forked from Mirrorlandia_minetest/minetest
Add relative numbers for commands by prepending ~ (#9588)
* Add relative numbers for commands by prepending ~ * Some builtin code cleanup * Disallow nan and inf in minetest.string_to_area * Remove unused local variable teleportee (makes Luacheck happy) * Clean up core.string_to_pos * Make area parsing less permissive * Rewrite tests as busted tests * /time: Fix negative minutes not working Co-authored-by: Lars Mueller <appgurulars@gmx.de>
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@ -425,54 +425,50 @@ function core.string_to_pos(value)
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return nil
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end
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local x, y, z = string.match(value, "^([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+)$")
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if x and y and z then
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x = tonumber(x)
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y = tonumber(y)
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z = tonumber(z)
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return vector.new(x, y, z)
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end
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x, y, z = string.match(value, "^%( *([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+) *%)$")
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value = value:match("^%((.-)%)$") or value -- strip parentheses
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local x, y, z = value:trim():match("^([%d.-]+)[,%s]%s*([%d.-]+)[,%s]%s*([%d.-]+)$")
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if x and y and z then
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x = tonumber(x)
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y = tonumber(y)
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z = tonumber(z)
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return vector.new(x, y, z)
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end
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return nil
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end
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--------------------------------------------------------------------------------
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function core.string_to_area(value)
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local p1, p2 = unpack(value:split(") ("))
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if p1 == nil or p2 == nil then
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return nil
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do
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local rel_num_cap = "(~?-?%d*%.?%d*)" -- may be overly permissive as this will be tonumber'ed anyways
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local num_delim = "[,%s]%s*"
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local pattern = "^" .. table.concat({rel_num_cap, rel_num_cap, rel_num_cap}, num_delim) .. "$"
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local function parse_area_string(pos, relative_to)
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local pp = {}
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pp.x, pp.y, pp.z = pos:trim():match(pattern)
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return core.parse_coordinates(pp.x, pp.y, pp.z, relative_to)
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end
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p1 = core.string_to_pos(p1 .. ")")
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p2 = core.string_to_pos("(" .. p2)
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if p1 == nil or p2 == nil then
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return nil
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function core.string_to_area(value, relative_to)
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local p1, p2 = value:match("^%((.-)%)%s*%((.-)%)$")
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if not p1 then
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return
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end
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p1 = parse_area_string(p1, relative_to)
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p2 = parse_area_string(p2, relative_to)
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if p1 == nil or p2 == nil then
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return
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end
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return p1, p2
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end
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return p1, p2
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end
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local function test_string_to_area()
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local p1, p2 = core.string_to_area("(10.0, 5, -2) ( 30.2, 4, -12.53)")
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assert(p1.x == 10.0 and p1.y == 5 and p1.z == -2)
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assert(p2.x == 30.2 and p2.y == 4 and p2.z == -12.53)
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p1, p2 = core.string_to_area("(10.0, 5, -2 30.2, 4, -12.53")
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assert(p1 == nil and p2 == nil)
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p1, p2 = core.string_to_area("(10.0, 5,) -2 fgdf2, 4, -12.53")
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assert(p1 == nil and p2 == nil)
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end
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test_string_to_area()
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--------------------------------------------------------------------------------
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function table.copy(t, seen)
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local n = {}
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@ -701,3 +697,71 @@ end
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function core.is_nan(number)
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return number ~= number
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end
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--[[ Helper function for parsing an optionally relative number
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of a chat command parameter, using the chat command tilde notation.
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Parameters:
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* arg: String snippet containing the number; possible values:
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* "<number>": return as number
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* "~<number>": return relative_to + <number>
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* "~": return relative_to
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* Anything else will return `nil`
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* relative_to: Number to which the `arg` number might be relative to
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Returns:
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A number or `nil`, depending on `arg.
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Examples:
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* `core.parse_relative_number("5", 10)` returns 5
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* `core.parse_relative_number("~5", 10)` returns 15
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* `core.parse_relative_number("~", 10)` returns 10
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]]
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function core.parse_relative_number(arg, relative_to)
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if not arg then
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return nil
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elseif arg == "~" then
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return relative_to
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elseif string.sub(arg, 1, 1) == "~" then
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local number = tonumber(string.sub(arg, 2))
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if not number then
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return nil
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end
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if core.is_nan(number) or number == math.huge or number == -math.huge then
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return nil
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end
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return relative_to + number
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else
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local number = tonumber(arg)
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if core.is_nan(number) or number == math.huge or number == -math.huge then
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return nil
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end
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return number
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end
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end
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--[[ Helper function to parse coordinates that might be relative
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to another position; supports chat command tilde notation.
