forked from Mirrorlandia_minetest/minetest
Add check_mod_configuration to main menu
This commit is contained in:
parent
06de82fd86
commit
9f41b4f72d
@ -61,12 +61,68 @@ local function init_data(data)
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data.list:set_sortmode("alphabetic")
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data.list:set_sortmode("alphabetic")
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end
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end
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-- Returns errors errors and a list of all enabled mods (inc. game and world mods)
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--
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-- `with_errors` is a table from mod virtual path to `{ type = "error" | "warning" }`.
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-- `enabled_mods_by_name` is a table from mod virtual path to `true`.
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--
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-- @param world_path Path to the world
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-- @param all_mods List of mods, with `enabled` property.
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-- @returns with_errors, enabled_mods_by_name
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local function check_mod_configuration(world_path, all_mods)
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-- Build up lookup tables for enabled mods and all mods by vpath
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local enabled_mod_paths = {}
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local all_mods_by_vpath = {}
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for _, mod in ipairs(all_mods) do
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if mod.type == "mod" then
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all_mods_by_vpath[mod.virtual_path] = mod
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end
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if mod.enabled then
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enabled_mod_paths[mod.virtual_path] = mod.path
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end
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end
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-- Use the engine's mod configuration code to resolve dependencies and return any errors
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local config_status = core.check_mod_configuration(world_path, enabled_mod_paths)
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-- Build the list of enabled mod virtual paths
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local enabled_mods_by_name = {}
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for _, mod in ipairs(config_status.satisfied_mods) do
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assert(mod.virtual_path ~= "")
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enabled_mods_by_name[mod.name] = all_mods_by_vpath[mod.virtual_path] or mod
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end
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for _, mod in ipairs(config_status.unsatisfied_mods) do
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assert(mod.virtual_path ~= "")
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enabled_mods_by_name[mod.name] = all_mods_by_vpath[mod.virtual_path] or mod
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end
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-- Build the table of errors
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local with_error = {}
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for _, mod in ipairs(config_status.unsatisfied_mods) do
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local error = { type = "warning" }
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with_error[mod.virtual_path] = error
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for _, depname in ipairs(mod.unsatisfied_depends) do
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if not enabled_mods_by_name[depname] then
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error.type = "error"
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break
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end
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end
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end
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return with_error, enabled_mods_by_name
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end
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local function get_formspec(data)
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local function get_formspec(data)
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if not data.list then
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if not data.list then
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init_data(data)
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init_data(data)
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end
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end
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local mod = data.list:get_list()[data.selected_mod] or {name = ""}
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local all_mods = data.list:get_list()
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local with_error, enabled_mods_by_name = check_mod_configuration(data.worldspec.path, all_mods)
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local mod = all_mods[data.selected_mod] or {name = ""}
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local retval =
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local retval =
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"size[11.5,7.5,true]" ..
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"size[11.5,7.5,true]" ..
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@ -87,6 +143,29 @@ local function get_formspec(data)
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"textarea[0.25,0.7;5.75,7.2;;" .. info .. ";]"
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"textarea[0.25,0.7;5.75,7.2;;" .. info .. ";]"
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else
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else
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local hard_deps, soft_deps = pkgmgr.get_dependencies(mod.path)
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local hard_deps, soft_deps = pkgmgr.get_dependencies(mod.path)
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-- Add error messages to dep lists
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if mod.enabled or mod.is_game_content then
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for i, dep_name in ipairs(hard_deps) do
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local dep = enabled_mods_by_name[dep_name]
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if not dep then
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hard_deps[i] = mt_color_red .. dep_name .. " " .. fgettext("(Unsatisfied)")
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elseif with_error[dep.virtual_path] then
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hard_deps[i] = mt_color_orange .. dep_name .. " " .. fgettext("(Enabled, has error)")
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else
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hard_deps[i] = mt_color_green .. dep_name
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end
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end
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for i, dep_name in ipairs(soft_deps) do
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local dep = enabled_mods_by_name[dep_name]
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if dep and with_error[dep.virtual_path] then
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soft_deps[i] = mt_color_orange .. dep_name .. " " .. fgettext("(Enabled, has error)")
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elseif dep then
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soft_deps[i] = mt_color_green .. dep_name
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end
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end
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end
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local hard_deps_str = table.concat(hard_deps, ",")
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local hard_deps_str = table.concat(hard_deps, ",")
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local soft_deps_str = table.concat(soft_deps, ",")
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local soft_deps_str = table.concat(soft_deps, ",")
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@ -138,7 +217,6 @@ local function get_formspec(data)
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if mod.name ~= "" and not mod.is_game_content then
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if mod.name ~= "" and not mod.is_game_content then
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if mod.is_modpack then
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if mod.is_modpack then
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if pkgmgr.is_modpack_entirely_enabled(data, mod.name) then
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if pkgmgr.is_modpack_entirely_enabled(data, mod.name) then
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retval = retval ..
