diff --git a/po/zh_CN/minetest.po b/po/zh_CN/minetest.po index 23eaeb67b..77612ce5f 100644 --- a/po/zh_CN/minetest.po +++ b/po/zh_CN/minetest.po @@ -3,8 +3,8 @@ msgstr "" "Project-Id-Version: Chinese (Simplified) (Minetest)\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2020-06-13 23:17+0200\n" -"PO-Revision-Date: 2021-01-20 15:24+0000\n" -"Last-Translator: AISS \n" +"PO-Revision-Date: 2021-01-20 15:48+0000\n" +"Last-Translator: ZhiZe-ZG \n" "Language-Team: Chinese (Simplified) \n" "Language: zh_CN\n" @@ -6928,6 +6928,10 @@ msgid "" "to the old scaling method, for video drivers that don't\n" "properly support downloading textures back from hardware." msgstr "" +"当gui_scaling_filter_txr2img为 true 时,复制这些图像\n" +"从硬件到软件进行扩展。 当 false 时,回退\n" +"到旧的缩放方法,对于不\n" +"正确支持从硬件下载纹理。" #: src/settings_translation_file.cpp msgid "" @@ -6948,16 +6952,20 @@ msgid "" "in.\n" "If disabled, bitmap and XML vectors fonts are used instead." msgstr "" +"是否使用 FreeType 字体,都需要在 中编译 FreeType 支持。\n" +"如果禁用,则使用位图和 XML 矢量字体。" #: src/settings_translation_file.cpp msgid "Whether node texture animations should be desynchronized per mapblock." -msgstr "" +msgstr "节点纹理动画是否应按地图块不同步。" #: src/settings_translation_file.cpp msgid "" "Whether players are shown to clients without any range limit.\n" "Deprecated, use the setting player_transfer_distance instead." msgstr "" +"玩家是否显示给客户端没有任何范围限制。\n" +"已弃用,请player_transfer_distance设置。" #: src/settings_translation_file.cpp msgid "Whether to allow players to damage and kill each other." @@ -6982,6 +6990,10 @@ msgid "" "In-game, you can toggle the mute state with the mute key or by using the\n" "pause menu." msgstr "" +"是否将声音静音。您可随时取消静音声音,除非\n" +"音响系统已禁用(enable_sound=false)。\n" +"在游戏中,您可以使用静音键切换静音状态,或者使用\n" +"暂停菜单。" #: src/settings_translation_file.cpp msgid "" @@ -7025,6 +7037,12 @@ msgid "" "See also texture_min_size.\n" "Warning: This option is EXPERIMENTAL!" msgstr "" +"世界对齐纹理可以缩放为跨越多个节点。然而\n" +"服务器可能不会发送您想要的比例,特别是如果您使用\n" +"专门设计的纹理包;使用此选项,客户端尝试\n" +"根据纹理大小自动确定比例。\n" +"另请参阅texture_min_size。\n" +"警告: 此选项是实验性的!" #: src/settings_translation_file.cpp msgid "World-aligned textures mode"