""
#~ "Maximum distance above water level for player spawn.\n"
#~ "Larger values result in spawn points closer to (x = 0, z = 0).\n"
#~ "Smaller values may result in a suitable spawn point not being found,\n"
#~ "resulting in a spawn at (0, 0, 0) possibly buried underground."
#~ msgstr ""
#~ "Maximum távolság a vízszinttől, ahol a játékosok újraéledhetnek/"
#~ "megjelenhetnek csatlakozáskor (spawn).\n"
#~ "Magasabb értékek közelebb visznek az (x = 0, z = 0)-hoz.\n"
#~ "Alacsonyabb értékek azt eredményezhetik, hogy nem lesz megfelelő pont a "
#~ "feléledéshez,\n"
#~ "(0,0,0) pozícióban történő feléledést, ami valószínűleg a föld alatt lesz."
#, fuzzy
#~ msgid ""
#~ "Minimum wanted FPS.\n"
#~ "The amount of rendered stuff is dynamically set according to this. and "
#~ "viewing range min and max."
#~ msgstr ""
#~ "Minimum kívánt FPS.\n"
#~ "A renderelt cuccok mennyisége dinamikusan ez alapján állítódik be (és a "
#~ "látórerület min és max)."
#~ msgid "New style water"
#~ msgstr "Új stílusú víz"
#~ msgid "Preload inventory textures"
#~ msgstr "Eszköztár textúráinak előtöltése"
#~ msgid "Vertical initial window size."
#~ msgstr "Függőleges kezdeti ablak méret."
#~ msgid "Vertical spawn range"
#~ msgstr "Az (újra)éledés függőleges irányú területe"
#~ msgid "Viewing range minimum"
#~ msgstr "Minimum látóterület"
#~ msgid "Wanted FPS"
#~ msgstr "Kívánt FPS"
#~ msgid "Reset singleplayer world"
#~ msgstr "Egyjátékos világ visszaállítása"
#~ msgid "Scaling factor applied to menu elements: "
#~ msgstr "A méretarány alkalmazva a menü elemekre: "
#, fuzzy
#~ msgid "Touch free target"
#~ msgstr "Touch free target"
#, fuzzy
#~ msgid "Downloading"
#~ msgstr "Le"
#~ msgid "Left click: Move all items, Right click: Move single item"
#~ msgstr "Ball gomb: Tárgyak mozgatása, Jobb gomb: egy tárgyat mozgat"
#~ msgid "is required by:"
#~ msgstr "kell neki:"
#~ msgid "Configuration saved. "
#~ msgstr "Beállítások mentve. "
#~ msgid "Warning: Configuration not consistent. "
#~ msgstr "Figyelem: A beállítások nem egyformák. "
#~ msgid "Cannot create world: Name contains invalid characters"
#~ msgstr "Nem sikerült a világ létrehozása: A névben nem jó karakterek vannak"
#~ msgid "Show Public"
#~ msgstr "Publikus mutatása"
#~ msgid "Show Favorites"
#~ msgstr "Kedvencek mutatása"
#~ msgid "Leave address blank to start a local server."
#~ msgstr "Hagyd el a nevét, hogy helyi szervert indíts."
#~ msgid "Create world"
#~ msgstr "Világ létrehozása"
#~ msgid "Address required."
#~ msgstr "Cím szükséges."
#~ msgid "Cannot delete world: Nothing selected"
#~ msgstr "Nem törölhető a világ: Nincs kiválasztva"
#~ msgid "Files to be deleted"
#~ msgstr "A fájl törölve lett"
#~ msgid "Cannot create world: No games found"
#~ msgstr "Nem sikerült a világot létrehozni: Nem található a játék"
#~ msgid "Cannot configure world: Nothing selected"
#~ msgstr "Nem sikerült a világ beállítása: Nincs kiválasztva"
#~ msgid "Failed to delete all world files"
#~ msgstr "Hiba az összes világ törlése közben"
#, fuzzy
#~ msgid "Finite Liquid"
#~ msgstr "Végtelen folyadék"
#~ msgid "Preload item visuals"
#~ msgstr "Előretöltött tárgy láthatóság"
#, fuzzy
#~ msgid "Password"
#~ msgstr "Régi jelszó"
#, fuzzy
#~ msgid "Game Name"
#~ msgstr "Játék"
#~ msgid "Restart minetest for driver change to take effect"
#~ msgstr "A driver változások életbe lépéséhez indítsd újra a Minetestet"
#~ msgid "Rendering:"
#~ msgstr "Renderelés:"
#, fuzzy
#~ msgid "If enabled, "
#~ msgstr "Engedélyez"
#, fuzzy
#~ msgid "If disabled "
#~ msgstr "Csomag letiltás"
#~ msgid "No!!!"
#~ msgstr "Nem!!!"
#, fuzzy
#~ msgid ""
@ -4582,14 +4620,167 @@ msgstr ""
#~ "water would tend to pool. It may interfere with delicately adjusted "
#~ "biomes."
#~ msgid "No!!!"
#~ msgstr "Nem!!!"
#, fuzzy
#~ msgid "If disabled "
#~ msgstr "Csomag letiltás"
#~ msgid "Generate Normalmaps"
#~ msgstr "Normálfelületek generálása"
#, fuzzy
#~ msgid "If enabled, "
#~ msgstr "Engedélyez"
#~ msgid "Public Serverlist"
#~ msgstr "Nyilvános szerverlista"
#~ msgid "Rendering:"
#~ msgstr "Renderelés:"
#~ msgid "No of course not!"
#~ msgstr "Persze, hogy nem!"
#~ msgid "Restart minetest for driver change to take effect"
#~ msgstr "A driver változások életbe lépéséhez indítsd újra a Minetestet"
#, fuzzy
#~ msgid "Game Name"
#~ msgstr "Játék"
#, fuzzy
#~ msgid "Password"
#~ msgstr "Régi jelszó"
#~ msgid "Preload item visuals"
#~ msgstr "Előretöltött tárgy láthatóság"
#, fuzzy
#~ msgid "Finite Liquid"
#~ msgstr "Végtelen folyadék"
#~ msgid "Failed to delete all world files"
#~ msgstr "Hiba az összes világ törlése közben"
#~ msgid "Cannot configure world: Nothing selected"
#~ msgstr "Nem sikerült a világ beállítása: Nincs kiválasztva"
#~ msgid "Cannot create world: No games found"
#~ msgstr "Nem sikerült a világot létrehozni: Nem található a játék"
#~ msgid "Files to be deleted"
#~ msgstr "A fájl törölve lett"
#~ msgid "Cannot delete world: Nothing selected"
#~ msgstr "Nem törölhető a világ: Nincs kiválasztva"
#~ msgid "Address required."
#~ msgstr "Cím szükséges."
#~ msgid "Create world"
#~ msgstr "Világ létrehozása"
#~ msgid "Leave address blank to start a local server."
#~ msgstr "Hagyd el a nevét, hogy helyi szervert indíts."
#~ msgid "Show Favorites"
#~ msgstr "Kedvencek mutatása"
#~ msgid "Show Public"
#~ msgstr "Publikus mutatása"
#~ msgid "Cannot create world: Name contains invalid characters"
#~ msgstr "Nem sikerült a világ létrehozása: A névben nem jó karakterek vannak"
#~ msgid "Warning: Configuration not consistent. "
#~ msgstr "Figyelem: A beállítások nem egyformák. "
#~ msgid "Configuration saved. "
#~ msgstr "Beállítások mentve. "
#~ msgid "is required by:"
#~ msgstr "kell neki:"
#~ msgid "Left click: Move all items, Right click: Move single item"
#~ msgstr "Ball gomb: Tárgyak mozgatása, Jobb gomb: egy tárgyat mozgat"
#, fuzzy
#~ msgid "Downloading"
#~ msgstr "Le"
#, fuzzy
#~ msgid "Touch free target"
#~ msgstr "Touch free target"
#~ msgid "Scaling factor applied to menu elements: "
#~ msgstr "A méretarány alkalmazva a menü elemekre: "
#~ msgid "Wanted FPS"
#~ msgstr "Kívánt FPS"
#~ msgid "Viewing range minimum"
#~ msgstr "Minimum látóterület"
#~ msgid "Vertical spawn range"
#~ msgstr "Az (újra)éledés függőleges irányú területe"
#~ msgid "Vertical initial window size."
#~ msgstr "Függőleges kezdeti ablak méret."
#~ msgid "Preload inventory textures"
#~ msgstr "Eszköztár textúráinak előtöltése"
#~ msgid "New style water"
#~ msgstr "Új stílusú víz"
#, fuzzy
#~ msgid ""
#~ "Minimum wanted FPS.\n"
#~ "The amount of rendered stuff is dynamically set according to this. and "
#~ "viewing range min and max."
#~ msgstr ""
#~ "Minimum kívánt FPS.\n"
#~ "A renderelt cuccok mennyisége dinamikusan ez alapján állítódik be (és a "
#~ "látórerület min és max)."
#~ msgid ""
#~ "Maximum distance above water level for player spawn.\n"
#~ "Larger values result in spawn points closer to (x = 0, z = 0).\n"
#~ "Smaller values may result in a suitable spawn point not being found,\n"
#~ "resulting in a spawn at (0, 0, 0) possibly buried underground."
#~ msgstr ""
#~ "Maximum távolság a vízszinttől, ahol a játékosok újraéledhetnek/"
#~ "megjelenhetnek csatlakozáskor (spawn).\n"
#~ "Magasabb értékek közelebb visznek az (x = 0, z = 0)-hoz.\n"
#~ "Alacsonyabb értékek azt eredményezhetik, hogy nem lesz megfelelő pont a "
#~ "feléledéshez,\n"
#~ "(0,0,0) pozícióban történő feléledést, ami valószínűleg a föld alatt lesz."
#~ msgid ""
#~ "Key for increasing the viewing range. Modifies the minimum viewing "
#~ "range.\n"
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
#~ msgstr ""
#~ "A látóterület növelésének gombja. A minimum látótávolságot módosítja.\n"
#~ "Lásd: http://irrlicht.sourceforge.net/docu/namespaceirr."
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
#~ msgid ""
#~ "Key for decreasing the viewing range. Modifies the minimum viewing "
#~ "range.\n"
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
#~ msgstr ""
#~ "A látóterület csökkentésének gombja. A minimum látóterületet módosítja.\n"
#~ "Lásd: http://irrlicht.sourceforge.net/docu/namespaceirr."
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
#~ msgid "Enable selection highlighting for nodes (disables selectionbox)."
#~ msgstr ""
#~ "Kijelölés kiemelés (kivilágítás) engedélyezése a blokkoknál (letiltja a "
#~ "kijelölődobozt)."
#~ msgid ""
#~ "Enable a bit lower water surface, so it doesn't \"fill\" the node "
#~ "completely.\n"
#~ "Note that this is not quite optimized and that smooth lighting on the\n"
#~ "water surface doesn't work with this."
#~ msgstr ""
#~ "Kicsivel alacsonyabb víz felszín engedélyezése, hogy ne töltse meg "
#~ "teljesen a blokkot.\n"
#~ "Megjegyzés: ez nem teljesen optimalizált, és a simított megvilágítás\n"
#~ "így nem működik a víz felszínén."
#~ msgid "Item textures..."
#~ msgstr "Elem textúrák..."