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retval = retval ..
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"button[5.5,0.125;3,0.5;btn_mp_disable;" ..
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"button[5.5,0.125;3,0.5;btn_mp_disable;" ..
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@ -167,9 +245,12 @@ local function get_formspec(data)
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local use_technical_names = core.settings:get_bool("show_technical_names")
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local use_technical_names = core.settings:get_bool("show_technical_names")
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return retval ..
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return retval ..
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"tablecolumns[color;tree;text]" ..
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"tablecolumns[color;tree;image,align=inline,width=1.5,0=" .. core.formspec_escape(defaulttexturedir .. "blank.png") ..
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",1=" .. core.formspec_escape(defaulttexturedir .. "checkbox_16_white.png") ..
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",2=" .. core.formspec_escape(defaulttexturedir .. "error_icon_orange.png") ..
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",3=" .. core.formspec_escape(defaulttexturedir .. "error_icon_red.png") .. ";text]" ..
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"table[5.5,0.75;5.75,6;world_config_modlist;" ..
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"table[5.5,0.75;5.75,6;world_config_modlist;" ..
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pkgmgr.render_packagelist(data.list, use_technical_names) .. ";" .. data.selected_mod .."]"
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pkgmgr.render_packagelist(data.list, use_technical_names, with_error) .. ";" .. data.selected_mod .."]"
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end
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end
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local function handle_buttons(this, fields)
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local function handle_buttons(this, fields)
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@ -21,6 +21,7 @@ mt_color_lightblue = "#99CCFF"
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mt_color_green = "#72FF63"
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mt_color_green = "#72FF63"
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mt_color_dark_green = "#25C191"
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mt_color_dark_green = "#25C191"
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mt_color_orange = "#FF8800"
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mt_color_orange = "#FF8800"
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mt_color_red = "#FF3300"
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local menupath = core.get_mainmenu_path()
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local menupath = core.get_mainmenu_path()
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local basepath = core.get_builtin_path()
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local basepath = core.get_builtin_path()
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@ -337,7 +337,7 @@ function pkgmgr.identify_modname(modpath,filename)
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return nil
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return nil
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end
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end
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--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
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function pkgmgr.render_packagelist(render_list, use_technical_names)
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function pkgmgr.render_packagelist(render_list, use_technical_names, with_error)
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if not render_list then
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if not render_list then
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if not pkgmgr.global_mods then
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if not pkgmgr.global_mods then
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pkgmgr.refresh_globals()
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pkgmgr.refresh_globals()
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@ -349,24 +349,59 @@ function pkgmgr.render_packagelist(render_list, use_technical_names)
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local retval = {}
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local retval = {}
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for i, v in ipairs(list) do
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for i, v in ipairs(list) do
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local color = ""
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local color = ""
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local icon = 0
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local error = with_error and with_error[v.virtual_path]
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local function update_error(val)
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if val and (not error or (error.type == "warning" and val.type == "error")) then
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error = val
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end
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end
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if v.is_modpack then
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if v.is_modpack then
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local rawlist = render_list:get_raw_list()
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local rawlist = render_list:get_raw_list()
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color = mt_color_dark_green
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color = mt_color_dark_green
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for j = 1, #rawlist, 1 do
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for j = 1, #rawlist do
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if rawlist[j].modpack == list[i].name and
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if rawlist[j].modpack == list[i].name then
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not rawlist[j].enabled then
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if with_error then
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-- Modpack not entirely enabled so showing as grey
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update_error(with_error[rawlist[j].virtual_path])
