Network: Send IEEE floats (#7768)

This commit is contained in:
SmallJoker 2018-12-13 11:20:57 +01:00 committed by Loïc Blot
parent 8471d027b9
commit 839e935ba0
9 changed files with 317 additions and 12 deletions

@ -1347,19 +1347,19 @@ void GenericCAO::processMessage(const std::string &data)
} else if (cmd == GENERIC_CMD_UPDATE_POSITION) { } else if (cmd == GENERIC_CMD_UPDATE_POSITION) {
// Not sent by the server if this object is an attachment. // Not sent by the server if this object is an attachment.
// We might however get here if the server notices the object being detached before the client. // We might however get here if the server notices the object being detached before the client.
m_position = readV3F1000(is); m_position = readV3F32(is);
m_velocity = readV3F1000(is); m_velocity = readV3F32(is);
m_acceleration = readV3F1000(is); m_acceleration = readV3F32(is);
if (std::fabs(m_prop.automatic_rotate) < 0.001f) if (std::fabs(m_prop.automatic_rotate) < 0.001f)
m_rotation = readV3F1000(is); m_rotation = readV3F32(is);
else else
readV3F1000(is); readV3F32(is);
m_rotation = wrapDegrees_0_360_v3f(m_rotation); m_rotation = wrapDegrees_0_360_v3f(m_rotation);
bool do_interpolate = readU8(is); bool do_interpolate = readU8(is);
bool is_end_position = readU8(is); bool is_end_position = readU8(is);
float update_interval = readF1000(is); float update_interval = readF32(is);
// Place us a bit higher if we're physical, to not sink into // Place us a bit higher if we're physical, to not sink into
// the ground due to sucky collision detection... // the ground due to sucky collision detection...

@ -49,19 +49,19 @@ std::string gob_cmd_update_position(
// command // command
writeU8(os, GENERIC_CMD_UPDATE_POSITION); writeU8(os, GENERIC_CMD_UPDATE_POSITION);
// pos // pos
writeV3F1000(os, position); writeV3F32(os, position);
// velocity // velocity
writeV3F1000(os, velocity); writeV3F32(os, velocity);
// acceleration // acceleration
writeV3F1000(os, acceleration); writeV3F32(os, acceleration);
// rotation // rotation
writeV3F1000(os, rotation); writeV3F32(os, rotation);
// do_interpolate // do_interpolate
writeU8(os, do_interpolate); writeU8(os, do_interpolate);
// is_end_position (for interpolation) // is_end_position (for interpolation)
writeU8(os, is_movement_end); writeU8(os, is_movement_end);
// update_interval (for interpolation) // update_interval (for interpolation)
writeF1000(os, update_interval); writeF32(os, update_interval);
return os.str(); return os.str();
} }

@ -191,6 +191,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
PROTOCOL VERSION 37: PROTOCOL VERSION 37:
Redo detached inventory sending Redo detached inventory sending
Add TOCLIENT_NODEMETA_CHANGED Add TOCLIENT_NODEMETA_CHANGED
New network float format
*/ */
#define LATEST_PROTOCOL_VERSION 37 #define LATEST_PROTOCOL_VERSION 37

