LINT fix since cloud API merge

This commit is contained in:
Loic Blot 2017-05-04 07:52:31 +02:00
parent dd591119a3
commit 9a9ae7d65c
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GPG Key ID: EFAA458E8C153987
3 changed files with 7 additions and 10 deletions

@ -107,10 +107,7 @@ public:
m_cloud_params = cloud_params;
}
const CloudParams &getCloudParams() const
{
return m_cloud_params;
}
const CloudParams &getCloudParams() const { return m_cloud_params; }
bool checkModified() const { return m_dirty || inventory.checkModified(); }

@ -65,8 +65,8 @@ public:
// sound. If name=="", call should be ignored without error.
virtual int playSound(const std::string &name, bool loop, float volume,
float fade = 0) = 0;
virtual int playSoundAt(const std::string &name, bool loop, float volume,
v3f pos) = 0;
virtual int playSoundAt(
const std::string &name, bool loop, float volume, v3f pos) = 0;
virtual void stopSound(int sound) = 0;
virtual bool soundExists(int sound) = 0;
virtual void updateSoundPosition(int sound, v3f pos) = 0;
@ -111,8 +111,8 @@ public:
void updateSoundPosition(int sound, v3f pos) {}
bool updateSoundGain(int id, float gain) { return false; }
float getSoundGain(int id) { return 0; }
void step(float dtime) { }
void fadeSound(int sound, float step, float gain) { }
void step(float dtime) {}
void fadeSound(int sound, float step, float gain) {}
};
// Global DummySoundManager singleton