Cap damage overlay duration to 1 second (#11871)

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Wuzzy 2022-01-03 03:14:02 +00:00 committed by GitHub
parent 835524654e
commit 84fdd369d4
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GPG Key ID: 4AEE18F83AFDEB23

@ -1859,6 +1859,8 @@ void GenericCAO::processMessage(const std::string &data)
m_reset_textures_timer = 0.05;
if(damage >= 2)
m_reset_textures_timer += 0.05 * damage;
// Cap damage overlay to 1 second
m_reset_textures_timer = std::min(m_reset_textures_timer, 1.0f);
updateTextures(m_current_texture_modifier + m_prop.damage_texture_modifier);
}
}
@ -1927,6 +1929,8 @@ bool GenericCAO::directReportPunch(v3f dir, const ItemStack *punchitem,
m_reset_textures_timer = 0.05;
if (result.damage >= 2)
m_reset_textures_timer += 0.05 * result.damage;
// Cap damage overlay to 1 second
m_reset_textures_timer = std::min(m_reset_textures_timer, 1.0f);
updateTextures(m_current_texture_modifier + m_prop.damage_texture_modifier);
}
}