Skip further loading of client if there was an exit signal

This commit is contained in:
Christophe Piveteau 2014-12-28 16:52:51 +01:00 committed by kwolekr
parent 863379a4c6
commit 91c00d29a5

@ -1859,6 +1859,10 @@ bool ClientLauncher::launch_game(std::wstring *error_message,
if (!skip_main_menu) { if (!skip_main_menu) {
main_menu(&menudata); main_menu(&menudata);
// Skip further loading if there was an exit signal.
if (*porting::signal_handler_killstatus())
return false;
address = menudata.address; address = menudata.address;
int newport = stoi(menudata.port); int newport = stoi(menudata.port);
if (newport != 0) if (newport != 0)