reduce view bobbing slightly

This commit is contained in:
Kahrl 2011-09-21 15:54:06 +02:00
parent 36af9bb027
commit a4a2c34831

@ -189,9 +189,9 @@ void Camera::update(LocalPlayer* player, f32 frametime, v2u32 screensize)
0.8 * bobtmp * bobtmp,
0.);
rel_cam_pos += 0.03 * bobvec;
rel_cam_target += 0.045 * bobvec;
rel_cam_up.rotateXYBy(0.03 * bobdir * bobtmp * PI);
rel_cam_pos += 0.02 * bobvec;
rel_cam_target += 0.03 * bobvec;
rel_cam_up.rotateXYBy(0.02 * bobdir * bobtmp * PI);
#else
f32 angle_deg = 1 * bobdir * sin(bobfrac * PI);
f32 angle_rad = angle_deg * PI / 180;