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Intended to be used in chat command parameter parsing.
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Parameters:
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* x, y, z: Parsed x, y, and z coordinates as strings
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* relative_to: Position to which to compare the position
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Syntax of x, y and z:
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* "<number>": return as number
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* "~<number>": return <number> + player position on this axis
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* "~": return player position on this axis
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Returns: a vector or nil for invalid input or if player does not exist
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]]
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function core.parse_coordinates(x, y, z, relative_to)
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if not relative_to then
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x, y, z = tonumber(x), tonumber(y), tonumber(z)
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return x and y and z and { x = x, y = y, z = z }
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end
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local rx = core.parse_relative_number(x, relative_to.x)
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local ry = core.parse_relative_number(y, relative_to.y)
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local rz = core.parse_relative_number(z, relative_to.z)
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return rx and ry and rz and { x = rx, y = ry, z = rz }
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end
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@ -67,6 +67,96 @@ describe("pos", function()
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end)
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end)
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describe("area parsing", function()
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describe("valid inputs", function()
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it("accepts absolute numbers", function()
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local p1, p2 = core.string_to_area("(10.0, 5, -2) ( 30.2 4 -12.53)")
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assert(p1.x == 10 and p1.y == 5 and p1.z == -2)
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assert(p2.x == 30.2 and p2.y == 4 and p2.z == -12.53)
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end)
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it("accepts relative numbers", function()
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local p1, p2 = core.string_to_area("(1,2,3) (~5,~-5,~)", {x=10,y=10,z=10})
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assert(type(p1) == "table" and type(p2) == "table")
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assert(p1.x == 1 and p1.y == 2 and p1.z == 3)
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assert(p2.x == 15 and p2.y == 5 and p2.z == 10)
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p1, p2 = core.string_to_area("(1 2 3) (~5 ~-5 ~)", {x=10,y=10,z=10})
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assert(type(p1) == "table" and type(p2) == "table")
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assert(p1.x == 1 and p1.y == 2 and p1.z == 3)
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assert(p2.x == 15 and p2.y == 5 and p2.z == 10)
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end)
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end)
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describe("invalid inputs", function()
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it("rejects too few numbers", function()
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local p1, p2 = core.string_to_area("(1,1) (1,1,1,1)", {x=1,y=1,z=1})
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assert(p1 == nil and p2 == nil)
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end)
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it("rejects too many numbers", function()
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local p1, p2 = core.string_to_area("(1,1,1,1) (1,1,1,1)", {x=1,y=1,z=1})
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assert(p1 == nil and p2 == nil)
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end)
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it("rejects nan & inf", function()
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local p1, p2 = core.string_to_area("(1,1,1) (1,1,nan)", {x=1,y=1,z=1})
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assert(p1 == nil and p2 == nil)
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p1, p2 = core.string_to_area("(1,1,1) (1,1,~nan)", {x=1,y=1,z=1})
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assert(p1 == nil and p2 == nil)
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p1, p2 = core.string_to_area("(1,1,1) (1,~nan,1)", {x=1,y=1,z=1})
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assert(p1 == nil and p2 == nil)
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p1, p2 = core.string_to_area("(1,1,1) (1,1,inf)", {x=1,y=1,z=1})
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assert(p1 == nil and p2 == nil)
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p1, p2 = core.string_to_area("(1,1,1) (1,1,~inf)", {x=1,y=1,z=1})
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assert(p1 == nil and p2 == nil)
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p1, p2 = core.string_to_area("(1,1,1) (1,~inf,1)", {x=1,y=1,z=1})
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assert(p1 == nil and p2 == nil)
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p1, p2 = core.string_to_area("(nan,nan,nan) (nan,nan,nan)", {x=1,y=1,z=1})
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assert(p1 == nil and p2 == nil)
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p1, p2 = core.string_to_area("(nan,nan,nan) (nan,nan,nan)")
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assert(p1 == nil and p2 == nil)
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p1, p2 = core.string_to_area("(inf,inf,inf) (-inf,-inf,-inf)", {x=1,y=1,z=1})
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assert(p1 == nil and p2 == nil)
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p1, p2 = core.string_to_area("(inf,inf,inf) (-inf,-inf,-inf)")
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assert(p1 == nil and p2 == nil)
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end)
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it("rejects words", function()
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local p1, p2 = core.string_to_area("bananas", {x=1,y=1,z=1})
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assert(p1 == nil and p2 == nil)
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p1, p2 = core.string_to_area("bananas", "foobar")
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assert(p1 == nil and p2 == nil)
