forked from Mirrorlandia_minetest/minetest
Add object reference to Lua on_place/dig/punchnode parameters
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@ -82,8 +82,9 @@ end
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-- minetest.register_node(name, {lots of stuff})
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-- minetest.register_node(name, {lots of stuff})
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-- minetest.register_craft({output=item, recipe={...})
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-- minetest.register_craft({output=item, recipe={...})
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-- minetest.register_globalstep(func)
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-- minetest.register_globalstep(func)
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-- minetest.register_on_placenode(func)
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-- minetest.register_on_placenode(func(pos, newnode, placer))
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-- minetest.register_on_dignode(func)
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-- minetest.register_on_dignode(func(pos, oldnode, digger))
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-- minetest.register_on_punchnode(func(pos, node, puncher))
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--
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--
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-- Global objects:
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-- Global objects:
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-- minetest.env - environment reference
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-- minetest.env - environment reference
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@ -1432,7 +1432,8 @@ void scriptapi_environment_step(lua_State *L, float dtime)
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}
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}
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}
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}
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void scriptapi_environment_on_placenode(lua_State *L, v3s16 p, MapNode newnode)
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void scriptapi_environment_on_placenode(lua_State *L, v3s16 p, MapNode newnode,
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ServerActiveObject *placer)
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{
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{
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realitycheck(L);
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realitycheck(L);
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assert(lua_checkstack(L, 20));
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assert(lua_checkstack(L, 20));
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@ -1459,13 +1460,15 @@ void scriptapi_environment_on_placenode(lua_State *L, v3s16 p, MapNode newnode)
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// Call function
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// Call function
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pushpos(L, p);
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pushpos(L, p);
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pushnode(L, newnode, ndef);
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pushnode(L, newnode, ndef);
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if(lua_pcall(L, 2, 0, 0))
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objectref_get_or_create(L, placer);
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if(lua_pcall(L, 3, 0, 0))
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script_error(L, "error: %s\n", lua_tostring(L, -1));
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script_error(L, "error: %s\n", lua_tostring(L, -1));
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// value removed, keep key for next iteration
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// value removed, keep key for next iteration
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}
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}
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}
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}
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void scriptapi_environment_on_dignode(lua_State *L, v3s16 p, MapNode oldnode)
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void scriptapi_environment_on_dignode(lua_State *L, v3s16 p, MapNode oldnode,
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ServerActiveObject *digger)
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{
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{
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realitycheck(L);
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realitycheck(L);
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assert(lua_checkstack(L, 20));
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assert(lua_checkstack(L, 20));
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@ -1492,13 +1495,15 @@ void scriptapi_environment_on_dignode(lua_State *L, v3s16 p, MapNode oldnode)
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// Call function
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// Call function
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pushpos(L, p);
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pushpos(L, p);
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pushnode(L, oldnode, ndef);
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pushnode(L, oldnode, ndef);
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if(lua_pcall(L, 2, 0, 0))
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objectref_get_or_create(L, digger);
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if(lua_pcall(L, 3, 0, 0))
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script_error(L, "error: %s\n", lua_tostring(L, -1));
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script_error(L, "error: %s\n", lua_tostring(L, -1));
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// value removed, keep key for next iteration
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// value removed, keep key for next iteration
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}
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}
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}
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}
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void scriptapi_environment_on_punchnode(lua_State *L, v3s16 p, MapNode oldnode)
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void scriptapi_environment_on_punchnode(lua_State *L, v3s16 p, MapNode node,
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ServerActiveObject *puncher)
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{
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{
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realitycheck(L);
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realitycheck(L);
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assert(lua_checkstack(L, 20));
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assert(lua_checkstack(L, 20));
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@ -1524,8 +1529,9 @@ void scriptapi_environment_on_punchnode(lua_State *L, v3s16 p, MapNode oldnode)
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luaL_checktype(L, -1, LUA_TFUNCTION);
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luaL_checktype(L, -1, LUA_TFUNCTION);
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// Call function
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// Call function
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pushpos(L, p);
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pushpos(L, p);
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pushnode(L, oldnode, ndef);
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pushnode(L, node, ndef);
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if(lua_pcall(L, 2, 0, 0))
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objectref_get_or_create(L, puncher);
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if(lua_pcall(L, 3, 0, 0))
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script_error(L, "error: %s\n", lua_tostring(L, -1));
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script_error(L, "error: %s\n", lua_tostring(L, -1));
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// value removed, keep key for next iteration
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// value removed, keep key for next iteration
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}
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}
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@ -41,11 +41,14 @@ void scriptapi_rm_object_reference(lua_State *L, ServerActiveObject *cobj);
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// On environment step
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// On environment step
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void scriptapi_environment_step(lua_State *L, float dtime);
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void scriptapi_environment_step(lua_State *L, float dtime);
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// After adding node
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// After adding node
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void scriptapi_environment_on_placenode(lua_State *L, v3s16 p, MapNode newnode);
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void scriptapi_environment_on_placenode(lua_State *L, v3s16 p, MapNode newnode,
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ServerActiveObject *placer);
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// After removing node
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// After removing node
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void scriptapi_environment_on_dignode(lua_State *L, v3s16 p, MapNode oldnode);
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void scriptapi_environment_on_dignode(lua_State *L, v3s16 p, MapNode oldnode,
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ServerActiveObject *digger);
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// When punching node
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// When punching node
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void scriptapi_environment_on_punchnode(lua_State *L, v3s16 p, MapNode node);
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void scriptapi_environment_on_punchnode(lua_State *L, v3s16 p, MapNode node,
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ServerActiveObject *puncher);
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/* luaentity */
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/* luaentity */
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// Returns true if succesfully added into Lua; false otherwise.
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// Returns true if succesfully added into Lua; false otherwise.
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@ -2529,7 +2529,8 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
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/*
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/*
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Run script hook
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Run script hook
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*/
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*/
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scriptapi_environment_on_punchnode(m_lua, p_under, n);
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ServerRemotePlayer *srp = (ServerRemotePlayer*)player;
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scriptapi_environment_on_punchnode(m_lua, p_under, n, srp);
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} // action == 0
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} // action == 0
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@ -2769,7 +2770,8 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
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/*
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/*
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Run script hook
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Run script hook
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*/
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*/
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scriptapi_environment_on_dignode(m_lua, p_under, n);
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ServerRemotePlayer *srp = (ServerRemotePlayer*)player;
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scriptapi_environment_on_dignode(m_lua, p_under, n, srp);
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}
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}
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/*
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/*
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@ -2916,7 +2918,8 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
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/*
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/*
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Run script hook
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Run script hook
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*/
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*/
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scriptapi_environment_on_placenode(m_lua, p_over, n);
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ServerRemotePlayer *srp = (ServerRemotePlayer*)player;
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scriptapi_environment_on_placenode(m_lua, p_over, n, srp);
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/*
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/*
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Calculate special events
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Calculate special events
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