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color = mt_color_grey
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end
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break
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if rawlist[j].enabled then
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icon = 1
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else
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-- Modpack not entirely enabled so showing as grey
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color = mt_color_grey
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end
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end
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end
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end
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end
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elseif v.is_game_content or v.type == "game" then
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elseif v.is_game_content or v.type == "game" then
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icon = 1
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color = mt_color_blue
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color = mt_color_blue
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local rawlist = render_list:get_raw_list()
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if v.type == "game" and with_error then
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for j = 1, #rawlist do
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if rawlist[j].is_game_content then
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update_error(with_error[rawlist[j].virtual_path])
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end
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end
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end
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elseif v.enabled or v.type == "txp" then
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elseif v.enabled or v.type == "txp" then
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icon = 1
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color = mt_color_green
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color = mt_color_green
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end
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end
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if error then
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if error.type == "warning" then
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color = mt_color_orange
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icon = 2
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else
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color = mt_color_red
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icon = 3
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end
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end
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retval[#retval + 1] = color
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retval[#retval + 1] = color
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if v.modpack ~= nil or v.loc == "game" then
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if v.modpack ~= nil or v.loc == "game" then
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retval[#retval + 1] = "1"
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retval[#retval + 1] = "1"
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@ -374,6 +409,10 @@ function pkgmgr.render_packagelist(render_list, use_technical_names)
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retval[#retval + 1] = "0"
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retval[#retval + 1] = "0"
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end
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end
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if with_error then
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retval[#retval + 1] = icon
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end
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if use_technical_names then
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if use_technical_names then
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retval[#retval + 1] = core.formspec_escape(v.list_name or v.name)
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retval[#retval + 1] = core.formspec_escape(v.list_name or v.name)
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else
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else
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@ -503,7 +542,7 @@ function pkgmgr.enable_mod(this, toset)
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if not mod_to_enable then
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if not mod_to_enable then
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core.log("warning", "Mod dependency \"" .. name ..
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core.log("warning", "Mod dependency \"" .. name ..
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"\" not found!")
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"\" not found!")
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else
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elseif not mod_to_enable.is_game_content then
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if not mod_to_enable.enabled then
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if not mod_to_enable.enabled then
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mod_to_enable.enabled = true
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mod_to_enable.enabled = true
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toggled_mods[#toggled_mods+1] = mod_to_enable.name
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toggled_mods[#toggled_mods+1] = mod_to_enable.name
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@ -276,7 +276,18 @@ Package - content which is downloadable from the content db, may or may not be i
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depends = {"mod", "names"}, -- mods only
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depends = {"mod", "names"}, -- mods only
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optional_depends = {"mod", "names"}, -- mods only
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optional_depends = {"mod", "names"}, -- mods only
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}
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}
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* core.check_mod_configuration(world_path, mod_paths)
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* Checks whether configuration is valid.
