diff --git a/builtin/mainmenu/tab_singleplayer.lua b/builtin/mainmenu/tab_singleplayer.lua index 1eab94da3..8c6ab91bb 100644 --- a/builtin/mainmenu/tab_singleplayer.lua +++ b/builtin/mainmenu/tab_singleplayer.lua @@ -35,6 +35,7 @@ local function singleplayer_refresh_gamebar() for j=1,#gamemgr.games,1 do if ("game_btnbar_" .. gamemgr.games[j].id == key) then mm_texture.update("singleplayer", gamemgr.games[j]) + core.set_topleft_text(gamemgr.games[j].name) core.setting_set("menu_last_game",gamemgr.games[j].id) menudata.worldlist:set_filtercriteria(gamemgr.games[j].id) return true