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p1, p2 = core.string_to_area("bananas")
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assert(p1 == nil and p2 == nil)
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p1, p2 = core.string_to_area("(bananas,bananas,bananas)")
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assert(p1 == nil and p2 == nil)
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p1, p2 = core.string_to_area("(bananas,bananas,bananas) (bananas,bananas,bananas)")
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assert(p1 == nil and p2 == nil)
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end)
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it("requires parenthesis & valid numbers", function()
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local p1, p2 = core.string_to_area("(10.0, 5, -2 30.2, 4, -12.53")
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assert(p1 == nil and p2 == nil)
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p1, p2 = core.string_to_area("(10.0, 5,) -2 fgdf2, 4, -12.53")
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assert(p1 == nil and p2 == nil)
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end)
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end)
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end)
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describe("table", function()
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it("indexof()", function()
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assert.equal(1, table.indexof({"foo", "bar"}, "foo"))
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@ -130,8 +130,13 @@ local function parse_range_str(player_name, str)
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return false, S("Unable to get position of player @1.", player_name)
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end
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else
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p1, p2 = core.string_to_area(str)
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if p1 == nil then
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local player = core.get_player_by_name(player_name)
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local relpos
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if player then
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relpos = player:get_pos()
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end
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p1, p2 = core.string_to_area(str, relpos)
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if p1 == nil or p2 == nil then
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return false, S("Incorrect area format. "
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.. "Expected: (x1,y1,z1) (x2,y2,z2)")
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end
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@ -570,10 +575,15 @@ core.register_chatcommand("teleport", {
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description = S("Teleport to position or player"),
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privs = {teleport=true},
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func = function(name, param)
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local player = core.get_player_by_name(name)
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local relpos
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if player then
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relpos = player:get_pos()
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end
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local p = {}
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p.x, p.y, p.z = param:match("^([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+)$")
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p = vector.apply(p, tonumber)
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if p.x and p.y and p.z then
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p.x, p.y, p.z = string.match(param, "^([%d.~-]+)[, ] *([%d.~-]+)[, ] *([%d.~-]+)$")
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p = core.parse_coordinates(p.x, p.y, p.z, relpos)
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if p and p.x and p.y and p.z then
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return teleport_to_pos(name, p)
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end
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@ -587,9 +597,19 @@ core.register_chatcommand("teleport", {
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"other players (missing privilege: @1).", "bring")
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local teleportee_name
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p = {}
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teleportee_name, p.x, p.y, p.z = param:match(
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"^([^ ]+) +([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+)$")
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"^([^ ]+) +([%d.~-]+)[, ] *([%d.~-]+)[, ] *([%d.~-]+)$")
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if teleportee_name then
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local teleportee = core.get_player_by_name(teleportee_name)
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if not teleportee then
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return
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end
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relpos = teleportee:get_pos()
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p = core.parse_coordinates(p.x, p.y, p.z, relpos)
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end
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p = vector.apply(p, tonumber)
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if teleportee_name and p.x and p.y and p.z then
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if not has_bring_priv then
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return false, missing_bring_msg
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@ -842,7 +862,7 @@ core.register_chatcommand("spawnentity", {
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description = S("Spawn entity at given (or your) position"),
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privs = {give=true, interact=true},
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func = function(name, param)
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local entityname, p = string.match(param, "^([^ ]+) *(.*)$")
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local entityname, pstr = string.match(param, "^([^ ]+) *(.*)$")
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if not entityname then
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return false, S("EntityName required.")
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end
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@ -856,11 +876,15 @@ core.register_chatcommand("spawnentity", {
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if not core.registered_entities[entityname] then
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return false, S("Cannot spawn an unknown entity.")
