Remove emerge and speedup addArea by using memcopy instead of one by one assignment

This commit is contained in:
sapier 2014-06-09 13:29:22 +02:00
parent d5de0cbf71
commit 8ad83767cf
4 changed files with 83 additions and 112 deletions

@ -3551,12 +3551,12 @@ void MapVoxelManipulator::emerge(VoxelArea a, s32 caller_id)
flags |= VMANIP_BLOCK_DATA_INEXIST; flags |= VMANIP_BLOCK_DATA_INEXIST;
VoxelArea a(p*MAP_BLOCKSIZE, (p+1)*MAP_BLOCKSIZE-v3s16(1,1,1)); VoxelArea a(p*MAP_BLOCKSIZE, (p+1)*MAP_BLOCKSIZE-v3s16(1,1,1));
// Fill with VOXELFLAG_INEXISTENT // Fill with VOXELFLAG_NO_DATA
for(s32 z=a.MinEdge.Z; z<=a.MaxEdge.Z; z++) for(s32 z=a.MinEdge.Z; z<=a.MaxEdge.Z; z++)
for(s32 y=a.MinEdge.Y; y<=a.MaxEdge.Y; y++) for(s32 y=a.MinEdge.Y; y<=a.MaxEdge.Y; y++)
{ {
s32 i = m_area.index(a.MinEdge.X,y,z); s32 i = m_area.index(a.MinEdge.X,y,z);
memset(&m_flags[i], VOXELFLAG_INEXISTENT, MAP_BLOCKSIZE); memset(&m_flags[i], VOXELFLAG_NO_DATA, MAP_BLOCKSIZE);
} }
} }
/*else if (block->getNode(0, 0, 0).getContent() == CONTENT_IGNORE) /*else if (block->getNode(0, 0, 0).getContent() == CONTENT_IGNORE)
@ -3601,7 +3601,7 @@ void MapVoxelManipulator::blitBack
v3s16 p(x,y,z); v3s16 p(x,y,z);
u8 f = m_flags[m_area.index(p)]; u8 f = m_flags[m_area.index(p)];
if(f & (VOXELFLAG_NOT_LOADED|VOXELFLAG_INEXISTENT)) if(f & (VOXELFLAG_NO_DATA))
continue; continue;
MapNode &n = m_data[m_area.index(p)]; MapNode &n = m_data[m_area.index(p)];
@ -3655,7 +3655,7 @@ ManualMapVoxelManipulator::~ManualMapVoxelManipulator()
void ManualMapVoxelManipulator::emerge(VoxelArea a, s32 caller_id) void ManualMapVoxelManipulator::emerge(VoxelArea a, s32 caller_id)
{ {
// Just create the area so that it can be pointed to // Just create the area so that it can be pointed to
VoxelManipulator::emerge(a, caller_id); VoxelManipulator::addArea(a);
} }
void ManualMapVoxelManipulator::initialEmerge(v3s16 blockpos_min, void ManualMapVoxelManipulator::initialEmerge(v3s16 blockpos_min,
@ -3726,12 +3726,12 @@ void ManualMapVoxelManipulator::initialEmerge(v3s16 blockpos_min,
Mark area inexistent Mark area inexistent
*/ */
VoxelArea a(p*MAP_BLOCKSIZE, (p+1)*MAP_BLOCKSIZE-v3s16(1,1,1)); VoxelArea a(p*MAP_BLOCKSIZE, (p+1)*MAP_BLOCKSIZE-v3s16(1,1,1));
// Fill with VOXELFLAG_INEXISTENT // Fill with VOXELFLAG_NO_DATA
for(s32 z=a.MinEdge.Z; z<=a.MaxEdge.Z; z++) for(s32 z=a.MinEdge.Z; z<=a.MaxEdge.Z; z++)
for(s32 y=a.MinEdge.Y; y<=a.MaxEdge.Y; y++) for(s32 y=a.MinEdge.Y; y<=a.MaxEdge.Y; y++)
{ {
s32 i = m_area.index(a.MinEdge.X,y,z); s32 i = m_area.index(a.MinEdge.X,y,z);
memset(&m_flags[i], VOXELFLAG_INEXISTENT, MAP_BLOCKSIZE); memset(&m_flags[i], VOXELFLAG_NO_DATA, MAP_BLOCKSIZE);
} }
} }
} }

@ -88,10 +88,8 @@ void VoxelManipulator::print(std::ostream &o, INodeDefManager *ndef,
{ {
u8 f = m_flags[m_area.index(x,y,z)]; u8 f = m_flags[m_area.index(x,y,z)];
char c; char c;
if(f & VOXELFLAG_NOT_LOADED) if(f & VOXELFLAG_NO_DATA)