@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "util/string.h" #include "util/string.h"
#include "util/serialize.h" #include "util/serialize.h"
#include <cmath>
class TestSerialization : public TestBase { class TestSerialization : public TestBase {
public: public:
@ -43,6 +44,7 @@ public:
void testVecPut(); void testVecPut();
void testStringLengthLimits(); void testStringLengthLimits();
void testBufReader(); void testBufReader();
void testFloatFormat();
std::string teststring2; std::string teststring2;
std::wstring teststring2_w; std::wstring teststring2_w;
@ -70,6 +72,7 @@ void TestSerialization::runTests(IGameDef *gamedef)
TEST(testVecPut); TEST(testVecPut);
TEST(testStringLengthLimits); TEST(testStringLengthLimits);
TEST(testBufReader); TEST(testBufReader);
TEST(testFloatFormat);
} }
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
@ -631,6 +634,75 @@ void TestSerialization::testBufReader()
UASSERT(!buf.getRawDataNoEx(raw_data, sizeof(raw_data))); UASSERT(!buf.getRawDataNoEx(raw_data, sizeof(raw_data)));
} }
void TestSerialization::testFloatFormat()
{
FloatType type = getFloatSerializationType();
u32 i;
f32 fs, fm;
// Check precision of float calculations on this platform
const std::unordered_map<f32, u32> float_results = {
{ 0.0f, 0x00000000UL },
{ 1.0f, 0x3F800000UL },
{ -1.0f, 0xBF800000UL },
{ 0.1f, 0x3DCCCCCDUL },
{ -0.1f, 0xBDCCCCCDUL },
{ 1945329.25f, 0x49ED778AUL },
{ -23298764.f, 0xCBB1C166UL },
{ 0.5f, 0x3F000000UL },
{ -0.5f, 0xBF000000UL }
};
for (const auto &v : float_results) {
i = f32Tou32Slow(v.first);
if (std::abs((s64)v.second - i) > 32) {
printf("Inaccurate float values on %.9g, expected 0x%X, actual 0x%X\n",
v.first, v.second, i);
UASSERT(false);
}
fs = u32Tof32Slow(v.second);
if (std::fabs(v.first - fs) > std::fabs(v.first * 0.000005f)) {
printf("Inaccurate float values on 0x%X, expected %.9g, actual 0x%.9g\n",
v.second, v.first, fs);
UASSERT(false);
}
}
if (type == FLOATTYPE_SLOW) {
// conversion using memcpy is not possible
// Skip exact float comparison checks below
return;
}
auto test_single = [&fs, &fm](const u32 &i) -> bool {
memcpy(&fm, &i, 4);
fs = u32Tof32Slow(i);
if (fm != fs) {
printf("u32Tof32Slow failed on 0x%X, expected %.9g, actual %.9g\n",
i, fm, fs);
return false;
}
if (f32Tou32Slow(fs) != i) {
printf("f32Tou32Slow failed on %.9g, expected 0x%X, actual 0x%X\n",
fs, i, f32Tou32Slow(fs));
return false;
}
return true;
};
// Use step of prime 277 to speed things up from 3 minutes to a few seconds
// Test from 0 to 0xFF800000UL (positive)
for (i = 0x00000000UL; i <= 0x7F800000UL; i += 277)
UASSERT(test_single(i));
// Ensure +inf and -inf are tested
UASSERT(test_single(0x7F800000UL));
UASSERT(test_single(0xFF800000UL));
// Test from 0x80000000UL to 0xFF800000UL (negative)
for (i = 0x80000000UL; i <= 0xFF800000UL; i += 277)
UASSERT(test_single(i));
}
const u8 TestSerialization::test_serialized_data[12 * 13] = { const u8 TestSerialization::test_serialized_data[12 * 13] = {
0x11, 0x22, 0x33, 0x44, 0x55, 0x66, 0x77, 0x88, 0x99, 0xaa, 0xbb, 0xcc, 0x11, 0x22, 0x33, 0x44, 0x55, 0x66, 0x77, 0x88, 0x99, 0xaa, 0xbb, 0xcc,

@ -4,6 +4,7 @@ set(UTIL_SRCS
${CMAKE_CURRENT_SOURCE_DIR}/base64.cpp ${CMAKE_CURRENT_SOURCE_DIR}/base64.cpp
${CMAKE_CURRENT_SOURCE_DIR}/directiontables.cpp ${CMAKE_CURRENT_SOURCE_DIR}/directiontables.cpp
${CMAKE_CURRENT_SOURCE_DIR}/enriched_string.cpp ${CMAKE_CURRENT_SOURCE_DIR}/enriched_string.cpp
${CMAKE_CURRENT_SOURCE_DIR}/ieee_float.cpp
${CMAKE_CURRENT_SOURCE_DIR}/numeric.cpp ${CMAKE_CURRENT_SOURCE_DIR}/numeric.cpp
${CMAKE_CURRENT_SOURCE_DIR}/pointedthing.cpp ${CMAKE_CURRENT_SOURCE_DIR}/pointedthing.cpp
${CMAKE_CURRENT_SOURCE_DIR}/serialize.cpp ${CMAKE_CURRENT_SOURCE_DIR}/serialize.cpp

