Fix enabling of dependencies with identical names (#12253)

This commit is contained in:
Jude Melton-Houghton 2022-05-08 09:14:14 -04:00 committed by sfan5
parent 6e9d31d4fb
commit 9f688bc433

@ -447,13 +447,18 @@ function pkgmgr.enable_mod(this, toset)
-- Enable mods' depends after activation
-- Make a list of mod ids indexed by their names
-- Make a list of mod ids indexed by their names. Among mods with the
-- same name, enabled mods take precedence, after which game mods take
-- precedence, being last in the mod list.
local mod_ids = {}
for id, mod2 in pairs(list) do
if mod2.type == "mod" and not mod2.is_modpack then
local prev_id = mod_ids[mod2.name]
if not prev_id or not list[prev_id].enabled then
mod_ids[mod2.name] = id
end
end
end
-- to_enable is used as a DFS stack with sp as stack pointer
local to_enable = {}