File diff suppressed because it is too large Load Diff

@ -6,11 +6,11 @@ msgid ""
msgstr ""
"Project-Id-Version: Minetest 0.4.9\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2016-05-05 16:13+0200\n"
"PO-Revision-Date: 2016-05-08 17:01+0000\n"
"POT-Creation-Date: 2016-08-30 06:18+0200\n"
"PO-Revision-Date: 2016-05-14 13:34+0000\n"
"Last-Translator: Emon Omen <emon@openmailbox.org>\n"
"Language-Team: Italian "
"<https://hosted.weblate.org/projects/minetest/minetest/it/>\n"
"Language-Team: Italian <https://hosted.weblate.org/projects/minetest/"
"minetest/it/>\n"
"Language: it\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
@ -597,6 +597,11 @@ msgstr "Occlusione di parallasse"
msgid "Particles"
msgstr "Particelle"
#: builtin/mainmenu/tab_settings.lua
#, fuzzy
msgid "Reset singleplayer world"
msgstr "Siete certi di volere azzerare il vostro mondo di giocatore singolo?"
#: builtin/mainmenu/tab_settings.lua
msgid "Settings"
msgstr "Impostazioni"
@ -973,6 +978,10 @@ msgstr "Attivare noclip"
msgid "Use"
msgstr "Usare"
#: src/guiKeyChangeMenu.cpp src/keycode.cpp
msgid "Zoom"
msgstr "Zoom"
#: src/guiKeyChangeMenu.cpp
msgid "press key"
msgstr "prem. il tasto"
@ -1289,10 +1298,6 @@ msgstr "Pulsante X 1"
msgid "X Button 2"
msgstr "Pulsante X 2"
#: src/keycode.cpp
msgid "Zoom"
msgstr "Zoom"
#: src/settings_translation_file.cpp
msgid ""
"(X,Y,Z) offset of fractal from world centre in units of 'scale'.\n"
@ -1379,6 +1384,11 @@ msgstr "Intervallo del gestore di blocco attivo"
msgid "Active Block Modifier interval"
msgstr "Intervallo del modificatore di blocco attivo"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Active Block Modifiers"
msgstr "Intervallo del modificatore di blocco attivo"
#: src/settings_translation_file.cpp
msgid "Active block range"
msgstr "Portata del blocco attivo"
@ -1465,6 +1475,10 @@ msgstr "Chiedere di riconnettersi dopo un crollo"
msgid "Automaticaly report to the serverlist."
msgstr "Rapporto automatico all'elenco dei server."
#: src/settings_translation_file.cpp
msgid "Autorun key"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Backward key"
msgstr "Tasto all'indietro"
@ -1497,6 +1511,10 @@ msgstr "Bit per pixel (cioè profondità di colore) in modalità schermo intero.
msgid "Build inside player"
msgstr "Costruisci nel giocatore"
#: src/settings_translation_file.cpp
msgid "Builtin"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Bumpmapping"
msgstr "Bumpmapping"
@ -1537,6 +1555,11 @@ msgstr "Tasto della messaggistica"
msgid "Chat toggle key"
msgstr "Tasto di scelta della messaggistica"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Chatcommands"
msgstr "Comando"
#: src/settings_translation_file.cpp
msgid ""
"Choice of 18 fractals from 9 formulas.\n"
@ -1628,23 +1651,24 @@ msgid "Colored fog"
msgstr "Nebbia colorata"
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"Comma-separated list of trusted mods that are allowed to access insecure\n"
"functions even when mod security is on (via request_insecure_environment())."
msgstr ""
"Lista separata da virgole dei mod affidabili ai quali è permesso accedere a "
"funzioni non sicure anche quando il valore \"mod security\" è impostato su \""
"on\" (utilizzando request_insecure_environment())."
#: src/settings_translation_file.cpp
msgid ""
"Comma-seperated list of mods that are allowed to access HTTP APIs, which\n"
"Comma-separated list of mods that are allowed to access HTTP APIs, which\n"
"allow them to upload and download data to/from the internet."
msgstr ""
"Elenco separato da virgole di mod. a cui è permesso l'accesso alle API "
"HTTP,\n"
"che gli permettono di caricare e scaricare dati su/da internet."
#: src/settings_translation_file.cpp
msgid ""
"Comma-separated list of trusted mods that are allowed to access insecure\n"
"functions even when mod security is on (via request_insecure_environment())."
msgstr ""
"Lista separata da virgole dei mod affidabili ai quali è permesso accedere a "
"funzioni non sicure anche quando il valore \"mod security\" è impostato su "
"\"on\" (utilizzando request_insecure_environment())."
#: src/settings_translation_file.cpp
msgid "Command key"
msgstr "Tasto di comando"
@ -1801,6 +1825,10 @@ msgstr "Password predefinita"
msgid "Default privileges"
msgstr "Privilegi predefiniti"
#: src/settings_translation_file.cpp
msgid "Default report format"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Default timeout for cURL, stated in milliseconds.\n"
@ -1823,6 +1851,10 @@ msgstr ""
"Definisce la massima distanza di trasferimento del giocatore espressa in "
"blocchi (0 = illimitata)."
#: src/settings_translation_file.cpp
msgid "Delay in sending blocks after building"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Delay showing tooltips, stated in milliseconds."
msgstr "Ritardo nella comparsa dei suggerimenti, espresso in millisecondi."
@ -1855,15 +1887,6 @@ msgstr ""
msgid "Desynchronize block animation"
msgstr "De-sincronizza l'animazione del blocco"
#: src/settings_translation_file.cpp
msgid "Detailed mod profile data. Useful for mod developers."
msgstr ""
"Dati di profilo del mod. dettagliati. Utile per gli sviluppatori di mod."
#: src/settings_translation_file.cpp
msgid "Detailed mod profiling"
msgstr "Profilo dettagliato del mod."
#: src/settings_translation_file.cpp
msgid ""
"Determines terrain shape.\n"
@ -1878,6 +1901,18 @@ msgstr ""
msgid "Disable anticheat"
msgstr "Disabilita anti-trucchi"
#: src/settings_translation_file.cpp
msgid "Disable escape sequences"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Disable escape sequences, e.g. chat coloring.\n"
"Use this if you want to run a server with pre-0.4.14 clients and you want to "
"disable\n"
"the escape sequences generated by mods."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Disallow empty passwords"
msgstr "Rifiutare le password vuote"
@ -1903,6 +1938,10 @@ msgstr "Tasto per il rilascio di un oggetto"
msgid "Dump the mapgen debug infos."
msgstr "Pubblica le informazioni di debug del generatore della mappa."
#: src/settings_translation_file.cpp
msgid "Enable Joysticks"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Enable VBO"
msgstr "Abilitare VBO"
@ -1950,8 +1989,8 @@ msgid ""
"textures)\n"
"when connecting to the server."
msgstr ""
"Abilita l'utilizzo di un server di materiale remoto (se fornito dal server)."
"\n"
"Abilita l'utilizzo di un server di materiale remoto (se fornito dal "
"server).\n"
"I server remoti offrono un modo significativamente più veloce di "
"scaricamento\n"
"del materiale (ad es. le immagini) quando ci si collega al server."
@ -2011,6 +2050,15 @@ msgstr ""
"Abilita la mappatura dell'occlusione di parallasse.\n"
"Richiede l'attivazione degli shader."
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Engine profiling data print interval"
msgstr "Intervallo di stampa del profilamento"
#: src/settings_translation_file.cpp
msgid "Entity methods"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Experimental option, might cause visible spaces between blocks\n"
@ -2075,10 +2123,24 @@ msgstr ""
msgid "Field of view"
msgstr "Campo visivo"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Field of view for zoom"
msgstr "Campo visivo"
#: src/settings_translation_file.cpp
msgid "Field of view in degrees."
msgstr "Campo visivo in gradi."
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"Field of view while zooming in degrees.\n"
"This requires the \"zoom\" privilege on the server."
msgstr ""
"Movimento veloce (tramite il tasto usare).\n"
"Ciò richiede il privilegio \"fast\" sul server."
#: src/settings_translation_file.cpp
msgid ""
"File in client/serverlist/ that contains your favorite servers displayed in "
@ -2230,12 +2292,15 @@ msgid "Generate normalmaps"
msgstr "Generare le normalmap"
#: src/settings_translation_file.cpp
msgid "Global callbacks"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"Global map generation attributes.\n"
"In Mapgen v6 the 'decorations' flag controls all decorations except trees\n"
"and junglegrass, in all other mapgens this flag controls all decorations.\n"
"The default flags set in the engine are: caves, light, decorations\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2283,6 +2348,15 @@ msgstr ""
"- errore: abortire all'uso della chiamata deplorata (suggerita per gli "
"sviluppatori di mod.)."
#: src/settings_translation_file.cpp
msgid ""
"Have the profiler instrument itself:\n"
"* Instrument an empty function.\n"
"This estimates the overhead, that instrumentation is adding (+1 function "
"call).\n"
"* Instrument the sampler being used to update the statistics."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Height component of the initial window size."
msgstr "Componente dell'altezza della dimensione della finestra iniziale."
@ -2313,15 +2387,6 @@ msgstr ""
"espresso in blocchi mappa (16 nodi).\n"
"Nei blocchi attivi vengono caricati gli oggetti ed eseguiti gli ABM."
#: src/settings_translation_file.cpp
msgid ""
"How many blocks are flying in the wire simultaneously for the whole server."
msgstr "Quanti blocchi vengono inviati simultaneamente per l'intero server."
#: src/settings_translation_file.cpp
msgid "How many blocks are flying in the wire simultaneously per client."
msgstr "Quanti blocchi volano nel cavo simultaneamente per ogni client."
#: src/settings_translation_file.cpp
msgid ""
"How much the server will wait before unloading unused mapblocks.\n"
@ -2440,6 +2505,40 @@ msgstr ""
msgid "In-game chat console background color (R,G,B)."
msgstr "Colore in gioco dello sfondo della console dei messaggi (R,G,B)."
#: src/settings_translation_file.cpp
msgid ""
"Instrument builtin.\n"
"This is usually only needed by core/builtin contributors"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Instrument chatcommands on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument global callback functions on registration.\n"
"(anything you pass to a minetest.register_*() function)"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument the action function of Active Block Modifiers on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument the action function of Loading Block Modifiers on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Instrument the methods of entities on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Instrumentation"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Interval of saving important changes in the world, stated in seconds."
msgstr ""
@ -2478,6 +2577,16 @@ msgstr ""
"Iterazioni della funzione ricorsiva.\n"
"Controlla l'ammontare del dettaglio fine."
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Joystick button repetition interval"
msgstr "Intervallo di ripetizione del click destro"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Joystick frustum sensitivity"
msgstr "Sensibilità del mouse"
#: src/settings_translation_file.cpp
msgid ""
"Julia set only: W component of hypercomplex constant determining julia "
@ -2703,6 +2812,17 @@ msgstr ""
"Si veda http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"Key for toggling autorun.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"Tasto per attivare la modalità veloce.\n"
"Si veda http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling cinematic mode.\n"
@ -2754,8 +2874,9 @@ msgstr ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"Key for toggling the camrea update. Only used for development\n"
"Key for toggling the camera update. Only used for development\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
@ -2831,7 +2952,7 @@ msgstr "Tasto \"Usare\" per arrampicarsi/scendere"
#: src/settings_translation_file.cpp
msgid "Language"
msgstr "Linua"
msgstr "Lingua"
#: src/settings_translation_file.cpp
msgid "Large cave depth"
@ -2947,6 +3068,22 @@ msgstr "Intervallo di aggiornamento del liquido in secondi."
msgid "Liquid update tick"
msgstr "Scatto di aggiornamento del liquido"
#: src/settings_translation_file.cpp
msgid "Load the game profiler"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Load the game profiler to collect game profiling data.\n"
"Provides a /profiler command to access the compiled profile.\n"
"Useful for mod developers and server operators."
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Loading Block Modifiers"
msgstr "Intervallo del modificatore di blocco attivo"
#: src/settings_translation_file.cpp
msgid "Main menu game manager"
msgstr "Menu principale gestore giochi"
@ -2975,6 +3112,7 @@ msgid "Map directory"
msgstr "Cartella della mappa"
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"Map generation attributes specific to Mapgen Valleys.\n"
"'altitude_chill' makes higher elevations colder, which may cause biome "
@ -2982,14 +3120,12 @@ msgid ""
"'humid_rivers' modifies the humidity around rivers and in areas where water "
"would tend to pool,\n"
"it may interfere with delicately adjusted biomes.\n"
"The default flags set in the engine are: altitude_chill, humid_rivers\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
msgstr ""
"Attributi di generazione della mappa specifici per il Generatore mappa valli."
"\n"
"Attributi di generazione della mappa specifici per il Generatore mappa "
"valli.\n"
"'altitude_chill' rende più fredde le altitudini più elevate, il che potrebbe "
"causare problemi di bioma.\n"
"'humid_rivers' modifica l'umidità attorno ai fiumi e in aree dove l'acqua "
@ -3004,32 +3140,27 @@ msgstr ""
"esplicitamente."
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"Map generation attributes specific to Mapgen flat.\n"
"Occasional lakes and hills can be added to the flat world.\n"
"The default flags set in the engine are: none\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
msgstr ""
"Attributi di generazione della mappa specifici per Generatore mappa piatto.\n"
"Laghi e colline occasionali possono essere aggiunti al mondo piatto.\n"
"Le impostazioni predefinite impostate nel motore sono: nessuna\n"
"La stringa delle impostazioni modifica le impostazioni predefinite del "
"motore.\n"
"Attributi di generazione della mappa specifici per Generatore mappa v. 7.\n"
"'ridges' sono i fiumi.\n"
"Le impostazioni che non sono specificate nella stringa mantengono i valori "
"predefiniti.\n"
"Le impostazioni che iniziano con \"no\" sono usate per disabilitarle "
"esplicitamente."
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"Map generation attributes specific to Mapgen v6.\n"
"When snowbiomes are enabled jungles are automatically enabled, the 'jungles' "
"flag is ignored.\n"
"The default flags set in the engine are: biomeblend, mudflow\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -3046,20 +3177,16 @@ msgstr ""
"esplicitamente."
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"Map generation attributes specific to Mapgen v7.\n"
"The 'ridges' flag controls the rivers.\n"
"The default flags set in the engine are: mountains, ridges\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
msgstr ""
"Attributi di generazione della mappa specifici per Generatore mappa v. 6.\n"
"L'impostazione 'ridges' controlla i fiumi.\n"
"Le impostazioni predefinite impostate nel motore sono: mountains, ridges\n"
"La stringa delle impostazioni modifica le impostazioni predefinite del "
"motore.\n"
"Attributi di generazione della mappa specifici per Generatore mappa v. 7.\n"
"'ridges' sono i fiumi.\n"
"Le impostazioni che non sono specificate nella stringa mantengono i valori "
"predefiniti.\n"
"Le impostazioni che iniziano con \"no\" sono usate per disabilitarle "
@ -3419,6 +3546,18 @@ msgstr "Numero massimo di blocchi caricati a forza"
msgid "Maximum hotbar width"
msgstr "Larghezza massima della barra oggetti"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Maximum number of blocks that are simultaneously sent in total."
msgstr ""
"Numero massimo di giocatori che possono connettersi contemporaneamente."
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Maximum number of blocks that are simultaneously sent per client."
msgstr ""
"Numero massimo di blocchi che possono essere accodati per il caricamento."
#: src/settings_translation_file.cpp
msgid "Maximum number of blocks that can be queued for loading."
msgstr ""
@ -3473,6 +3612,11 @@ msgstr ""
msgid "Maximum number of statically stored objects in a block."
msgstr "Numero massimo di oggetti immagazzinati stabilmente in un blocco."
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Maximum objects per block"
msgstr "Oggetti massimi per blocco"
#: src/settings_translation_file.cpp
msgid ""
"Maximum proportion of current window to be used for hotbar.\n"
@ -3482,11 +3626,13 @@ msgstr ""
"Utile se c'è qualcosa da mostrare a destra o sinistra della barra."
#: src/settings_translation_file.cpp
msgid "Maximum simultaneously blocks send per client"
#, fuzzy
msgid "Maximum simultaneous block sends per client"
msgstr "Num. mass. di blocchi inviati contemp. per client"
#: src/settings_translation_file.cpp
msgid "Maximum simultaneously bocks send total"
#, fuzzy
msgid "Maximum simultaneous block sends total"
msgstr "Totale massimo di invio contemporaneo di blocchi"
#: src/settings_translation_file.cpp
@ -3499,10 +3645,6 @@ msgstr ""
msgid "Maximum users"
msgstr "Utenti massimi"
#: src/settings_translation_file.cpp
msgid "Maxmimum objects per block"
msgstr "Oggetti massimi per blocco"
#: src/settings_translation_file.cpp
msgid "Menus"
msgstr "Menu"
@ -3543,10 +3685,6 @@ msgstr "Dimensione minima dell'immagine per i filtri"
msgid "Mipmapping"
msgstr "Mipmapping"
#: src/settings_translation_file.cpp
msgid "Mod profiling"
msgstr "Creazione del profilo dei mod."
#: src/settings_translation_file.cpp
msgid "Modstore details URL"
msgstr "URL dei dettagli del deposito mod."
@ -3786,23 +3924,32 @@ msgstr ""
"Impedisce che i mod. facciano cose non sicure come eseguire comandi della "
"shell."
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"Print the engine's profiling data in regular intervals (in seconds). 0 = "
"disable. Useful for developers."
msgstr ""
"Intervallo di stampa del profilatore. 0 = disabilitato. Utile per gli "
"sviluppatori."
#: src/settings_translation_file.cpp
msgid "Privileges that players with basic_privs can grant"
msgstr "Privilegi che possono essere assegnati dai giocatori con basic_privs"
#: src/settings_translation_file.cpp
msgid "Profiler data print interval. 0 = disable. Useful for developers."
msgstr ""
"Intervallo di stampa del profilatore. 0 = disabilitato. Utile per gli "
"sviluppatori."
#, fuzzy
msgid "Profiler"
msgstr "Profilo valli"
#: src/settings_translation_file.cpp
msgid "Profiler toggle key"
msgstr "Tasto di attivazione del profilatore"
#: src/settings_translation_file.cpp
msgid "Profiling print interval"
msgstr "Intervallo di stampa del profilamento"
#, fuzzy
msgid "Profiling"
msgstr "Creazione del profilo dei mod."
#: src/settings_translation_file.cpp
msgid ""
@ -3839,6 +3986,11 @@ msgstr "Porta remota"
msgid "Replaces the default main menu with a custom one."
msgstr "Sostituisce il menu principale predefinito con uno personalizzato."
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Report path"
msgstr "Percorso del font"
#: src/settings_translation_file.cpp
msgid "Right key"
msgstr "Tasto destro"
@ -4013,8 +4165,9 @@ msgstr ""
"Necessita l'attivazione degli shader."
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"Shaders allow advanced visul effects and may increase performance on some "
"Shaders allow advanced visual effects and may increase performance on some "
"video cards.\n"
"Thy only work with the OpenGL video backend."
msgstr ""
@ -4055,8 +4208,9 @@ msgid "Smooth lighting"
msgstr "Illuminazione uniforme"
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"Smooths camera when moving and looking around.\n"
"Smooths camera when looking around. Also called look or mouse smoothing.\n"
"Useful for recording videos."
msgstr ""
"Rende fluida la camera quando ci si muove e si guarda attorno.\n"
@ -4149,10 +4303,22 @@ msgstr "Percorso delle immagini"
msgid "The altitude at which temperature drops by 20C"
msgstr "L'altitudine a cui le temperature crollano di 20°C"
#: src/settings_translation_file.cpp
msgid ""
"The default format in which profiles are being saved,\n"
"when calling `/profiler save [format]` without format."
msgstr ""
#: src/settings_translation_file.cpp
msgid "The depth of dirt or other filler"
msgstr "La profondità della terra o altri riempitori"
#: src/settings_translation_file.cpp
msgid ""
"The file path relative to your worldpath in which profiles will be saved "
"to.\n"
msgstr ""
#: src/settings_translation_file.cpp
msgid "The network interface that the server listens on."
msgstr "L'interfaccia di rete ascoltata dal server."
@ -4170,6 +4336,12 @@ msgstr ""
msgid "The rendering back-end for Irrlicht."
msgstr "Il supporto di rendering per Irrlicht."
#: src/settings_translation_file.cpp
msgid ""
"The sensitivity of the joystick axes for moving the\n"
"ingame view frustum around."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The strength (darkness) of node ambient-occlusion shading.\n"
@ -4197,6 +4369,15 @@ msgstr ""
"scaricando gli oggetti della vecchia coda. Un valore 0 disattiva questa "
"funzionalità."
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"The time in seconds it takes between repeated events\n"
"when holding down a joystick button combination."
msgstr ""
"Il tempo in secondi richiesto tra click destri ripetuti quando si tiene il "
"pulsante mouse destro."
#: src/settings_translation_file.cpp
msgid ""
"The time in seconds it takes between repeated right clicks when holding the "
@ -4317,10 +4498,6 @@ msgstr ""
msgid "Use trilinear filtering when scaling textures."
msgstr "Usare il filtro trilineare quando si ridimensionano le immagini."
#: src/settings_translation_file.cpp
msgid "Useful for mod developers."
msgstr "Utile per gli sviluppatori di mod."
#: src/settings_translation_file.cpp
msgid "V-Sync"
msgstr "Sincronia verticale"
@ -4453,11 +4630,12 @@ msgstr ""
"nell'inventario)."
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"When gui_scaling_filter_txr2img is true, copy those images\n"
"from hardware to software for scaling. When false, fall back\n"
"to the old scaling method, for video drivers that don't\n"
"propery support downloading textures back from hardware."
"properly support downloading textures back from hardware."
msgstr ""
"Quando gui_scaling_filter_txr2img è vero, copia quelle immagini\n"
"dall'hardware al software per il ridimensionamento. Quando è falso,\n"
@ -4596,101 +4774,35 @@ msgstr "Limite cURL parallelo"
msgid "cURL timeout"
msgstr "Tempo di scadenza cURL"
#~ msgid "Item textures..."
#~ msgstr "Immagini degli oggetti..."
#~ msgid "Detailed mod profile data. Useful for mod developers."
#~ msgstr ""
#~ "Dati di profilo del mod. dettagliati. Utile per gli sviluppatori di mod."
#~ msgid "Preload inventory textures"
#~ msgstr "Precaricamento delle textures dell'inventario"
#~ msgid "Viewing range minimum"
#~ msgstr "Distanza minima di visibilità"
#~ msgid "Wanted FPS"
#~ msgstr "FPS desiderati"
#~ msgid "Local install"
#~ msgstr "Installazione locale"
#~ msgid "Add mod:"
#~ msgstr "Aggiungere un modulo:"
#~ msgid "MODS"
#~ msgstr "MODULI"
#~ msgid "TEXTURE PACKS"
#~ msgstr "PACCH. DI IMM."
#~ msgid "SINGLE PLAYER"
#~ msgstr "GIOC. SING."
#~ msgid "Finite Liquid"
#~ msgstr "Liquido limitato"
#~ msgid "Preload item visuals"
#~ msgstr "Precaricare le immagini"
#~ msgid "SETTINGS"
#~ msgstr "IMPOSTAZIONI"
#~ msgid "Password"
#~ msgstr "Password"
#~ msgid "Name"
#~ msgstr "Nome"
#~ msgid "START SERVER"
#~ msgstr "AVVIO SERVER"
#~ msgid "CLIENT"
#~ msgstr "CLIENT"
#~ msgid "<<-- Add mod"
#~ msgstr "<<-- Aggiungere il modulo"
#~ msgid "Remove selected mod"
#~ msgstr "Rimuovere il modulo selezionato"
#~ msgid "EDIT GAME"
#~ msgstr "MODIFICARE IL GIOCO"
#~ msgid "new game"
#~ msgstr "nuovo gioco"
#~ msgid "Mods:"
#~ msgstr "Moduli:"
#~ msgid "GAMES"
#~ msgstr "GIOCHI"
#~ msgid "Gamemgr: Unable to copy mod \"$1\" to game \"$2\""
#~ msgstr "Gestore del gioco: impossibile il modulo \"$1\" nel gioco \"$2\""
#~ msgid "Game Name"
#~ msgstr "Nome del gioco"
#~ msgid "Restart minetest for driver change to take effect"
#~ msgstr "Riavviare minetest per rendere effettive le modifiche"
#~ msgid "If enabled, "
#~ msgstr "attivata"
#~ msgid "If disabled "
#~ msgstr "Disatt. pacch."
#~ msgid "Detailed mod profiling"
#~ msgstr "Profilo dettagliato del mod."
#~ msgid ""
#~ "Map generation attributes specific to Mapgen v7.\n"
#~ "'ridges' are the rivers.\n"
#~ "Flags that are not specified in the flag string are not modified from the "
#~ "default.\n"
#~ "Flags starting with \"no\" are used to explicitly disable them."
#~ msgstr ""
#~ "Attributi di generazione della mappa specifici per Generatore mappa v. "
#~ "7.\n"
#~ "'ridges' sono i fiumi.\n"
#~ "Le impostazioni che non sono specificate nella stringa mantengono i "
#~ "valori predefiniti.\n"
#~ "Le impostazioni che iniziano con \"no\" sono usate per disabilitarle "
#~ "esplicitamente."
#~ "How many blocks are flying in the wire simultaneously for the whole "
#~ "server."
#~ msgstr "Quanti blocchi vengono inviati simultaneamente per l'intero server."
#~ msgid "How many blocks are flying in the wire simultaneously per client."
#~ msgstr "Quanti blocchi volano nel cavo simultaneamente per ogni client."
#~ msgid "Useful for mod developers."
#~ msgstr "Utile per gli sviluppatori di mod."
#~ msgid "No of course not!"
#~ msgstr "No, certo che no!"
#~ msgid "Public Serverlist"
#~ msgstr "Elenco dei server pubblici"
#~ msgid "Generate Normalmaps"
#~ msgstr "Generare normalmap"
#~ msgid "No!!!"
#~ msgstr "No!!!"
#~ msgid ""
#~ "Map generation attributes specific to Mapgen Valleys.\n"
@ -4714,14 +4826,123 @@ msgstr "Tempo di scadenza cURL"
#~ "\"humid_rivers\" modifica l'umidità attorno ai fiumi e nelle aree in cui "
#~ "l'acqua tenderebbe a stagnare. Potrebbe interferire con biomi"
#~ msgid "No!!!"
#~ msgstr "No!!!"
#~ msgid "If disabled "
#~ msgstr "Disatt. pacch."
#~ msgid "Generate Normalmaps"
#~ msgstr "Generare normalmap"
#~ msgid "If enabled, "
#~ msgstr "attivata"
#~ msgid "Public Serverlist"
#~ msgstr "Elenco dei server pubblici"
#~ msgid "Restart minetest for driver change to take effect"
#~ msgstr "Riavviare minetest per rendere effettive le modifiche"
#~ msgid "No of course not!"
#~ msgstr "No, certo che no!"
#~ msgid "Game Name"
#~ msgstr "Nome del gioco"
#~ msgid "Gamemgr: Unable to copy mod \"$1\" to game \"$2\""
#~ msgstr "Gestore del gioco: impossibile il modulo \"$1\" nel gioco \"$2\""
#~ msgid "GAMES"
#~ msgstr "GIOCHI"
#~ msgid "Mods:"
#~ msgstr "Moduli:"
#~ msgid "new game"
#~ msgstr "nuovo gioco"
#~ msgid "EDIT GAME"
#~ msgstr "MODIFICARE IL GIOCO"
#~ msgid "Remove selected mod"
#~ msgstr "Rimuovere il modulo selezionato"
#~ msgid "<<-- Add mod"
#~ msgstr "<<-- Aggiungere il modulo"
#~ msgid "CLIENT"
#~ msgstr "CLIENT"
#~ msgid "START SERVER"
#~ msgstr "AVVIO SERVER"
#~ msgid "Name"
#~ msgstr "Nome"
#~ msgid "Password"
#~ msgstr "Password"
#~ msgid "SETTINGS"
#~ msgstr "IMPOSTAZIONI"
#~ msgid "Preload item visuals"
#~ msgstr "Precaricare le immagini"
#~ msgid "Finite Liquid"
#~ msgstr "Liquido limitato"
#~ msgid "SINGLE PLAYER"
#~ msgstr "GIOC. SING."
#~ msgid "TEXTURE PACKS"
#~ msgstr "PACCH. DI IMM."
#~ msgid "MODS"
#~ msgstr "MODULI"
#~ msgid "Add mod:"
#~ msgstr "Aggiungere un modulo:"
#~ msgid "Local install"
#~ msgstr "Installazione locale"
#~ msgid "Wanted FPS"
#~ msgstr "FPS desiderati"
#~ msgid "Viewing range minimum"
#~ msgstr "Distanza minima di visibilità"
#~ msgid "Preload inventory textures"
#~ msgstr "Precaricamento delle textures dell'inventario"
#~ msgid "Item textures..."
#~ msgstr "Immagini degli oggetti..."
#~ msgid ""
#~ "Map generation attributes specific to Mapgen v7.\n"
#~ "The 'ridges' flag controls the rivers.\n"
#~ "The default flags set in the engine are: mountains, ridges\n"
#~ "The flags string modifies the engine defaults.\n"
#~ "Flags that are not specified in the flag string are not modified from the "
#~ "default.\n"
#~ "Flags starting with 'no' are used to explicitly disable them."
#~ msgstr ""
#~ "Attributi di generazione della mappa specifici per Generatore mappa v. "
#~ "6.\n"
#~ "L'impostazione 'ridges' controlla i fiumi.\n"
#~ "Le impostazioni predefinite impostate nel motore sono: mountains, ridges\n"
#~ "La stringa delle impostazioni modifica le impostazioni predefinite del "
#~ "motore.\n"
#~ "Le impostazioni che non sono specificate nella stringa mantengono i "
#~ "valori predefiniti.\n"
#~ "Le impostazioni che iniziano con \"no\" sono usate per disabilitarle "
#~ "esplicitamente."
#~ msgid ""
#~ "Map generation attributes specific to Mapgen flat.\n"
#~ "Occasional lakes and hills can be added to the flat world.\n"
#~ "The default flags set in the engine are: none\n"
#~ "The flags string modifies the engine defaults.\n"
#~ "Flags that are not specified in the flag string are not modified from the "
#~ "default.\n"
#~ "Flags starting with 'no' are used to explicitly disable them."
#~ msgstr ""
#~ "Attributi di generazione della mappa specifici per Generatore mappa "
#~ "piatto.\n"
#~ "Laghi e colline occasionali possono essere aggiunti al mondo piatto.\n"
#~ "Le impostazioni predefinite impostate nel motore sono: nessuna\n"
#~ "La stringa delle impostazioni modifica le impostazioni predefinite del "
#~ "motore.\n"
#~ "Le impostazioni che non sono specificate nella stringa mantengono i "
#~ "valori predefiniti.\n"
#~ "Le impostazioni che iniziano con \"no\" sono usate per disabilitarle "
#~ "esplicitamente."

File diff suppressed because it is too large Load Diff

@ -7,11 +7,11 @@ msgid ""
msgstr ""
"Project-Id-Version: minetest\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2016-05-05 16:13+0200\n"
"POT-Creation-Date: 2016-08-30 06:18+0200\n"
"PO-Revision-Date: 2016-05-08 17:39+0000\n"
"Last-Translator: senpi <saikos@openmailbox.org>\n"
"Language-Team: Lojban "
"<https://hosted.weblate.org/projects/minetest/minetest/jbo/>\n"
"Language-Team: Lojban <https://hosted.weblate.org/projects/minetest/minetest/"
"jbo/>\n"
"Language: jbo\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
@ -606,6 +606,10 @@ msgstr ""
msgid "Particles"
msgstr "lo kantu"
#: builtin/mainmenu/tab_settings.lua
msgid "Reset singleplayer world"
msgstr "kraga'igau le za'e pavykelci munje"
#: builtin/mainmenu/tab_settings.lua
msgid "Settings"
msgstr ""
@ -964,6 +968,10 @@ msgstr ""
msgid "Use"
msgstr "mu'e pilno"
#: src/guiKeyChangeMenu.cpp src/keycode.cpp
msgid "Zoom"
msgstr ""
#: src/guiKeyChangeMenu.cpp
msgid "press key"
msgstr "ko da'ergau le batke"
@ -1280,10 +1288,6 @@ msgstr "la'o gy.X Button 1.gy."
msgid "X Button 2"
msgstr "la'o gy.X Button 2.gy."
#: src/keycode.cpp
msgid "Zoom"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"(X,Y,Z) offset of fractal from world centre in units of 'scale'.\n"
@ -1350,6 +1354,10 @@ msgstr ""
msgid "Active Block Modifier interval"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Active Block Modifiers"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Active block range"
msgstr ""
@ -1424,6 +1432,10 @@ msgstr ""
msgid "Automaticaly report to the serverlist."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Autorun key"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Backward key"
@ -1459,6 +1471,10 @@ msgstr ""
msgid "Build inside player"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Builtin"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Bumpmapping"
msgstr ""
@ -1500,6 +1516,11 @@ msgstr "samta'a"
msgid "Chat toggle key"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Chatcommands"
msgstr "minde"
#: src/settings_translation_file.cpp
msgid ""
"Choice of 18 fractals from 9 formulas.\n"
@ -1577,14 +1598,14 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Comma-separated list of trusted mods that are allowed to access insecure\n"
"functions even when mod security is on (via request_insecure_environment())."
"Comma-separated list of mods that are allowed to access HTTP APIs, which\n"
"allow them to upload and download data to/from the internet."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Comma-seperated list of mods that are allowed to access HTTP APIs, which\n"
"allow them to upload and download data to/from the internet."
"Comma-separated list of trusted mods that are allowed to access insecure\n"
"functions even when mod security is on (via request_insecure_environment())."
msgstr ""
#: src/settings_translation_file.cpp
@ -1734,6 +1755,10 @@ msgstr "lo cnino lerpoijaspu"
msgid "Default privileges"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Default report format"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Default timeout for cURL, stated in milliseconds.\n"
@ -1750,6 +1775,10 @@ msgstr ""
msgid "Defines the maximal player transfer distance in blocks (0 = unlimited)."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Delay in sending blocks after building"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Delay showing tooltips, stated in milliseconds."
msgstr ""
@ -1780,14 +1809,6 @@ msgstr ""
msgid "Desynchronize block animation"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Detailed mod profile data. Useful for mod developers."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Detailed mod profiling"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Determines terrain shape.\n"
@ -1800,6 +1821,18 @@ msgstr ""
msgid "Disable anticheat"
msgstr "lo kantu"
#: src/settings_translation_file.cpp
msgid "Disable escape sequences"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Disable escape sequences, e.g. chat coloring.\n"
"Use this if you want to run a server with pre-0.4.14 clients and you want to "
"disable\n"
"the escape sequences generated by mods."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Disallow empty passwords"
msgstr ""
@ -1824,6 +1857,10 @@ msgstr ""
msgid "Dump the mapgen debug infos."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Enable Joysticks"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Enable VBO"
@ -1907,6 +1944,14 @@ msgid ""
"Requires shaders to be enabled."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Engine profiling data print interval"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Entity methods"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Experimental option, might cause visible spaces between blocks\n"
@ -1968,10 +2013,20 @@ msgstr ""
msgid "Field of view"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Field of view for zoom"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Field of view in degrees."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Field of view while zooming in degrees.\n"
"This requires the \"zoom\" privilege on the server."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"File in client/serverlist/ that contains your favorite servers displayed in "
@ -2107,13 +2162,15 @@ msgstr ""
msgid "Generate normalmaps"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Global callbacks"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Global map generation attributes.\n"
"In Mapgen v6 the 'decorations' flag controls all decorations except trees\n"
"and junglegrass, in all other mapgens this flag controls all decorations.\n"
"The default flags set in the engine are: caves, light, decorations\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2143,6 +2200,15 @@ msgid ""
"- error: abort on usage of deprecated call (suggested for mod developers)."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Have the profiler instrument itself:\n"
"* Instrument an empty function.\n"
"This estimates the overhead, that instrumentation is adding (+1 function "
"call).\n"
"* Instrument the sampler being used to update the statistics."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Height component of the initial window size."
msgstr ""
@ -2170,15 +2236,6 @@ msgid ""
"In active blocks objects are loaded and ABMs run."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"How many blocks are flying in the wire simultaneously for the whole server."
msgstr ""
#: src/settings_translation_file.cpp
msgid "How many blocks are flying in the wire simultaneously per client."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"How much the server will wait before unloading unused mapblocks.\n"
@ -2273,6 +2330,40 @@ msgstr ""
msgid "In-game chat console background color (R,G,B)."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument builtin.\n"
"This is usually only needed by core/builtin contributors"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Instrument chatcommands on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument global callback functions on registration.\n"
"(anything you pass to a minetest.register_*() function)"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument the action function of Active Block Modifiers on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument the action function of Loading Block Modifiers on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Instrument the methods of entities on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Instrumentation"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Interval of saving important changes in the world, stated in seconds."
msgstr ""
@ -2308,6 +2399,14 @@ msgid ""
"Controls the amount of fine detail."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Joystick button repetition interval"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Joystick frustum sensitivity"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Julia set only: W component of hypercomplex constant determining julia "
@ -2467,6 +2566,13 @@ msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling autorun.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling cinematic mode.\n"
@ -2504,7 +2610,7 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling the camrea update. Only used for development\n"
"Key for toggling the camera update. Only used for development\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
@ -2655,6 +2761,21 @@ msgstr ""
msgid "Liquid update tick"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Load the game profiler"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Load the game profiler to collect game profiling data.\n"
"Provides a /profiler command to access the compiled profile.\n"
"Useful for mod developers and server operators."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Loading Block Modifiers"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Main menu game manager"
msgstr ""
@ -2690,8 +2811,6 @@ msgid ""
"'humid_rivers' modifies the humidity around rivers and in areas where water "
"would tend to pool,\n"
"it may interfere with delicately adjusted biomes.\n"
"The default flags set in the engine are: altitude_chill, humid_rivers\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2701,8 +2820,6 @@ msgstr ""
msgid ""
"Map generation attributes specific to Mapgen flat.\n"
"Occasional lakes and hills can be added to the flat world.\n"
"The default flags set in the engine are: none\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2713,8 +2830,6 @@ msgid ""
"Map generation attributes specific to Mapgen v6.\n"
"When snowbiomes are enabled jungles are automatically enabled, the 'jungles' "
"flag is ignored.\n"
"The default flags set in the engine are: biomeblend, mudflow\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2724,8 +2839,6 @@ msgstr ""
msgid ""
"Map generation attributes specific to Mapgen v7.\n"
"The 'ridges' flag controls the rivers.\n"
"The default flags set in the engine are: mountains, ridges\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -3083,6 +3196,14 @@ msgstr ""
msgid "Maximum hotbar width"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum number of blocks that are simultaneously sent in total."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum number of blocks that are simultaneously sent per client."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum number of blocks that can be queued for loading."
msgstr ""
@ -3124,6 +3245,10 @@ msgstr ""
msgid "Maximum number of statically stored objects in a block."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum objects per block"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Maximum proportion of current window to be used for hotbar.\n"
@ -3131,11 +3256,11 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum simultaneously blocks send per client"
msgid "Maximum simultaneous block sends per client"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum simultaneously bocks send total"
msgid "Maximum simultaneous block sends total"
msgstr ""
#: src/settings_translation_file.cpp
@ -3146,10 +3271,6 @@ msgstr ""
msgid "Maximum users"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maxmimum objects per block"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Menus"
msgstr ""
@ -3191,10 +3312,6 @@ msgstr ""
msgid "Mipmapping"
msgstr "lo puvrmipmepi"
#: src/settings_translation_file.cpp
msgid "Mod profiling"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Modstore details URL"
msgstr ""
@ -3399,12 +3516,18 @@ msgstr ""
msgid "Prevent mods from doing insecure things like running shell commands."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Print the engine's profiling data in regular intervals (in seconds). 0 = "
"disable. Useful for developers."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Privileges that players with basic_privs can grant"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Profiler data print interval. 0 = disable. Useful for developers."
msgid "Profiler"
msgstr ""
#: src/settings_translation_file.cpp
@ -3412,7 +3535,7 @@ msgid "Profiler toggle key"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Profiling print interval"
msgid "Profiling"
msgstr ""
#: src/settings_translation_file.cpp
@ -3447,6 +3570,10 @@ msgstr ""
msgid "Replaces the default main menu with a custom one."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Report path"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Right key"
@ -3613,7 +3740,7 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Shaders allow advanced visul effects and may increase performance on some "
"Shaders allow advanced visual effects and may increase performance on some "
"video cards.\n"
"Thy only work with the OpenGL video backend."
msgstr ""
@ -3651,7 +3778,7 @@ msgstr "lo xutla se gusni"
#: src/settings_translation_file.cpp
msgid ""
"Smooths camera when moving and looking around.\n"
"Smooths camera when looking around. Also called look or mouse smoothing.\n"
"Useful for recording videos."
msgstr ""
@ -3730,10 +3857,22 @@ msgstr ""
msgid "The altitude at which temperature drops by 20C"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The default format in which profiles are being saved,\n"
"when calling `/profiler save [format]` without format."
msgstr ""
#: src/settings_translation_file.cpp
msgid "The depth of dirt or other filler"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The file path relative to your worldpath in which profiles will be saved "
"to.\n"
msgstr ""
#: src/settings_translation_file.cpp
msgid "The network interface that the server listens on."
msgstr ""
@ -3748,6 +3887,12 @@ msgstr ""
msgid "The rendering back-end for Irrlicht."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The sensitivity of the joystick axes for moving the\n"
"ingame view frustum around."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The strength (darkness) of node ambient-occlusion shading.\n"
@ -3763,6 +3908,12 @@ msgid ""
"items. A value of 0 disables the functionality."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The time in seconds it takes between repeated events\n"
"when holding down a joystick button combination."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The time in seconds it takes between repeated right clicks when holding the "
@ -3868,10 +4019,6 @@ msgstr ""
msgid "Use trilinear filtering when scaling textures."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Useful for mod developers."
msgstr ""
#: src/settings_translation_file.cpp
msgid "V-Sync"
msgstr ""
@ -4002,7 +4149,7 @@ msgid ""
"When gui_scaling_filter_txr2img is true, copy those images\n"
"from hardware to software for scaling. When false, fall back\n"
"to the old scaling method, for video drivers that don't\n"
"propery support downloading textures back from hardware."
"properly support downloading textures back from hardware."
msgstr ""
#: src/settings_translation_file.cpp
@ -4102,19 +4249,16 @@ msgstr ""
msgid "cURL timeout"
msgstr ""
#, fuzzy
#~ msgid "Preload inventory textures"
#~ msgstr ".i ca'o samymo'i le tengu datnyvei"
#~ msgid "No of course not!"
#~ msgstr "nasai go'i"
#~ msgid "Reset singleplayer world"
#~ msgstr "kraga'igau le za'e pavykelci munje"
#~ msgid "No!!!"
#~ msgstr "nasai go'i"
#, fuzzy
#~ msgid "If enabled, "
#~ msgstr "selpli"
#~ msgid "No!!!"
#~ msgstr "nasai go'i"
#~ msgid "No of course not!"
#~ msgstr "nasai go'i"
#, fuzzy
#~ msgid "Preload inventory textures"
#~ msgstr ".i ca'o samymo'i le tengu datnyvei"

