forked from Mirrorlandia_minetest/minetest
Show RTT in ms with 2 digits of precision (#10573)
If your ping is in seconds, you probably have other problems.
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@ -116,8 +116,8 @@ void GameUI::update(const RunStats &stats, Client *client, MapDrawControl *draw_
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<< std::setprecision(1)
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<< std::setprecision(1)
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<< " | view range: "
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<< " | view range: "
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<< (draw_control->range_all ? "All" : itos(draw_control->wanted_range))
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<< (draw_control->range_all ? "All" : itos(draw_control->wanted_range))
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<< std::setprecision(3)
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<< std::setprecision(2)
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<< " | RTT: " << client->getRTT() << "s";
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<< " | RTT: " << (client->getRTT() * 1000.0f) << "ms";
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setStaticText(m_guitext, utf8_to_wide(os.str()).c_str());
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setStaticText(m_guitext, utf8_to_wide(os.str()).c_str());
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m_guitext->setRelativePosition(core::rect<s32>(5, 5, screensize.X,
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m_guitext->setRelativePosition(core::rect<s32>(5, 5, screensize.X,
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