Fix crash when stars are reset

This commit is contained in:
Zughy 2022-08-10 18:03:57 +02:00 committed by sfan5
parent f035fe9336
commit 96e35585b0

@ -2082,10 +2082,9 @@ int ObjectRef::l_set_stars(lua_State *L)
star_params.scale = getfloatfield_default(L, 2,
"scale", star_params.scale);
}
star_params.day_opacity = getfloatfield_default(L, 2,
"day_opacity", star_params.day_opacity);
}
getServer(L)->setStars(player, star_params);
return 0;