File diff suppressed because it is too large Load Diff

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: minetest\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2016-05-05 16:13+0200\n"
"POT-Creation-Date: 2016-08-30 06:18+0200\n"
"PO-Revision-Date: 2013-06-01 18:09+0200\n"
"Last-Translator: Chynggyz Jumaliev <translatorky@lavabit.com>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -625,6 +625,11 @@ msgstr ""
msgid "Particles"
msgstr "Баарын күйгүзүү"
#: builtin/mainmenu/tab_settings.lua
#, fuzzy
msgid "Reset singleplayer world"
msgstr "Бир кишилик"
#: builtin/mainmenu/tab_settings.lua
msgid "Settings"
msgstr "Ырастоолор"
@ -1005,6 +1010,10 @@ msgstr ""
msgid "Use"
msgstr "Колдонуу"
#: src/guiKeyChangeMenu.cpp src/keycode.cpp
msgid "Zoom"
msgstr "Масштаб"
#: src/guiKeyChangeMenu.cpp
msgid "press key"
msgstr "баскычты басыңыз"
@ -1321,10 +1330,6 @@ msgstr ""
msgid "X Button 2"
msgstr ""
#: src/keycode.cpp
msgid "Zoom"
msgstr "Масштаб"
#: src/settings_translation_file.cpp
msgid ""
"(X,Y,Z) offset of fractal from world centre in units of 'scale'.\n"
@ -1391,6 +1396,10 @@ msgstr ""
msgid "Active Block Modifier interval"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Active Block Modifiers"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Active block range"
msgstr ""
@ -1466,6 +1475,10 @@ msgstr ""
msgid "Automaticaly report to the serverlist."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Autorun key"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Backward key"
@ -1502,6 +1515,10 @@ msgstr ""
msgid "Build inside player"
msgstr "Көп кишилик"
#: src/settings_translation_file.cpp
msgid "Builtin"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Bumpmapping"
@ -1545,6 +1562,11 @@ msgstr "Баскычтарды өзгөртүү"
msgid "Chat toggle key"
msgstr "Баскычтарды өзгөртүү"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Chatcommands"
msgstr "Команда"
#: src/settings_translation_file.cpp
msgid ""
"Choice of 18 fractals from 9 formulas.\n"
@ -1622,14 +1644,14 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Comma-separated list of trusted mods that are allowed to access insecure\n"
"functions even when mod security is on (via request_insecure_environment())."
"Comma-separated list of mods that are allowed to access HTTP APIs, which\n"
"allow them to upload and download data to/from the internet."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Comma-seperated list of mods that are allowed to access HTTP APIs, which\n"
"allow them to upload and download data to/from the internet."
"Comma-separated list of trusted mods that are allowed to access insecure\n"
"functions even when mod security is on (via request_insecure_environment())."
msgstr ""
#: src/settings_translation_file.cpp
@ -1784,6 +1806,10 @@ msgstr "Жаңы сырсөз"
msgid "Default privileges"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Default report format"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Default timeout for cURL, stated in milliseconds.\n"
@ -1800,6 +1826,10 @@ msgstr ""
msgid "Defines the maximal player transfer distance in blocks (0 = unlimited)."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Delay in sending blocks after building"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Delay showing tooltips, stated in milliseconds."
msgstr ""
@ -1830,14 +1860,6 @@ msgstr ""
msgid "Desynchronize block animation"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Detailed mod profile data. Useful for mod developers."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Detailed mod profiling"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Determines terrain shape.\n"
@ -1850,6 +1872,18 @@ msgstr ""
msgid "Disable anticheat"
msgstr "Бөлүкчөлөрдү күйгүзүү"
#: src/settings_translation_file.cpp
msgid "Disable escape sequences"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Disable escape sequences, e.g. chat coloring.\n"
"Use this if you want to run a server with pre-0.4.14 clients and you want to "
"disable\n"
"the escape sequences generated by mods."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Disallow empty passwords"
msgstr ""
@ -1874,6 +1908,10 @@ msgstr ""
msgid "Dump the mapgen debug infos."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Enable Joysticks"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Enable VBO"
@ -1959,6 +1997,14 @@ msgid ""
"Requires shaders to be enabled."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Engine profiling data print interval"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Entity methods"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Experimental option, might cause visible spaces between blocks\n"
@ -2019,10 +2065,20 @@ msgstr ""
msgid "Field of view"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Field of view for zoom"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Field of view in degrees."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Field of view while zooming in degrees.\n"
"This requires the \"zoom\" privilege on the server."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"File in client/serverlist/ that contains your favorite servers displayed in "
@ -2159,13 +2215,15 @@ msgstr ""
msgid "Generate normalmaps"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Global callbacks"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Global map generation attributes.\n"
"In Mapgen v6 the 'decorations' flag controls all decorations except trees\n"
"and junglegrass, in all other mapgens this flag controls all decorations.\n"
"The default flags set in the engine are: caves, light, decorations\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2195,6 +2253,15 @@ msgid ""
"- error: abort on usage of deprecated call (suggested for mod developers)."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Have the profiler instrument itself:\n"
"* Instrument an empty function.\n"
"This estimates the overhead, that instrumentation is adding (+1 function "
"call).\n"
"* Instrument the sampler being used to update the statistics."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Height component of the initial window size."
msgstr ""
@ -2222,15 +2289,6 @@ msgid ""
"In active blocks objects are loaded and ABMs run."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"How many blocks are flying in the wire simultaneously for the whole server."
msgstr ""
#: src/settings_translation_file.cpp
msgid "How many blocks are flying in the wire simultaneously per client."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"How much the server will wait before unloading unused mapblocks.\n"
@ -2326,6 +2384,40 @@ msgstr ""
msgid "In-game chat console background color (R,G,B)."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument builtin.\n"
"This is usually only needed by core/builtin contributors"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Instrument chatcommands on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument global callback functions on registration.\n"
"(anything you pass to a minetest.register_*() function)"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument the action function of Active Block Modifiers on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument the action function of Loading Block Modifiers on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Instrument the methods of entities on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Instrumentation"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Interval of saving important changes in the world, stated in seconds."
msgstr ""
@ -2361,6 +2453,14 @@ msgid ""
"Controls the amount of fine detail."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Joystick button repetition interval"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Joystick frustum sensitivity"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Julia set only: W component of hypercomplex constant determining julia "
@ -2520,6 +2620,13 @@ msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling autorun.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling cinematic mode.\n"
@ -2557,7 +2664,7 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling the camrea update. Only used for development\n"
"Key for toggling the camera update. Only used for development\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
@ -2708,6 +2815,21 @@ msgstr ""
msgid "Liquid update tick"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Load the game profiler"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Load the game profiler to collect game profiling data.\n"
"Provides a /profiler command to access the compiled profile.\n"
"Useful for mod developers and server operators."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Loading Block Modifiers"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Main menu game manager"
msgstr ""
@ -2743,8 +2865,6 @@ msgid ""
"'humid_rivers' modifies the humidity around rivers and in areas where water "
"would tend to pool,\n"
"it may interfere with delicately adjusted biomes.\n"
"The default flags set in the engine are: altitude_chill, humid_rivers\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2754,8 +2874,6 @@ msgstr ""
msgid ""
"Map generation attributes specific to Mapgen flat.\n"
"Occasional lakes and hills can be added to the flat world.\n"
"The default flags set in the engine are: none\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2766,8 +2884,6 @@ msgid ""
"Map generation attributes specific to Mapgen v6.\n"
"When snowbiomes are enabled jungles are automatically enabled, the 'jungles' "
"flag is ignored.\n"
"The default flags set in the engine are: biomeblend, mudflow\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2777,8 +2893,6 @@ msgstr ""
msgid ""
"Map generation attributes specific to Mapgen v7.\n"
"The 'ridges' flag controls the rivers.\n"
"The default flags set in the engine are: mountains, ridges\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -3136,6 +3250,14 @@ msgstr ""
msgid "Maximum hotbar width"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum number of blocks that are simultaneously sent in total."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum number of blocks that are simultaneously sent per client."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum number of blocks that can be queued for loading."
msgstr ""
@ -3177,6 +3299,10 @@ msgstr ""
msgid "Maximum number of statically stored objects in a block."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum objects per block"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Maximum proportion of current window to be used for hotbar.\n"
@ -3184,11 +3310,11 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum simultaneously blocks send per client"
msgid "Maximum simultaneous block sends per client"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum simultaneously bocks send total"
msgid "Maximum simultaneous block sends total"
msgstr ""
#: src/settings_translation_file.cpp
@ -3199,10 +3325,6 @@ msgstr ""
msgid "Maximum users"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maxmimum objects per block"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Menus"
@ -3245,10 +3367,6 @@ msgstr ""
msgid "Mipmapping"
msgstr "Mip-текстуралоо"
#: src/settings_translation_file.cpp
msgid "Mod profiling"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Modstore details URL"
msgstr ""
@ -3453,12 +3571,18 @@ msgstr ""
msgid "Prevent mods from doing insecure things like running shell commands."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Print the engine's profiling data in regular intervals (in seconds). 0 = "
"disable. Useful for developers."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Privileges that players with basic_privs can grant"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Profiler data print interval. 0 = disable. Useful for developers."
msgid "Profiler"
msgstr ""
#: src/settings_translation_file.cpp
@ -3466,7 +3590,7 @@ msgid "Profiler toggle key"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Profiling print interval"
msgid "Profiling"
msgstr ""
#: src/settings_translation_file.cpp
@ -3500,6 +3624,11 @@ msgstr ""
msgid "Replaces the default main menu with a custom one."
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Report path"
msgstr "Тандоо"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Right key"
@ -3665,7 +3794,7 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Shaders allow advanced visul effects and may increase performance on some "
"Shaders allow advanced visual effects and may increase performance on some "
"video cards.\n"
"Thy only work with the OpenGL video backend."
msgstr ""
@ -3703,7 +3832,7 @@ msgstr "Тегиз жарык"
#: src/settings_translation_file.cpp
msgid ""
"Smooths camera when moving and looking around.\n"
"Smooths camera when looking around. Also called look or mouse smoothing.\n"
"Useful for recording videos."
msgstr ""
@ -3782,10 +3911,22 @@ msgstr ""
msgid "The altitude at which temperature drops by 20C"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The default format in which profiles are being saved,\n"
"when calling `/profiler save [format]` without format."
msgstr ""
#: src/settings_translation_file.cpp
msgid "The depth of dirt or other filler"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The file path relative to your worldpath in which profiles will be saved "
"to.\n"
msgstr ""
#: src/settings_translation_file.cpp
msgid "The network interface that the server listens on."
msgstr ""
@ -3800,6 +3941,12 @@ msgstr ""
msgid "The rendering back-end for Irrlicht."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The sensitivity of the joystick axes for moving the\n"
"ingame view frustum around."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The strength (darkness) of node ambient-occlusion shading.\n"
@ -3815,6 +3962,12 @@ msgid ""
"items. A value of 0 disables the functionality."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The time in seconds it takes between repeated events\n"
"when holding down a joystick button combination."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The time in seconds it takes between repeated right clicks when holding the "
@ -3920,10 +4073,6 @@ msgstr ""
msgid "Use trilinear filtering when scaling textures."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Useful for mod developers."
msgstr ""
#: src/settings_translation_file.cpp
msgid "V-Sync"
msgstr ""
@ -4053,7 +4202,7 @@ msgid ""
"When gui_scaling_filter_txr2img is true, copy those images\n"
"from hardware to software for scaling. When false, fall back\n"
"to the old scaling method, for video drivers that don't\n"
"propery support downloading textures back from hardware."
"properly support downloading textures back from hardware."
msgstr ""
#: src/settings_translation_file.cpp
@ -4154,54 +4303,28 @@ msgid "cURL timeout"
msgstr ""
#, fuzzy
#~ msgid "Preload inventory textures"
#~ msgstr "Жүктөлүүдө..."
#~ msgid "Public Serverlist"
#~ msgstr "Жалпылык серверлердин тизмеси:"
#, fuzzy
#~ msgid "Downloading"
#~ msgstr "Ылдый"
#~ msgid "If disabled "
#~ msgstr "Баарын өчүрүү"
#~ msgid "Left click: Move all items, Right click: Move single item"
#~ msgstr "Сол баскычы: Бардык буюмдарды ташуу, Оң баскычы: Бир буюмду ташуу"
#, fuzzy
#~ msgid "If enabled, "
#~ msgstr "күйгүзүлгөн"
#~ msgid "is required by:"
#~ msgstr "талап кылынганы:"
#, fuzzy
#~ msgid "Game Name"
#~ msgstr "Оюн"
#~ msgid "Configuration saved. "
#~ msgstr "Конфигурация сакталды. "
#, fuzzy
#~ msgid "Password"
#~ msgstr "Эски сырсөз"
#~ msgid "Warning: Configuration not consistent. "
#~ msgstr "Эскертүү: Туура эмес конфигурация. "
#~ msgid "Show Public"
#~ msgstr "Жалпылыкты көрсөтүү"
#~ msgid "Show Favorites"
#~ msgstr "Тандалмаларды көрсөтүү"
#~ msgid "Leave address blank to start a local server."
#~ msgstr "Жергиликтүү серверди жүргүзүү үчүн даректи бош калтырыңыз."
#~ msgid "Create world"
#~ msgstr "Дүйнөнү жаратуу"
#~ msgid "Address required."
#~ msgstr "Дареги талап кылынат."
#~ msgid "Cannot delete world: Nothing selected"
#~ msgstr "Дүнөнү жаратуу мүмкүн эмес: Эч нерсе тандалган жок"
#~ msgid "Files to be deleted"
#~ msgstr "Өчүрүлө турган файлдар"
#~ msgid "Cannot create world: No games found"
#~ msgstr "Дүйнөнү жаратуу мүмкүн эмес: Оюндар табылган жок"
#~ msgid "Cannot configure world: Nothing selected"
#~ msgstr "Дүйнөнү ырастоо мүмкүн эмес: Эч нерсе тандалган жок"
#~ msgid "Failed to delete all world files"
#~ msgstr "Бардык дүйнө файлдарын өчүрүү оңунан чыккан жок"
#, fuzzy
#~ msgid "Finite Liquid"
#~ msgstr "Чектүү суюктук"
#~ msgid ""
#~ "Default Controls:\n"
@ -4228,26 +4351,52 @@ msgstr ""
#~ "- ESC: бул меню\n"
#~ "- T: маек\n"
#, fuzzy
#~ msgid "Finite Liquid"
#~ msgstr "Чектүү суюктук"
#~ msgid "Failed to delete all world files"
#~ msgstr "Бардык дүйнө файлдарын өчүрүү оңунан чыккан жок"
#~ msgid "Cannot configure world: Nothing selected"
#~ msgstr "Дүйнөнү ырастоо мүмкүн эмес: Эч нерсе тандалган жок"
#~ msgid "Cannot create world: No games found"
#~ msgstr "Дүйнөнү жаратуу мүмкүн эмес: Оюндар табылган жок"
#~ msgid "Files to be deleted"
#~ msgstr "Өчүрүлө турган файлдар"
#~ msgid "Cannot delete world: Nothing selected"
#~ msgstr "Дүнөнү жаратуу мүмкүн эмес: Эч нерсе тандалган жок"
#~ msgid "Address required."
#~ msgstr "Дареги талап кылынат."
#~ msgid "Create world"
#~ msgstr "Дүйнөнү жаратуу"
#~ msgid "Leave address blank to start a local server."
#~ msgstr "Жергиликтүү серверди жүргүзүү үчүн даректи бош калтырыңыз."
#~ msgid "Show Favorites"
#~ msgstr "Тандалмаларды көрсөтүү"
#~ msgid "Show Public"
#~ msgstr "Жалпылыкты көрсөтүү"
#~ msgid "Warning: Configuration not consistent. "
#~ msgstr "Эскертүү: Туура эмес конфигурация. "
#~ msgid "Configuration saved. "
#~ msgstr "Конфигурация сакталды. "
#~ msgid "is required by:"
#~ msgstr "талап кылынганы:"
#~ msgid "Left click: Move all items, Right click: Move single item"
#~ msgstr "Сол баскычы: Бардык буюмдарды ташуу, Оң баскычы: Бир буюмду ташуу"
#, fuzzy
#~ msgid "Password"
#~ msgstr "Эски сырсөз"
#~ msgid "Downloading"
#~ msgstr "Ылдый"
#, fuzzy
#~ msgid "Game Name"
#~ msgstr "Оюн"
#, fuzzy
#~ msgid "If enabled, "
#~ msgstr "күйгүзүлгөн"
#, fuzzy
#~ msgid "If disabled "
#~ msgstr "Баарын өчүрүү"
#, fuzzy
#~ msgid "Public Serverlist"
#~ msgstr "Жалпылык серверлердин тизмеси:"
#~ msgid "Preload inventory textures"
#~ msgstr "Жүктөлүүдө..."