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end
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if p == "" then
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local p
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if pstr == "" then
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p = player:get_pos()
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else
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p = core.string_to_pos(p)
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if p == nil then
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p = {}
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p.x, p.y, p.z = string.match(pstr, "^([%d.~-]+)[, ] *([%d.~-]+)[, ] *([%d.~-]+)$")
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local relpos = player:get_pos()
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p = core.parse_coordinates(p.x, p.y, p.z, relpos)
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if not (p and p.x and p.y and p.z) then
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return false, S("Invalid parameters (@1).", param)
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end
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end
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@ -1019,6 +1043,13 @@ core.register_chatcommand("status", {
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end,
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})
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local function get_time(timeofday)
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local time = math.floor(timeofday * 1440)
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local minute = time % 60
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local hour = (time - minute) / 60
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return time, hour, minute
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end
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core.register_chatcommand("time", {
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params = S("[<0..23>:<0..59> | <0..24000>]"),
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description = S("Show or set time of day"),
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@ -1037,9 +1068,14 @@ core.register_chatcommand("time", {
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return false, S("You don't have permission to run "
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.. "this command (missing privilege: @1).", "settime")
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end
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local hour, minute = param:match("^(%d+):(%d+)$")
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if not hour then
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local new_time = tonumber(param) or -1
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local relative, negative, hour, minute = param:match("^(~?)(%-?)(%d+):(%d+)$")
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if not relative then -- checking the first capture against nil suffices
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local new_time = core.parse_relative_number(param, core.get_timeofday() * 24000)
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if not new_time then
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new_time = tonumber(param) or -1
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else
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new_time = new_time % 24000
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end
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if new_time ~= new_time or new_time < 0 or new_time > 24000 then
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return false, S("Invalid time (must be between 0 and 24000).")
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end
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@ -1047,14 +1083,29 @@ core.register_chatcommand("time", {
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core.log("action", name .. " sets time to " .. new_time)
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return true, S("Time of day changed.")
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end
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local new_time
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hour = tonumber(hour)
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minute = tonumber(minute)
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if hour < 0 or hour > 23 then
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return false, S("Invalid hour (must be between 0 and 23 inclusive).")
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elseif minute < 0 or minute > 59 then
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return false, S("Invalid minute (must be between 0 and 59 inclusive).")
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if relative == "" then
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if hour < 0 or hour > 23 then
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return false, S("Invalid hour (must be between 0 and 23 inclusive).")
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elseif minute < 0 or minute > 59 then
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return false, S("Invalid minute (must be between 0 and 59 inclusive).")
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end
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new_time = (hour * 60 + minute) / 1440
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else
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if minute < 0 or minute > 59 then
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return false, S("Invalid minute (must be between 0 and 59 inclusive).")
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end
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local current_time = core.get_timeofday()
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if negative == "-" then -- negative time
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hour, minute = -hour, -minute
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end
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new_time = (current_time + (hour * 60 + minute) / 1440) % 1
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local _
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_, hour, minute = get_time(new_time)
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end
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core.set_timeofday((hour * 60 + minute) / 1440)
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core.set_timeofday(new_time)
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core.log("action", ("%s sets time to %d:%02d"):format(name, hour, minute))
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return true, S("Time of day changed.")
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end,
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@ -3550,8 +3550,16 @@ Helper functions
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||||
* `minetest.string_to_pos(string)`: returns a position or `nil`
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* Same but in reverse.
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* If the string can't be parsed to a position, nothing is returned.
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* `minetest.string_to_area("(X1, Y1, Z1) (X2, Y2, Z2)")`: returns two positions
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* `minetest.string_to_area("(X1, Y1, Z1) (X2, Y2, Z2)", relative_to)`:
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* returns two positions
|
||||
* Converts a string representing an area box into two positions
|
||||
* X1, Y1, ... Z2 are coordinates
|
||||
* `relative_to`: Optional. If set to a position, each coordinate
|
||||
can use the tilde notation for relative positions
|
||||
* Tilde notation: "~": Relative coordinate
|
||||
"~<number>": Relative coordinate plus <number>
|
||||
* Example: `minetest.string_to_area("(1,2,3) (~5,~-5,~)", {x=10,y=10,z=10})`
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||||
returns `{x=1,y=2,z=3}, {x=15,y=5,z=10}`
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||||
* `minetest.formspec_escape(string)`: returns a string
|
||||
* escapes the characters "[", "]", "\", "," and ";", which can not be used
|
||||
in formspecs.
|
||||
|
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Reference in New Issue
Block a user