136
src/util/ieee_float.cpp Normal file

@ -0,0 +1,136 @@
/*
* Conversion of f32 to IEEE-754 and vice versa.
*
* © Copyright 2018 Pedro Gimeno Fortea.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "ieee_float.h"
#include "log.h"
#include "porting.h"
#include <limits>
#include <cmath>
// Given an unsigned 32-bit integer representing an IEEE-754 single-precision
// float, return the float.
f32 u32Tof32Slow(u32 i)
{
// clang-format off
int exp = (i >> 23) & 0xFF;
u32 sign = i & 0x80000000UL;
u32 imant = i & 0x7FFFFFUL;
if (exp == 0xFF) {
// Inf/NaN
if (imant == 0) {
if (std::numeric_limits<f32>::has_infinity)
return sign ? -std::numeric_limits<f32>::infinity() :
std::numeric_limits<f32>::infinity();
return sign ? std::numeric_limits<f32>::max() :
std::numeric_limits<f32>::lowest();
}
return std::numeric_limits<f32>::has_quiet_NaN ?
std::numeric_limits<f32>::quiet_NaN() : -0.f;
}
if (!exp) {
// Denormal or zero
return sign ? -ldexpf((f32)imant, -149) : ldexpf((f32)imant, -149);
}
return sign ? -ldexpf((f32)(imant | 0x800000UL), exp - 150) :
ldexpf((f32)(imant | 0x800000UL), exp - 150);
// clang-format on
}
// Given a float, return an unsigned 32-bit integer representing the f32
// in IEEE-754 single-precision format.
u32 f32Tou32Slow(f32 f)
{
u32 signbit = std::copysign(1.0f, f) == 1.0f ? 0 : 0x80000000UL;
if (f == 0.f)
return signbit;
if (std::isnan(f))
return signbit | 0x7FC00000UL;
if (std::isinf(f))
return signbit | 0x7F800000UL;
int exp;
f32 mant = frexpf(f, &exp);
u32 imant = (u32)std::floor((signbit ? -16777216.f : 16777216.f) * mant);
exp += 126;
if (exp <= 0) {
// Denormal
return signbit | (exp <= -31 ? 0 : imant >> (1 - exp));
}
if (exp >= 255) {
// Overflow due to the platform having exponents bigger than IEEE ones.
// Return signed infinity.
return signbit | 0x7F800000UL;
}
// Regular number
return signbit | (exp << 23) | (imant & 0x7FFFFFUL);
}
// This test needs the following requisites in order to work:
// - The float type must be a 32 bits IEEE-754 single-precision float.
// - The endianness of f32s and integers must match.
FloatType getFloatSerializationType()
{
// clang-format off
const f32 cf = -22220490.f;
const u32 cu = 0xCBA98765UL;
if (std::numeric_limits<f32>::is_iec559 && sizeof(cf) == 4 &&
sizeof(cu) == 4 && !memcmp(&cf, &cu, 4)) {
// u32Tof32Slow and f32Tou32Slow are not needed, use memcpy
return FLOATTYPE_SYSTEM;
}
// Run quick tests to ensure the custom functions provide acceptable results
warningstream << "floatSerialization: f32 and u32 endianness are "
"not equal or machine is not IEEE-754 compliant" << std::endl;
u32 i;
char buf[128];
// NaN checks aren't included in the main loop
if (!std::isnan(u32Tof32Slow(0x7FC00000UL))) {
porting::mt_snprintf(buf, sizeof(buf),
"u32Tof32Slow(0x7FC00000) failed to produce a NaN, actual: %.9g",
u32Tof32Slow(0x7FC00000UL));
infostream << buf << std::endl;
}
if (!std::isnan(u32Tof32Slow(0xFFC00000UL))) {
porting::mt_snprintf(buf, sizeof(buf),
"u32Tof32Slow(0xFFC00000) failed to produce a NaN, actual: %.9g",
u32Tof32Slow(0xFFC00000UL));
infostream << buf << std::endl;
}
i = f32Tou32Slow(std::numeric_limits<f32>::quiet_NaN());
// check that it corresponds to a NaN encoding
if ((i & 0x7F800000UL) != 0x7F800000UL || (i & 0x7FFFFFUL) == 0) {
porting::mt_snprintf(buf, sizeof(buf),
"f32Tou32Slow(NaN) failed to encode NaN, actual: 0x%X", i);
infostream << buf << std::endl;
}
return FLOATTYPE_SLOW;
// clang-format on
}