@ -7,9 +7,9 @@ msgid ""
msgstr ""
"Project-Id-Version: minetest\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2016-05-05 16:13+0200\n"
"PO-Revision-Date: 2015-11-19 05:14+0000\n"
"Last-Translator: Liudas Ališauskas <liudas@akmc.lt>\n"
"POT-Creation-Date: 2016-08-30 06:18+0200\n"
"PO-Revision-Date: 2016-12-10 20:29+0000\n"
"Last-Translator: Zygi Mantus <zygimantus@gmail.com>\n"
"Language-Team: Lithuanian <https://hosted.weblate.org/projects/minetest/"
"minetest/lt/>\n"
"Language: lt\n"
@ -18,7 +18,7 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && (n"
"%100<10 || n%100>=20) ? 1 : 2;\n"
"X-Generator: Weblate 2.5-dev\n"
"X-Generator: Weblate 2.10-dev\n"
#: builtin/fstk/ui.lua
msgid "An error occured in a Lua script, such as a mod:"
@ -68,7 +68,7 @@ msgstr ""
#: builtin/mainmenu/common.lua
msgid "We only support protocol version $1."
msgstr ""
msgstr "Mes palaikome tik $1 protokolo versiją."
#: builtin/mainmenu/common.lua
msgid "We support protocol versions between version $1 and $2."
@ -219,7 +219,7 @@ msgstr ""
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "Browse"
msgstr ""
msgstr "Naršyti"
#: builtin/mainmenu/dlg_settings_advanced.lua
#, fuzzy
@ -609,6 +609,11 @@ msgstr "Paralaksinė okliuzija"
msgid "Particles"
msgstr "Įjungti visus"
#: builtin/mainmenu/tab_settings.lua
#, fuzzy
msgid "Reset singleplayer world"
msgstr "Atstatyti vieno žaidėjo pasaulį"
#: builtin/mainmenu/tab_settings.lua
msgid "Settings"
msgstr "Nustatymai"
@ -987,6 +992,10 @@ msgstr "Įjungti noclip"
msgid "Use"
msgstr "Naudoti"
#: src/guiKeyChangeMenu.cpp src/keycode.cpp
msgid "Zoom"
msgstr "Pritraukti"
#: src/guiKeyChangeMenu.cpp
msgid "press key"
msgstr "paspauskite klavišą"
@ -1303,10 +1312,6 @@ msgstr "X mygtukas 1"
msgid "X Button 2"
msgstr "X mygtukas 2"
#: src/keycode.cpp
msgid "Zoom"
msgstr "Pritraukti"
#: src/settings_translation_file.cpp
msgid ""
"(X,Y,Z) offset of fractal from world centre in units of 'scale'.\n"
@ -1373,6 +1378,10 @@ msgstr ""
msgid "Active Block Modifier interval"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Active Block Modifiers"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Active block range"
msgstr ""
@ -1447,6 +1456,10 @@ msgstr ""
msgid "Automaticaly report to the serverlist."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Autorun key"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Backward key"
@ -1481,6 +1494,10 @@ msgstr ""
msgid "Build inside player"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Builtin"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Bumpmapping"
msgstr ""
@ -1523,6 +1540,11 @@ msgstr "Nustatyti klavišus"
msgid "Chat toggle key"
msgstr "Nustatyti klavišus"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Chatcommands"
msgstr "Komanda"
#: src/settings_translation_file.cpp
msgid ""
"Choice of 18 fractals from 9 formulas.\n"
@ -1600,14 +1622,14 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Comma-separated list of trusted mods that are allowed to access insecure\n"
"functions even when mod security is on (via request_insecure_environment())."
"Comma-separated list of mods that are allowed to access HTTP APIs, which\n"
"allow them to upload and download data to/from the internet."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Comma-seperated list of mods that are allowed to access HTTP APIs, which\n"
"allow them to upload and download data to/from the internet."
"Comma-separated list of trusted mods that are allowed to access insecure\n"
"functions even when mod security is on (via request_insecure_environment())."
msgstr ""
#: src/settings_translation_file.cpp
@ -1761,6 +1783,10 @@ msgstr "Naujas slaptažodis"
msgid "Default privileges"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Default report format"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Default timeout for cURL, stated in milliseconds.\n"
@ -1777,6 +1803,10 @@ msgstr ""
msgid "Defines the maximal player transfer distance in blocks (0 = unlimited)."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Delay in sending blocks after building"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Delay showing tooltips, stated in milliseconds."
msgstr ""
@ -1807,14 +1837,6 @@ msgstr ""
msgid "Desynchronize block animation"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Detailed mod profile data. Useful for mod developers."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Detailed mod profiling"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Determines terrain shape.\n"
@ -1826,6 +1848,18 @@ msgstr ""
msgid "Disable anticheat"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Disable escape sequences"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Disable escape sequences, e.g. chat coloring.\n"
"Use this if you want to run a server with pre-0.4.14 clients and you want to "
"disable\n"
"the escape sequences generated by mods."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Disallow empty passwords"
msgstr ""
@ -1850,6 +1884,10 @@ msgstr ""
msgid "Dump the mapgen debug infos."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Enable Joysticks"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Enable VBO"
@ -1936,6 +1974,14 @@ msgid ""
"Requires shaders to be enabled."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Engine profiling data print interval"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Entity methods"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Experimental option, might cause visible spaces between blocks\n"
@ -1996,10 +2042,20 @@ msgstr ""
msgid "Field of view"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Field of view for zoom"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Field of view in degrees."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Field of view while zooming in degrees.\n"
"This requires the \"zoom\" privilege on the server."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"File in client/serverlist/ that contains your favorite servers displayed in "
@ -2135,13 +2191,15 @@ msgstr ""
msgid "Generate normalmaps"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Global callbacks"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Global map generation attributes.\n"
"In Mapgen v6 the 'decorations' flag controls all decorations except trees\n"
"and junglegrass, in all other mapgens this flag controls all decorations.\n"
"The default flags set in the engine are: caves, light, decorations\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2172,6 +2230,15 @@ msgid ""
"- error: abort on usage of deprecated call (suggested for mod developers)."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Have the profiler instrument itself:\n"
"* Instrument an empty function.\n"
"This estimates the overhead, that instrumentation is adding (+1 function "
"call).\n"
"* Instrument the sampler being used to update the statistics."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Height component of the initial window size."
msgstr ""
@ -2199,15 +2266,6 @@ msgid ""
"In active blocks objects are loaded and ABMs run."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"How many blocks are flying in the wire simultaneously for the whole server."
msgstr ""
#: src/settings_translation_file.cpp
msgid "How many blocks are flying in the wire simultaneously per client."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"How much the server will wait before unloading unused mapblocks.\n"
@ -2303,6 +2361,40 @@ msgstr ""
msgid "In-game chat console background color (R,G,B)."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument builtin.\n"
"This is usually only needed by core/builtin contributors"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Instrument chatcommands on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument global callback functions on registration.\n"
"(anything you pass to a minetest.register_*() function)"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument the action function of Active Block Modifiers on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument the action function of Loading Block Modifiers on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Instrument the methods of entities on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Instrumentation"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Interval of saving important changes in the world, stated in seconds."
msgstr ""
@ -2338,6 +2430,14 @@ msgid ""
"Controls the amount of fine detail."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Joystick button repetition interval"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Joystick frustum sensitivity"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Julia set only: W component of hypercomplex constant determining julia "
@ -2497,6 +2597,13 @@ msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling autorun.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling cinematic mode.\n"
@ -2534,7 +2641,7 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling the camrea update. Only used for development\n"
"Key for toggling the camera update. Only used for development\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
@ -2685,6 +2792,21 @@ msgstr ""
msgid "Liquid update tick"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Load the game profiler"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Load the game profiler to collect game profiling data.\n"
"Provides a /profiler command to access the compiled profile.\n"
"Useful for mod developers and server operators."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Loading Block Modifiers"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Main menu game manager"
msgstr ""
@ -2720,8 +2842,6 @@ msgid ""
"'humid_rivers' modifies the humidity around rivers and in areas where water "
"would tend to pool,\n"
"it may interfere with delicately adjusted biomes.\n"
"The default flags set in the engine are: altitude_chill, humid_rivers\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2731,8 +2851,6 @@ msgstr ""
msgid ""
"Map generation attributes specific to Mapgen flat.\n"
"Occasional lakes and hills can be added to the flat world.\n"
"The default flags set in the engine are: none\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2743,8 +2861,6 @@ msgid ""
"Map generation attributes specific to Mapgen v6.\n"
"When snowbiomes are enabled jungles are automatically enabled, the 'jungles' "
"flag is ignored.\n"
"The default flags set in the engine are: biomeblend, mudflow\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2754,8 +2870,6 @@ msgstr ""
msgid ""
"Map generation attributes specific to Mapgen v7.\n"
"The 'ridges' flag controls the rivers.\n"
"The default flags set in the engine are: mountains, ridges\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -3117,6 +3231,14 @@ msgstr ""
msgid "Maximum hotbar width"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum number of blocks that are simultaneously sent in total."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum number of blocks that are simultaneously sent per client."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum number of blocks that can be queued for loading."
msgstr ""
@ -3158,6 +3280,10 @@ msgstr ""
msgid "Maximum number of statically stored objects in a block."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum objects per block"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Maximum proportion of current window to be used for hotbar.\n"
@ -3165,11 +3291,11 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum simultaneously blocks send per client"
msgid "Maximum simultaneous block sends per client"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum simultaneously bocks send total"
msgid "Maximum simultaneous block sends total"
msgstr ""
#: src/settings_translation_file.cpp
@ -3180,10 +3306,6 @@ msgstr ""
msgid "Maximum users"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maxmimum objects per block"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Menus"
@ -3225,10 +3347,6 @@ msgstr ""
msgid "Mipmapping"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Mod profiling"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Modstore details URL"
msgstr ""
@ -3433,12 +3551,18 @@ msgstr ""
msgid "Prevent mods from doing insecure things like running shell commands."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Print the engine's profiling data in regular intervals (in seconds). 0 = "
"disable. Useful for developers."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Privileges that players with basic_privs can grant"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Profiler data print interval. 0 = disable. Useful for developers."
msgid "Profiler"
msgstr ""
#: src/settings_translation_file.cpp
@ -3446,7 +3570,7 @@ msgid "Profiler toggle key"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Profiling print interval"
msgid "Profiling"
msgstr ""
#: src/settings_translation_file.cpp
@ -3480,6 +3604,10 @@ msgstr ""
msgid "Replaces the default main menu with a custom one."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Report path"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Right key"
@ -3647,7 +3775,7 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Shaders allow advanced visul effects and may increase performance on some "
"Shaders allow advanced visual effects and may increase performance on some "
"video cards.\n"
"Thy only work with the OpenGL video backend."
msgstr ""
@ -3685,7 +3813,7 @@ msgstr "Apšvietimo efektai"
#: src/settings_translation_file.cpp
msgid ""
"Smooths camera when moving and looking around.\n"
"Smooths camera when looking around. Also called look or mouse smoothing.\n"
"Useful for recording videos."
msgstr ""
@ -3764,10 +3892,22 @@ msgstr ""
msgid "The altitude at which temperature drops by 20C"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The default format in which profiles are being saved,\n"
"when calling `/profiler save [format]` without format."
msgstr ""
#: src/settings_translation_file.cpp
msgid "The depth of dirt or other filler"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The file path relative to your worldpath in which profiles will be saved "
"to.\n"
msgstr ""
#: src/settings_translation_file.cpp
msgid "The network interface that the server listens on."
msgstr ""
@ -3782,6 +3922,12 @@ msgstr ""
msgid "The rendering back-end for Irrlicht."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The sensitivity of the joystick axes for moving the\n"
"ingame view frustum around."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The strength (darkness) of node ambient-occlusion shading.\n"
@ -3797,6 +3943,12 @@ msgid ""
"items. A value of 0 disables the functionality."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The time in seconds it takes between repeated events\n"
"when holding down a joystick button combination."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The time in seconds it takes between repeated right clicks when holding the "
@ -3901,11 +4053,6 @@ msgstr ""
msgid "Use trilinear filtering when scaling textures."
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Useful for mod developers."
msgstr "Pagrindiniai kūrėjai"
#: src/settings_translation_file.cpp
msgid "V-Sync"
msgstr ""
@ -4033,7 +4180,7 @@ msgid ""
"When gui_scaling_filter_txr2img is true, copy those images\n"
"from hardware to software for scaling. When false, fall back\n"
"to the old scaling method, for video drivers that don't\n"
"propery support downloading textures back from hardware."
"properly support downloading textures back from hardware."
msgstr ""
#: src/settings_translation_file.cpp
@ -4134,65 +4281,69 @@ msgid "cURL timeout"
msgstr ""
#, fuzzy
#~ msgid "Preload inventory textures"
#~ msgstr "Įkeliama..."
#~ msgid "Useful for mod developers."
#~ msgstr "Pagrindiniai kūrėjai"
#~ msgid "Add mod:"
#~ msgstr "Pridėti papildinį:"
#~ msgid "No of course not!"
#~ msgstr "Ne, tikrai ne!"
#~ msgid "MODS"
#~ msgstr "PAPILDINIAI"
#~ msgid "SINGLE PLAYER"
#~ msgstr "VIENAS ŽAIDĖJAS"
#~ msgid "SETTINGS"
#~ msgstr "NUSTATYMAI"
#~ msgid "Password"
#~ msgstr "Slaptažodis"
#~ msgid "Name"
#~ msgstr "Vardas"
#~ msgid "START SERVER"
#~ msgstr "PALEISTI SERVERĮ"
#~ msgid "CLIENT"
#~ msgstr "ŽAISTI TINKLE"
#~ msgid "<<-- Add mod"
#~ msgstr "<<-- Pridėti papildinį"
#~ msgid "Remove selected mod"
#~ msgstr "Pašalinti pasirinktą papildinį"
#, fuzzy
#~ msgid "EDIT GAME"
#~ msgstr "KEISTI ŽAIDIMĄ"
#~ msgid "new game"
#~ msgstr "naujas žaidimas"
#~ msgid "Mods:"
#~ msgstr "Papildiniai:"
#~ msgid "GAMES"
#~ msgstr "ŽAIDIMAI"
#~ msgid "Game Name"
#~ msgstr "Žaidimo pavadinimas"
#, fuzzy
#~ msgid "If enabled, "
#~ msgstr "įjungtas"
#~ msgid "Public Serverlist"
#~ msgstr "Viešų serverių sąrašas"
#, fuzzy
#~ msgid "If disabled "
#~ msgstr "Išjungti papildinį"
#~ msgid "Public Serverlist"
#~ msgstr "Viešų serverių sąrašas"
#, fuzzy
#~ msgid "If enabled, "
#~ msgstr "įjungtas"
#~ msgid "No of course not!"
#~ msgstr "Ne, tikrai ne!"
#~ msgid "Game Name"
#~ msgstr "Žaidimo pavadinimas"
#~ msgid "GAMES"
#~ msgstr "ŽAIDIMAI"
#~ msgid "Mods:"
#~ msgstr "Papildiniai:"
#~ msgid "new game"
#~ msgstr "naujas žaidimas"
#, fuzzy
#~ msgid "EDIT GAME"
#~ msgstr "KEISTI ŽAIDIMĄ"
#~ msgid "Remove selected mod"
#~ msgstr "Pašalinti pasirinktą papildinį"
#~ msgid "<<-- Add mod"
#~ msgstr "<<-- Pridėti papildinį"
#~ msgid "CLIENT"
#~ msgstr "ŽAISTI TINKLE"
#~ msgid "START SERVER"
#~ msgstr "PALEISTI SERVERĮ"
#~ msgid "Name"
#~ msgstr "Vardas"
#~ msgid "Password"
#~ msgstr "Slaptažodis"
#~ msgid "SETTINGS"
#~ msgstr "NUSTATYMAI"
#~ msgid "SINGLE PLAYER"
#~ msgstr "VIENAS ŽAIDĖJAS"
#~ msgid "MODS"
#~ msgstr "PAPILDINIAI"
#~ msgid "Add mod:"
#~ msgstr "Pridėti papildinį:"
#, fuzzy
#~ msgid "Preload inventory textures"
#~ msgstr "Įkeliama..."

@ -1,6 +1,6 @@
# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# This file is distributed under the same license as the minetest package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#, fuzzy
@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: minetest\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2016-05-05 16:13+0200\n"
"POT-Creation-Date: 2016-08-30 06:18+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -588,6 +588,10 @@ msgstr ""
msgid "Shaders"
msgstr ""
#: builtin/mainmenu/tab_settings.lua
msgid "Reset singleplayer world"
msgstr ""
#: builtin/mainmenu/tab_settings.lua
msgid "Change keys"
msgstr ""
@ -937,6 +941,10 @@ msgstr ""
msgid "Print stacks"
msgstr ""
#: src/guiKeyChangeMenu.cpp src/keycode.cpp
msgid "Zoom"
msgstr ""
#: src/guiPasswordChange.cpp
msgid "Old Password"
msgstr ""
@ -1249,10 +1257,6 @@ msgstr ""
msgid "PA1"
msgstr ""
#: src/keycode.cpp
msgid "Zoom"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Controls"
msgstr ""
@ -1305,7 +1309,7 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Smooths camera when moving and looking around.\n"
"Smooths camera when looking around. Also called look or mouse smoothing.\n"
"Useful for recording videos."
msgstr ""
@ -1395,6 +1399,30 @@ msgstr ""
msgid "Continuous forward movement (only used for testing)."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Enable Joysticks"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Joystick button repetition interval"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The time in seconds it takes between repeated events\n"
"when holding down a joystick button combination."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Joystick frustum sensitivity"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The sensitivity of the joystick axes for moving the\n"
"ingame view frustum around."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Forward key"
msgstr ""
@ -1562,6 +1590,17 @@ msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Autorun key"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling autorun.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Cinematic mode key"
msgstr ""
@ -1645,7 +1684,7 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling the camrea update. Only used for development\n"
"Key for toggling the camera update. Only used for development\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
@ -1948,7 +1987,7 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Shaders allow advanced visul effects and may increase performance on some "
"Shaders allow advanced visual effects and may increase performance on some "
"video cards.\n"
"Thy only work with the OpenGL video backend."
msgstr ""
@ -2179,6 +2218,16 @@ msgstr ""
msgid "Field of view in degrees."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Field of view for zoom"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Field of view while zooming in degrees.\n"
"This requires the \"zoom\" privilege on the server."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Gamma"
msgstr ""
@ -2435,7 +2484,7 @@ msgid ""
"When gui_scaling_filter_txr2img is true, copy those images\n"
"from hardware to software for scaling. When false, fall back\n"
"to the old scaling method, for video drivers that don't\n"
"propery support downloading textures back from hardware."
"properly support downloading textures back from hardware."
msgstr ""
#: src/settings_translation_file.cpp
@ -2633,6 +2682,18 @@ msgid ""
"minetest.net."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Disable escape sequences"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Disable escape sequences, e.g. chat coloring.\n"
"Use this if you want to run a server with pre-0.4.14 clients and you want to "
"disable\n"
"the escape sequences generated by mods."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Server port"
msgstr ""
@ -2688,20 +2749,23 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum simultaneously blocks send per client"
msgid "Maximum simultaneous block sends per client"
msgstr ""
#: src/settings_translation_file.cpp
msgid "How many blocks are flying in the wire simultaneously per client."
msgid "Maximum number of blocks that are simultaneously sent per client."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum simultaneously bocks send total"
msgid "Maximum simultaneous block sends total"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"How many blocks are flying in the wire simultaneously for the whole server."
msgid "Maximum number of blocks that are simultaneously sent in total."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Delay in sending blocks after building"
msgstr ""
#: src/settings_translation_file.cpp
@ -3031,30 +3095,6 @@ msgid ""
"- error: abort on usage of deprecated call (suggested for mod developers)."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Mod profiling"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Useful for mod developers."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Detailed mod profiling"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Detailed mod profile data. Useful for mod developers."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Profiling print interval"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Profiler data print interval. 0 = disable. Useful for developers."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Max. clearobjects extra blocks"
msgstr ""
@ -3077,7 +3117,7 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maxmimum objects per block"
msgid "Maximum objects per block"
msgstr ""
#: src/settings_translation_file.cpp
@ -3214,8 +3254,6 @@ msgid ""
"Global map generation attributes.\n"
"In Mapgen v6 the 'decorations' flag controls all decorations except trees\n"
"and junglegrass, in all other mapgens this flag controls all decorations.\n"
"The default flags set in the engine are: caves, light, decorations\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -3345,8 +3383,6 @@ msgid ""
"Map generation attributes specific to Mapgen v6.\n"
"When snowbiomes are enabled jungles are automatically enabled, the 'jungles' "
"flag is ignored.\n"
"The default flags set in the engine are: biomeblend, mudflow\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -3422,8 +3458,6 @@ msgstr ""
msgid ""
"Map generation attributes specific to Mapgen v7.\n"
"The 'ridges' flag controls the rivers.\n"
"The default flags set in the engine are: mountains, ridges\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -3489,8 +3523,6 @@ msgstr ""
msgid ""
"Map generation attributes specific to Mapgen flat.\n"
"Occasional lakes and hills can be added to the flat world.\n"
"The default flags set in the engine are: none\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -3736,8 +3768,6 @@ msgid ""
"'humid_rivers' modifies the humidity around rivers and in areas where water "
"would tend to pool,\n"
"it may interfere with delicately adjusted biomes.\n"
"The default flags set in the engine are: altitude_chill, humid_rivers\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -3911,10 +3941,116 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Comma-seperated list of mods that are allowed to access HTTP APIs, which\n"
"Comma-separated list of mods that are allowed to access HTTP APIs, which\n"
"allow them to upload and download data to/from the internet."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Profiling"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Load the game profiler"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Load the game profiler to collect game profiling data.\n"
"Provides a /profiler command to access the compiled profile.\n"
"Useful for mod developers and server operators."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Default report format"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The default format in which profiles are being saved,\n"
"when calling `/profiler save [format]` without format."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Report path"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The file path relative to your worldpath in which profiles will be saved "
"to.\n"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Instrumentation"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Entity methods"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Instrument the methods of entities on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Active Block Modifiers"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument the action function of Active Block Modifiers on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Loading Block Modifiers"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument the action function of Loading Block Modifiers on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Chatcommands"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Instrument chatcommands on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Global callbacks"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument global callback functions on registration.\n"
"(anything you pass to a minetest.register_*() function)"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Builtin"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument builtin.\n"
"This is usually only needed by core/builtin contributors"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Profiler"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Have the profiler instrument itself:\n"
"* Instrument an empty function.\n"
"This estimates the overhead, that instrumentation is adding (+1 function "
"call).\n"
"* Instrument the sampler being used to update the statistics."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Client and Server"
msgstr ""
@ -4030,3 +4166,13 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid "Modstore details URL"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Engine profiling data print interval"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Print the engine's profiling data in regular intervals (in seconds). 0 = "
"disable. Useful for developers."
msgstr ""

