Move client textures to the correct place

This commit is contained in:
Perttu Ahola 2012-03-19 21:34:21 +02:00
parent 1f56d71f19
commit 895b970a10
10 changed files with 3 additions and 3 deletions

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@ -132,9 +132,9 @@ std::string getTexturePath(const std::string &filename)
*/ */
if(fullpath == "") if(fullpath == "")
{ {
std::string rel_path = std::string("client") std::string base_path = porting::path_share + DIR_DELIM + "textures"
+ DIR_DELIM + "textures" + DIR_DELIM + filename; + DIR_DELIM + "base" + DIR_DELIM + "pack";
std::string testpath = porting::path_share + DIR_DELIM + rel_path; std::string testpath = base_path + DIR_DELIM + filename;
// Check all filename extensions. Returns "" if not found. // Check all filename extensions. Returns "" if not found.
fullpath = getImagePath(testpath); fullpath = getImagePath(testpath);
} }