forked from Mirrorlandia_minetest/minetest
Reduce dedicated server step to 0.09 (#6252)
Minetest performance improvement has been huge since months, server step reduction will permit to handle client events a little bit faster without too many penalty costs due to core engine
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@ -1014,7 +1014,7 @@ max_objects_per_block (Maximum objects per block) int 64
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sqlite_synchronous (Synchronous SQLite) enum 2 0,1,2
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# Length of a server tick and the interval at which objects are generally updated over network.
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dedicated_server_step (Dedicated server step) float 0.1
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dedicated_server_step (Dedicated server step) float 0.09
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# Time in between active block management cycles
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active_block_mgmt_interval (Active Block Management interval) float 2.0
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@ -1241,7 +1241,7 @@
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# Length of a server tick and the interval at which objects are generally updated over network.
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# type: float
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# dedicated_server_step = 0.1
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# dedicated_server_step = 0.09
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# Time in between active block management cycles
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# type: float
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@ -340,7 +340,7 @@ void set_default_settings(Settings *settings)
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settings->setDefault("chat_message_limit_trigger_kick", "50");
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settings->setDefault("sqlite_synchronous", "2");
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settings->setDefault("full_block_send_enable_min_time_from_building", "2.0");
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settings->setDefault("dedicated_server_step", "0.1");
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settings->setDefault("dedicated_server_step", "0.09");
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settings->setDefault("active_block_mgmt_interval", "2.0");
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settings->setDefault("abm_interval", "1.0");
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settings->setDefault("nodetimer_interval", "0.2");
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