@ -7,9 +7,9 @@ msgid ""
msgstr ""
"Project-Id-Version: minetest\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2016-05-05 16:13+0200\n"
"PO-Revision-Date: 2015-09-20 17:15+0200\n"
"Last-Translator: Christian Haug <christian@metaboks.org>\n"
"POT-Creation-Date: 2016-08-30 06:18+0200\n"
"PO-Revision-Date: 2016-10-25 21:41+0000\n"
"Last-Translator: Petter Reinholdtsen <pere-weblate@hungry.com>\n"
"Language-Team: Norwegian Bokmål <https://hosted.weblate.org/projects/"
"minetest/minetest/nb/>\n"
"Language: nb\n"
@ -17,19 +17,19 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 2.4-dev\n"
"X-Generator: Weblate 2.9-dev\n"
#: builtin/fstk/ui.lua
msgid "An error occured in a Lua script, such as a mod:"
msgstr ""
msgstr "Det skjedde en feil i et Lua-skript, f.eks. en mod:"
#: builtin/fstk/ui.lua
msgid "An error occured:"
msgstr ""
msgstr "Det skjedde en feil:"
#: builtin/fstk/ui.lua
msgid "Main menu"
msgstr ""
msgstr "Hovedmeny"
#: builtin/fstk/ui.lua builtin/mainmenu/store.lua
msgid "Ok"
@ -37,27 +37,27 @@ msgstr "Ok"
#: builtin/fstk/ui.lua
msgid "Reconnect"
msgstr ""
msgstr "Koble til på nytt"
#: builtin/fstk/ui.lua
msgid "The server has requested a reconnect:"
msgstr ""
msgstr "Tjeneren har bedt om ny tilkobling:"
#: builtin/mainmenu/common.lua src/game.cpp
msgid "Loading..."
msgstr ""
msgstr "Laster..."
#: builtin/mainmenu/common.lua
msgid "Protocol version mismatch. "
msgstr ""
msgstr "Avvikende protokollversjon. "
#: builtin/mainmenu/common.lua
msgid "Server enforces protocol version $1. "
msgstr ""
msgstr "Tjener krever protokollversjon $1. "
#: builtin/mainmenu/common.lua
msgid "Server supports protocol versions between $1 and $2. "
msgstr ""
msgstr "Tjener støtter protokollversjoner mellom $1 og $2. "
#: builtin/mainmenu/common.lua
msgid "Try reenabling public serverlist and check your internet connection."
@ -65,11 +65,11 @@ msgstr ""
#: builtin/mainmenu/common.lua
msgid "We only support protocol version $1."
msgstr ""
msgstr "Vi støtter kun protokollversjon $1."
#: builtin/mainmenu/common.lua
msgid "We support protocol versions between version $1 and $2."
msgstr ""
msgstr "Vi støtter protokollversjoner mellom versjon $1 og $2."
#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua
#: builtin/mainmenu/dlg_delete_mod.lua builtin/mainmenu/dlg_delete_world.lua
@ -80,43 +80,40 @@ msgid "Cancel"
msgstr "Avbryt"
#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_mods.lua
#, fuzzy
msgid "Depends:"
msgstr "Avhenger av:"
msgstr "Avhengigheter:"
#: builtin/mainmenu/dlg_config_world.lua
#, fuzzy
msgid "Disable MP"
msgstr "Deaktiver Alle"
msgstr "Koble ut MP"
#: builtin/mainmenu/dlg_config_world.lua
#, fuzzy
msgid "Enable MP"
msgstr "Aktiver Alle"
msgstr "Aktiver MP"
#: builtin/mainmenu/dlg_config_world.lua
#, fuzzy
msgid "Enable all"
msgstr "Aktiver Alle"
msgstr "Aktiver alle"
#: builtin/mainmenu/dlg_config_world.lua
msgid ""
"Failed to enable mod \"$1\" as it contains disallowed characters. Only "
"chararacters [a-z0-9_] are allowed."
msgstr ""
"Kunne ikke aktivere mod \"$1\" fordi den inneholder ulovlige tegn. Kun "
"symbolene [a-z0-9_] er tillatt."
#: builtin/mainmenu/dlg_config_world.lua
#, fuzzy
msgid "Hide Game"
msgstr "Spill"
msgstr "Skjul spill"
#: builtin/mainmenu/dlg_config_world.lua
msgid "Hide mp content"
msgstr ""
msgstr "Skjul mp-innhold"
#: builtin/mainmenu/dlg_config_world.lua
msgid "Mod:"
msgstr ""
msgstr "Mod:"
#: builtin/mainmenu/dlg_config_world.lua
#: builtin/mainmenu/dlg_settings_advanced.lua src/guiKeyChangeMenu.cpp
@ -124,9 +121,8 @@ msgid "Save"
msgstr "Lagre"
#: builtin/mainmenu/dlg_config_world.lua
#, fuzzy
msgid "World:"
msgstr "Navnet på verdenen"
msgstr "Verden:"
#: builtin/mainmenu/dlg_config_world.lua
msgid "enabled"
@ -134,7 +130,7 @@ msgstr "aktivert"
#: builtin/mainmenu/dlg_create_world.lua
msgid "A world named \"$1\" already exists"
msgstr ""
msgstr "En verden med navn \"$1\" eksisterer allerede"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Create"
@ -600,6 +596,10 @@ msgstr ""
msgid "Particles"
msgstr "Aktiver Alle"
#: builtin/mainmenu/tab_settings.lua
msgid "Reset singleplayer world"
msgstr ""
#: builtin/mainmenu/tab_settings.lua
msgid "Settings"
msgstr ""
@ -949,6 +949,10 @@ msgstr ""
msgid "Use"
msgstr ""
#: src/guiKeyChangeMenu.cpp src/keycode.cpp
msgid "Zoom"
msgstr ""
#: src/guiKeyChangeMenu.cpp
msgid "press key"
msgstr ""
@ -1265,10 +1269,6 @@ msgstr ""
msgid "X Button 2"
msgstr ""
#: src/keycode.cpp
msgid "Zoom"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"(X,Y,Z) offset of fractal from world centre in units of 'scale'.\n"
@ -1334,6 +1334,10 @@ msgstr ""
msgid "Active Block Modifier interval"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Active Block Modifiers"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Active block range"
msgstr ""
@ -1408,6 +1412,10 @@ msgstr ""
msgid "Automaticaly report to the serverlist."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Autorun key"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Backward key"
msgstr ""
@ -1440,6 +1448,10 @@ msgstr ""
msgid "Build inside player"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Builtin"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Bumpmapping"
msgstr ""
@ -1480,6 +1492,10 @@ msgstr ""
msgid "Chat toggle key"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Chatcommands"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Choice of 18 fractals from 9 formulas.\n"
@ -1555,14 +1571,14 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Comma-separated list of trusted mods that are allowed to access insecure\n"
"functions even when mod security is on (via request_insecure_environment())."
"Comma-separated list of mods that are allowed to access HTTP APIs, which\n"
"allow them to upload and download data to/from the internet."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Comma-seperated list of mods that are allowed to access HTTP APIs, which\n"
"allow them to upload and download data to/from the internet."
"Comma-separated list of trusted mods that are allowed to access insecure\n"
"functions even when mod security is on (via request_insecure_environment())."
msgstr ""
#: src/settings_translation_file.cpp
@ -1709,6 +1725,10 @@ msgstr ""
msgid "Default privileges"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Default report format"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Default timeout for cURL, stated in milliseconds.\n"
@ -1725,6 +1745,10 @@ msgstr ""
msgid "Defines the maximal player transfer distance in blocks (0 = unlimited)."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Delay in sending blocks after building"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Delay showing tooltips, stated in milliseconds."
msgstr ""
@ -1755,14 +1779,6 @@ msgstr ""
msgid "Desynchronize block animation"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Detailed mod profile data. Useful for mod developers."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Detailed mod profiling"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Determines terrain shape.\n"
@ -1774,6 +1790,18 @@ msgstr ""
msgid "Disable anticheat"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Disable escape sequences"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Disable escape sequences, e.g. chat coloring.\n"
"Use this if you want to run a server with pre-0.4.14 clients and you want to "
"disable\n"
"the escape sequences generated by mods."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Disallow empty passwords"
msgstr ""
@ -1798,6 +1826,10 @@ msgstr ""
msgid "Dump the mapgen debug infos."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Enable Joysticks"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Enable VBO"
@ -1883,6 +1915,14 @@ msgid ""
"Requires shaders to be enabled."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Engine profiling data print interval"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Entity methods"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Experimental option, might cause visible spaces between blocks\n"
@ -1943,10 +1983,20 @@ msgstr ""
msgid "Field of view"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Field of view for zoom"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Field of view in degrees."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Field of view while zooming in degrees.\n"
"This requires the \"zoom\" privilege on the server."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"File in client/serverlist/ that contains your favorite servers displayed in "
@ -2081,13 +2131,15 @@ msgstr ""
msgid "Generate normalmaps"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Global callbacks"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Global map generation attributes.\n"
"In Mapgen v6 the 'decorations' flag controls all decorations except trees\n"
"and junglegrass, in all other mapgens this flag controls all decorations.\n"
"The default flags set in the engine are: caves, light, decorations\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2117,6 +2169,15 @@ msgid ""
"- error: abort on usage of deprecated call (suggested for mod developers)."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Have the profiler instrument itself:\n"
"* Instrument an empty function.\n"
"This estimates the overhead, that instrumentation is adding (+1 function "
"call).\n"
"* Instrument the sampler being used to update the statistics."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Height component of the initial window size."
msgstr ""
@ -2144,15 +2205,6 @@ msgid ""
"In active blocks objects are loaded and ABMs run."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"How many blocks are flying in the wire simultaneously for the whole server."
msgstr ""
#: src/settings_translation_file.cpp
msgid "How many blocks are flying in the wire simultaneously per client."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"How much the server will wait before unloading unused mapblocks.\n"
@ -2248,6 +2300,40 @@ msgstr ""
msgid "In-game chat console background color (R,G,B)."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument builtin.\n"
"This is usually only needed by core/builtin contributors"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Instrument chatcommands on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument global callback functions on registration.\n"
"(anything you pass to a minetest.register_*() function)"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument the action function of Active Block Modifiers on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument the action function of Loading Block Modifiers on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Instrument the methods of entities on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Instrumentation"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Interval of saving important changes in the world, stated in seconds."
msgstr ""
@ -2282,6 +2368,14 @@ msgid ""
"Controls the amount of fine detail."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Joystick button repetition interval"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Joystick frustum sensitivity"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Julia set only: W component of hypercomplex constant determining julia "
@ -2440,6 +2534,13 @@ msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling autorun.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling cinematic mode.\n"
@ -2477,7 +2578,7 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling the camrea update. Only used for development\n"
"Key for toggling the camera update. Only used for development\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
@ -2627,6 +2728,21 @@ msgstr ""
msgid "Liquid update tick"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Load the game profiler"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Load the game profiler to collect game profiling data.\n"
"Provides a /profiler command to access the compiled profile.\n"
"Useful for mod developers and server operators."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Loading Block Modifiers"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Main menu game manager"
msgstr ""
@ -2660,8 +2776,6 @@ msgid ""
"'humid_rivers' modifies the humidity around rivers and in areas where water "
"would tend to pool,\n"
"it may interfere with delicately adjusted biomes.\n"
"The default flags set in the engine are: altitude_chill, humid_rivers\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2671,8 +2785,6 @@ msgstr ""
msgid ""
"Map generation attributes specific to Mapgen flat.\n"
"Occasional lakes and hills can be added to the flat world.\n"
"The default flags set in the engine are: none\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2683,8 +2795,6 @@ msgid ""
"Map generation attributes specific to Mapgen v6.\n"
"When snowbiomes are enabled jungles are automatically enabled, the 'jungles' "
"flag is ignored.\n"
"The default flags set in the engine are: biomeblend, mudflow\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2694,8 +2804,6 @@ msgstr ""
msgid ""
"Map generation attributes specific to Mapgen v7.\n"
"The 'ridges' flag controls the rivers.\n"
"The default flags set in the engine are: mountains, ridges\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -3053,6 +3161,14 @@ msgstr ""
msgid "Maximum hotbar width"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum number of blocks that are simultaneously sent in total."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum number of blocks that are simultaneously sent per client."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum number of blocks that can be queued for loading."
msgstr ""
@ -3094,6 +3210,10 @@ msgstr ""
msgid "Maximum number of statically stored objects in a block."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum objects per block"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Maximum proportion of current window to be used for hotbar.\n"
@ -3101,11 +3221,11 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum simultaneously blocks send per client"
msgid "Maximum simultaneous block sends per client"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum simultaneously bocks send total"
msgid "Maximum simultaneous block sends total"
msgstr ""
#: src/settings_translation_file.cpp
@ -3116,10 +3236,6 @@ msgstr ""
msgid "Maximum users"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maxmimum objects per block"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Menus"
msgstr ""
@ -3160,10 +3276,6 @@ msgstr ""
msgid "Mipmapping"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Mod profiling"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Modstore details URL"
msgstr ""
@ -3368,12 +3480,18 @@ msgstr ""
msgid "Prevent mods from doing insecure things like running shell commands."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Print the engine's profiling data in regular intervals (in seconds). 0 = "
"disable. Useful for developers."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Privileges that players with basic_privs can grant"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Profiler data print interval. 0 = disable. Useful for developers."
msgid "Profiler"
msgstr ""
#: src/settings_translation_file.cpp
@ -3381,7 +3499,7 @@ msgid "Profiler toggle key"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Profiling print interval"
msgid "Profiling"
msgstr ""
#: src/settings_translation_file.cpp
@ -3415,6 +3533,10 @@ msgstr ""
msgid "Replaces the default main menu with a custom one."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Report path"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Right key"
msgstr ""
@ -3573,7 +3695,7 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Shaders allow advanced visul effects and may increase performance on some "
"Shaders allow advanced visual effects and may increase performance on some "
"video cards.\n"
"Thy only work with the OpenGL video backend."
msgstr ""
@ -3610,7 +3732,7 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Smooths camera when moving and looking around.\n"
"Smooths camera when looking around. Also called look or mouse smoothing.\n"
"Useful for recording videos."
msgstr ""
@ -3688,10 +3810,22 @@ msgstr ""
msgid "The altitude at which temperature drops by 20C"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The default format in which profiles are being saved,\n"
"when calling `/profiler save [format]` without format."
msgstr ""
#: src/settings_translation_file.cpp
msgid "The depth of dirt or other filler"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The file path relative to your worldpath in which profiles will be saved "
"to.\n"
msgstr ""
#: src/settings_translation_file.cpp
msgid "The network interface that the server listens on."
msgstr ""
@ -3706,6 +3840,12 @@ msgstr ""
msgid "The rendering back-end for Irrlicht."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The sensitivity of the joystick axes for moving the\n"
"ingame view frustum around."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The strength (darkness) of node ambient-occlusion shading.\n"
@ -3721,6 +3861,12 @@ msgid ""
"items. A value of 0 disables the functionality."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The time in seconds it takes between repeated events\n"
"when holding down a joystick button combination."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The time in seconds it takes between repeated right clicks when holding the "
@ -3824,10 +3970,6 @@ msgstr ""
msgid "Use trilinear filtering when scaling textures."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Useful for mod developers."
msgstr ""
#: src/settings_translation_file.cpp
msgid "V-Sync"
msgstr ""
@ -3954,7 +4096,7 @@ msgid ""
"When gui_scaling_filter_txr2img is true, copy those images\n"
"from hardware to software for scaling. When false, fall back\n"
"to the old scaling method, for video drivers that don't\n"
"propery support downloading textures back from hardware."
"properly support downloading textures back from hardware."
msgstr ""
#: src/settings_translation_file.cpp
@ -4054,18 +4196,17 @@ msgstr ""
msgid "cURL timeout"
msgstr ""
#~ msgid "is required by:"
#~ msgstr "trengs av:"
#, fuzzy
#~ msgid "If disabled "
#~ msgstr "Deaktiver Alle"
#~ msgid "Configuration saved. "
#~ msgstr "Konfigurasjon lagret. "
#, fuzzy
#~ msgid "If enabled, "
#~ msgstr "aktivert"
#~ msgid ""
#~ "Warning: Some configured mods are missing.\n"
#~ "Their setting will be removed when you save the configuration. "
#~ msgstr ""
#~ "Advarsel: Noen konfigurerte modifikasjoner mangler. \n"
#~ "Instillingene deres vil bli fjernet når du lagrer konfigurasjonen."
#, fuzzy
#~ msgid "Game Name"
#~ msgstr "Spill"
#~ msgid ""
#~ "Warning: Some mods are not configured yet.\n"
@ -4074,14 +4215,15 @@ msgstr ""
#~ "Advarsel: Noen modifikasjoner er ikke konfigurert enda. \n"
#~ "De vil bli aktivert som standard når du lagrer konfigurasjonen."
#, fuzzy
#~ msgid "Game Name"
#~ msgstr "Spill"
#~ msgid ""
#~ "Warning: Some configured mods are missing.\n"
#~ "Their setting will be removed when you save the configuration. "
#~ msgstr ""
#~ "Advarsel: Noen konfigurerte modifikasjoner mangler. \n"
#~ "Instillingene deres vil bli fjernet når du lagrer konfigurasjonen."
#, fuzzy
#~ msgid "If enabled, "
#~ msgstr "aktivert"
#~ msgid "Configuration saved. "
#~ msgstr "Konfigurasjon lagret. "
#, fuzzy
#~ msgid "If disabled "
#~ msgstr "Deaktiver Alle"
#~ msgid "is required by:"
#~ msgstr "trengs av:"

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: minetest\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2016-05-05 16:13+0200\n"
"POT-Creation-Date: 2016-08-30 06:18+0200\n"
"PO-Revision-Date: 2016-03-17 15:28+0000\n"
"Last-Translator: Lordmusic Player <lordmusicplro1@gmail.com>\n"
"Language-Team: Romanian <https://hosted.weblate.org/projects/minetest/"
@ -623,6 +623,11 @@ msgstr ""
msgid "Particles"
msgstr "Activează tot"
#: builtin/mainmenu/tab_settings.lua
#, fuzzy
msgid "Reset singleplayer world"
msgstr "Singleplayer"
#: builtin/mainmenu/tab_settings.lua
msgid "Settings"
msgstr "Setări"
@ -1004,6 +1009,10 @@ msgstr "Intră pe noclip"
msgid "Use"
msgstr "Aleargă"
#: src/guiKeyChangeMenu.cpp src/keycode.cpp
msgid "Zoom"
msgstr "Mărire"
#: src/guiKeyChangeMenu.cpp
msgid "press key"
msgstr "apasă o tastă"
@ -1320,10 +1329,6 @@ msgstr "X Butonul 1"
msgid "X Button 2"
msgstr "X Butonul 2"
#: src/keycode.cpp
msgid "Zoom"
msgstr "Mărire"
#: src/settings_translation_file.cpp
msgid ""
"(X,Y,Z) offset of fractal from world centre in units of 'scale'.\n"
@ -1390,6 +1395,10 @@ msgstr ""
msgid "Active Block Modifier interval"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Active Block Modifiers"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Active block range"
msgstr ""
@ -1465,6 +1474,10 @@ msgstr ""
msgid "Automaticaly report to the serverlist."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Autorun key"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Backward key"
@ -1500,6 +1513,10 @@ msgstr ""
msgid "Build inside player"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Builtin"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Bumpmapping"
@ -1543,6 +1560,11 @@ msgstr "Modifică tastele"
msgid "Chat toggle key"
msgstr "Modifică tastele"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Chatcommands"
msgstr "Comandă"
#: src/settings_translation_file.cpp
msgid ""
"Choice of 18 fractals from 9 formulas.\n"
@ -1620,14 +1642,14 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Comma-separated list of trusted mods that are allowed to access insecure\n"
"functions even when mod security is on (via request_insecure_environment())."
"Comma-separated list of mods that are allowed to access HTTP APIs, which\n"
"allow them to upload and download data to/from the internet."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Comma-seperated list of mods that are allowed to access HTTP APIs, which\n"
"allow them to upload and download data to/from the internet."
"Comma-separated list of trusted mods that are allowed to access insecure\n"
"functions even when mod security is on (via request_insecure_environment())."
msgstr ""
#: src/settings_translation_file.cpp
@ -1783,6 +1805,10 @@ msgstr "Noua parolă"
msgid "Default privileges"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Default report format"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Default timeout for cURL, stated in milliseconds.\n"
@ -1799,6 +1825,10 @@ msgstr ""
msgid "Defines the maximal player transfer distance in blocks (0 = unlimited)."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Delay in sending blocks after building"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Delay showing tooltips, stated in milliseconds."
msgstr ""
@ -1829,14 +1859,6 @@ msgstr ""
msgid "Desynchronize block animation"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Detailed mod profile data. Useful for mod developers."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Detailed mod profiling"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Determines terrain shape.\n"
@ -1849,6 +1871,18 @@ msgstr ""
msgid "Disable anticheat"
msgstr "Activează particulele"
#: src/settings_translation_file.cpp
msgid "Disable escape sequences"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Disable escape sequences, e.g. chat coloring.\n"
"Use this if you want to run a server with pre-0.4.14 clients and you want to "
"disable\n"
"the escape sequences generated by mods."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Disallow empty passwords"
msgstr ""
@ -1875,6 +1909,10 @@ msgstr ""
msgid "Dump the mapgen debug infos."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Enable Joysticks"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Enable VBO"
@ -1961,6 +1999,14 @@ msgid ""
"Requires shaders to be enabled."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Engine profiling data print interval"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Entity methods"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Experimental option, might cause visible spaces between blocks\n"
@ -2022,10 +2068,20 @@ msgstr ""
msgid "Field of view"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Field of view for zoom"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Field of view in degrees."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Field of view while zooming in degrees.\n"
"This requires the \"zoom\" privilege on the server."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"File in client/serverlist/ that contains your favorite servers displayed in "
@ -2162,13 +2218,15 @@ msgstr ""
msgid "Generate normalmaps"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Global callbacks"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Global map generation attributes.\n"
"In Mapgen v6 the 'decorations' flag controls all decorations except trees\n"
"and junglegrass, in all other mapgens this flag controls all decorations.\n"
"The default flags set in the engine are: caves, light, decorations\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2199,6 +2257,15 @@ msgid ""
"- error: abort on usage of deprecated call (suggested for mod developers)."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Have the profiler instrument itself:\n"
"* Instrument an empty function.\n"
"This estimates the overhead, that instrumentation is adding (+1 function "
"call).\n"
"* Instrument the sampler being used to update the statistics."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Height component of the initial window size."
msgstr ""
@ -2226,15 +2293,6 @@ msgid ""
"In active blocks objects are loaded and ABMs run."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"How many blocks are flying in the wire simultaneously for the whole server."
msgstr ""
#: src/settings_translation_file.cpp
msgid "How many blocks are flying in the wire simultaneously per client."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"How much the server will wait before unloading unused mapblocks.\n"
@ -2330,6 +2388,40 @@ msgstr ""
msgid "In-game chat console background color (R,G,B)."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument builtin.\n"
"This is usually only needed by core/builtin contributors"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Instrument chatcommands on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument global callback functions on registration.\n"
"(anything you pass to a minetest.register_*() function)"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument the action function of Active Block Modifiers on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument the action function of Loading Block Modifiers on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Instrument the methods of entities on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Instrumentation"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Interval of saving important changes in the world, stated in seconds."
msgstr ""
@ -2365,6 +2457,14 @@ msgid ""
"Controls the amount of fine detail."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Joystick button repetition interval"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Joystick frustum sensitivity"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Julia set only: W component of hypercomplex constant determining julia "
@ -2524,6 +2624,13 @@ msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling autorun.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling cinematic mode.\n"
@ -2561,7 +2668,7 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling the camrea update. Only used for development\n"
"Key for toggling the camera update. Only used for development\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
@ -2712,6 +2819,21 @@ msgstr ""
msgid "Liquid update tick"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Load the game profiler"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Load the game profiler to collect game profiling data.\n"
"Provides a /profiler command to access the compiled profile.\n"
"Useful for mod developers and server operators."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Loading Block Modifiers"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Main menu game manager"
msgstr ""
@ -2747,8 +2869,6 @@ msgid ""
"'humid_rivers' modifies the humidity around rivers and in areas where water "
"would tend to pool,\n"
"it may interfere with delicately adjusted biomes.\n"
"The default flags set in the engine are: altitude_chill, humid_rivers\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2758,8 +2878,6 @@ msgstr ""
msgid ""
"Map generation attributes specific to Mapgen flat.\n"
"Occasional lakes and hills can be added to the flat world.\n"
"The default flags set in the engine are: none\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2770,8 +2888,6 @@ msgid ""
"Map generation attributes specific to Mapgen v6.\n"
"When snowbiomes are enabled jungles are automatically enabled, the 'jungles' "
"flag is ignored.\n"
"The default flags set in the engine are: biomeblend, mudflow\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2781,8 +2897,6 @@ msgstr ""
msgid ""
"Map generation attributes specific to Mapgen v7.\n"
"The 'ridges' flag controls the rivers.\n"
"The default flags set in the engine are: mountains, ridges\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -3162,6 +3276,14 @@ msgstr ""
msgid "Maximum hotbar width"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum number of blocks that are simultaneously sent in total."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum number of blocks that are simultaneously sent per client."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum number of blocks that can be queued for loading."
msgstr ""
@ -3203,6 +3325,10 @@ msgstr ""
msgid "Maximum number of statically stored objects in a block."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum objects per block"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Maximum proportion of current window to be used for hotbar.\n"
@ -3210,11 +3336,11 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum simultaneously blocks send per client"
msgid "Maximum simultaneous block sends per client"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum simultaneously bocks send total"
msgid "Maximum simultaneous block sends total"
msgstr ""
#: src/settings_translation_file.cpp
@ -3225,10 +3351,6 @@ msgstr ""
msgid "Maximum users"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maxmimum objects per block"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Menus"
@ -3271,10 +3393,6 @@ msgstr ""
msgid "Mipmapping"
msgstr "Mip Mapping"
#: src/settings_translation_file.cpp
msgid "Mod profiling"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Modstore details URL"
msgstr ""
@ -3479,12 +3597,18 @@ msgstr ""
msgid "Prevent mods from doing insecure things like running shell commands."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Print the engine's profiling data in regular intervals (in seconds). 0 = "
"disable. Useful for developers."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Privileges that players with basic_privs can grant"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Profiler data print interval. 0 = disable. Useful for developers."
msgid "Profiler"
msgstr ""
#: src/settings_translation_file.cpp
@ -3492,7 +3616,7 @@ msgid "Profiler toggle key"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Profiling print interval"
msgid "Profiling"
msgstr ""
#: src/settings_translation_file.cpp
@ -3527,6 +3651,11 @@ msgstr ""
msgid "Replaces the default main menu with a custom one."
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Report path"
msgstr "Selectează"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Right key"
@ -3697,7 +3826,7 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Shaders allow advanced visul effects and may increase performance on some "
"Shaders allow advanced visual effects and may increase performance on some "
"video cards.\n"
"Thy only work with the OpenGL video backend."
msgstr ""
@ -3735,7 +3864,7 @@ msgstr "Lumină mai bună"
#: src/settings_translation_file.cpp
msgid ""
"Smooths camera when moving and looking around.\n"
"Smooths camera when looking around. Also called look or mouse smoothing.\n"
"Useful for recording videos."
msgstr ""
@ -3815,10 +3944,22 @@ msgstr "Pachete de tetură"
msgid "The altitude at which temperature drops by 20C"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The default format in which profiles are being saved,\n"
"when calling `/profiler save [format]` without format."
msgstr ""
#: src/settings_translation_file.cpp
msgid "The depth of dirt or other filler"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The file path relative to your worldpath in which profiles will be saved "
"to.\n"
msgstr ""
#: src/settings_translation_file.cpp
msgid "The network interface that the server listens on."
msgstr ""
@ -3833,6 +3974,12 @@ msgstr ""
msgid "The rendering back-end for Irrlicht."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The sensitivity of the joystick axes for moving the\n"
"ingame view frustum around."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The strength (darkness) of node ambient-occlusion shading.\n"
@ -3848,6 +3995,12 @@ msgid ""
"items. A value of 0 disables the functionality."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The time in seconds it takes between repeated events\n"
"when holding down a joystick button combination."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The time in seconds it takes between repeated right clicks when holding the "
@ -3953,11 +4106,6 @@ msgstr ""
msgid "Use trilinear filtering when scaling textures."
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Useful for mod developers."
msgstr "Dezvoltatori de bază"
#: src/settings_translation_file.cpp
msgid "V-Sync"
msgstr ""
@ -4087,7 +4235,7 @@ msgid ""
"When gui_scaling_filter_txr2img is true, copy those images\n"
"from hardware to software for scaling. When false, fall back\n"
"to the old scaling method, for video drivers that don't\n"
"propery support downloading textures back from hardware."
"properly support downloading textures back from hardware."
msgstr ""
#: src/settings_translation_file.cpp
@ -4188,87 +4336,91 @@ msgid "cURL timeout"
msgstr ""
#, fuzzy
#~ msgid "Preload inventory textures"
#~ msgstr "Se încarcă..."
#~ msgid "Useful for mod developers."
#~ msgstr "Dezvoltatori de bază"
#, fuzzy
#~ msgid "Downloading"
#~ msgstr "Descarcă"
#~ msgid "No of course not!"
#~ msgstr "Nu, sigur că nu!"
#~ msgid "Left click: Move all items, Right click: Move single item"
#~ msgstr ""
#~ "Click stânga: Mută toate obiectele, Click dreapta: Mută un singur obiect"
#~ msgid "Local install"
#~ msgstr "Instalare locală"
#~ msgid "Add mod:"
#~ msgstr "Adăugaţi mod:"
#~ msgid "MODS"
#~ msgstr "MODURI"
#~ msgid "TEXTURE PACKS"
#~ msgstr "PACHETE DE TEXTURĂ"
#~ msgid "SINGLE PLAYER"
#~ msgstr "SINGLE PLAYER"
#~ msgid "Finite Liquid"
#~ msgstr "Lichid finit"
#~ msgid "Preload item visuals"
#~ msgstr "Pre-încarcă imaginile obiectelor"
#~ msgid "SETTINGS"
#~ msgstr "SETĂRI"
#~ msgid "Password"
#~ msgstr "Parolă"
#~ msgid "Name"
#~ msgstr "Nume"
#~ msgid "START SERVER"
#~ msgstr "DESCHIDE SERVERUL"
#~ msgid "CLIENT"
#~ msgstr "CLIENT"
#~ msgid "<<-- Add mod"
#~ msgstr "<<-- Adaugă modul"
#~ msgid "Remove selected mod"
#~ msgstr "Șterge modul selectat"
#~ msgid "EDIT GAME"
#~ msgstr "MODIFICĂ JOCUL"
#~ msgid "new game"
#~ msgstr "joc nou"
#~ msgid "Mods:"
#~ msgstr "Moduri:"
#~ msgid "GAMES"
#~ msgstr "JOCURI"
#~ msgid "Gamemgr: Unable to copy mod \"$1\" to game \"$2\""
#~ msgstr "Gamemgr: Nu se poate copia modul \"$1\" în jocul \"$2\""
#~ msgid "Game Name"
#~ msgstr "Numele jocului"
#, fuzzy
#~ msgid "If enabled, "
#~ msgstr "activat"
#~ msgid "Public Serverlist"
#~ msgstr "Listă de servere publică"
#, fuzzy
#~ msgid "If disabled "
#~ msgstr "Dezactivează MP"
#~ msgid "Public Serverlist"
#~ msgstr "Listă de servere publică"
#, fuzzy
#~ msgid "If enabled, "
#~ msgstr "activat"
#~ msgid "No of course not!"
#~ msgstr "Nu, sigur că nu!"
#~ msgid "Game Name"
#~ msgstr "Numele jocului"
#~ msgid "Gamemgr: Unable to copy mod \"$1\" to game \"$2\""
#~ msgstr "Gamemgr: Nu se poate copia modul \"$1\" în jocul \"$2\""
#~ msgid "GAMES"
#~ msgstr "JOCURI"
#~ msgid "Mods:"
#~ msgstr "Moduri:"
#~ msgid "new game"
#~ msgstr "joc nou"
#~ msgid "EDIT GAME"
#~ msgstr "MODIFICĂ JOCUL"
#~ msgid "Remove selected mod"
#~ msgstr "Șterge modul selectat"
#~ msgid "<<-- Add mod"
#~ msgstr "<<-- Adaugă modul"
#~ msgid "CLIENT"
#~ msgstr "CLIENT"
#~ msgid "START SERVER"
#~ msgstr "DESCHIDE SERVERUL"
#~ msgid "Name"
#~ msgstr "Nume"
#~ msgid "Password"
#~ msgstr "Parolă"
#~ msgid "SETTINGS"
#~ msgstr "SETĂRI"
#~ msgid "Preload item visuals"
#~ msgstr "Pre-încarcă imaginile obiectelor"
#~ msgid "Finite Liquid"
#~ msgstr "Lichid finit"
#~ msgid "SINGLE PLAYER"
#~ msgstr "SINGLE PLAYER"
#~ msgid "TEXTURE PACKS"
#~ msgstr "PACHETE DE TEXTURĂ"
#~ msgid "MODS"
#~ msgstr "MODURI"
#~ msgid "Add mod:"
#~ msgstr "Adăugaţi mod:"
#~ msgid "Local install"
#~ msgstr "Instalare locală"
#~ msgid "Left click: Move all items, Right click: Move single item"
#~ msgstr ""
#~ "Click stânga: Mută toate obiectele, Click dreapta: Mută un singur obiect"
#, fuzzy
#~ msgid "Downloading"
#~ msgstr "Descarcă"
#, fuzzy
#~ msgid "Preload inventory textures"
#~ msgstr "Se încarcă..."

