forked from Mirrorlandia_minetest/minetest
Remove DSTACK keybind setting (#6378)
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@ -72,7 +72,6 @@ Some can be changes in the key config dialog in the settings tab.
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| Shift + F9 | Change minimap orientation |
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| Shift + F9 | Change minimap orientation |
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| F10 | Show/hide console |
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| F10 | Show/hide console |
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| F12 | Take screenshot |
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| F12 | Take screenshot |
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| P | Write stack traces into debug.txt |
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Paths
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Paths
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-----
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-----
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@ -367,10 +367,6 @@ keymap_increase_viewing_range_min (View range increase key) key +
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# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
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# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
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keymap_decrease_viewing_range_min (View range decrease key) key -
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keymap_decrease_viewing_range_min (View range decrease key) key -
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# Key for printing debug stacks. Used for development.
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# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
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keymap_print_debug_stacks (Print stacks) key KEY_KEY_P
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[Graphics]
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[Graphics]
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[*In-Game]
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[*In-Game]
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@ -409,11 +409,6 @@
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# type: key
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# type: key
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# keymap_decrease_viewing_range_min = -
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# keymap_decrease_viewing_range_min = -
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# Key for printing debug stacks. Used for development.
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# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
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# type: key
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# keymap_print_debug_stacks = KEY_KEY_P
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#
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#
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# Graphics
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# Graphics
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#
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#
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@ -135,7 +135,6 @@ void set_default_settings(Settings *settings)
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settings->setDefault("zoom_fov", "15");
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settings->setDefault("zoom_fov", "15");
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// Some (temporary) keys for debugging
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// Some (temporary) keys for debugging
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settings->setDefault("keymap_print_debug_stacks", "KEY_KEY_P");
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settings->setDefault("keymap_quicktune_prev", "KEY_HOME");
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settings->setDefault("keymap_quicktune_prev", "KEY_HOME");
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settings->setDefault("keymap_quicktune_next", "KEY_END");
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settings->setDefault("keymap_quicktune_next", "KEY_END");
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settings->setDefault("keymap_quicktune_dec", "KEY_NEXT");
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settings->setDefault("keymap_quicktune_dec", "KEY_NEXT");
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