forked from Mirrorlandia_minetest/minetest
Content store: Ignore '_game' in game names in ID generation (#8270)
Fixes 'install' button continuing to be displayed after installing a game whose name ends with '_game'.
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@ -297,7 +297,12 @@ function store.load()
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package.author .. "/" .. package.name ..
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package.author .. "/" .. package.name ..
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"/releases/" .. package.release .. "/download/"
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"/releases/" .. package.release .. "/download/"
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package.id = package.author .. "/" .. package.name
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local name_len = #package.name
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if package.type == "game" and name_len > 5 and package.name:sub(name_len - 4) == "_game" then
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package.id = package.author .. "/" .. package.name:sub(1, name_len - 5)
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else
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package.id = package.author .. "/" .. package.name
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end
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end
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end
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store.packages = store.packages_full
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store.packages = store.packages_full
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