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@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: 0.1.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2016-05-05 16:13+0200\n"
"POT-Creation-Date: 2016-08-30 06:18+0200\n"
"PO-Revision-Date: 2015-10-27 16:46+0200\n"
"Last-Translator: PilzAdam <PilzAdam@minetest.net>\n"
"Language-Team: Turkish <https://hosted.weblate.org/projects/minetest/"
@ -610,6 +610,10 @@ msgstr "Parallax Occlusion"
msgid "Particles"
msgstr "Hepsini etkinleştir"
#: builtin/mainmenu/tab_settings.lua
msgid "Reset singleplayer world"
msgstr "Tek kişilik oyunu sıfırlayın"
#: builtin/mainmenu/tab_settings.lua
msgid "Settings"
msgstr "Ayarlar"
@ -993,6 +997,10 @@ msgstr "Noclip aç/kapa"
msgid "Use"
msgstr "Kullan"
#: src/guiKeyChangeMenu.cpp src/keycode.cpp
msgid "Zoom"
msgstr "Yakınlaştır"
#: src/guiKeyChangeMenu.cpp
msgid "press key"
msgstr "tuşa bas"
@ -1309,10 +1317,6 @@ msgstr "X Button 1"
msgid "X Button 2"
msgstr "X Button 2"
#: src/keycode.cpp
msgid "Zoom"
msgstr "Yakınlaştır"
#: src/settings_translation_file.cpp
msgid ""
"(X,Y,Z) offset of fractal from world centre in units of 'scale'.\n"
@ -1380,6 +1384,10 @@ msgstr ""
msgid "Active Block Modifier interval"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Active Block Modifiers"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Active block range"
msgstr ""
@ -1455,6 +1463,10 @@ msgstr ""
msgid "Automaticaly report to the serverlist."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Autorun key"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Backward key"
@ -1491,6 +1503,10 @@ msgstr ""
msgid "Build inside player"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Builtin"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Bumpmapping"
msgstr "Engebeler"
@ -1533,6 +1549,11 @@ msgstr "Tuşları değiştir"
msgid "Chat toggle key"
msgstr "Tuşları değiştir"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Chatcommands"
msgstr "Komut"
#: src/settings_translation_file.cpp
msgid ""
"Choice of 18 fractals from 9 formulas.\n"
@ -1610,14 +1631,14 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Comma-separated list of trusted mods that are allowed to access insecure\n"
"functions even when mod security is on (via request_insecure_environment())."
"Comma-separated list of mods that are allowed to access HTTP APIs, which\n"
"allow them to upload and download data to/from the internet."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Comma-seperated list of mods that are allowed to access HTTP APIs, which\n"
"allow them to upload and download data to/from the internet."
"Comma-separated list of trusted mods that are allowed to access insecure\n"
"functions even when mod security is on (via request_insecure_environment())."
msgstr ""
#: src/settings_translation_file.cpp
@ -1772,6 +1793,10 @@ msgstr "Yeni şifre"
msgid "Default privileges"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Default report format"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Default timeout for cURL, stated in milliseconds.\n"
@ -1788,6 +1813,10 @@ msgstr ""
msgid "Defines the maximal player transfer distance in blocks (0 = unlimited)."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Delay in sending blocks after building"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Delay showing tooltips, stated in milliseconds."
msgstr ""
@ -1818,14 +1847,6 @@ msgstr ""
msgid "Desynchronize block animation"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Detailed mod profile data. Useful for mod developers."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Detailed mod profiling"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Determines terrain shape.\n"
@ -1838,6 +1859,18 @@ msgstr ""
msgid "Disable anticheat"
msgstr "Parçacıkları etkinleştir"
#: src/settings_translation_file.cpp
msgid "Disable escape sequences"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Disable escape sequences, e.g. chat coloring.\n"
"Use this if you want to run a server with pre-0.4.14 clients and you want to "
"disable\n"
"the escape sequences generated by mods."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Disallow empty passwords"
msgstr ""
@ -1864,6 +1897,10 @@ msgstr ""
msgid "Dump the mapgen debug infos."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Enable Joysticks"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Enable VBO"
@ -1950,6 +1987,14 @@ msgid ""
"Requires shaders to be enabled."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Engine profiling data print interval"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Entity methods"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Experimental option, might cause visible spaces between blocks\n"
@ -2011,10 +2056,20 @@ msgstr ""
msgid "Field of view"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Field of view for zoom"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Field of view in degrees."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Field of view while zooming in degrees.\n"
"This requires the \"zoom\" privilege on the server."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"File in client/serverlist/ that contains your favorite servers displayed in "
@ -2154,13 +2209,15 @@ msgstr ""
msgid "Generate normalmaps"
msgstr "Normal haritalar oluştur"
#: src/settings_translation_file.cpp
msgid "Global callbacks"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Global map generation attributes.\n"
"In Mapgen v6 the 'decorations' flag controls all decorations except trees\n"
"and junglegrass, in all other mapgens this flag controls all decorations.\n"
"The default flags set in the engine are: caves, light, decorations\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2191,6 +2248,15 @@ msgid ""
"- error: abort on usage of deprecated call (suggested for mod developers)."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Have the profiler instrument itself:\n"
"* Instrument an empty function.\n"
"This estimates the overhead, that instrumentation is adding (+1 function "
"call).\n"
"* Instrument the sampler being used to update the statistics."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Height component of the initial window size."
msgstr ""
@ -2218,15 +2284,6 @@ msgid ""
"In active blocks objects are loaded and ABMs run."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"How many blocks are flying in the wire simultaneously for the whole server."
msgstr ""
#: src/settings_translation_file.cpp
msgid "How many blocks are flying in the wire simultaneously per client."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"How much the server will wait before unloading unused mapblocks.\n"
@ -2322,6 +2379,40 @@ msgstr ""
msgid "In-game chat console background color (R,G,B)."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument builtin.\n"
"This is usually only needed by core/builtin contributors"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Instrument chatcommands on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument global callback functions on registration.\n"
"(anything you pass to a minetest.register_*() function)"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument the action function of Active Block Modifiers on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument the action function of Loading Block Modifiers on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Instrument the methods of entities on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Instrumentation"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Interval of saving important changes in the world, stated in seconds."
msgstr ""
@ -2357,6 +2448,14 @@ msgid ""
"Controls the amount of fine detail."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Joystick button repetition interval"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Joystick frustum sensitivity"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Julia set only: W component of hypercomplex constant determining julia "
@ -2516,6 +2615,13 @@ msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling autorun.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling cinematic mode.\n"
@ -2553,7 +2659,7 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling the camrea update. Only used for development\n"
"Key for toggling the camera update. Only used for development\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
@ -2704,6 +2810,21 @@ msgstr ""
msgid "Liquid update tick"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Load the game profiler"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Load the game profiler to collect game profiling data.\n"
"Provides a /profiler command to access the compiled profile.\n"
"Useful for mod developers and server operators."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Loading Block Modifiers"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Main menu game manager"
msgstr ""
@ -2739,8 +2860,6 @@ msgid ""
"'humid_rivers' modifies the humidity around rivers and in areas where water "
"would tend to pool,\n"
"it may interfere with delicately adjusted biomes.\n"
"The default flags set in the engine are: altitude_chill, humid_rivers\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2750,8 +2869,6 @@ msgstr ""
msgid ""
"Map generation attributes specific to Mapgen flat.\n"
"Occasional lakes and hills can be added to the flat world.\n"
"The default flags set in the engine are: none\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2762,8 +2879,6 @@ msgid ""
"Map generation attributes specific to Mapgen v6.\n"
"When snowbiomes are enabled jungles are automatically enabled, the 'jungles' "
"flag is ignored.\n"
"The default flags set in the engine are: biomeblend, mudflow\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2773,8 +2888,6 @@ msgstr ""
msgid ""
"Map generation attributes specific to Mapgen v7.\n"
"The 'ridges' flag controls the rivers.\n"
"The default flags set in the engine are: mountains, ridges\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -3154,6 +3267,14 @@ msgstr ""
msgid "Maximum hotbar width"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum number of blocks that are simultaneously sent in total."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum number of blocks that are simultaneously sent per client."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum number of blocks that can be queued for loading."
msgstr ""
@ -3195,6 +3316,10 @@ msgstr ""
msgid "Maximum number of statically stored objects in a block."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum objects per block"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Maximum proportion of current window to be used for hotbar.\n"
@ -3202,11 +3327,11 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum simultaneously blocks send per client"
msgid "Maximum simultaneous block sends per client"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum simultaneously bocks send total"
msgid "Maximum simultaneous block sends total"
msgstr ""
#: src/settings_translation_file.cpp
@ -3217,10 +3342,6 @@ msgstr ""
msgid "Maximum users"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maxmimum objects per block"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Menus"
@ -3263,10 +3384,6 @@ msgstr ""
msgid "Mipmapping"
msgstr "Mip-Mapping"
#: src/settings_translation_file.cpp
msgid "Mod profiling"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Modstore details URL"
msgstr ""
@ -3479,12 +3596,18 @@ msgstr ""
msgid "Prevent mods from doing insecure things like running shell commands."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Print the engine's profiling data in regular intervals (in seconds). 0 = "
"disable. Useful for developers."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Privileges that players with basic_privs can grant"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Profiler data print interval. 0 = disable. Useful for developers."
msgid "Profiler"
msgstr ""
#: src/settings_translation_file.cpp
@ -3492,7 +3615,7 @@ msgid "Profiler toggle key"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Profiling print interval"
msgid "Profiling"
msgstr ""
#: src/settings_translation_file.cpp
@ -3527,6 +3650,11 @@ msgstr ""
msgid "Replaces the default main menu with a custom one."
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Report path"
msgstr "Seç"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Right key"
@ -3697,7 +3825,7 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Shaders allow advanced visul effects and may increase performance on some "
"Shaders allow advanced visual effects and may increase performance on some "
"video cards.\n"
"Thy only work with the OpenGL video backend."
msgstr ""
@ -3735,7 +3863,7 @@ msgstr "Pürüzsüz ışıklandırma"
#: src/settings_translation_file.cpp
msgid ""
"Smooths camera when moving and looking around.\n"
"Smooths camera when looking around. Also called look or mouse smoothing.\n"
"Useful for recording videos."
msgstr ""
@ -3816,10 +3944,22 @@ msgstr "Doku paketi"
msgid "The altitude at which temperature drops by 20C"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The default format in which profiles are being saved,\n"
"when calling `/profiler save [format]` without format."
msgstr ""
#: src/settings_translation_file.cpp
msgid "The depth of dirt or other filler"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The file path relative to your worldpath in which profiles will be saved "
"to.\n"
msgstr ""
#: src/settings_translation_file.cpp
msgid "The network interface that the server listens on."
msgstr ""
@ -3834,6 +3974,12 @@ msgstr ""
msgid "The rendering back-end for Irrlicht."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The sensitivity of the joystick axes for moving the\n"
"ingame view frustum around."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The strength (darkness) of node ambient-occlusion shading.\n"
@ -3849,6 +3995,12 @@ msgid ""
"items. A value of 0 disables the functionality."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The time in seconds it takes between repeated events\n"
"when holding down a joystick button combination."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The time in seconds it takes between repeated right clicks when holding the "
@ -3954,11 +4106,6 @@ msgstr ""
msgid "Use trilinear filtering when scaling textures."
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Useful for mod developers."
msgstr "Ana geliştiriciler"
#: src/settings_translation_file.cpp
msgid "V-Sync"
msgstr ""
@ -4095,7 +4242,7 @@ msgid ""
"When gui_scaling_filter_txr2img is true, copy those images\n"
"from hardware to software for scaling. When false, fall back\n"
"to the old scaling method, for video drivers that don't\n"
"propery support downloading textures back from hardware."
"properly support downloading textures back from hardware."
msgstr ""
#: src/settings_translation_file.cpp
@ -4196,59 +4343,60 @@ msgid "cURL timeout"
msgstr ""
#, fuzzy
#~ msgid "Preload inventory textures"
#~ msgstr "Dokular yükleniyor..."
#~ msgid "Useful for mod developers."
#~ msgstr "Ana geliştiriciler"
#~ msgid "Reset singleplayer world"
#~ msgstr "Tek kişilik oyunu sıfırlayın"
#~ msgid "No of course not!"
#~ msgstr "Elbette hayır!"
#~ msgid "Scaling factor applied to menu elements: "
#~ msgstr "Ölçeklendirme menülere işlendi:"
#~ msgid "Touch free target"
#~ msgstr "Touch free target"
#~ msgid "Downloading"
#~ msgstr "İndiriliyor"
#~ msgid "please wait..."
#~ msgstr "lütfen bekleyin..."
#~ msgid " KB/s"
#~ msgstr " KB/s"
#~ msgid " MB/s"
#~ msgstr " MB/s"
#~ msgid "Numpad "
#~ msgstr "Numpad "
#~ msgid "Restart minetest for driver change to take effect"
#~ msgstr "Değişikliklerin etkin olabilmesi için minetesti yeniden başlatın"
#~ msgid "Rendering:"
#~ msgstr "Kaplama:"
#, fuzzy
#~ msgid "If enabled, "
#~ msgstr "Etkinleştirildi"
#, fuzzy
#~ msgid "If disabled "
#~ msgstr "Paketi Kapat"
#~ msgid "\""
#~ msgstr "\""
#~ msgid "No!!!"
#~ msgstr "Hayır!!!"
#~ msgid "Public Serverlist"
#~ msgstr "Çevirimiçi Oyun Listesi"
#, fuzzy
#~ msgid "Generate Normalmaps"
#~ msgstr "Normal haritalar oluştur"
#~ msgid "Public Serverlist"
#~ msgstr "Çevirimiçi Oyun Listesi"
#~ msgid "No!!!"
#~ msgstr "Hayır!!!"
#~ msgid "No of course not!"
#~ msgstr "Elbette hayır!"
#~ msgid "\""
#~ msgstr "\""
#, fuzzy
#~ msgid "If disabled "
#~ msgstr "Paketi Kapat"
#, fuzzy
#~ msgid "If enabled, "
#~ msgstr "Etkinleştirildi"
#~ msgid "Rendering:"
#~ msgstr "Kaplama:"
#~ msgid "Restart minetest for driver change to take effect"
#~ msgstr "Değişikliklerin etkin olabilmesi için minetesti yeniden başlatın"
#~ msgid "Numpad "
#~ msgstr "Numpad "
#~ msgid " MB/s"
#~ msgstr " MB/s"
#~ msgid " KB/s"
#~ msgstr " KB/s"
#~ msgid "please wait..."
#~ msgstr "lütfen bekleyin..."
#~ msgid "Downloading"
#~ msgstr "İndiriliyor"
#~ msgid "Touch free target"
#~ msgstr "Touch free target"
#~ msgid "Scaling factor applied to menu elements: "
#~ msgstr "Ölçeklendirme menülere işlendi:"
#, fuzzy
#~ msgid "Preload inventory textures"
#~ msgstr "Dokular yükleniyor..."

