forked from Mirrorlandia_minetest/minetest
guiChatConsole: fix the unicode characters crowded together on prompt (#12867)
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
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7153cb8a0b
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@ -353,44 +353,48 @@ void GUIChatConsole::drawPrompt()
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if (!m_font)
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return;
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u32 row = m_chat_backend->getConsoleBuffer().getRows();
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s32 line_height = m_fontsize.Y;
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s32 y = row * line_height + m_height - m_desired_height;
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ChatPrompt& prompt = m_chat_backend->getPrompt();
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std::wstring prompt_text = prompt.getVisiblePortion();
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// FIXME Draw string at once, not character by character
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// That will only work with the cursor once we have a monospace font
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for (u32 i = 0; i < prompt_text.size(); ++i)
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{
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wchar_t ws[2] = {prompt_text[i], 0};
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s32 x = (1 + i) * m_fontsize.X;
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core::rect<s32> destrect(
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x, y, x + m_fontsize.X, y + m_fontsize.Y);
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m_font->draw(
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ws,
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destrect,
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video::SColor(255, 255, 255, 255),
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false,
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false,
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&AbsoluteClippingRect);
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}
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u32 font_width = m_fontsize.X;
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u32 font_height = m_fontsize.Y;
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core::dimension2d<u32> size = m_font->getDimension(prompt_text.c_str());
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u32 text_width = size.Width;
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if (size.Height > font_height)
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font_height = size.Height;
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u32 row = m_chat_backend->getConsoleBuffer().getRows();
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s32 y = row * font_height + m_height - m_desired_height;
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core::rect<s32> destrect(
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font_width, y, font_width + text_width, y + font_height);
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m_font->draw(
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prompt_text.c_str(),
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destrect,
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video::SColor(255, 255, 255, 255),
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false,
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false,
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&AbsoluteClippingRect);
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// Draw the cursor during on periods
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if ((m_cursor_blink & 0x8000) != 0)
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{
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s32 cursor_pos = prompt.getVisibleCursorPosition();
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if (cursor_pos >= 0)
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{
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u32 text_to_cursor_pos_width = m_font->getDimension(prompt_text.substr(0, cursor_pos).c_str()).Width;
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s32 cursor_len = prompt.getCursorLength();
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video::IVideoDriver* driver = Environment->getVideoDriver();
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s32 x = (1 + cursor_pos) * m_fontsize.X;
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s32 x = font_width + text_to_cursor_pos_width;
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core::rect<s32> destrect(
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x,
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y + m_fontsize.Y * (1.0 - m_cursor_height),
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x + m_fontsize.X * MYMAX(cursor_len, 1),
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y + m_fontsize.Y * (cursor_len ? m_cursor_height+1 : 1)
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y + font_height * (1.0 - m_cursor_height),
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x + font_width * MYMAX(cursor_len, 1),
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y + font_height * (cursor_len ? m_cursor_height+1 : 1)
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);
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video::SColor cursor_color(255,255,255,255);
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driver->draw2DRectangle(
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