forked from Mirrorlandia_minetest/minetest
Add Ore generation flags, implement ore absolute height
This commit is contained in:
parent
35ed5198fe
commit
8d4b768297
@ -394,6 +394,13 @@ All default ores are of the uniformly-distributed scatter type.
|
||||
Places ore if there are no more than clust_scarcity number of specified nodes within a Von Neumann
|
||||
neighborhood of clust_size radius.
|
||||
|
||||
Ore attributes
|
||||
-------------------
|
||||
Currently supported flags: absheight
|
||||
- absheight
|
||||
Also produce this same ore between the height range of -height_max and -height_min.
|
||||
Useful for having ore in sky realms without having to duplicate ore entries.
|
||||
|
||||
Representations of simple things
|
||||
--------------------------------
|
||||
Position/vector:
|
||||
@ -1723,6 +1730,8 @@ Ore definition (register_ore)
|
||||
^ In this example, there is a 3x3x3 cluster where 8 out of the 27 nodes are coal ore
|
||||
height_min = -31000,
|
||||
height_max = 64,
|
||||
flags = "",
|
||||
^ Attributes for this ore generation
|
||||
noise_threshhold = 0.5,
|
||||
^ If noise is above this threshhold, ore is placed. Not needed for a uniform distribution
|
||||
noise_params = {offset=0, scale=1, spread={x=100, y=100, z=100}, seed=23, octaves=3, persist=0.70}
|
||||
|
@ -42,7 +42,14 @@ FlagDesc flagdesc_mapgen[] = {
|
||||
{"v6_jungles", MGV6_JUNGLES},
|
||||
{"v6_biome_blend", MGV6_BIOME_BLEND},
|
||||
{"flat", MG_FLAT},
|
||||
{NULL, 0}
|
||||
{NULL, 0}
|
||||
};
|
||||
|
||||
FlagDesc flagdesc_ore[] = {
|
||||
{"absheight", OREFLAG_ABSHEIGHT},
|
||||
{"scatter_noisedensity", OREFLAG_DENSITY},
|
||||
{"claylike_nodeisnt", OREFLAG_NODEISNT},
|
||||
{NULL, 0}
|
||||
};
|
||||
|
||||
|
||||
@ -87,7 +94,12 @@ void Ore::resolveNodeNames(INodeDefManager *ndef) {
|
||||
|
||||
|
||||
void OreScatter::generate(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax) {
|
||||
if (nmin.Y > height_max || nmax.Y < height_min)
|
||||
int in_range = 0;
|
||||
|
||||
in_range |= (nmin.Y <= height_max && nmax.Y >= height_min);
|
||||
if (flags & OREFLAG_ABSHEIGHT)
|
||||
in_range |= (nmin.Y >= -height_max && nmax.Y <= -height_min) << 1;
|
||||
if (!in_range)
|
||||
return;
|
||||
|
||||
resolveNodeNames(mg->ndef);
|
||||
@ -95,9 +107,15 @@ void OreScatter::generate(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax) {
|
||||
MapNode n_ore(ore);
|
||||
ManualMapVoxelManipulator *vm = mg->vm;
|
||||
PseudoRandom pr(blockseed);
|
||||
int ymin, ymax;
|
||||
|
||||
int ymin = MYMAX(nmin.Y, height_min);
|
||||
int ymax = MYMIN(nmax.Y, height_max);
|
||||
if (in_range & ORE_RANGE_MIRROR) {
|
||||
ymin = MYMAX(nmin.Y, -height_max);
|
||||
ymax = MYMIN(nmax.Y, -height_min);
|
||||
} else {
|
||||
ymin = MYMAX(nmin.Y, height_min);
|
||||
ymax = MYMIN(nmax.Y, height_max);
|
||||
}
|
||||
if (clust_size >= ymax - ymin + 1)
|
||||
return;
|
||||
|
||||
@ -131,7 +149,12 @@ void OreScatter::generate(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax) {
|
||||
|
||||
|
||||
void OreSheet::generate(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax) {
|
||||
if (nmin.Y > height_max || nmax.Y < height_min)
|
||||
int in_range = 0;
|
||||
|
||||
in_range |= (nmin.Y <= height_max && nmax.Y >= height_min);
|
||||
if (flags & OREFLAG_ABSHEIGHT)
|
||||
in_range |= (nmin.Y >= -height_max && nmax.Y <= -height_min) << 1;
|
||||
if (!in_range)
|
||||
return;
|
||||
|
||||
resolveNodeNames(mg->ndef);
|
||||