@ -7,18 +7,18 @@ msgid ""
msgstr ""
"Project-Id-Version: minetest\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2016-05-05 16:13+0200\n"
"PO-Revision-Date: 2016-05-10 00:06+0000\n"
"POT-Creation-Date: 2016-08-30 06:18+0200\n"
"PO-Revision-Date: 2016-12-13 22:32+0000\n"
"Last-Translator: Fixer <artem.brz@gmail.com>\n"
"Language-Team: Ukrainian "
"<https://hosted.weblate.org/projects/minetest/minetest/uk/>\n"
"Language-Team: Ukrainian <https://hosted.weblate.org/projects/minetest/"
"minetest/uk/>\n"
"Language: uk\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%10<="
"4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
"X-Generator: Weblate 2.7-dev\n"
"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n"
"%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
"X-Generator: Weblate 2.10-dev\n"
#: builtin/fstk/ui.lua
msgid "An error occured in a Lua script, such as a mod:"
@ -87,14 +87,12 @@ msgid "Depends:"
msgstr "Залежить від:"
#: builtin/mainmenu/dlg_config_world.lua
#, fuzzy
msgid "Disable MP"
msgstr "Вимкнути МП"
msgstr "Вимкнути модпак"
#: builtin/mainmenu/dlg_config_world.lua
#, fuzzy
msgid "Enable MP"
msgstr "Увімкнути МП"
msgstr "Увімкнути модпак"
#: builtin/mainmenu/dlg_config_world.lua
msgid "Enable all"
@ -113,13 +111,12 @@ msgid "Hide Game"
msgstr "Приховати гру"
#: builtin/mainmenu/dlg_config_world.lua
#, fuzzy
msgid "Hide mp content"
msgstr "Приховати мп контент"
msgstr "Сховати вміст модпаку"
#: builtin/mainmenu/dlg_config_world.lua
msgid "Mod:"
msgstr "Модифікація:"
msgstr "Мод:"
#: builtin/mainmenu/dlg_config_world.lua
#: builtin/mainmenu/dlg_settings_advanced.lua src/guiKeyChangeMenu.cpp
@ -466,7 +463,7 @@ msgstr "Творчість"
#: builtin/mainmenu/tab_server.lua builtin/mainmenu/tab_simple_main.lua
#: builtin/mainmenu/tab_singleplayer.lua
msgid "Enable Damage"
msgstr "Увімкнути поранення"
msgstr "Поранення"
#: builtin/mainmenu/tab_server.lua
msgid "Name/Password"
@ -538,9 +535,8 @@ msgid "Bilinear Filter"
msgstr "Білінійна фільтрація"
#: builtin/mainmenu/tab_settings.lua
#, fuzzy
msgid "Bump Mapping"
msgstr "Бамп-маппінг"
msgstr "Бамп маппінг"
#: builtin/mainmenu/tab_settings.lua
msgid "Change keys"
@ -548,11 +544,11 @@ msgstr "Змінити клавіші"
#: builtin/mainmenu/tab_settings.lua
msgid "Connected Glass"
msgstr "З'єднане скло"
msgstr "З'єднувати скло"
#: builtin/mainmenu/tab_settings.lua
msgid "Fancy Leaves"
msgstr "Гарні листя"
msgstr "Гарне листя"
#: builtin/mainmenu/tab_settings.lua
msgid "Mipmap"
@ -568,7 +564,7 @@ msgstr "Ні"
#: builtin/mainmenu/tab_settings.lua
msgid "No Filter"
msgstr "Без фільтрування"
msgstr "Без фільтрації"
#: builtin/mainmenu/tab_settings.lua
msgid "No Mipmap"
@ -606,6 +602,10 @@ msgstr "Паралаксова оклюзія"
msgid "Particles"
msgstr "Часточки"
#: builtin/mainmenu/tab_settings.lua
msgid "Reset singleplayer world"
msgstr "Скинути світ однокористувацької гри"
#: builtin/mainmenu/tab_settings.lua
msgid "Settings"
msgstr "Налаштування"
@ -896,7 +896,7 @@ msgstr "Далі"
#: src/guiKeyChangeMenu.cpp
msgid "\"Use\" = climb down"
msgstr "\"Використовувати\" = підніматися в гору"
msgstr "\"Використовувати\" = підніматися вгору"
#: src/guiKeyChangeMenu.cpp
msgid "Backward"
@ -984,6 +984,11 @@ msgstr "Переключити режим проходження крізь ст
msgid "Use"
msgstr "Використовувати"
#: src/guiKeyChangeMenu.cpp src/keycode.cpp
#, fuzzy
msgid "Zoom"
msgstr "Збільшити"
#: src/guiKeyChangeMenu.cpp
msgid "press key"
msgstr "Натисніть клавішу"
@ -1302,11 +1307,6 @@ msgstr "Додаткова кнопка 1"
msgid "X Button 2"
msgstr "Додаткова кнопка 2"
#: src/keycode.cpp
#, fuzzy
msgid "Zoom"
msgstr "Збільшити"
#: src/settings_translation_file.cpp
msgid ""
"(X,Y,Z) offset of fractal from world centre in units of 'scale'.\n"
@ -1375,6 +1375,10 @@ msgstr ""
msgid "Active Block Modifier interval"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Active Block Modifiers"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Active block range"
msgstr ""
@ -1449,6 +1453,10 @@ msgstr ""
msgid "Automaticaly report to the serverlist."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Autorun key"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Backward key"
@ -1482,6 +1490,10 @@ msgstr ""
msgid "Build inside player"
msgstr "Будувати в межах гравця"
#: src/settings_translation_file.cpp
msgid "Builtin"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Bumpmapping"
msgstr "Бамп-маппінг"
@ -1523,6 +1535,11 @@ msgstr "Чат"
msgid "Chat toggle key"
msgstr "Чат"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Chatcommands"
msgstr "Команди чату"
#: src/settings_translation_file.cpp
msgid ""
"Choice of 18 fractals from 9 formulas.\n"
@ -1564,7 +1581,7 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid "Client and Server"
msgstr ""
msgstr "Клієнт і сервер"
#: src/settings_translation_file.cpp
msgid "Climbing speed"
@ -1596,14 +1613,14 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Comma-separated list of trusted mods that are allowed to access insecure\n"
"functions even when mod security is on (via request_insecure_environment())."
"Comma-separated list of mods that are allowed to access HTTP APIs, which\n"
"allow them to upload and download data to/from the internet."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Comma-seperated list of mods that are allowed to access HTTP APIs, which\n"
"allow them to upload and download data to/from the internet."
"Comma-separated list of trusted mods that are allowed to access insecure\n"
"functions even when mod security is on (via request_insecure_environment())."
msgstr ""
#: src/settings_translation_file.cpp
@ -1749,6 +1766,10 @@ msgstr "Стандартний пароль"
msgid "Default privileges"
msgstr "Стандартні права"
#: src/settings_translation_file.cpp
msgid "Default report format"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Default timeout for cURL, stated in milliseconds.\n"
@ -1765,6 +1786,10 @@ msgstr ""
msgid "Defines the maximal player transfer distance in blocks (0 = unlimited)."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Delay in sending blocks after building"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Delay showing tooltips, stated in milliseconds."
msgstr ""
@ -1795,14 +1820,6 @@ msgstr ""
msgid "Desynchronize block animation"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Detailed mod profile data. Useful for mod developers."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Detailed mod profiling"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Determines terrain shape.\n"
@ -1814,6 +1831,18 @@ msgstr ""
msgid "Disable anticheat"
msgstr "Вимкнути античіт"
#: src/settings_translation_file.cpp
msgid "Disable escape sequences"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Disable escape sequences, e.g. chat coloring.\n"
"Use this if you want to run a server with pre-0.4.14 clients and you want to "
"disable\n"
"the escape sequences generated by mods."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Disallow empty passwords"
msgstr ""
@ -1838,6 +1867,10 @@ msgstr ""
msgid "Dump the mapgen debug infos."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Enable Joysticks"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Enable VBO"
msgstr "Увімкнути VBO"
@ -1920,6 +1953,14 @@ msgid ""
"Requires shaders to be enabled."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Engine profiling data print interval"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Entity methods"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Experimental option, might cause visible spaces between blocks\n"
@ -1980,10 +2021,20 @@ msgstr ""
msgid "Field of view"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Field of view for zoom"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Field of view in degrees."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Field of view while zooming in degrees.\n"
"This requires the \"zoom\" privilege on the server."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"File in client/serverlist/ that contains your favorite servers displayed in "
@ -2119,13 +2170,15 @@ msgstr ""
msgid "Generate normalmaps"
msgstr "Генерувати карти нормалів"
#: src/settings_translation_file.cpp
msgid "Global callbacks"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Global map generation attributes.\n"
"In Mapgen v6 the 'decorations' flag controls all decorations except trees\n"
"and junglegrass, in all other mapgens this flag controls all decorations.\n"
"The default flags set in the engine are: caves, light, decorations\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2155,6 +2208,15 @@ msgid ""
"- error: abort on usage of deprecated call (suggested for mod developers)."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Have the profiler instrument itself:\n"
"* Instrument an empty function.\n"
"This estimates the overhead, that instrumentation is adding (+1 function "
"call).\n"
"* Instrument the sampler being used to update the statistics."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Height component of the initial window size."
msgstr ""
@ -2182,15 +2244,6 @@ msgid ""
"In active blocks objects are loaded and ABMs run."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"How many blocks are flying in the wire simultaneously for the whole server."
msgstr ""
#: src/settings_translation_file.cpp
msgid "How many blocks are flying in the wire simultaneously per client."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"How much the server will wait before unloading unused mapblocks.\n"
@ -2285,6 +2338,40 @@ msgstr ""
msgid "In-game chat console background color (R,G,B)."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument builtin.\n"
"This is usually only needed by core/builtin contributors"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Instrument chatcommands on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument global callback functions on registration.\n"
"(anything you pass to a minetest.register_*() function)"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument the action function of Active Block Modifiers on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Instrument the action function of Loading Block Modifiers on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Instrument the methods of entities on registration."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Instrumentation"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Interval of saving important changes in the world, stated in seconds."
msgstr ""
@ -2319,6 +2406,14 @@ msgid ""
"Controls the amount of fine detail."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Joystick button repetition interval"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Joystick frustum sensitivity"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Julia set only: W component of hypercomplex constant determining julia "
@ -2477,6 +2572,13 @@ msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling autorun.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling cinematic mode.\n"
@ -2514,7 +2616,7 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling the camrea update. Only used for development\n"
"Key for toggling the camera update. Only used for development\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
@ -2664,6 +2766,21 @@ msgstr ""
msgid "Liquid update tick"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Load the game profiler"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Load the game profiler to collect game profiling data.\n"
"Provides a /profiler command to access the compiled profile.\n"
"Useful for mod developers and server operators."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Loading Block Modifiers"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Main menu game manager"
msgstr ""
@ -2697,8 +2814,6 @@ msgid ""
"'humid_rivers' modifies the humidity around rivers and in areas where water "
"would tend to pool,\n"
"it may interfere with delicately adjusted biomes.\n"
"The default flags set in the engine are: altitude_chill, humid_rivers\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2708,8 +2823,6 @@ msgstr ""
msgid ""
"Map generation attributes specific to Mapgen flat.\n"
"Occasional lakes and hills can be added to the flat world.\n"
"The default flags set in the engine are: none\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2720,8 +2833,6 @@ msgid ""
"Map generation attributes specific to Mapgen v6.\n"
"When snowbiomes are enabled jungles are automatically enabled, the 'jungles' "
"flag is ignored.\n"
"The default flags set in the engine are: biomeblend, mudflow\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -2731,8 +2842,6 @@ msgstr ""
msgid ""
"Map generation attributes specific to Mapgen v7.\n"
"The 'ridges' flag controls the rivers.\n"
"The default flags set in the engine are: mountains, ridges\n"
"The flags string modifies the engine defaults.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
@ -3090,6 +3199,14 @@ msgstr ""
msgid "Maximum hotbar width"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum number of blocks that are simultaneously sent in total."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum number of blocks that are simultaneously sent per client."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum number of blocks that can be queued for loading."
msgstr ""
@ -3131,6 +3248,10 @@ msgstr ""
msgid "Maximum number of statically stored objects in a block."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum objects per block"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Maximum proportion of current window to be used for hotbar.\n"
@ -3138,11 +3259,11 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum simultaneously blocks send per client"
msgid "Maximum simultaneous block sends per client"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum simultaneously bocks send total"
msgid "Maximum simultaneous block sends total"
msgstr ""
#: src/settings_translation_file.cpp
@ -3153,10 +3274,6 @@ msgstr ""
msgid "Maximum users"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maxmimum objects per block"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Menus"
msgstr "Меню"
@ -3197,10 +3314,6 @@ msgstr ""
msgid "Mipmapping"
msgstr "Mіп-текстурування"
#: src/settings_translation_file.cpp
msgid "Mod profiling"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Modstore details URL"
msgstr ""
@ -3261,7 +3374,7 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid "Network"
msgstr ""
msgstr "Мережа"
#: src/settings_translation_file.cpp
msgid ""
@ -3405,12 +3518,18 @@ msgstr ""
msgid "Prevent mods from doing insecure things like running shell commands."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Print the engine's profiling data in regular intervals (in seconds). 0 = "
"disable. Useful for developers."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Privileges that players with basic_privs can grant"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Profiler data print interval. 0 = disable. Useful for developers."
msgid "Profiler"
msgstr ""
#: src/settings_translation_file.cpp
@ -3418,7 +3537,7 @@ msgid "Profiler toggle key"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Profiling print interval"
msgid "Profiling"
msgstr ""
#: src/settings_translation_file.cpp
@ -3452,6 +3571,11 @@ msgstr ""
msgid "Replaces the default main menu with a custom one."
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Report path"
msgstr "Вибрати шлях"
#: src/settings_translation_file.cpp
msgid "Right key"
msgstr "Права клавіша"
@ -3534,7 +3658,7 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid "Security"
msgstr ""
msgstr "Безпека"
#: src/settings_translation_file.cpp
msgid "See http://www.sqlite.org/pragma.html#pragma_synchronous"
@ -3610,7 +3734,7 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Shaders allow advanced visul effects and may increase performance on some "
"Shaders allow advanced visual effects and may increase performance on some "
"video cards.\n"
"Thy only work with the OpenGL video backend."
msgstr ""
@ -3647,7 +3771,7 @@ msgstr "Згладжене освітлення"
#: src/settings_translation_file.cpp
msgid ""
"Smooths camera when moving and looking around.\n"
"Smooths camera when looking around. Also called look or mouse smoothing.\n"
"Useful for recording videos."
msgstr ""
@ -3665,7 +3789,7 @@ msgstr "Крастися"
#: src/settings_translation_file.cpp
msgid "Sound"
msgstr ""
msgstr "Звук"
#: src/settings_translation_file.cpp
msgid ""
@ -3725,10 +3849,22 @@ msgstr "Шлях до текстури"
msgid "The altitude at which temperature drops by 20C"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The default format in which profiles are being saved,\n"
"when calling `/profiler save [format]` without format."
msgstr ""
#: src/settings_translation_file.cpp
msgid "The depth of dirt or other filler"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The file path relative to your worldpath in which profiles will be saved "
"to.\n"
msgstr ""
#: src/settings_translation_file.cpp
msgid "The network interface that the server listens on."
msgstr ""
@ -3743,6 +3879,12 @@ msgstr ""
msgid "The rendering back-end for Irrlicht."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The sensitivity of the joystick axes for moving the\n"
"ingame view frustum around."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The strength (darkness) of node ambient-occlusion shading.\n"
@ -3758,6 +3900,12 @@ msgid ""
"items. A value of 0 disables the functionality."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The time in seconds it takes between repeated events\n"
"when holding down a joystick button combination."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The time in seconds it takes between repeated right clicks when holding the "
@ -3861,10 +4009,6 @@ msgstr ""
msgid "Use trilinear filtering when scaling textures."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Useful for mod developers."
msgstr ""
#: src/settings_translation_file.cpp
msgid "V-Sync"
msgstr ""
@ -3992,7 +4136,7 @@ msgid ""
"When gui_scaling_filter_txr2img is true, copy those images\n"
"from hardware to software for scaling. When false, fall back\n"
"to the old scaling method, for video drivers that don't\n"
"propery support downloading textures back from hardware."
"properly support downloading textures back from hardware."
msgstr ""
#: src/settings_translation_file.cpp
@ -4092,99 +4236,96 @@ msgstr ""
msgid "cURL timeout"
msgstr ""
#, fuzzy
#~ msgid "Preload inventory textures"
#~ msgstr "Завантаження текстур..."
#~ msgid "No of course not!"
#~ msgstr "Ні, звісно ні!"
#~ msgid "Reset singleplayer world"
#~ msgstr "Скинути світ однокористувацької гри"
#~ msgid "Scaling factor applied to menu elements: "
#~ msgstr "Масштабування елементів меню: "
#~ msgid "Public Serverlist"
#~ msgstr "Список публічних серверів"
#, fuzzy
#~ msgid "Downloading"
#~ msgstr "Вниз"
#~ msgid "Generate Normalmaps"
#~ msgstr "Генерувати карти нормалей"
#~ msgid "Left click: Move all items, Right click: Move single item"
#~ msgstr ""
#~ "Ліва кнопка миші: Перемістити усі предмети, Права кнопка миші: "
#~ "Перемістити один предмет"
#~ msgid "is required by:"
#~ msgstr "необхідний для:"
#~ msgid "Configuration saved. "
#~ msgstr "Налаштування Збережено. "
#~ msgid "Warning: Configuration not consistent. "
#~ msgstr "Попередження: Помилкова конфігурація. "
#~ msgid "Cannot create world: Name contains invalid characters"
#~ msgstr "Неможливо створити світ: Ім'я містить недопустимі символи"
#~ msgid "Show Public"
#~ msgstr "Показати Публічні"
#~ msgid "Show Favorites"
#~ msgstr "Показати Улюблені"
#~ msgid "Leave address blank to start a local server."
#~ msgstr "Залишіть адресу незаповненою для створення локального серверу."
#~ msgid "Create world"
#~ msgstr "Створити світ"
#~ msgid "Address required."
#~ msgstr "Адреса необхідна."
#~ msgid "Cannot delete world: Nothing selected"
#~ msgstr "Неможливо видалити світ: Нічого не вибрано"
#~ msgid "Files to be deleted"
#~ msgstr "Файлів, що підлягають видаленню"
#~ msgid "Cannot create world: No games found"
#~ msgstr "Неможливо створити світ: Не знайдено жодної гри"
#~ msgid "Cannot configure world: Nothing selected"
#~ msgstr "Неможливо налаштувати світ: Нічого не вибрано"
#~ msgid "Failed to delete all world files"
#~ msgstr "Помилка при видаленні файлів світу"
#~ msgid "No!!!"
#~ msgstr "Ні!!!"
#, fuzzy
#~ msgid "Finite Liquid"
#~ msgstr "Кінцеві рідини"
#~ msgid "Preload item visuals"
#~ msgstr "Попереднє завантаження зображень"
#, fuzzy
#~ msgid "Password"
#~ msgstr "Старий Пароль"
#, fuzzy
#~ msgid "Game Name"
#~ msgstr "Гра"
#~ msgid "If disabled "
#~ msgstr "Вимкнути багатокористувацьку гру"
#, fuzzy
#~ msgid "If enabled, "
#~ msgstr "Увімкнено"
#, fuzzy
#~ msgid "If disabled "
#~ msgstr "Вимкнути багатокористувацьку гру"
#~ msgid "No!!!"
#~ msgstr "Ні!!!"
#~ msgid "Game Name"
#~ msgstr "Гра"
#, fuzzy
#~ msgid "Generate Normalmaps"
#~ msgstr "Генерувати карти нормалей"
#~ msgid "Password"
#~ msgstr "Старий Пароль"
#~ msgid "Public Serverlist"
#~ msgstr "Список публічних серверів"
#~ msgid "Preload item visuals"
#~ msgstr "Попереднє завантаження зображень"
#~ msgid "No of course not!"
#~ msgstr "Ні, звісно ні!"
#, fuzzy
#~ msgid "Finite Liquid"
#~ msgstr "Кінцеві рідини"
#~ msgid "Failed to delete all world files"
#~ msgstr "Помилка при видаленні файлів світу"
#~ msgid "Cannot configure world: Nothing selected"
#~ msgstr "Неможливо налаштувати світ: Нічого не вибрано"
#~ msgid "Cannot create world: No games found"
#~ msgstr "Неможливо створити світ: Не знайдено жодної гри"
#~ msgid "Files to be deleted"
#~ msgstr "Файлів, що підлягають видаленню"
#~ msgid "Cannot delete world: Nothing selected"
#~ msgstr "Неможливо видалити світ: Нічого не вибрано"
#~ msgid "Address required."
#~ msgstr "Адреса необхідна."
#~ msgid "Create world"
#~ msgstr "Створити світ"
#~ msgid "Leave address blank to start a local server."
#~ msgstr "Залишіть адресу незаповненою для створення локального серверу."
#~ msgid "Show Favorites"
#~ msgstr "Показати Улюблені"
#~ msgid "Show Public"
#~ msgstr "Показати Публічні"
#~ msgid "Cannot create world: Name contains invalid characters"
#~ msgstr "Неможливо створити світ: Ім'я містить недопустимі символи"
#~ msgid "Warning: Configuration not consistent. "
#~ msgstr "Попередження: Помилкова конфігурація. "
#~ msgid "Configuration saved. "
#~ msgstr "Налаштування Збережено. "
#~ msgid "is required by:"
#~ msgstr "необхідний для:"
#~ msgid "Left click: Move all items, Right click: Move single item"
#~ msgstr ""
#~ "Ліва кнопка миші: Перемістити усі предмети, Права кнопка миші: "
#~ "Перемістити один предмет"
#, fuzzy
#~ msgid "Downloading"
#~ msgstr "Вниз"
#~ msgid "Scaling factor applied to menu elements: "
#~ msgstr "Масштабування елементів меню: "
#, fuzzy
#~ msgid "Preload inventory textures"
#~ msgstr "Завантаження текстур..."

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

@ -3,6 +3,7 @@ cmake_minimum_required(VERSION 2.6)
project(minetest)
INCLUDE(CheckIncludeFiles)
INCLUDE(CheckLibraryExists)
# Add custom SemiDebug build mode
set(CMAKE_CXX_FLAGS_SEMIDEBUG "-O1 -g -Wall -Wabi" CACHE STRING
@ -189,6 +190,36 @@ if(ENABLE_CURSES)
endif()
endif(ENABLE_CURSES)
option(ENABLE_POSTGRESQL "Enable PostgreSQL backend" TRUE)
set(USE_POSTGRESQL FALSE)
if(ENABLE_POSTGRESQL)
find_program(POSTGRESQL_CONFIG_EXECUTABLE pg_config DOC "pg_config")
find_library(POSTGRESQL_LIBRARY pq)
if(POSTGRESQL_CONFIG_EXECUTABLE)
execute_process(COMMAND ${POSTGRESQL_CONFIG_EXECUTABLE} --includedir-server
OUTPUT_VARIABLE POSTGRESQL_SERVER_INCLUDE_DIRS
OUTPUT_STRIP_TRAILING_WHITESPACE)
execute_process(COMMAND ${POSTGRESQL_CONFIG_EXECUTABLE}
OUTPUT_VARIABLE POSTGRESQL_CLIENT_INCLUDE_DIRS
OUTPUT_STRIP_TRAILING_WHITESPACE)
# This variable is case sensitive for the cmake PostgreSQL module
set(PostgreSQL_ADDITIONAL_SEARCH_PATHS ${POSTGRESQL_SERVER_INCLUDE_DIRS} ${POSTGRESQL_CLIENT_INCLUDE_DIRS})
endif()
find_package("PostgreSQL")
if(POSTGRESQL_FOUND)
set(USE_POSTGRESQL TRUE)
message(STATUS "PostgreSQL backend enabled")
# This variable is case sensitive, don't try to change it to POSTGRESQL_INCLUDE_DIR
message(STATUS "PostgreSQL includes: ${PostgreSQL_INCLUDE_DIR}")
include_directories(${PostgreSQL_INCLUDE_DIR})
else()
message(STATUS "PostgreSQL not found!")
endif()
endif(ENABLE_POSTGRESQL)
option(ENABLE_LEVELDB "Enable LevelDB backend" TRUE)
set(USE_LEVELDB FALSE)
@ -262,9 +293,10 @@ if(WIN32)
set(ZLIB_INCLUDE_DIR "${PROJECT_SOURCE_DIR}/../../zlib/zlib-1.2.5"
CACHE PATH "Zlib include directory")
set(ZLIB_LIBRARIES "${PROJECT_SOURCE_DIR}/../../zlib125dll/dll32/zlibwapi.lib"
CACHE FILEPATH "Path to zlibwapi.lib")
CACHE FILEPATH "Path to zlib library (usually zlibwapi.lib)")
set(ZLIB_DLL "${PROJECT_SOURCE_DIR}/../../zlib125dll/dll32/zlibwapi.dll"
CACHE FILEPATH "Path to zlibwapi.dll (for installation)")
CACHE FILEPATH "Path to zlib DLL (for installation)")
set(ZLIBWAPI_DLL "" CACHE FILEPATH "Path to zlibwapi DLL")
set(IRRLICHT_SOURCE_DIR "${PROJECT_SOURCE_DIR}/../../irrlicht-1.7.2"
CACHE PATH "irrlicht dir")
if(USE_FREETYPE)
@ -306,7 +338,10 @@ else()
if(APPLE)
set(PLATFORM_LIBS "-framework CoreFoundation" ${PLATFORM_LIBS})
else()
set(PLATFORM_LIBS -lrt ${PLATFORM_LIBS})
check_library_exists(rt clock_gettime "" HAVE_LIBRT)
if (HAVE_LIBRT)
set(PLATFORM_LIBS -lrt ${PLATFORM_LIBS})
endif(HAVE_LIBRT)
endif(APPLE)
# This way Xxf86vm is found on OpenBSD too
@ -346,6 +381,7 @@ add_subdirectory(network)
add_subdirectory(script)
add_subdirectory(unittest)
add_subdirectory(util)
add_subdirectory(irrlicht_changes)
set(common_SRCS
ban.cpp
@ -361,6 +397,7 @@ set(common_SRCS
craftdef.cpp
database-dummy.cpp
database-leveldb.cpp
database-postgresql.cpp
database-redis.cpp
database-sqlite3.cpp
database.cpp
@ -379,6 +416,7 @@ set(common_SRCS
light.cpp
log.cpp
map.cpp
map_settings_manager.cpp
mapblock.cpp
mapgen.cpp
mapgen_flat.cpp
@ -407,6 +445,8 @@ set(common_SRCS
porting.cpp
profiler.cpp
quicktune.cpp
reflowscan.cpp
remoteplayer.cpp
rollback.cpp
rollback_interface.cpp
serialization.cpp
@ -435,6 +475,7 @@ set(common_SRCS
# This gives us the icon and file version information
if(WIN32)
set(WINRESOURCE_FILE "${CMAKE_CURRENT_SOURCE_DIR}/../misc/winresource.rc")
set(MINETEST_EXE_MANIFEST_FILE "${CMAKE_CURRENT_SOURCE_DIR}/../misc/minetest.exe.manifest")
if(MINGW)
if(NOT CMAKE_RC_COMPILER)
set(CMAKE_RC_COMPILER "windres.exe")
@ -447,7 +488,7 @@ if(WIN32)
DEPENDS ${WINRESOURCE_FILE})
SET(common_SRCS ${common_SRCS} ${CMAKE_CURRENT_BINARY_DIR}/winresource_rc.o)
else(MINGW) # Probably MSVC
set(common_SRCS ${common_SRCS} ${WINRESOURCE_FILE})
set(common_SRCS ${common_SRCS} ${WINRESOURCE_FILE} ${MINETEST_EXE_MANIFEST_FILE})
endif(MINGW)
endif()
@ -462,6 +503,7 @@ set(client_SRCS
${common_SRCS}
${sound_SRCS}
${client_network_SRCS}
${client_irrlicht_changes_SRCS}
camera.cpp
client.cpp
clientmap.cpp
@ -499,6 +541,7 @@ set(client_SRCS
sky.cpp
wieldmesh.cpp
${client_SCRIPT_SRCS}
${UNITTEST_CLIENT_SRCS}
)
list(SORT client_SRCS)
@ -522,6 +565,7 @@ include_directories(
${LUA_INCLUDE_DIR}
${GMP_INCLUDE_DIR}
${JSON_INCLUDE_DIR}
${X11_INCLUDE_DIR}
${PROJECT_SOURCE_DIR}/script
)
@ -592,6 +636,9 @@ if(BUILD_CLIENT)
if (USE_CURSES)
target_link_libraries(${PROJECT_NAME} ${CURSES_LIBRARIES})
endif()
if (USE_POSTGRESQL)
target_link_libraries(${PROJECT_NAME} ${POSTGRESQL_LIBRARY})
endif()
if (USE_LEVELDB)
target_link_libraries(${PROJECT_NAME} ${LEVELDB_LIBRARY})
endif()
@ -622,6 +669,9 @@ if(BUILD_SERVER)
if (USE_CURSES)
target_link_libraries(${PROJECT_NAME}server ${CURSES_LIBRARIES})
endif()
if (USE_POSTGRESQL)
target_link_libraries(${PROJECT_NAME}server ${POSTGRESQL_LIBRARY})
endif()
if (USE_LEVELDB)
target_link_libraries(${PROJECT_NAME}server ${LEVELDB_LIBRARY})
endif()
@ -639,6 +689,28 @@ if(BUILD_SERVER)
endif()
endif(BUILD_SERVER)
# Blacklisted locales that don't work.
# see issue #4638
set(GETTEXT_BLACKLISTED_LOCALES
be
he
ko
ky
zh_CN
zh_TW
)
option(APPLY_LOCALE_BLACKLIST "Use a blacklist to avoid broken locales" TRUE)
if (GETTEXT_FOUND AND APPLY_LOCALE_BLACKLIST)
set(GETTEXT_USED_LOCALES "")
foreach(LOCALE ${GETTEXT_AVAILABLE_LOCALES})
if (NOT ";${GETTEXT_BLACKLISTED_LOCALES};" MATCHES ";${LOCALE};")
list(APPEND GETTEXT_USED_LOCALES ${LOCALE})
endif()
endforeach()
message(STATUS "Locale blacklist applied; Locales used: ${GETTEXT_USED_LOCALES}")
endif()
# Set some optimizations and tweaks
@ -648,9 +720,9 @@ if(MSVC)
# Visual Studio
# EHa enables SEH exceptions (used for catching segfaults)
set(CMAKE_CXX_FLAGS_RELEASE "/EHa /Ox /Ob2 /Oi /Ot /Oy /GL /FD /MT /GS- /arch:SSE /fp:fast /D NDEBUG /D _HAS_ITERATOR_DEBUGGING=0 /TP")
set(CMAKE_CXX_FLAGS_RELEASE "/EHa /Ox /GL /FD /MT /GS- /Zi /arch:SSE /fp:fast /D NDEBUG /D _HAS_ITERATOR_DEBUGGING=0 /TP")
#set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/LTCG /NODEFAULTLIB:\"libcmtd.lib\" /NODEFAULTLIB:\"libcmt.lib\"")
set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/LTCG")
set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/LTCG /DEBUG /OPT:REF /OPT:ICF")
set(CMAKE_CXX_FLAGS_SEMIDEBUG "/MDd /Zi /Ob0 /O1 /RTC1")
@ -678,8 +750,14 @@ else()
set(OTHER_FLAGS "${OTHER_FLAGS} -Wsign-compare")
endif()
if(WIN32 AND NOT ZLIBWAPI_DLL AND CMAKE_SIZEOF_VOID_P EQUAL 4)
set(OTHER_FLAGS "${OTHER_FLAGS} -DWIN32_NO_ZLIB_WINAPI")
message(WARNING "Defaulting to cdecl for zlib on win32 because ZLIBWAPI_DLL"
" isn't set, ensure that ZLIBWAPI_DLL is set if you want stdcall.")
endif()
if(MINGW)
set(OTHER_FLAGS "-mthreads -fexceptions")
set(OTHER_FLAGS "${OTHER_FLAGS} -mthreads -fexceptions")
endif()
set(CMAKE_CXX_FLAGS_RELEASE "-DNDEBUG ${RELEASE_WARNING_FLAGS} ${WARNING_FLAGS} ${OTHER_FLAGS} -ffast-math -Wall -pipe -funroll-loops")
@ -751,7 +829,7 @@ if(BUILD_CLIENT)
endif()
if(USE_GETTEXT)
foreach(LOCALE ${GETTEXT_AVAILABLE_LOCALES})
foreach(LOCALE ${GETTEXT_USED_LOCALES})
set_mo_paths(MO_BUILD_PATH MO_DEST_PATH ${LOCALE})
set(MO_BUILD_PATH "${MO_BUILD_PATH}/${PROJECT_NAME}.mo")
install(FILES ${MO_BUILD_PATH} DESTINATION ${MO_DEST_PATH})
@ -780,7 +858,7 @@ endif()
if (USE_GETTEXT)
set(MO_FILES)
foreach(LOCALE ${GETTEXT_AVAILABLE_LOCALES})
foreach(LOCALE ${GETTEXT_USED_LOCALES})
set(PO_FILE_PATH "${GETTEXT_PO_PATH}/${LOCALE}/${PROJECT_NAME}.po")
set_mo_paths(MO_BUILD_PATH MO_DEST_PATH ${LOCALE})
set(MO_FILE_PATH "${MO_BUILD_PATH}/${PROJECT_NAME}.mo")

