forked from Mirrorlandia_minetest/minetest
Fix error not printed to console when no name is provided
When minetest is launched, if there was no nameprovided in configuration or parameters, the game would not show any error in console. if the --go parameter was also prowided, the game would exit without an error. This is undesired behavior, so this merged commit add the missing function that displays the missing error message in console.
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@ -401,6 +401,7 @@ bool ClientLauncher::launch_game(std::string &error_message,
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if (menudata.name == "" && !simple_singleplayer_mode) {
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error_message = gettext("Please choose a name!");
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errorstream << error_message << std::endl;
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return false;
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}
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