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* `world_path`: path to the world
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* `mod_paths`: list of enabled mod paths
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* returns:
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{
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is_consistent = true, -- true is consistent, false otherwise
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unsatisfied_mods = {}, -- list of mod specs
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satisfied_mods = {}, -- list of mod specs
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error_message = "", -- message or nil
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}
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Logging
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Logging
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-------
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-------
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@ -2143,3 +2143,35 @@ void push_collision_move_result(lua_State *L, const collisionMoveResult &res)
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lua_setfield(L, -2, "collisions");
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lua_setfield(L, -2, "collisions");
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/**/
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/**/
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}
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}
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void push_mod_spec(lua_State *L, const ModSpec &spec, bool include_unsatisfied)
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{
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lua_newtable(L);
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lua_pushstring(L, spec.name.c_str());
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lua_setfield(L, -2, "name");
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lua_pushstring(L, spec.author.c_str());
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lua_setfield(L, -2, "author");
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lua_pushinteger(L, spec.release);
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lua_setfield(L, -2, "release");
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lua_pushstring(L, spec.desc.c_str());
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lua_setfield(L, -2, "description");
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lua_pushstring(L, spec.path.c_str());
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lua_setfield(L, -2, "path");
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lua_pushstring(L, spec.virtual_path.c_str());
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lua_setfield(L, -2, "virtual_path");
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lua_newtable(L);
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int i = 1;
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for (const auto &dep : spec.unsatisfied_depends) {
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lua_pushstring(L, dep.c_str());
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lua_rawseti(L, -2, i++);
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}
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lua_setfield(L, -2, "unsatisfied_depends");
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}
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@ -42,6 +42,7 @@ extern "C" {
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// We do a explicit path include because by default c_content.h include src/client/hud.h
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// We do a explicit path include because by default c_content.h include src/client/hud.h
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// prior to the src/hud.h, which is not good on server only build
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// prior to the src/hud.h, which is not good on server only build
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#include "../../hud.h"
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#include "../../hud.h"
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#include "content/mods.h"
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namespace Json { class Value; }
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namespace Json { class Value; }
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@ -204,3 +205,5 @@ void push_hud_element (lua_State *L, HudElement *elem);
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bool read_hud_change (lua_State *L, HudElementStat &stat, HudElement *elem, void **value);
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bool read_hud_change (lua_State *L, HudElementStat &stat, HudElement *elem, void **value);
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void push_collision_move_result(lua_State *L, const collisionMoveResult &res);
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void push_collision_move_result(lua_State *L, const collisionMoveResult &res);
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void push_mod_spec(lua_State *L, const ModSpec &spec, bool include_unsatisfied);
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@ -38,7 +38,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "client/client.h"
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#include "client/client.h"
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#include "client/renderingengine.h"
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#include "client/renderingengine.h"
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#include "network/networkprotocol.h"
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#include "network/networkprotocol.h"
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#include "content/mod_configuration.h"
