DevTest: Move detached inv tests to chest mod

This commit is contained in:
Wuzzy 2022-10-08 19:49:28 +02:00 committed by sfan5
parent c1e732448c
commit a23701b5e6
9 changed files with 107 additions and 101 deletions

@ -0,0 +1,45 @@
local function print_to_everything(msg)
minetest.log("action", "[chest] " .. msg)
minetest.chat_send_all(msg)
end
minetest.register_node("chest:chest", {
description = "Chest" .. "\n" ..
"32 inventory slots",
tiles ={"chest_chest.png^[sheet:2x2:0,0", "chest_chest.png^[sheet:2x2:0,0",
"chest_chest.png^[sheet:2x2:1,0", "chest_chest.png^[sheet:2x2:1,0",
"chest_chest.png^[sheet:2x2:1,0", "chest_chest.png^[sheet:2x2:0,1"},
paramtype2 = "facedir",
groups = {dig_immediate=2,choppy=3,meta_is_privatizable=1},
is_ground_content = false,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec",
"size[8,9]"..
"list[current_name;main;0,0;8,4;]"..
"list[current_player;main;0,5;8,4;]" ..
"listring[]")
meta:set_string("infotext", "Chest")
local inv = meta:get_inventory()
inv:set_size("main", 8*4)
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("main")
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
print_to_everything("Chest: ".. player:get_player_name() .. " triggered 'allow put' event for " .. stack:to_string())
return stack:get_count()
end,
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
print_to_everything("Chest: ".. player:get_player_name() .. " triggered 'allow take' event for " .. stack:to_string())
return stack:get_count()
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
print_to_everything("Chest: ".. player:get_player_name() .. " put " .. stack:to_string())
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
print_to_everything("Chest: ".. player:get_player_name() .. " took " .. stack:to_string())
end,
})

@ -0,0 +1,58 @@
local ALLOW_PUT_MAX = 1
local ALLOW_TAKE_MAX = 4
local function print_to_everything(msg)
minetest.log("action", "[chest] " .. msg)
minetest.chat_send_all(msg)
end
-- Create a detached inventory
local inv = minetest.create_detached_inventory("detached_inventory", {
allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
print_to_everything("Detached inventory: "..player:get_player_name().." triggered allow_move")
return count -- Allow all
end,
allow_put = function(inv, listname, index, stack, player)
print_to_everything("Detached inventory: "..player:get_player_name().." triggered allow_put for "..stack:to_string().." (max. allowed: "..ALLOW_PUT_MAX..")")
return ALLOW_PUT_MAX -- Allow to put a limited amount of items
end,
allow_take = function(inv, listname, index, stack, player)
print_to_everything("Detached inventory: "..player:get_player_name().." triggered allow_take for "..stack:to_string().." (max. allowed: "..ALLOW_TAKE_MAX..")")
return ALLOW_TAKE_MAX -- Allow to take a limited amount of items
end,
on_move = function(inv, from_list, from_index, to_list, to_index, count, player)
print_to_everything("Detached inventory: " .. player:get_player_name().." moved item(s)")
end,
on_put = function(inv, listname, index, stack, player)
print_to_everything("Detached inventory: " .. player:get_player_name().." put "..stack:to_string())
end,
on_take = function(inv, listname, index, stack, player)
print_to_everything("Detached inventory: " .. player:get_player_name().." took "..stack:to_string())
end,
})
inv:set_size("main", 8*3)
-- Add a special chest to grant access to this inventory
minetest.register_node("chest:detached_chest", {
description = "Detached Chest" .. "\n" ..
"Grants access to a shared detached inventory" .."\n" ..
"Max. item put count: "..ALLOW_PUT_MAX .."\n"..
"Max. item take count: "..ALLOW_TAKE_MAX,
tiles = {"chest_detached_chest.png^[sheet:2x2:0,0", "chest_detached_chest.png^[sheet:2x2:0,0",
"chest_detached_chest.png^[sheet:2x2:1,0", "chest_detached_chest.png^[sheet:2x2:1,0",
"chest_detached_chest.png^[sheet:2x2:1,0", "chest_detached_chest.png^[sheet:2x2:0,1"},
paramtype2 = "facedir",
groups = {dig_immediate=2,choppy=3,meta_is_privatizable=1},
is_ground_content = false,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec",
"size[8,9]"..
"list[detached:detached_inventory;main;0,0;8,3;0]"..
"list[current_player;main;0,5;8,4;]"..
"listring[]")
meta:set_string("infotext", "Detached Chest")
end,
})

