forked from Mirrorlandia_minetest/minetest
Apply various fixes to several things
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6b3169e4d0
commit
9e100bc42b
@ -1123,7 +1123,7 @@ minetest.get_mapgen_object(objectname)
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^ Return requested mapgen object if available (see Mapgen objects)
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minetest.set_mapgen_params(MapgenParams)
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^ Set map generation parameters
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^ Function can *only* be called within a minetest.on_mapgen_init() callback
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^ Function cannot be called after the registration period; only initialization and on_mapgen_init
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^ Takes a table as an argument with the fields mgname, seed, water_level, flags, and flagmask.
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^ Leave field unset to leave that parameter unchanged
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^ flagmask field must be set to all mapgen flags that are being modified
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@ -59,9 +59,9 @@ EmergeManager::EmergeManager(IGameDef *gamedef) {
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this->biomedef = new BiomeDefManager();
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this->params = NULL;
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this->luaoverride_params = NULL;
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this->luaoverride_params = NULL;
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this->luaoverride_params_modified = 0;
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this->luaoverride_flagmask = 0;
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this->luaoverride_flagmask = 0;
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mapgen_debug_info = g_settings->getBool("enable_mapgen_debug_info");
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@ -579,6 +579,8 @@ int ModApiEnvMod::l_get_mapgen_object(lua_State *L)
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EmergeManager *emerge = getServer(L)->getEmergeManager();
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Mapgen *mg = emerge->getCurrentMapgen();
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if (!mg)
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return 0;
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size_t maplen = mg->csize.X * mg->csize.Z;
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@ -614,7 +616,7 @@ int ModApiEnvMod::l_get_mapgen_object(lua_State *L)
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}
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break; }
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case MGOBJ_BIOMEMAP: {
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if (!mg->heightmap)
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if (!mg->biomemap)
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return 0;
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lua_newtable(L);
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@ -625,6 +627,9 @@ int ModApiEnvMod::l_get_mapgen_object(lua_State *L)
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break; }
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case MGOBJ_HEATMAP: { // Mapgen V7 specific objects
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case MGOBJ_HUMIDMAP:
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if (strcmp(emerge->params->mg_name.c_str(), "v7"))
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return 0;
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MapgenV7 *mgv7 = (MapgenV7 *)mg;
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float *arr = (mgobj == MGOBJ_HEATMAP) ?
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@ -88,7 +88,7 @@ int LuaVoxelManip::l_set_data(lua_State *L)
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int volume = vm->m_area.getVolume();
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for (int i = 0; i != volume; i++) {
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lua_rawgeti(L, 2, i + 1);
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content_t c = lua_tonumber(L, -1);
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content_t c = lua_tointeger(L, -1);
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vm->m_data[i].setContent(c);
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@ -224,7 +224,11 @@ int LuaVoxelManip::create_object(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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Map *map = &(get_scriptapi(L)->getEnv()->getMap());
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Environment *env = get_scriptapi(L)->getEnv();
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if (!env)
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return 0;
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Map *map = &(env->getMap());
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LuaVoxelManip *o = new LuaVoxelManip(map);
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*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
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