34
src/util/ieee_float.h Normal file

@ -0,0 +1,34 @@
/*
Minetest
Copyright (C) 2018 SmallJoker <mk939@ymail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#pragma once
#include "irrlichttypes.h"
enum FloatType
{
FLOATTYPE_UNKNOWN,
FLOATTYPE_SLOW,
FLOATTYPE_SYSTEM
};
f32 u32Tof32Slow(u32 i);
u32 f32Tou32Slow(f32 f);
FloatType getFloatSerializationType();

@ -28,6 +28,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <iomanip> #include <iomanip>
#include <vector> #include <vector>
FloatType g_serialize_f32_type = FLOATTYPE_UNKNOWN;
//// ////
//// BufReader //// BufReader
//// ////

@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "irrlichttypes_bloated.h" #include "irrlichttypes_bloated.h"
#include "exceptions.h" // for SerializationError #include "exceptions.h" // for SerializationError
#include "debug.h" // for assert #include "debug.h" // for assert
#include "ieee_float.h"
#include "config.h" #include "config.h"
#if HAVE_ENDIAN_H #if HAVE_ENDIAN_H
@ -60,6 +61,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#define LONG_STRING_MAX_LEN (64 * 1024 * 1024) #define LONG_STRING_MAX_LEN (64 * 1024 * 1024)
extern FloatType g_serialize_f32_type;
#if HAVE_ENDIAN_H #if HAVE_ENDIAN_H
// use machine native byte swapping routines // use machine native byte swapping routines
// Note: memcpy below is optimized out by modern compilers // Note: memcpy below is optimized out by modern compilers
@ -188,6 +191,25 @@ inline f32 readF1000(const u8 *data)
return (f32)readS32(data) / FIXEDPOINT_FACTOR; return (f32)readS32(data) / FIXEDPOINT_FACTOR;
} }
inline f32 readF32(const u8 *data)
{
u32 u = readU32(data);
switch (g_serialize_f32_type) {
case FLOATTYPE_SYSTEM: {
f32 f;
memcpy(&f, &u, 4);
return f;
}
case FLOATTYPE_SLOW:
return u32Tof32Slow(u);
case FLOATTYPE_UNKNOWN: // First initialization
g_serialize_f32_type = getFloatSerializationType();
return readF32(data);
}
throw SerializationError("readF32: Unreachable code");
}
inline video::SColor readARGB8(const u8 *data) inline video::SColor readARGB8(const u8 *data)
{ {
video::SColor p(readU32(data)); video::SColor p(readU32(data));
@ -245,6 +267,15 @@ inline v3f readV3F1000(const u8 *data)
return p; return p;
} }
inline v3f readV3F32(const u8 *data)
{
v3f p;
p.X = (float)readF32(&data[0]);
p.Y = (float)readF32(&data[4]);
p.Z = (float)readF32(&data[8]);
return p;
}
/////////////// write routines //////////////// /////////////// write routines ////////////////
inline void writeU8(u8 *data, u8 i) inline void writeU8(u8 *data, u8 i)
@ -259,7 +290,7 @@ inline void writeS8(u8 *data, s8 i)
inline void writeS16(u8 *data, s16 i) inline void writeS16(u8 *data, s16 i)
{ {
writeU16(data, (u16)i); writeU16(data, (u16)i);
} }
inline void writeS32(u8 *data, s32 i) inline void writeS32(u8 *data, s32 i)
@ -278,6 +309,23 @@ inline void writeF1000(u8 *data, f32 i)
