From a87d19cd7ed3a4ca8b320ce573f3a5e1649ed561 Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Sun, 11 Mar 2012 12:22:37 +0200 Subject: [PATCH] When mouse button is held down in air, show continuous animation --- src/game.cpp | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/src/game.cpp b/src/game.cpp index 6dbbd43df..c45cf47a3 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -1889,7 +1889,6 @@ void the_game( } bool left_punch = false; - bool left_punch_muted = false; if(playeritem_usable && input->getLeftState()) { @@ -2109,10 +2108,15 @@ void the_game( client.interact(3, pointed); // place } } + else if(input->getLeftState()) + { + // When button is held down in air, show continuous animation + left_punch = true; + } pointed_old = pointed; - if(left_punch || (input->getLeftClicked() && !left_punch_muted)) + if(left_punch || input->getLeftClicked()) { camera.setDigging(0); // left click animation }