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/******************************************************************************/
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/******************************************************************************/
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std::string ModApiMainMenu::getTextData(lua_State *L, std::string name)
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std::string ModApiMainMenu::getTextData(lua_State *L, std::string name)
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@ -409,6 +409,100 @@ int ModApiMainMenu::l_get_content_info(lua_State *L)
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return 1;
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return 1;
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}
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}
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/******************************************************************************/
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int ModApiMainMenu::l_check_mod_configuration(lua_State *L)
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{
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std::string worldpath = luaL_checkstring(L, 1);
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ModConfiguration modmgr;
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// Add all game mods
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SubgameSpec gamespec = findWorldSubgame(worldpath);
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modmgr.addGameMods(gamespec);
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modmgr.addModsInPath(worldpath + DIR_DELIM + "worldmods", "worldmods");
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||||||
|
// Add user-configured mods
|
||||||
|
std::vector<ModSpec> modSpecs;
|
||||||
|
|
||||||
|
luaL_checktype(L, 2, LUA_TTABLE);
|
||||||
|
|
||||||
|
lua_pushnil(L);
|
||||||
|
while (lua_next(L, 2)) {
|
||||||
|
// Ignore non-string keys
|
||||||
|
if (lua_type(L, -2) != LUA_TSTRING) {
|
||||||
|
throw LuaError(
|
||||||
|
"Unexpected non-string key in table passed to "
|
||||||
|
"core.check_mod_configuration");
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string modpath = luaL_checkstring(L, -1);
|
||||||
|
lua_pop(L, 1);
|
||||||
|
std::string virtual_path = lua_tostring(L, -1);
|
||||||
|
|
||||||
|
modSpecs.emplace_back();
|
||||||
|
ModSpec &spec = modSpecs.back();
|
||||||
|
spec.name = fs::GetFilenameFromPath(modpath.c_str());
|
||||||
|
spec.path = modpath;
|
||||||
|
spec.virtual_path = virtual_path;
|
||||||
|
if (!parseModContents(spec)) {
|
||||||
|
throw LuaError("Not a mod!");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
modmgr.addMods(modSpecs);
|
||||||
|
try {
|
||||||
|
modmgr.checkConflictsAndDeps();
|
||||||
|
} catch (const ModError &err) {
|
||||||
|
errorstream << err.what() << std::endl;
|
||||||
|
|
||||||
|
lua_newtable(L);
|
||||||
|
|
||||||
|
lua_pushboolean(L, false);
|
||||||
|
lua_setfield(L, -2, "is_consistent");
|
||||||
|
|
||||||
|
lua_newtable(L);
|
||||||
|
lua_setfield(L, -2, "unsatisfied_mods");
|
||||||
|
|
||||||
|
lua_newtable(L);
|
||||||
|
lua_setfield(L, -2, "satisfied_mods");
|
||||||
|
|
||||||
|
lua_pushstring(L, err.what());
|
||||||
|
lua_setfield(L, -2, "error_message");
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
lua_newtable(L);
|
||||||
|
|
||||||
|
lua_pushboolean(L, modmgr.isConsistent());
|
||||||
|
lua_setfield(L, -2, "is_consistent");
|
||||||
|
|
||||||
|
lua_newtable(L);
|
||||||
|
int top = lua_gettop(L);
|
||||||
|
unsigned int index = 1;
|
||||||
|
for (const auto &spec : modmgr.getUnsatisfiedMods()) {
|
||||||
|
lua_pushnumber(L, index);
|
||||||
|
push_mod_spec(L, spec, true);
|
||||||
|
lua_settable(L, top);
|
||||||
|
index++;
|
||||||
|
}
|
||||||
|
|
||||||
|
lua_setfield(L, -2, "unsatisfied_mods");
|
||||||
|
|
||||||
|
lua_newtable(L);
|
||||||
|
top = lua_gettop(L);
|
||||||
|
index = 1;
|
||||||
|
for (const auto &spec : modmgr.getMods()) {
|
||||||
|
lua_pushnumber(L, index);
|
||||||
|
push_mod_spec(L, spec, false);
|
||||||
|
lua_settable(L, top);
|
||||||
|
index++;
|
||||||
|
}
|
||||||
|
lua_setfield(L, -2, "satisfied_mods");
|
||||||
|
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
/******************************************************************************/
|
/******************************************************************************/
|
||||||
int ModApiMainMenu::l_show_keys_menu(lua_State *L)
|
int ModApiMainMenu::l_show_keys_menu(lua_State *L)
|
||||||
{
|
{
|
||||||
@ -921,6 +1015,7 @@ void ModApiMainMenu::Initialize(lua_State *L, int top)
|
|||||||
API_FCT(get_worlds);
|
API_FCT(get_worlds);
|
||||||
API_FCT(get_games);
|
API_FCT(get_games);
|
||||||
API_FCT(get_content_info);
|
API_FCT(get_content_info);
|
||||||
|
API_FCT(check_mod_configuration);
|
||||||
API_FCT(start);
|
API_FCT(start);
|
||||||
API_FCT(close);
|
API_FCT(close);
|
||||||
API_FCT(show_keys_menu);
|
API_FCT(show_keys_menu);
|
||||||
|
@ -82,6 +82,8 @@ private:
|
|||||||
|
|
||||||
static int l_get_content_info(lua_State *L);
|
static int l_get_content_info(lua_State *L);
|
||||||
|
|
||||||
|
static int l_check_mod_configuration(lua_State *L);
|
||||||
|
|
||||||
//gui
|
//gui
|
||||||
|
|
||||||
static int l_show_keys_menu(lua_State *L);
|
static int l_show_keys_menu(lua_State *L);
|
||||||
|
BIN
textures/base/pack/checkbox_16_white.png
Normal file
BIN
textures/base/pack/checkbox_16_white.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 173 B |
BIN
textures/base/pack/error_icon_orange.png
Normal file
BIN
textures/base/pack/error_icon_orange.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 133 B |
BIN
textures/base/pack/error_icon_red.png
Normal file
BIN
textures/base/pack/error_icon_red.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 133 B |
Loading…
Reference in New Issue
Block a user