Mgvalleys: Use existing 'lava_max_height' value in CavesRandomWalk

Now that lava depth in large caves is variable we can use the already
present 'lava_max_height' value to set the lava depth in them.
This commit is contained in:
paramat 2017-06-22 03:48:22 +01:00 committed by paramat
parent 08f57e1e38
commit 9a77397fbf

@ -733,7 +733,7 @@ void MapgenValleys::generateCaves(s16 max_stone_y, s16 large_cave_depth)
u32 bruises_count = ps.range(0, 2); u32 bruises_count = ps.range(0, 2);
for (u32 i = 0; i < bruises_count; i++) { for (u32 i = 0; i < bruises_count; i++) {
CavesRandomWalk cave(ndef, &gennotify, seed, water_level, CavesRandomWalk cave(ndef, &gennotify, seed, water_level,
c_water_source, c_lava_source); c_water_source, c_lava_source, lava_max_height);
cave.makeCave(vm, node_min, node_max, &ps, true, max_stone_y, heightmap); cave.makeCave(vm, node_min, node_max, &ps, true, max_stone_y, heightmap);
} }