writeS32(data, i * FIXEDPOINT_FACTOR); writeS32(data, i * FIXEDPOINT_FACTOR);
} }
inline void writeF32(u8 *data, f32 i)
{
switch (g_serialize_f32_type) {
case FLOATTYPE_SYSTEM: {
u32 u;
memcpy(&u, &i, 4);
return writeU32(data, u);
}
case FLOATTYPE_SLOW:
return writeU32(data, f32Tou32Slow(i));
case FLOATTYPE_UNKNOWN: // First initialization
g_serialize_f32_type = getFloatSerializationType();
return writeF32(data, i);
}
throw SerializationError("writeF32: Unreachable code");
}
inline void writeARGB8(u8 *data, video::SColor p) inline void writeARGB8(u8 *data, video::SColor p)
{ {
writeU32(data, p.color); writeU32(data, p.color);
@ -322,6 +370,13 @@ inline void writeV3F1000(u8 *data, v3f p)
writeF1000(&data[8], p.Z); writeF1000(&data[8], p.Z);
} }
inline void writeV3F32(u8 *data, v3f p)
{
writeF32(&data[0], p.X);
writeF32(&data[4], p.Y);
writeF32(&data[8], p.Z);
}
//// ////
//// Iostream wrapper for data read/write //// Iostream wrapper for data read/write
//// ////
@ -351,12 +406,14 @@ MAKE_STREAM_READ_FXN(s16, S16, 2);
MAKE_STREAM_READ_FXN(s32, S32, 4); MAKE_STREAM_READ_FXN(s32, S32, 4);
MAKE_STREAM_READ_FXN(s64, S64, 8); MAKE_STREAM_READ_FXN(s64, S64, 8);
MAKE_STREAM_READ_FXN(f32, F1000, 4); MAKE_STREAM_READ_FXN(f32, F1000, 4);
MAKE_STREAM_READ_FXN(f32, F32, 4);
MAKE_STREAM_READ_FXN(v2s16, V2S16, 4); MAKE_STREAM_READ_FXN(v2s16, V2S16, 4);
MAKE_STREAM_READ_FXN(v3s16, V3S16, 6); MAKE_STREAM_READ_FXN(v3s16, V3S16, 6);
MAKE_STREAM_READ_FXN(v2s32, V2S32, 8); MAKE_STREAM_READ_FXN(v2s32, V2S32, 8);
MAKE_STREAM_READ_FXN(v3s32, V3S32, 12); MAKE_STREAM_READ_FXN(v3s32, V3S32, 12);
MAKE_STREAM_READ_FXN(v2f, V2F1000, 8); MAKE_STREAM_READ_FXN(v2f, V2F1000, 8);
MAKE_STREAM_READ_FXN(v3f, V3F1000, 12); MAKE_STREAM_READ_FXN(v3f, V3F1000, 12);
MAKE_STREAM_READ_FXN(v3f, V3F32, 12);
MAKE_STREAM_READ_FXN(video::SColor, ARGB8, 4); MAKE_STREAM_READ_FXN(video::SColor, ARGB8, 4);
MAKE_STREAM_WRITE_FXN(u8, U8, 1); MAKE_STREAM_WRITE_FXN(u8, U8, 1);
@ -368,12 +425,14 @@ MAKE_STREAM_WRITE_FXN(s16, S16, 2);
MAKE_STREAM_WRITE_FXN(s32, S32, 4); MAKE_STREAM_WRITE_FXN(s32, S32, 4);
MAKE_STREAM_WRITE_FXN(s64, S64, 8); MAKE_STREAM_WRITE_FXN(s64, S64, 8);
MAKE_STREAM_WRITE_FXN(f32, F1000, 4); MAKE_STREAM_WRITE_FXN(f32, F1000, 4);
MAKE_STREAM_WRITE_FXN(f32, F32, 4);
MAKE_STREAM_WRITE_FXN(v2s16, V2S16, 4); MAKE_STREAM_WRITE_FXN(v2s16, V2S16, 4);
MAKE_STREAM_WRITE_FXN(v3s16, V3S16, 6); MAKE_STREAM_WRITE_FXN(v3s16, V3S16, 6);
MAKE_STREAM_WRITE_FXN(v2s32, V2S32, 8); MAKE_STREAM_WRITE_FXN(v2s32, V2S32, 8);
MAKE_STREAM_WRITE_FXN(v3s32, V3S32, 12); MAKE_STREAM_WRITE_FXN(v3s32, V3S32, 12);
MAKE_STREAM_WRITE_FXN(v2f, V2F1000, 8); MAKE_STREAM_WRITE_FXN(v2f, V2F1000, 8);
MAKE_STREAM_WRITE_FXN(v3f, V3F1000, 12); MAKE_STREAM_WRITE_FXN(v3f, V3F1000, 12);
MAKE_STREAM_WRITE_FXN(v3f, V3F32, 12);
MAKE_STREAM_WRITE_FXN(video::SColor, ARGB8, 4); MAKE_STREAM_WRITE_FXN(video::SColor, ARGB8, 4);
//// ////