Fix bugs in mainmenu

This commit is contained in:
jeanpatrick.guerrero@gmail.com 2015-06-29 15:41:05 +02:00 committed by est31
parent 91f95fd4df
commit 85f3d575ec
3 changed files with 44 additions and 81 deletions

@ -300,3 +300,34 @@ function is_server_protocol_compat_or_error(proto_min, proto_max)
return true return true
end end
--------------------------------------------------------------------------------
function menu_worldmt(selected, setting, value)
local world = menudata.worldlist:get_list()[selected]
if world then
local filename = world.path .. DIR_DELIM .. "world.mt"
local world_conf = Settings(filename)
if value then
if not world_conf:write() then
core.log("error", "Failed to write world config file")
end
return world_conf:set(setting, value)
else
return world_conf:get(setting)
end
else
return nil
end
end
function menu_worldmt_legacy()
local modes = {"creative_mode", "enable_damage"}
for _, mode in pairs(modes) do
local mode = menu_worldmt(selected, ""..mode.."")
if mode then
core.setting_set(""..mode.."", mode)
else
menu_worldmt(selected, ""..mode.."", core.setting_get(""..mode..""))
end
end
end

@ -67,32 +67,9 @@ local function main_button_handler(this, fields, name, tabdata)
if fields["srv_worlds"] ~= nil then if fields["srv_worlds"] ~= nil then
local event = core.explode_textlist_event(fields["srv_worlds"]) local event = core.explode_textlist_event(fields["srv_worlds"])
local selected = core.get_textlist_index("srv_worlds") local selected = core.get_textlist_index("srv_worlds")
if selected ~= nil then
local filename = menudata.worldlist:get_list()[selected].path
local worldconfig = modmgr.get_worldconfig(filename)
filename = filename .. DIR_DELIM .. "world.mt"
if worldconfig.creative_mode ~= nil then menu_worldmt_legacy()
core.setting_set("creative_mode", worldconfig.creative_mode)
else
local worldfile = Settings(filename)
worldfile:set("creative_mode", core.setting_get("creative_mode"))
if not worldfile:write() then
core.log("error", "Failed to write world config file")
end
end
if worldconfig.enable_damage ~= nil then
core.setting_set("enable_damage", worldconfig.enable_damage)
else
local worldfile = Settings(filename)
worldfile:set("enable_damage", core.setting_get("enable_damage"))
if not worldfile:write() then
core.log("error", "Failed to write world config file")
end
end
end
if event.type == "DCL" then if event.type == "DCL" then
world_doubleclick = true world_doubleclick = true
@ -111,28 +88,16 @@ local function main_button_handler(this, fields, name, tabdata)
if fields["cb_creative_mode"] then if fields["cb_creative_mode"] then
core.setting_set("creative_mode", fields["cb_creative_mode"]) core.setting_set("creative_mode", fields["cb_creative_mode"])
local selected = core.get_textlist_index("srv_worlds") local selected = core.get_textlist_index("srv_worlds")
local filename = menudata.worldlist:get_list()[selected].path .. menu_worldmt(selected, "creative_mode", fields["cb_creative_mode"])
DIR_DELIM .. "world.mt"
local worldfile = Settings(filename)
worldfile:set("creative_mode", fields["cb_creative_mode"])
if not worldfile:write() then
core.log("error", "Failed to write world config file")
end
return true return true
end end
if fields["cb_enable_damage"] then if fields["cb_enable_damage"] then
core.setting_set("enable_damage", fields["cb_enable_damage"]) core.setting_set("enable_damage", fields["cb_enable_damage"])
local selected = core.get_textlist_index("srv_worlds") local selected = core.get_textlist_index("srv_worlds")
local filename = menudata.worldlist:get_list()[selected].path .. menu_worldmt(selected, "enable_damage", fields["cb_enable_damage"])
DIR_DELIM .. "world.mt"
local worldfile = Settings(filename)
worldfile:set("enable_damage", fields["cb_enable_damage"])
if not worldfile:write() then
core.log("error", "Failed to write world config file")
end
return true return true
end end
@ -159,9 +124,11 @@ local function main_button_handler(this, fields, name, tabdata)
--update last game --update last game
local world = menudata.worldlist:get_raw_element(gamedata.selected_world) local world = menudata.worldlist:get_raw_element(gamedata.selected_world)
if world then
local game, index = gamemgr.find_by_gameid(world.gameid)
core.setting_set("menu_last_game", game.id)
end
local game,index = gamemgr.find_by_gameid(world.gameid)
core.setting_set("menu_last_game",game.id)
core.start() core.start()
return true return true
end end