c = 'N'; c = 'N';
else if(f & VOXELFLAG_INEXISTENT)
c = 'I';
else else
{ {
c = 'X'; c = 'X';
@ -186,22 +184,20 @@ void VoxelManipulator::addArea(VoxelArea area)
assert(new_data); assert(new_data);
u8 *new_flags = new u8[new_size]; u8 *new_flags = new u8[new_size];
assert(new_flags); assert(new_flags);
memset(new_flags, VOXELFLAG_NOT_LOADED, new_size); memset(new_flags, VOXELFLAG_NO_DATA, new_size);
// Copy old data // Copy old data
s32 old_x_width = m_area.MaxEdge.X - m_area.MinEdge.X + 1;
for(s32 z=m_area.MinEdge.Z; z<=m_area.MaxEdge.Z; z++) for(s32 z=m_area.MinEdge.Z; z<=m_area.MaxEdge.Z; z++)
for(s32 y=m_area.MinEdge.Y; y<=m_area.MaxEdge.Y; y++) for(s32 y=m_area.MinEdge.Y; y<=m_area.MaxEdge.Y; y++)
for(s32 x=m_area.MinEdge.X; x<=m_area.MaxEdge.X; x++)
{ {
unsigned int old_index = m_area.index(x,y,z); unsigned int old_index = m_area.index(m_area.MinEdge.X,y,z);
// If loaded, copy data and flags unsigned int new_index = new_area.index(m_area.MinEdge.X,y,z);
if((m_flags[old_index] & VOXELFLAG_NOT_LOADED) == false)
{ memcpy(&new_data[new_index], &m_data[old_index],
unsigned int new_index = new_area.index(x,y,z); old_x_width * sizeof(MapNode));
new_data[new_index] = m_data[old_index]; memcpy(&new_flags[new_index], &m_flags[old_index],
new_flags[new_index] = m_flags[old_index]; old_x_width * sizeof(u8));
}
} }
// Replace area, data and flags // Replace area, data and flags
@ -225,7 +221,7 @@ void VoxelManipulator::addArea(VoxelArea area)
//dstream<<"addArea done"<<std::endl; //dstream<<"addArea done"<<std::endl;
} }
void VoxelManipulator::copyFrom(MapNode *src, VoxelArea src_area, void VoxelManipulator::copyFrom(MapNode *src, const VoxelArea& src_area,
v3s16 from_pos, v3s16 to_pos, v3s16 size) v3s16 from_pos, v3s16 to_pos, v3s16 size)
{ {
for(s16 z=0; z<size.Z; z++) for(s16 z=0; z<size.Z; z++)
@ -238,7 +234,7 @@ void VoxelManipulator::copyFrom(MapNode *src, VoxelArea src_area,
} }
} }
void VoxelManipulator::copyTo(MapNode *dst, VoxelArea dst_area, void VoxelManipulator::copyTo(MapNode *dst, const VoxelArea& dst_area,
v3s16 dst_pos, v3s16 from_pos, v3s16 size) v3s16 dst_pos, v3s16 from_pos, v3s16 size)
{ {
for(s16 z=0; z<size.Z; z++) for(s16 z=0; z<size.Z; z++)
@ -252,7 +248,6 @@ void VoxelManipulator::copyTo(MapNode *dst, VoxelArea dst_area,
i_dst++; i_dst++;
i_local++; i_local++;
} }
//memcpy(&dst[i_dst], &m_data[i_local], size.X*sizeof(MapNode));
} }
} }
@ -315,7 +310,7 @@ void VoxelManipulator::unspreadLight(enum LightBank bank, v3s16 p, u8 oldlight,
v3s16(-1,0,0), // left v3s16(-1,0,0), // left
}; };
emerge(VoxelArea(p - v3s16(1,1,1), p + v3s16(1,1,1))); addArea(VoxelArea(p - v3s16(1,1,1), p + v3s16(1,1,1)));
// Loop through 6 neighbors // Loop through 6 neighbors
for(u16 i=0; i<6; i++) for(u16 i=0; i<6; i++)
@ -325,7 +320,7 @@ void VoxelManipulator::unspreadLight(enum LightBank bank, v3s16 p, u8 oldlight,
u32 n2i = m_area.index(n2pos); u32 n2i = m_area.index(n2pos);