@ -1,40 +1,2 @@
minetest.register_node("chest:chest", {
description = "Chest" .. "\n" ..
"32 inventory slots",
tiles ={"chest_chest.png^[sheet:2x2:0,0", "chest_chest.png^[sheet:2x2:0,0",
"chest_chest.png^[sheet:2x2:1,0", "chest_chest.png^[sheet:2x2:1,0",
"chest_chest.png^[sheet:2x2:1,0", "chest_chest.png^[sheet:2x2:0,1"},
paramtype2 = "facedir",
groups = {dig_immediate=2,choppy=3},
is_ground_content = false,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec",
"size[8,9]"..
"list[current_name;main;0,0;8,4;]"..
"list[current_player;main;0,5;8,4;]" ..
"listring[]")
meta:set_string("infotext", "Chest")
local inv = meta:get_inventory()
inv:set_size("main", 8*4)
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("main")
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.chat_send_player(player:get_player_name(), "Allow put: " .. stack:to_string())
return stack:get_count()
end,
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.chat_send_player(player:get_player_name(), "Allow take: " .. stack:to_string())
return stack:get_count()
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.chat_send_player(player:get_player_name(), "On put: " .. stack:to_string())
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.chat_send_player(player:get_player_name(), "On take: " .. stack:to_string())
end,
})
dofile(minetest.get_modpath("chest").."/chest.lua")
dofile(minetest.get_modpath("chest").."/detached.lua")

@ -1,2 +1,2 @@
name = chest
description = A simple chest to store items
description = A simple chest to store items. Also adds a detached inventory test

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@ -1,24 +1,3 @@
minetest.register_chatcommand("test_inv", {
params = "",
description = "Test: Modify player's inventory formspec",
func = function(name, param)
local player = minetest.get_player_by_name(name)
if not player then
return false, "No player."
end
player:set_inventory_formspec(
"size[13,7.5]"..
"image[6,0.6;1,2;player.png]"..
"list[current_player;main;5,3.5;8,4;]"..
"list[current_player;craft;8,0;3,3;]"..
"list[current_player;craftpreview;12,1;1,1;]"..
"list[detached:test_inventory;main;0,0;4,6;0]"..
"button[0.5,7;2,1;button1;Button 1]"..
"button_exit[2.5,7;2,1;button2;Exit Button]")
return true, "Done."
end,
})
minetest.register_chatcommand("test_bulk_set_node", {
params = "",
description = "Test: Bulk-set 9×9×9 stone nodes",

@ -1,29 +0,0 @@
-- Create a detached inventory
local inv = minetest.create_detached_inventory("test_inventory", {
allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
experimental.print_to_everything("allow move asked")
return count -- Allow all
end,
allow_put = function(inv, listname, index, stack, player)
experimental.print_to_everything("allow put asked")
return 1 -- Allow only 1
end,
allow_take = function(inv, listname, index, stack, player)
experimental.print_to_everything("allow take asked")
return 4 -- Allow 4 at max
end,
on_move = function(inv, from_list, from_index, to_list, to_index, count, player)
experimental.print_to_everything(player:get_player_name().." moved items")
end,
on_put = function(inv, listname, index, stack, player)
experimental.print_to_everything(player:get_player_name().." put items")
end,
on_take = function(inv, listname, index, stack, player)
experimental.print_to_everything(player:get_player_name().." took items")
end,
})
inv:set_size("main", 4*6)
inv:add_item("main", "experimental:callback_node")
inv:add_item("main", "experimental:particle_spawner")

@ -2,14 +2,5 @@
-- Experimental things
--
experimental = {}
dofile(minetest.get_modpath("experimental").."/detached.lua")
dofile(minetest.get_modpath("experimental").."/commands.lua")
function experimental.print_to_everything(msg)
minetest.log("action", msg)
minetest.chat_send_all(msg)
end

@ -6,7 +6,7 @@ minetest.register_tool("testtools:privatizer", {
on_use = function(itemstack, user, pointed_thing)
if pointed_thing.type == "node" then
local node = minetest.get_node(pointed_thing.under)
if node.name == "chest:chest" then
if minetest.get_item_group(node.name, "meta_is_privatizable") == 1 then
local p = pointed_thing.under
minetest.log("action", "[testtools] Privatizer used at "..minetest.pos_to_string(p))
minetest.get_meta(p):mark_as_private({"infotext", "formspec"})