@ -23,9 +23,9 @@ local function current_game()
end end
local function singleplayer_refresh_gamebar() local function singleplayer_refresh_gamebar()
local old_bar = ui.find_by_name("game_button_bar") local old_bar = ui.find_by_name("game_button_bar")
if old_bar ~= nil then if old_bar ~= nil then
old_bar:delete() old_bar:delete()
end end
@ -76,7 +76,7 @@ end
local function get_formspec(tabview, name, tabdata) local function get_formspec(tabview, name, tabdata)
local retval = "" local retval = ""
local index = filterlist.get_current_index(menudata.worldlist, local index = filterlist.get_current_index(menudata.worldlist,
tonumber(core.setting_get("mainmenu_last_selected_world")) tonumber(core.setting_get("mainmenu_last_selected_world"))
) )
@ -105,32 +105,9 @@ local function main_button_handler(this, fields, name, tabdata)
if fields["sp_worlds"] ~= nil then if fields["sp_worlds"] ~= nil then
local event = core.explode_textlist_event(fields["sp_worlds"]) local event = core.explode_textlist_event(fields["sp_worlds"])
local selected = core.get_textlist_index("sp_worlds") local selected = core.get_textlist_index("sp_worlds")
if selected ~= nil then
local filename = menudata.worldlist:get_list()[selected].path
local worldconfig = modmgr.get_worldconfig(filename)
filename = filename .. DIR_DELIM .. "world.mt"
if worldconfig.creative_mode ~= nil then menu_worldmt_legacy()
core.setting_set("creative_mode", worldconfig.creative_mode)
else
local worldfile = Settings(filename)
worldfile:set("creative_mode", core.setting_get("creative_mode"))
if not worldfile:write() then
core.log("error", "Failed to write world config file")
end
end
if worldconfig.enable_damage ~= nil then
core.setting_set("enable_damage", worldconfig.enable_damage)
else
local worldfile = Settings(filename)
worldfile:set("enable_damage", core.setting_get("enable_damage"))
if not worldfile:write() then
core.log("error", "Failed to write world config file")
end
end
end
if event.type == "DCL" then if event.type == "DCL" then
world_doubleclick = true world_doubleclick = true
@ -150,28 +127,16 @@ local function main_button_handler(this, fields, name, tabdata)
if fields["cb_creative_mode"] then if fields["cb_creative_mode"] then
core.setting_set("creative_mode", fields["cb_creative_mode"]) core.setting_set("creative_mode", fields["cb_creative_mode"])
local selected = core.get_textlist_index("sp_worlds") local selected = core.get_textlist_index("sp_worlds")
local filename = menudata.worldlist:get_list()[selected].path .. menu_worldmt(selected, "creative_mode", fields["cb_creative_mode"])
DIR_DELIM .. "world.mt"
local worldfile = Settings(filename)
worldfile:set("creative_mode", fields["cb_creative_mode"])
if not worldfile:write() then
core.log("error", "Failed to write world config file")
end
return true return true
end end
if fields["cb_enable_damage"] then if fields["cb_enable_damage"] then
core.setting_set("enable_damage", fields["cb_enable_damage"]) core.setting_set("enable_damage", fields["cb_enable_damage"])
local selected = core.get_textlist_index("sp_worlds") local selected = core.get_textlist_index("sp_worlds")
local filename = menudata.worldlist:get_list()[selected].path .. menu_worldmt(selected, "enable_damage", fields["cb_enable_damage"])
DIR_DELIM .. "world.mt"
local worldfile = Settings(filename)
worldfile:set("enable_damage", fields["cb_enable_damage"])
if not worldfile:write() then
core.log("error", "Failed to write world config file")
end
return true return true
end end