if(m_flags[n2i] & VOXELFLAG_INEXISTENT) if(m_flags[n2i] & VOXELFLAG_NO_DATA)
continue; continue;
MapNode &n2 = m_data[n2i]; MapNode &n2 = m_data[n2i];
@ -442,7 +437,7 @@ void VoxelManipulator::unspreadLight(enum LightBank bank,
{ {
v3s16 pos = j.getNode()->getKey(); v3s16 pos = j.getNode()->getKey();
emerge(VoxelArea(pos - v3s16(1,1,1), pos + v3s16(1,1,1))); addArea(VoxelArea(pos - v3s16(1,1,1), pos + v3s16(1,1,1)));
//MapNode &n = m_data[m_area.index(pos)]; //MapNode &n = m_data[m_area.index(pos)];
@ -456,7 +451,7 @@ void VoxelManipulator::unspreadLight(enum LightBank bank,
u32 n2i = m_area.index(n2pos); u32 n2i = m_area.index(n2pos);
if(m_flags[n2i] & VOXELFLAG_INEXISTENT) if(m_flags[n2i] & VOXELFLAG_NO_DATA)
continue; continue;
MapNode &n2 = m_data[n2i]; MapNode &n2 = m_data[n2i];
@ -520,11 +515,11 @@ void VoxelManipulator::spreadLight(enum LightBank bank, v3s16 p,
v3s16(-1,0,0), // left v3s16(-1,0,0), // left
}; };
emerge(VoxelArea(p - v3s16(1,1,1), p + v3s16(1,1,1))); addArea(VoxelArea(p - v3s16(1,1,1), p + v3s16(1,1,1)));
u32 i = m_area.index(p); u32 i = m_area.index(p);
if(m_flags[i] & VOXELFLAG_INEXISTENT) if(m_flags[i] & VOXELFLAG_NO_DATA)
return; return;
MapNode &n = m_data[i]; MapNode &n = m_data[i];
@ -540,7 +535,7 @@ void VoxelManipulator::spreadLight(enum LightBank bank, v3s16 p,
u32 n2i = m_area.index(n2pos); u32 n2i = m_area.index(n2pos);
if(m_flags[n2i] & VOXELFLAG_INEXISTENT) if(m_flags[n2i] & VOXELFLAG_NO_DATA)
continue; continue;
MapNode &n2 = m_data[n2i]; MapNode &n2 = m_data[n2i];
@ -624,11 +619,11 @@ void VoxelManipulator::spreadLight(enum LightBank bank,
{ {
v3s16 pos = *j; v3s16 pos = *j;
emerge(VoxelArea(pos - v3s16(1,1,1), pos + v3s16(1,1,1))); addArea(VoxelArea(pos - v3s16(1,1,1), pos + v3s16(1,1,1)));
u32 i = m_area.index(pos); u32 i = m_area.index(pos);
if(m_flags[i] & VOXELFLAG_INEXISTENT) if(m_flags[i] & VOXELFLAG_NO_DATA)
continue; continue;
MapNode &n = m_data[i]; MapNode &n = m_data[i];
@ -646,7 +641,7 @@ void VoxelManipulator::spreadLight(enum LightBank bank,
{ {
u32 n2i = m_area.index(n2pos); u32 n2i = m_area.index(n2pos);
if(m_flags[n2i] & VOXELFLAG_INEXISTENT) if(m_flags[n2i] & VOXELFLAG_NO_DATA)
continue; continue;
MapNode &n2 = m_data[n2i]; MapNode &n2 = m_data[n2i];

@ -320,10 +320,10 @@ public:
v3s16 MaxEdge; v3s16 MaxEdge;
}; };
// Hasn't been copied from source (emerged) // unused
#define VOXELFLAG_NOT_LOADED (1<<0) #define VOXELFLAG_UNUSED (1<<0)
// Checked as being inexistent in source // no data about that node
#define VOXELFLAG_INEXISTENT (1<<1) #define VOXELFLAG_NO_DATA (1<<1)
// Algorithm-dependent // Algorithm-dependent
#define VOXELFLAG_CHECKED1 (1<<2) #define VOXELFLAG_CHECKED1 (1<<2)
// Algorithm-dependent // Algorithm-dependent
@ -356,8 +356,8 @@ public:
} }
bool isValidPosition(v3s16 p) bool isValidPosition(v3s16 p)
{ {
emerge(p); addArea(p);
