Don't unload blocks if save failed

Improve error handling in saveBlock()
This commit is contained in:
kwolekr 2014-07-07 01:20:25 -04:00
parent e14c4cdd4c
commit 8b3ed78e53
11 changed files with 108 additions and 67 deletions

@ -45,7 +45,7 @@ int Database_Dummy::Initialized(void)
void Database_Dummy::beginSave() {}
void Database_Dummy::endSave() {}
void Database_Dummy::saveBlock(MapBlock *block)
bool Database_Dummy::saveBlock(MapBlock *block)
{
DSTACK(__FUNCTION_NAME);
/*
@ -53,7 +53,10 @@ void Database_Dummy::saveBlock(MapBlock *block)
*/
if(block->isDummy())
{
return;
v3s16 p = block->getPos();
infostream<<"Database_Dummy::saveBlock(): WARNING: Not writing dummy block "
<<"("<<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;
return true;
}
// Format used for writing
@ -76,6 +79,7 @@ void Database_Dummy::saveBlock(MapBlock *block)
m_database[getBlockAsInteger(p3d)] = tmp;
// We just wrote it to the disk so clear modified flag
block->resetModified();
return true;
}
MapBlock* Database_Dummy::loadBlock(v3s16 blockpos)

@ -33,8 +33,8 @@ public:
Database_Dummy(ServerMap *map);
virtual void beginSave();
virtual void endSave();
virtual void saveBlock(MapBlock *block);
virtual MapBlock* loadBlock(v3s16 blockpos);
virtual bool saveBlock(MapBlock *block);
virtual MapBlock *loadBlock(v3s16 blockpos);
virtual void listAllLoadableBlocks(std::list<v3s16> &dst);
virtual int Initialized(void);
~Database_Dummy();

@ -37,8 +37,8 @@ LevelDB databases
#include "log.h"
#define ENSURE_STATUS_OK(s) \
if (!s.ok()) { \
throw FileNotGoodException(std::string("LevelDB error: ") + s.ToString()); \
if (!(s).ok()) { \
throw FileNotGoodException(std::string("LevelDB error: ") + (s).ToString()); \
}
Database_LevelDB::Database_LevelDB(ServerMap *map, std::string savedir)
@ -58,27 +58,29 @@ int Database_LevelDB::Initialized(void)
void Database_LevelDB::beginSave() {}
void Database_LevelDB::endSave() {}
void Database_LevelDB::saveBlock(MapBlock *block)
bool Database_LevelDB::saveBlock(MapBlock *block)
{
DSTACK(__FUNCTION_NAME);
v3s16 p3d = block->getPos();
/*
Dummy blocks are not written
*/
if(block->isDummy())
{
return;
errorstream << "WARNING: saveBlock: Not writing dummy block "
<< PP(p3d) << std::endl;
return true;
}
// Format used for writing
u8 version = SER_FMT_VER_HIGHEST_WRITE;
// Get destination
v3s16 p3d = block->getPos();
/*
[0] u8 serialization version
[1] data
*/
std::ostringstream o(std::ios_base::binary);
o.write((char*)&version, 1);
// Write basic data
@ -86,11 +88,17 @@ void Database_LevelDB::saveBlock(MapBlock *block)
// Write block to database
std::string tmp = o.str();
leveldb::Status status = m_database->Put(leveldb::WriteOptions(), i64tos(getBlockAsInteger(p3d)), tmp);
ENSURE_STATUS_OK(status);
leveldb::Status status = m_database->Put(leveldb::WriteOptions(),
i64tos(getBlockAsInteger(p3d)), tmp);
if (!status.ok()) {
errorstream << "WARNING: saveBlock: LevelDB error saving block "
<< PP(p3d) << ": " << status.ToString() << std::endl;
return false;
}
// We just wrote it to the disk so clear modified flag
block->resetModified();
return true;
}
MapBlock* Database_LevelDB::loadBlock(v3s16 blockpos)

@ -36,8 +36,8 @@ public:
Database_LevelDB(ServerMap *map, std::string savedir);
virtual void beginSave();
virtual void endSave();
virtual void saveBlock(MapBlock *block);
virtual MapBlock* loadBlock(v3s16 blockpos);
virtual bool saveBlock(MapBlock *block);
virtual MapBlock *loadBlock(v3s16 blockpos);
virtual void listAllLoadableBlocks(std::list<v3s16> &dst);
virtual int Initialized(void);
~Database_LevelDB();

