Don't copy back already generated blocks on map generation

This commit is contained in:
kwolekr 2014-07-07 01:51:04 -04:00
parent 8b3ed78e53
commit a2e1b0fc7f
2 changed files with 8 additions and 7 deletions

@ -2312,7 +2312,7 @@ void ServerMap::finishBlockMake(BlockMakeData *data,
{
// 70ms @cs=8
//TimeTaker timer("finishBlockMake() blitBackAll");
data->vmanip->blitBackAll(&changed_blocks);
data->vmanip->blitBackAll(&changed_blocks, false);
}
EMERGE_DBG_OUT("finishBlockMake: changed_blocks.size()=" << changed_blocks.size());
@ -3586,7 +3586,8 @@ void ManualMapVoxelManipulator::initialEmerge(v3s16 blockpos_min,
}
void ManualMapVoxelManipulator::blitBackAll(
std::map<v3s16, MapBlock*> * modified_blocks)
std::map<v3s16, MapBlock*> *modified_blocks,
bool overwrite_generated)
{
if(m_area.getExtent() == v3s16(0,0,0))
return;
@ -3601,10 +3602,9 @@ void ManualMapVoxelManipulator::blitBackAll(
v3s16 p = i->first;
MapBlock *block = m_map->getBlockNoCreateNoEx(p);
bool existed = !(i->second & VMANIP_BLOCK_DATA_INEXIST);
if((existed == false) || (block == NULL))
{
if ((existed == false) || (block == NULL) ||
(overwrite_generated == false && block->isGenerated() == true))
continue;
}
block->copyFrom(*this);

@ -546,7 +546,8 @@ public:
bool load_if_inexistent = true);
// This is much faster with big chunks of generated data
void blitBackAll(std::map<v3s16, MapBlock*> * modified_blocks);
void blitBackAll(std::map<v3s16, MapBlock*> * modified_blocks,
bool overwrite_generated = true);
protected:
bool m_create_area;