@ -139,9 +162,16 @@ void OreSheet::generate(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax) {
|
||||
MapNode n_ore(ore);
|
||||
ManualMapVoxelManipulator *vm = mg->vm;
|
||||
PseudoRandom pr(blockseed + 4234);
|
||||
int ymin, ymax;
|
||||
|
||||
if (in_range & ORE_RANGE_MIRROR) {
|
||||
ymin = MYMAX(nmin.Y, -height_max);
|
||||
ymax = MYMIN(nmax.Y, -height_min);
|
||||
} else {
|
||||
ymin = MYMAX(nmin.Y, height_min);
|
||||
ymax = MYMIN(nmax.Y, height_max);
|
||||
}
|
||||
|
||||
int ymin = MYMAX(nmin.Y, height_min);
|
||||
int ymax = MYMIN(nmax.Y, height_max);
|
||||
if (clust_size >= ymax - ymin + 1)
|
||||
return;
|
||||
|
||||
|
14
src/mapgen.h
14
src/mapgen.h
@ -36,7 +36,17 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#define MGV6_BIOME_BLEND 0x10
|
||||
#define MG_FLAT 0x20
|
||||
|
||||
/////////////////// Ore generation flags
|
||||
// Use absolute value of height to determine ore placement
|
||||
#define OREFLAG_ABSHEIGHT 0x01
|
||||
// Use 3d noise to get density of ore placement, instead of just the position
|
||||
#define OREFLAG_DENSITY 0x02 // not yet implemented
|
||||
// For claylike ore types, place ore if the number of surrounding
|
||||
// nodes isn't the specified node
|
||||
#define OREFLAG_NODEISNT 0x04 // not yet implemented
|
||||
|
||||
extern FlagDesc flagdesc_mapgen[];
|
||||
extern FlagDesc flagdesc_ore[];
|
||||
|
||||
class BiomeDefManager;
|
||||
class Biome;
|
||||
@ -103,6 +113,9 @@ enum OreType {
|
||||
ORE_CLAYLIKE
|
||||
};
|
||||
|
||||
#define ORE_RANGE_ACTUAL 1
|
||||
#define ORE_RANGE_MIRROR 2
|
||||
|
||||
class Ore {
|
||||
public:
|
||||
std::string ore_name;
|
||||
@ -115,6 +128,7 @@ public:
|
||||
s16 clust_size; // how large (in nodes) a chunk of ore is
|
||||
s16 height_min;
|
||||
s16 height_max;
|
||||
u32 flags; // attributes for this ore
|
||||
float nthresh; // threshhold for noise at which an ore is placed
|
||||
NoiseParams *np; // noise for distribution of clusters (NULL for uniform scattering)
|
||||
Noise *noise;
|
||||
|
@ -717,6 +717,7 @@ static int l_register_ore(lua_State *L)
|
||||
ore->clust_size = getintfield_default(L, index, "clust_size", 0);
|
||||
ore->height_min = getintfield_default(L, index, "height_min", 0);
|
||||
ore->height_max = getintfield_default(L, index, "height_max", 0);
|
||||
ore->flags = getflagsfield(L, index, "flags", flagdesc_ore);
|
||||
ore->nthresh = getfloatfield_default(L, index, "noise_threshhold", 0.);
|
||||
|
||||
lua_getfield(L, index, "noise_params");
|
||||
|
@ -336,6 +336,13 @@ void setboolfield(lua_State *L, int table,
|
||||
lua_setfield(L, table, fieldname);
|
||||
}
|
||||
|
||||
u32 getflagsfield(lua_State *L, int table,
|
||||
const char *fieldname, FlagDesc *flagdesc) {
|
||||
std::string flagstring;
|
||||
|
||||
flagstring = getstringfield_default(L, table, fieldname, "");
|
||||
return readFlagString(flagstring, flagdesc);
|
||||
}
|
||||
|
||||
/* minetest specific types */
|
||||
MapNode readnode(lua_State *L, int index, INodeDefManager *ndef)
|
||||
|
@ -51,6 +51,8 @@ bool getboolfield(lua_State *L, int table,
|
||||
const char *fieldname, bool &result);
|
||||
bool getfloatfield(lua_State *L, int table,
|
||||
const char *fieldname, float &result);
|
||||
u32 getflagsfield(lua_State *L, int table,
|
||||
const char *fieldname, FlagDesc *flagdesc);
|
||||
|
||||
std::string checkstringfield(lua_State *L, int table,
|
||||
const char *fieldname);
|
||||
|
Loading…
Reference in New Issue
Block a user