@ -81,21 +81,24 @@ void Database_Redis::endSave() {
freeReplyObject(reply);
}
void Database_Redis::saveBlock(MapBlock *block)
bool Database_Redis::saveBlock(MapBlock *block)
{
DSTACK(__FUNCTION_NAME);
v3s16 p3d = block->getPos();
/*
Dummy blocks are not written
*/
if(block->isDummy())
{
return;
errorstream << "WARNING: saveBlock: Not writing dummy block "
<< PP(p3d) << std::endl;
return true;
}
// Format used for writing
u8 version = SER_FMT_VER_HIGHEST_WRITE;
// Get destination
v3s16 p3d = block->getPos();
/*
[0] u8 serialization version
@ -110,16 +113,26 @@ void Database_Redis::saveBlock(MapBlock *block)
std::string tmp1 = o.str();
std::string tmp2 = i64tos(getBlockAsInteger(p3d));
redisReply *reply;
reply = (redisReply*) redisCommand(ctx, "HSET %s %s %b", hash.c_str(), tmp2.c_str(), tmp1.c_str(), tmp1.size());
if(!reply)
throw FileNotGoodException(std::string("redis command 'HSET %s %s %b' failed: ") + ctx->errstr);
if(reply->type == REDIS_REPLY_ERROR)
throw FileNotGoodException("Failed to store block in Database");
redisReply *reply = (redisReply *)redisCommand(ctx, "HSET %s %s %b",
hash.c_str(), tmp2.c_str(), tmp1.c_str(), tmp1.size());
if (!reply) {
errorstream << "WARNING: saveBlock: redis command 'HSET' failed on "
"block " << PP(p3d) << ": " << ctx->errstr << std::endl;
freeReplyObject(reply);
return false;
}
if (reply->type == REDIS_REPLY_ERROR) {
errorstream << "WARNING: saveBlock: save block " << PP(p3d)
<< "failed" << std::endl;
freeReplyObject(reply);
return false;
}
// We just wrote it to the disk so clear modified flag
block->resetModified();
freeReplyObject(reply);
return true;
}
MapBlock* Database_Redis::loadBlock(v3s16 blockpos)

@ -36,8 +36,8 @@ public:
Database_Redis(ServerMap *map, std::string savedir);
virtual void beginSave();
virtual void endSave();
virtual void saveBlock(MapBlock *block);
virtual MapBlock* loadBlock(v3s16 blockpos);
virtual bool saveBlock(MapBlock *block);
virtual MapBlock *loadBlock(v3s16 blockpos);
virtual void listAllLoadableBlocks(std::list<v3s16> &dst);
virtual int Initialized(void);
~Database_Redis();

@ -136,25 +136,24 @@ void Database_SQLite3::verifyDatabase() {
infostream<<"ServerMap: SQLite3 database opened"<<std::endl;
}
void Database_SQLite3::saveBlock(MapBlock *block)
bool Database_SQLite3::saveBlock(MapBlock *block)
{
DSTACK(__FUNCTION_NAME);
v3s16 p3d = block->getPos();
/*
Dummy blocks are not written
Dummy blocks are not written, but is not a save failure
*/
if(block->isDummy())
{
/*v3s16 p = block->getPos();
infostream<<"Database_SQLite3::saveBlock(): WARNING: Not writing dummy block "
<<"("<<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;*/
return;
errorstream << "WARNING: saveBlock: Not writing dummy block "
<< PP(p3d) << std::endl;
return true;
}
// Format used for writing
u8 version = SER_FMT_VER_HIGHEST_WRITE;
// Get destination
v3s16 p3d = block->getPos();
#if 0
v2s16 p2d(p3d.X, p3d.Z);
@ -176,29 +175,39 @@ void Database_SQLite3::saveBlock(MapBlock *block)
std::ostringstream o(std::ios_base::binary);
o.write((char*)&version, 1);
o.write((char *)&version, 1);
// Write basic data
block->serialize(o, version, true);
// Write block to database
std::string tmp = o.str();
const char *bytes = tmp.c_str();
if(sqlite3_bind_int64(m_database_write, 1, getBlockAsInteger(p3d)) != SQLITE_OK)
errorstream<<"WARNING: Block position failed to bind: "<<sqlite3_errmsg(m_database)<<std::endl;
if(sqlite3_bind_blob(m_database_write, 2, (void *)bytes, o.tellp(), NULL) != SQLITE_OK) // TODO this mught not be the right length
errorstream<<"WARNING: Block data failed to bind: "<<sqlite3_errmsg(m_database)<<std::endl;
int written = sqlite3_step(m_database_write);
if(written != SQLITE_DONE)
errorstream<<"WARNING: Block failed to save ("<<p3d.X<<", "<<p3d.Y<<", "<<p3d.Z<<") "
<<sqlite3_errmsg(m_database)<<std::endl;
// Make ready for later reuse
if (sqlite3_bind_int64(m_database_write, 1, getBlockAsInteger(p3d)) != SQLITE_OK) {
errorstream << "WARNING: saveBlock: Block position failed to bind: "
<< PP(p3d) << ": " << sqlite3_errmsg(m_database) << std::endl;
sqlite3_reset(m_database_write);
return false;
}
if (sqlite3_bind_blob(m_database_write, 2, (void *)tmp.c_str(), tmp.size(), NULL) != SQLITE_OK) {
errorstream << "WARNING: saveBlock: Block data failed to bind: "
<< PP(p3d) << ": " << sqlite3_errmsg(m_database) << std::endl;
sqlite3_reset(m_database_write);
return false;
}
if (sqlite3_step(m_database_write) != SQLITE_DONE) {
errorstream << "WARNING: saveBlock: Block failed to save "
<< PP(p3d) << ": " << sqlite3_errmsg(m_database) << std::endl;
sqlite3_reset(m_database_write);
return false;
}
// We just wrote it to the disk so clear modified flag
block->resetModified();
sqlite3_reset(m_database_write);
return true;
}
MapBlock* Database_SQLite3::loadBlock(v3s16 blockpos)

