0.3.dev-20111021

This commit is contained in:
Perttu Ahola 2011-10-21 18:29:13 +03:00
parent 7f25183936
commit 9c3e0a8040
2 changed files with 6 additions and 1 deletions

@ -10,7 +10,7 @@ project(minetest)
# Also remember to set PROTOCOL_VERSION in clientserver.h when releasing # Also remember to set PROTOCOL_VERSION in clientserver.h when releasing
set(VERSION_MAJOR 0) set(VERSION_MAJOR 0)
set(VERSION_MINOR 3) set(VERSION_MINOR 3)
set(VERSION_PATCH dev-20111016) set(VERSION_PATCH dev-20111021)
set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}") set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}")
MESSAGE(STATUS "*** Will build version ${VERSION_STRING} ***") MESSAGE(STATUS "*** Will build version ${VERSION_STRING} ***")

@ -3,6 +3,11 @@ Minetest-c55 changelog
This should contain all the major changes. This should contain all the major changes.
For minor stuff, refer to the commit log of the repository. For minor stuff, refer to the commit log of the repository.
0.3.dev-20111021:
- Modify dungeon masters to only try to shoot players
- Fix object duplication bug at block load/unload bug
- Improve network layer
0.3.dev-20111016: 0.3.dev-20111016:
- Locked chest - Locked chest
- Server user limit setting (max_users) - Server user limit setting (max_users)