return !(m_flags[m_area.index(p)] & VOXELFLAG_INEXISTENT); return !(m_flags[m_area.index(p)] & VOXELFLAG_NO_DATA);
}*/ }*/
/* /*
@ -366,9 +366,9 @@ public:
*/ */
MapNode getNode(v3s16 p) MapNode getNode(v3s16 p)
{ {
emerge(p); addArea(p);
if(m_flags[m_area.index(p)] & VOXELFLAG_INEXISTENT) if(m_flags[m_area.index(p)] & VOXELFLAG_NO_DATA)
{ {
/*dstream<<"EXCEPT: VoxelManipulator::getNode(): " /*dstream<<"EXCEPT: VoxelManipulator::getNode(): "
<<"p=("<<p.X<<","<<p.Y<<","<<p.Z<<")" <<"p=("<<p.X<<","<<p.Y<<","<<p.Z<<")"
@ -383,9 +383,9 @@ public:
} }
MapNode getNodeNoEx(v3s16 p) MapNode getNodeNoEx(v3s16 p)
{ {
emerge(p); addArea(p);
if(m_flags[m_area.index(p)] & VOXELFLAG_INEXISTENT) if(m_flags[m_area.index(p)] & VOXELFLAG_NO_DATA)
{ {
return MapNode(CONTENT_IGNORE); return MapNode(CONTENT_IGNORE);
} }
@ -396,12 +396,12 @@ public:
{ {
if(m_area.contains(p) == false) if(m_area.contains(p) == false)
return MapNode(CONTENT_IGNORE); return MapNode(CONTENT_IGNORE);
if(m_flags[m_area.index(p)] & VOXELFLAG_INEXISTENT) if(m_flags[m_area.index(p)] & VOXELFLAG_NO_DATA)
return MapNode(CONTENT_IGNORE); return MapNode(CONTENT_IGNORE);
return m_data[m_area.index(p)]; return m_data[m_area.index(p)];
} }
// Stuff explodes if non-emerged area is touched with this. // Stuff explodes if non-emerged area is touched with this.
// Emerge first, and check VOXELFLAG_INEXISTENT if appropriate. // Emerge first, and check VOXELFLAG_NO_DATA if appropriate.
MapNode & getNodeRefUnsafe(v3s16 p) MapNode & getNodeRefUnsafe(v3s16 p)
{ {
return m_data[m_area.index(p)]; return m_data[m_area.index(p)];
@ -413,12 +413,12 @@ public:
bool exists(v3s16 p) bool exists(v3s16 p)
{ {
return m_area.contains(p) && return m_area.contains(p) &&
!(getFlagsRefUnsafe(p) & VOXELFLAG_INEXISTENT); !(getFlagsRefUnsafe(p) & VOXELFLAG_NO_DATA);
} }
MapNode & getNodeRef(v3s16 p) MapNode & getNodeRef(v3s16 p)
{ {
emerge(p); addArea(p);
if(getFlagsRefUnsafe(p) & VOXELFLAG_INEXISTENT) if(getFlagsRefUnsafe(p) & VOXELFLAG_NO_DATA)
{ {
/*dstream<<"EXCEPT: VoxelManipulator::getNode(): " /*dstream<<"EXCEPT: VoxelManipulator::getNode(): "
<<"p=("<<p.X<<","<<p.Y<<","<<p.Z<<")" <<"p=("<<p.X<<","<<p.Y<<","<<p.Z<<")"
@ -432,11 +432,10 @@ public:
} }
void setNode(v3s16 p, const MapNode &n) void setNode(v3s16 p, const MapNode &n)
{ {
emerge(p); addArea(p);
m_data[m_area.index(p)] = n; m_data[m_area.index(p)] = n;
m_flags[m_area.index(p)] &= ~VOXELFLAG_INEXISTENT; m_flags[m_area.index(p)] &= ~VOXELFLAG_NO_DATA;
m_flags[m_area.index(p)] &= ~VOXELFLAG_NOT_LOADED;
} }
// TODO: Should be removed and replaced with setNode // TODO: Should be removed and replaced with setNode
void setNodeNoRef(v3s16 p, const MapNode &n) void setNodeNoRef(v3s16 p, const MapNode &n)
@ -446,12 +445,12 @@ public:
/*void setExists(VoxelArea a) /*void setExists(VoxelArea a)
{ {
emerge(a); addArea(a);
for(s32 z=a.MinEdge.Z; z<=a.MaxEdge.Z; z++) for(s32 z=a.MinEdge.Z; z<=a.MaxEdge.Z; z++)