@ -36,8 +36,8 @@ public:
virtual void beginSave();
virtual void endSave();
virtual void saveBlock(MapBlock *block);
virtual MapBlock* loadBlock(v3s16 blockpos);
virtual bool saveBlock(MapBlock *block);
virtual MapBlock *loadBlock(v3s16 blockpos);
virtual void listAllLoadableBlocks(std::list<v3s16> &dst);
virtual int Initialized(void);
~Database_SQLite3();

@ -24,19 +24,23 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "irr_v3d.h"
#include "irrlichttypes.h"
#ifndef PP
#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
#endif
class MapBlock;
class Database
{
public:
virtual void beginSave()=0;
virtual void endSave()=0;
virtual void beginSave() = 0;
virtual void endSave() = 0;
virtual void saveBlock(MapBlock *block)=0;
virtual MapBlock* loadBlock(v3s16 blockpos)=0;
virtual bool saveBlock(MapBlock *block) = 0;
virtual MapBlock *loadBlock(v3s16 blockpos) = 0;
s64 getBlockAsInteger(const v3s16 pos) const;
v3s16 getIntegerAsBlock(s64 i) const;
virtual void listAllLoadableBlocks(std::list<v3s16> &dst)=0;
virtual void listAllLoadableBlocks(std::list<v3s16> &dst) = 0;
virtual int Initialized(void)=0;
virtual ~Database() {};
};

@ -1473,11 +1473,11 @@ void Map::timerUpdate(float dtime, float unload_timeout,
v3s16 p = block->getPos();
// Save if modified
if(block->getModified() != MOD_STATE_CLEAN
&& save_before_unloading)
if (block->getModified() != MOD_STATE_CLEAN && save_before_unloading)
{
modprofiler.add(block->getModifiedReason(), 1);
saveBlock(block);
if (!saveBlock(block))
continue;
saved_blocks_count++;
}
@ -3253,20 +3253,23 @@ bool ServerMap::loadSectorFull(v2s16 p2d)
}
#endif
void ServerMap::beginSave() {
void ServerMap::beginSave()
{
dbase->beginSave();
}
void ServerMap::endSave() {
void ServerMap::endSave()
{
dbase->endSave();
}
void ServerMap::saveBlock(MapBlock *block)
bool ServerMap::saveBlock(MapBlock *block)
{
dbase->saveBlock(block);
return dbase->saveBlock(block);
}
void ServerMap::loadBlock(std::string sectordir, std::string blockfile, MapSector *sector, bool save_after_load)
void ServerMap::loadBlock(std::string sectordir, std::string blockfile,
MapSector *sector, bool save_after_load)
{
DSTACK(__FUNCTION_NAME);

@ -270,7 +270,7 @@ public:
// Server implements this.
// Client leaves it as no-op.
virtual void saveBlock(MapBlock *block){};
virtual bool saveBlock(MapBlock *block){ return false; };
/*
Updates usage timers and unloads unused blocks and sectors.
@ -485,7 +485,7 @@ public:
// Returns true if sector now resides in memory
//bool deFlushSector(v2s16 p2d);
void saveBlock(MapBlock *block);
bool saveBlock(MapBlock *block);
// This will generate a sector with getSector if not found.
void loadBlock(std::string sectordir, std::string blockfile, MapSector *sector, bool save_after_load=false);
MapBlock* loadBlock(v3s16 p);