forked from Mirrorlandia_minetest/minetest
Fix incorrect docs about minetest.hud_replace_builtin (#4833)
Fixes https://github.com/minetest/minetest/issues/4832
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@ -2576,6 +2576,10 @@ These functions return the leftover itemstack.
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### Misc.
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### Misc.
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* `minetest.get_connected_players()`: returns list of `ObjectRefs`
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* `minetest.get_connected_players()`: returns list of `ObjectRefs`
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* `minetest.hud_replace_builtin(name, hud_definition)`
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* Replaces definition of a builtin hud element
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* `name`: `"breath"` or `"health"`
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* `hud_definition`: definition to replace builtin definition
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* `minetest.hash_node_position({x=,y=,z=})`: returns an 48-bit integer
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* `minetest.hash_node_position({x=,y=,z=})`: returns an 48-bit integer
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* Gives a unique hash number for a node position (16+16+16=48bit)
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* Gives a unique hash number for a node position (16+16+16=48bit)
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* `minetest.get_position_from_hash(hash)`: returns a position
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* `minetest.get_position_from_hash(hash)`: returns a position
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@ -2901,10 +2905,6 @@ This is basically a reference to a C++ `ServerActiveObject`
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* `hud_set_hotbar_selected_image(texturename)`
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* `hud_set_hotbar_selected_image(texturename)`
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* sets image for selected item of hotbar
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* sets image for selected item of hotbar
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* `hud_get_hotbar_selected_image`: returns texturename
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* `hud_get_hotbar_selected_image`: returns texturename
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* `hud_replace_builtin(name, hud_definition)`
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* replace definition of a builtin hud element
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* `name`: `"breath"` or `"health"`
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* `hud_definition`: definition to replace builtin definition
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* `set_sky(bgcolor, type, {texture names})`
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* `set_sky(bgcolor, type, {texture names})`
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* `bgcolor`: ColorSpec, defaults to white
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* `bgcolor`: ColorSpec, defaults to white
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* Available types:
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* Available types:
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