Fix bugs in mainmenu

This commit is contained in:
jeanpatrick.guerrero@gmail.com 2015-06-29 15:41:05 +02:00 committed by est31
parent 91f95fd4df
commit 85f3d575ec
3 changed files with 44 additions and 81 deletions

@ -300,3 +300,34 @@ function is_server_protocol_compat_or_error(proto_min, proto_max)
return true
end
--------------------------------------------------------------------------------
function menu_worldmt(selected, setting, value)
local world = menudata.worldlist:get_list()[selected]
if world then
local filename = world.path .. DIR_DELIM .. "world.mt"
local world_conf = Settings(filename)
if value then
if not world_conf:write() then
core.log("error", "Failed to write world config file")
end
return world_conf:set(setting, value)
else
return world_conf:get(setting)
end
else
return nil
end
end
function menu_worldmt_legacy()
local modes = {"creative_mode", "enable_damage"}
for _, mode in pairs(modes) do
local mode = menu_worldmt(selected, ""..mode.."")
if mode then
core.setting_set(""..mode.."", mode)
else
menu_worldmt(selected, ""..mode.."", core.setting_get(""..mode..""))
end
end
end

@ -67,32 +67,9 @@ local function main_button_handler(this, fields, name, tabdata)
if fields["srv_worlds"] ~= nil then
local event = core.explode_textlist_event(fields["srv_worlds"])
local selected = core.get_textlist_index("srv_worlds")
if selected ~= nil then
local filename = menudata.worldlist:get_list()[selected].path
local worldconfig = modmgr.get_worldconfig(filename)
filename = filename .. DIR_DELIM .. "world.mt"
if worldconfig.creative_mode ~= nil then
core.setting_set("creative_mode", worldconfig.creative_mode)
else
local worldfile = Settings(filename)
worldfile:set("creative_mode", core.setting_get("creative_mode"))
if not worldfile:write() then
core.log("error", "Failed to write world config file")
end
end
if worldconfig.enable_damage ~= nil then
core.setting_set("enable_damage", worldconfig.enable_damage)
else
local worldfile = Settings(filename)
worldfile:set("enable_damage", core.setting_get("enable_damage"))
if not worldfile:write() then
core.log("error", "Failed to write world config file")
end
end
end
menu_worldmt_legacy()
if event.type == "DCL" then
world_doubleclick = true
@ -111,28 +88,16 @@ local function main_button_handler(this, fields, name, tabdata)
if fields["cb_creative_mode"] then
core.setting_set("creative_mode", fields["cb_creative_mode"])
local selected = core.get_textlist_index("srv_worlds")
local filename = menudata.worldlist:get_list()[selected].path ..
DIR_DELIM .. "world.mt"
menu_worldmt(selected, "creative_mode", fields["cb_creative_mode"])
local worldfile = Settings(filename)
worldfile:set("creative_mode", fields["cb_creative_mode"])
if not worldfile:write() then
core.log("error", "Failed to write world config file")
end
return true
end
if fields["cb_enable_damage"] then
core.setting_set("enable_damage", fields["cb_enable_damage"])
local selected = core.get_textlist_index("srv_worlds")
local filename = menudata.worldlist:get_list()[selected].path ..
DIR_DELIM .. "world.mt"
menu_worldmt(selected, "enable_damage", fields["cb_enable_damage"])
local worldfile = Settings(filename)
worldfile:set("enable_damage", fields["cb_enable_damage"])
if not worldfile:write() then
core.log("error", "Failed to write world config file")
end
return true
end
@ -159,9 +124,11 @@ local function main_button_handler(this, fields, name, tabdata)
--update last game
local world = menudata.worldlist:get_raw_element(gamedata.selected_world)
if world then
local game, index = gamemgr.find_by_gameid(world.gameid)
core.setting_set("menu_last_game", game.id)
end
local game,index = gamemgr.find_by_gameid(world.gameid)
core.setting_set("menu_last_game",game.id)
core.start()
return true
end

@ -105,32 +105,9 @@ local function main_button_handler(this, fields, name, tabdata)
if fields["sp_worlds"] ~= nil then
local event = core.explode_textlist_event(fields["sp_worlds"])
local selected = core.get_textlist_index("sp_worlds")
if selected ~= nil then
local filename = menudata.worldlist:get_list()[selected].path
local worldconfig = modmgr.get_worldconfig(filename)
filename = filename .. DIR_DELIM .. "world.mt"
if worldconfig.creative_mode ~= nil then
core.setting_set("creative_mode", worldconfig.creative_mode)
else
local worldfile = Settings(filename)
worldfile:set("creative_mode", core.setting_get("creative_mode"))
if not worldfile:write() then
core.log("error", "Failed to write world config file")
end
end
if worldconfig.enable_damage ~= nil then
core.setting_set("enable_damage", worldconfig.enable_damage)
else
local worldfile = Settings(filename)
worldfile:set("enable_damage", core.setting_get("enable_damage"))
if not worldfile:write() then
core.log("error", "Failed to write world config file")
end
end
end
menu_worldmt_legacy()
if event.type == "DCL" then
world_doubleclick = true
@ -150,28 +127,16 @@ local function main_button_handler(this, fields, name, tabdata)
if fields["cb_creative_mode"] then
core.setting_set("creative_mode", fields["cb_creative_mode"])
local selected = core.get_textlist_index("sp_worlds")
local filename = menudata.worldlist:get_list()[selected].path ..
DIR_DELIM .. "world.mt"
menu_worldmt(selected, "creative_mode", fields["cb_creative_mode"])
local worldfile = Settings(filename)
worldfile:set("creative_mode", fields["cb_creative_mode"])
if not worldfile:write() then
core.log("error", "Failed to write world config file")
end
return true
end
if fields["cb_enable_damage"] then
core.setting_set("enable_damage", fields["cb_enable_damage"])
local selected = core.get_textlist_index("sp_worlds")
local filename = menudata.worldlist:get_list()[selected].path ..
DIR_DELIM .. "world.mt"
menu_worldmt(selected, "enable_damage", fields["cb_enable_damage"])
local worldfile = Settings(filename)
worldfile:set("enable_damage", fields["cb_enable_damage"])
if not worldfile:write() then
core.log("error", "Failed to write world config file")
end
return true
end