forked from Mirrorlandia_minetest/minetest
src/util/numeric.{cpp,h}: Fix FacePositionCache data race
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@ -23,13 +23,17 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "log.h"
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#include "log.h"
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#include "../constants.h" // BS, MAP_BLOCKSIZE
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#include "../constants.h" // BS, MAP_BLOCKSIZE
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#include "../noise.h" // PseudoRandom, PcgRandom
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#include "../noise.h" // PseudoRandom, PcgRandom
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#include "../jthread/jmutexautolock.h"
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#include <string.h>
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#include <string.h>
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#include <iostream>
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#include <iostream>
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std::map<u16, std::vector<v3s16> > FacePositionCache::m_cache;
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std::map<u16, std::vector<v3s16> > FacePositionCache::m_cache;
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JMutex FacePositionCache::m_cache_mutex;
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// Calculate the borders of a "d-radius" cube
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// Calculate the borders of a "d-radius" cube
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// TODO: Make it work without mutex and data races, probably thread-local
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std::vector<v3s16> FacePositionCache::getFacePositions(u16 d)
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std::vector<v3s16> FacePositionCache::getFacePositions(u16 d)
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{
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{
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JMutexAutoLock cachelock(m_cache_mutex);
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if (m_cache.find(d) != m_cache.end())
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if (m_cache.find(d) != m_cache.end())
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return m_cache[d];
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return m_cache[d];
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@ -24,6 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "../irr_v2d.h"
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#include "../irr_v2d.h"
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#include "../irr_v3d.h"
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#include "../irr_v3d.h"
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#include "../irr_aabb3d.h"
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#include "../irr_aabb3d.h"
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#include "../jthread/jmutex.h"
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#include <list>
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#include <list>
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#include <map>
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#include <map>
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#include <vector>
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#include <vector>
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@ -41,6 +42,7 @@ public:
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private:
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private:
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static void generateFacePosition(u16 d);
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static void generateFacePosition(u16 d);
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static std::map<u16, std::vector<v3s16> > m_cache;
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static std::map<u16, std::vector<v3s16> > m_cache;
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static JMutex m_cache_mutex;
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};
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};
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class IndentationRaiser
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class IndentationRaiser
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