@ -103,6 +103,7 @@ Camera::Camera(scene::ISceneManager* smgr, MapDrawControl& draw_control,
m_cache_fall_bobbing_amount = g_settings->getFloat("fall_bobbing_amount");
m_cache_view_bobbing_amount = g_settings->getFloat("view_bobbing_amount");
m_cache_fov = g_settings->getFloat("fov");
m_cache_zoom_fov = g_settings->getFloat("zoom_fov");
m_cache_view_bobbing = g_settings->getBool("view_bobbing");
m_nametags.clear();
}
@ -387,8 +388,13 @@ void Camera::update(LocalPlayer* player, f32 frametime, f32 busytime,
if (m_camera_mode == CAMERA_MODE_THIRD_FRONT)
m_camera_position = my_cp;
// Get FOV setting
f32 fov_degrees = m_cache_fov;
// Get FOV
f32 fov_degrees;
if (player->getPlayerControl().zoom && m_gamedef->checkLocalPrivilege("zoom")) {
fov_degrees = m_cache_zoom_fov;
} else {
fov_degrees = m_cache_fov;
}
fov_degrees = MYMAX(fov_degrees, 10.0);
fov_degrees = MYMIN(fov_degrees, 170.0);
@ -466,7 +472,7 @@ void Camera::update(LocalPlayer* player, f32 frametime, f32 busytime,
{
// Start animation
m_view_bobbing_state = 1;
m_view_bobbing_speed = MYMIN(speed.getLength(), 40);
m_view_bobbing_speed = MYMIN(speed.getLength(), 70);
}
else if (m_view_bobbing_state == 1)
{
@ -478,13 +484,12 @@ void Camera::update(LocalPlayer* player, f32 frametime, f32 busytime,
void Camera::updateViewingRange()
{
f32 viewing_range = g_settings->getFloat("viewing_range");
m_draw_control.wanted_range = viewing_range;
if (m_draw_control.range_all) {
m_cameranode->setFarValue(100000.0);
return;
}
f32 viewing_range = g_settings->getFloat("viewing_range");
m_draw_control.wanted_range = viewing_range;
m_cameranode->setFarValue((viewing_range < 2000) ? 2000 * BS : viewing_range * BS);
}
@ -546,7 +551,7 @@ void Camera::drawNametags()
// shadow can remain.
continue;
}
v3f pos = nametag->parent_node->getPosition() + v3f(0.0, 1.1 * BS, 0.0);
v3f pos = nametag->parent_node->getAbsolutePosition() + v3f(0.0, 1.1 * BS, 0.0);
f32 transformed_pos[4] = { pos.X, pos.Y, pos.Z, 1.0f };
trans.multiplyWith1x4Matrix(transformed_pos);
if (transformed_pos[3] > 0) {

@ -231,6 +231,7 @@ private:
f32 m_cache_fall_bobbing_amount;
f32 m_cache_view_bobbing_amount;
f32 m_cache_fov;
f32 m_cache_zoom_fov;
bool m_cache_view_bobbing;
std::list<Nametag *> m_nametags;

File diff suppressed because it is too large Load Diff

@ -21,69 +21,79 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#define CAVEGEN_HEADER
#define VMANIP_FLAG_CAVE VOXELFLAG_CHECKED1
#define MGV5_LAVA_DEPTH -256
#define MGV7_LAVA_DEPTH -256
#define DEFAULT_LAVA_DEPTH (-256)
class MapgenV5;
class MapgenV6;
class MapgenV7;
class GenerateNotifier;
class CaveV5 {
/*
CavesNoiseIntersection is a cave digging algorithm that carves smooth,
web-like, continuous tunnels at points where the density of the intersection
between two separate 3d noises is above a certain value. This value,
cave_width, can be modified to set the effective width of these tunnels.
This algorithm is relatively heavyweight, taking ~80ms to generate an
80x80x80 chunk of map on a modern processor. Use sparingly!
TODO(hmmmm): Remove dependency on biomes
TODO(hmmmm): Find alternative to overgeneration as solution for sunlight issue
*/
class CavesNoiseIntersection {
public:
Mapgen *mg;
MMVManip *vm;
INodeDefManager *ndef;
CavesNoiseIntersection(INodeDefManager *nodedef, BiomeManager *biomemgr,
v3s16 chunksize, NoiseParams *np_cave1, NoiseParams *np_cave2,
s32 seed, float cave_width);
~CavesNoiseIntersection();
NoiseParams *np_caveliquids;
void generateCaves(MMVManip *vm, v3s16 nmin, v3s16 nmax, u8 *biomemap);
s16 min_tunnel_diameter;
s16 max_tunnel_diameter;
u16 tunnel_routepoints;
int dswitchint;
int part_max_length_rs;
private:
INodeDefManager *m_ndef;
BiomeManager *m_bmgr;
bool large_cave_is_flat;
bool flooded;
// configurable parameters
v3s16 m_csize;
float m_cave_width;
s16 max_stone_y;
v3s16 node_min;
v3s16 node_max;
// intermediate state variables
u16 m_ystride;
u16 m_zstride_1d;
v3f orp; // starting point, relative to caved space
v3s16 of; // absolute coordinates of caved space
v3s16 ar; // allowed route area
s16 rs; // tunnel radius size
v3f main_direction;
s16 route_y_min;
s16 route_y_max;
PseudoRandom *ps;
content_t c_water_source;
content_t c_lava_source;
content_t c_ice;
int water_level;
int ystride;
CaveV5() {}
CaveV5(Mapgen *mg, PseudoRandom *ps);
void makeCave(v3s16 nmin, v3s16 nmax, int max_stone_height);
void makeTunnel(bool dirswitch);
void carveRoute(v3f vec, float f, bool randomize_xz);
Noise *noise_cave1;
Noise *noise_cave2;
};
class CaveV6 {
/*
CavesRandomWalk is an implementation of a cave-digging algorithm that
operates on the principle of a "random walk" to approximate the stochiastic
activity of cavern development.
In summary, this algorithm works by carving a randomly sized tunnel in a
random direction a random amount of times, randomly varying in width.
All randomness here is uniformly distributed; alternative distributions have
not yet been implemented.
This algorithm is very fast, executing in less than 1ms on average for an
80x80x80 chunk of map on a modern processor.
*/
class CavesRandomWalk {
public:
MapgenV6 *mg;
MMVManip *vm;
INodeDefManager *ndef;
GenerateNotifier *gennotify;
s16 *heightmap;
// configurable parameters
s32 seed;
int water_level;
int lava_depth;
NoiseParams *np_caveliquids;
// intermediate state variables
u16 ystride;
s16 min_tunnel_diameter;
s16 max_tunnel_diameter;
u16 tunnel_routepoints;
int dswitchint;
int part_max_length_rs;
bool large_cave;
@ -104,38 +114,70 @@ public:
s16 route_y_max;
PseudoRandom *ps;
PseudoRandom *ps2;
content_t c_water_source;
content_t c_lava_source;
int water_level;
// ndef is a mandatory parameter.
// If gennotify is NULL, generation events are not logged.
CavesRandomWalk(INodeDefManager *ndef,
GenerateNotifier *gennotify = NULL,
s32 seed = 0,
int water_level = 1,
content_t water_source = CONTENT_IGNORE,
content_t lava_source = CONTENT_IGNORE);
CaveV6() {}
CaveV6(MapgenV6 *mg, PseudoRandom *ps, PseudoRandom *ps2, bool large_cave);
void makeCave(v3s16 nmin, v3s16 nmax, int max_stone_height);
// vm and ps are mandatory parameters.
// If heightmap is NULL, the surface level at all points is assumed to
// be water_level.
void makeCave(MMVManip *vm, v3s16 nmin, v3s16 nmax, PseudoRandom *ps,
bool is_large_cave, int max_stone_height, s16 *heightmap);
private:
void makeTunnel(bool dirswitch);
void carveRoute(v3f vec, float f, bool randomize_xz, bool tunnel_above_ground);
void carveRoute(v3f vec, float f, bool randomize_xz);
inline bool isPosAboveSurface(v3s16 p);
};
class CaveV7 {
/*
CavesV6 is the original version of caves used with Mapgen V6.
Though it uses the same fundamental algorithm as CavesRandomWalk, it is made
separate to preserve the exact sequence of PseudoRandom calls - any change
to this ordering results in the output being radically different.
Because caves in Mapgen V6 are responsible for a large portion of the basic
terrain shape, modifying this will break our contract of reverse
compatibility for a 'stable' mapgen such as V6.
tl;dr,
*** DO NOT TOUCH THIS CLASS UNLESS YOU KNOW WHAT YOU ARE DOING ***
*/
class CavesV6 {
public:
MapgenV7 *mg;
MMVManip *vm;
INodeDefManager *ndef;
GenerateNotifier *gennotify;
PseudoRandom *ps;
PseudoRandom *ps2;
NoiseParams *np_caveliquids;
// configurable parameters
s16 *heightmap;
content_t c_water_source;
content_t c_lava_source;
int water_level;
// intermediate state variables
u16 ystride;
s16 min_tunnel_diameter;
s16 max_tunnel_diameter;
u16 tunnel_routepoints;
int dswitchint;
int part_max_length_rs;
bool large_cave;
bool large_cave_is_flat;
bool flooded;
s16 max_stone_y;
v3s16 node_min;
v3s16 node_max;
@ -148,19 +190,26 @@ public:
s16 route_y_min;
s16 route_y_max;
PseudoRandom *ps;
// ndef is a mandatory parameter.
// If gennotify is NULL, generation events are not logged.
CavesV6(INodeDefManager *ndef,
GenerateNotifier *gennotify = NULL,
int water_level = 1,
content_t water_source = CONTENT_IGNORE,
content_t lava_source = CONTENT_IGNORE);
content_t c_water_source;
content_t c_lava_source;
content_t c_ice;
// vm, ps, and ps2 are mandatory parameters.
// If heightmap is NULL, the surface level at all points is assumed to
// be water_level.
void makeCave(MMVManip *vm, v3s16 nmin, v3s16 nmax,
PseudoRandom *ps, PseudoRandom *ps2,
bool is_large_cave, int max_stone_height, s16 *heightmap = NULL);
int water_level;
CaveV7() {}
CaveV7(MapgenV7 *mg, PseudoRandom *ps);
void makeCave(v3s16 nmin, v3s16 nmax, int max_stone_height);
private:
void makeTunnel(bool dirswitch);
void carveRoute(v3f vec, float f, bool randomize_xz);
void carveRoute(v3f vec, float f, bool randomize_xz, bool tunnel_above_ground);
inline s16 getSurfaceFromHeightmap(v3s16 p);
};
#endif

@ -1,6 +1,7 @@
/*
CGUITTFont FreeType class for Irrlicht
Copyright (c) 2009-2010 John Norman
Copyright (c) 2016 Nathanaël Courant
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any
@ -545,6 +546,13 @@ void CGUITTFont::setFontHinting(const bool enable, const bool enable_auto_hintin
void CGUITTFont::draw(const core::stringw& text, const core::rect<s32>& position, video::SColor color, bool hcenter, bool vcenter, const core::rect<s32>* clip)
{
draw(EnrichedString(std::wstring(text.c_str()), color), position, color, hcenter, vcenter, clip);
}
void CGUITTFont::draw(const EnrichedString &text, const core::rect<s32>& position, video::SColor color, bool hcenter, bool vcenter, const core::rect<s32>* clip)
{
std::vector<video::SColor> colors = text.getColors();
if (!Driver)
return;
@ -572,7 +580,7 @@ void CGUITTFont::draw(const core::stringw& text, const core::rect<s32>& position
}
// Convert to a unicode string.
core::ustring utext(text);
core::ustring utext = text.getString();
// Set up our render map.
core::map<u32, CGUITTGlyphPage*> Render_Map;
@ -581,6 +589,7 @@ void CGUITTFont::draw(const core::stringw& text, const core::rect<s32>& position
u32 n;
uchar32_t previousChar = 0;
core::ustring::const_iterator iter(utext);
std::vector<video::SColor> applied_colors;
while (!iter.atEnd())
{
uchar32_t currentChar = *iter;
@ -590,7 +599,7 @@ void CGUITTFont::draw(const core::stringw& text, const core::rect<s32>& position
if (currentChar == L'\r') // Mac or Windows breaks
{
lineBreak = true;
if (*(iter + 1) == (uchar32_t)'\n') // Windows line breaks.
if (*(iter + 1) == (uchar32_t)'\n') // Windows line breaks.
currentChar = *(++iter);
}
else if (currentChar == (uchar32_t)'\n') // Unix breaks
@ -627,6 +636,9 @@ void CGUITTFont::draw(const core::stringw& text, const core::rect<s32>& position
page->render_positions.push_back(core::position2di(offset.X + offx, offset.Y + offy));
page->render_source_rects.push_back(glyph.source_rect);
Render_Map.set(glyph.glyph_page, page);
u32 current_color = iter.getPos();
if (current_color < colors.size())
applied_colors.push_back(colors[current_color]);
}
offset.X += getWidthFromCharacter(currentChar);
@ -645,8 +657,6 @@ void CGUITTFont::draw(const core::stringw& text, const core::rect<s32>& position
CGUITTGlyphPage* page = n->getValue();
if (!use_transparency) color.color |= 0xff000000;
if (shadow_offset) {
for (size_t i = 0; i < page->render_positions.size(); ++i)
page->render_positions[i] += core::vector2di(shadow_offset, shadow_offset);
@ -654,7 +664,17 @@ void CGUITTFont::draw(const core::stringw& text, const core::rect<s32>& position
for (size_t i = 0; i < page->render_positions.size(); ++i)
page->render_positions[i] -= core::vector2di(shadow_offset, shadow_offset);
}
Driver->draw2DImageBatch(page->texture, page->render_positions, page->render_source_rects, clip, color, true);
for (size_t i = 0; i < page->render_positions.size(); ++i) {
irr::video::SColor col;
if (!applied_colors.empty()) {
col = applied_colors[i < applied_colors.size() ? i : 0];
} else {
col = irr::video::SColor(255, 255, 255, 255);
}
if (!use_transparency)
col.color |= 0xff000000;
Driver->draw2DImage(page->texture, page->render_positions[i], page->render_source_rects[i], clip, col, true);
}
}
}

@ -1,6 +1,7 @@
/*
CGUITTFont FreeType class for Irrlicht
Copyright (c) 2009-2010 John Norman
Copyright (c) 2016 Nathanaël Courant
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any
@ -33,6 +34,8 @@
#include <irrlicht.h>
#include <ft2build.h>
#include <vector>
#include "util/enriched_string.h"
#include FT_FREETYPE_H
namespace irr
@ -258,6 +261,10 @@ namespace gui
virtual void draw(const core::stringw& text, const core::rect<s32>& position,
video::SColor color, bool hcenter=false, bool vcenter=false,
const core::rect<s32>* clip=0);
virtual void draw(const EnrichedString& text, const core::rect<s32>& position,
video::SColor color, bool hcenter=false, bool vcenter=false,
const core::rect<s32>* clip=0);
//! Returns the dimension of a character produced by this font.
virtual core::dimension2d<u32> getCharDimension(const wchar_t ch) const;

@ -19,6 +19,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "chat.h"
#include "debug.h"
#include "config.h"
#include "util/strfnd.h"
#include <cctype>
#include <sstream>
@ -251,8 +252,7 @@ u32 ChatBuffer::formatChatLine(const ChatLine& line, u32 cols,
u32 hanging_indentation = 0;
// Format the sender name and produce fragments
if (!line.name.empty())
{
if (!line.name.empty()) {
temp_frag.text = L"<";
temp_frag.column = 0;
//temp_frag.bold = 0;
@ -267,22 +267,20 @@ u32 ChatBuffer::formatChatLine(const ChatLine& line, u32 cols,
next_frags.push_back(temp_frag);
}
std::wstring name_sanitized = line.name.c_str();
// Choose an indentation level
if (line.name.empty())
{
if (line.name.empty()) {
// Server messages
hanging_indentation = 0;
}
else if (line.name.size() + 3 <= cols/2)
{
} else if (name_sanitized.size() + 3 <= cols/2) {
// Names shorter than about half the console width
hanging_indentation = line.name.size() + 3;
}
else
{
} else {
// Very long names
hanging_indentation = 2;
}
//EnrichedString line_text(line.text);
next_line.first = true;
bool text_processing = false;
@ -338,7 +336,7 @@ u32 ChatBuffer::formatChatLine(const ChatLine& line, u32 cols,
while (frag_length < remaining_in_input &&
frag_length < remaining_in_output)
{
if (isspace(line.text[in_pos + frag_length]))
if (isspace(line.text.getString()[in_pos + frag_length]))
space_pos = frag_length;
++frag_length;
}
@ -686,9 +684,6 @@ ChatBackend::~ChatBackend()
void ChatBackend::addMessage(std::wstring name, std::wstring text)
{
name = unescape_enriched(name);
text = unescape_enriched(text);
// Note: A message may consist of multiple lines, for example the MOTD.
WStrfnd fnd(text);
while (!fnd.at_end())
@ -732,19 +727,22 @@ ChatBuffer& ChatBackend::getRecentBuffer()
return m_recent_buffer;
}
std::wstring ChatBackend::getRecentChat()
EnrichedString ChatBackend::getRecentChat()
{
std::wostringstream stream;
EnrichedString result;
for (u32 i = 0; i < m_recent_buffer.getLineCount(); ++i)
{
const ChatLine& line = m_recent_buffer.getLine(i);
if (i != 0)
stream << L"\n";
if (!line.name.empty())
stream << L"<" << line.name << L"> ";
stream << line.text;
result += L"\n";
if (!line.name.empty()) {
result += L"<";
result += line.name;
result += L"> ";
}
result += line.text;
}
return stream.str();
return result;
}
ChatPrompt& ChatBackend::getPrompt()

@ -20,11 +20,13 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#ifndef CHAT_HEADER
#define CHAT_HEADER
#include "irrlichttypes.h"
#include <string>
#include <vector>
#include <list>
#include "irrlichttypes.h"
#include "util/enriched_string.h"
// Chat console related classes
struct ChatLine
@ -32,9 +34,9 @@ struct ChatLine
// age in seconds
f32 age;
// name of sending player, or empty if sent by server
std::wstring name;
EnrichedString name;
// message text
std::wstring text;
EnrichedString text;
ChatLine(std::wstring a_name, std::wstring a_text):
age(0.0),
@ -42,12 +44,19 @@ struct ChatLine
text(a_text)
{
}
ChatLine(EnrichedString a_name, EnrichedString a_text):
age(0.0),
name(a_name),
text(a_text)
{
}
};
struct ChatFormattedFragment
{
// text string
std::wstring text;
EnrichedString text;
// starting column
u32 column;
// formatting
@ -260,7 +269,7 @@ public:
// Get the recent messages buffer
ChatBuffer& getRecentBuffer();
// Concatenate all recent messages
std::wstring getRecentChat();
EnrichedString getRecentChat();
// Get the console prompt
ChatPrompt& getPrompt();

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