for(s32 y=a.MinEdge.Y; y<=a.MaxEdge.Y; y++) for(s32 y=a.MinEdge.Y; y<=a.MaxEdge.Y; y++)
for(s32 x=a.MinEdge.X; x<=a.MaxEdge.X; x++) for(s32 x=a.MinEdge.X; x<=a.MaxEdge.X; x++)
{ {
m_flags[m_area.index(x,y,z)] &= ~VOXELFLAG_INEXISTENT; m_flags[m_area.index(x,y,z)] &= ~VOXELFLAG_NO_DATA;
} }
}*/ }*/
@ -459,7 +458,7 @@ public:
{ {
//dstream<<"operator[] p=("<<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl; //dstream<<"operator[] p=("<<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;
if(isValidPosition(p) == false) if(isValidPosition(p) == false)
emerge(VoxelArea(p)); addArea(VoxelArea(p));
return m_data[m_area.index(p)]; return m_data[m_area.index(p)];
}*/ }*/
@ -506,11 +505,11 @@ public:
Copy data and set flags to 0 Copy data and set flags to 0
dst_area.getExtent() <= src_area.getExtent() dst_area.getExtent() <= src_area.getExtent()
*/ */
void copyFrom(MapNode *src, VoxelArea src_area, void copyFrom(MapNode *src, const VoxelArea& src_area,
v3s16 from_pos, v3s16 to_pos, v3s16 size); v3s16 from_pos, v3s16 to_pos, v3s16 size);
// Copy data // Copy data
void copyTo(MapNode *dst, VoxelArea dst_area, void copyTo(MapNode *dst, const VoxelArea& dst_area,
v3s16 dst_pos, v3s16 from_pos, v3s16 size); v3s16 dst_pos, v3s16 from_pos, v3s16 size);
/* /*
@ -535,29 +534,6 @@ public:
Virtual functions Virtual functions
*/ */
/*
Get the contents of the requested area from somewhere.
Shall touch only nodes that have VOXELFLAG_NOT_LOADED
Shall reset VOXELFLAG_NOT_LOADED
If not found from source, add with VOXELFLAG_INEXISTENT
*/
virtual void emerge(VoxelArea a, s32 caller_id=-1)
{
//dstream<<"emerge p=("<<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;
addArea(a);
for(s32 z=a.MinEdge.Z; z<=a.MaxEdge.Z; z++)
for(s32 y=a.MinEdge.Y; y<=a.MaxEdge.Y; y++)
for(s32 x=a.MinEdge.X; x<=a.MaxEdge.X; x++)
{
s32 i = m_area.index(x,y,z);
// Don't touch nodes that have already been loaded
if(!(m_flags[i] & VOXELFLAG_NOT_LOADED))
continue;
m_flags[i] = VOXELFLAG_INEXISTENT;
}
}
/* /*
Member variables Member variables
*/ */

@ -46,7 +46,7 @@ void clearLightAndCollectSources(VoxelManipulator &v, VoxelArea a,
VoxelArea required_a = a; VoxelArea required_a = a;
required_a.pad(v3s16(0,0,0)); required_a.pad(v3s16(0,0,0));
// Make sure we have access to it // Make sure we have access to it
v.emerge(a); v.addArea(a);
for(s32 x=a.MinEdge.X; x<=a.MaxEdge.X; x++) for(s32 x=a.MinEdge.X; x<=a.MaxEdge.X; x++)
for(s32 z=a.MinEdge.Z; z<=a.MaxEdge.Z; z++) for(s32 z=a.MinEdge.Z; z<=a.MaxEdge.Z; z++)
@ -85,7 +85,7 @@ SunlightPropagateResult propagateSunlight(VoxelManipulator &v, VoxelArea a,
VoxelArea required_a = a; VoxelArea required_a = a;
required_a.pad(v3s16(0,1,0)); required_a.pad(v3s16(0,1,0));
// Make sure we have access to it // Make sure we have access to it
v.emerge(a); v.addArea(a);
s16 max_y = a.MaxEdge.Y; s16 max_y = a.MaxEdge.Y;
s16 min_y = a.MinEdge.Y; s16 min_y = a.MinEdge.Y;