forked from Mirrorlandia_minetest/minetest
Use std::vector instead of std::map in class ABMHandler
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3f8261830e
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@ -767,7 +767,7 @@ class ABMHandler
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{
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{
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private:
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private:
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ServerEnvironment *m_env;
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ServerEnvironment *m_env;
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std::map<content_t, std::vector<ActiveABM> > m_aabms;
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std::vector<std::vector<ActiveABM> *> m_aabms;
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public:
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public:
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ABMHandler(std::vector<ABMWithState> &abms,
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ABMHandler(std::vector<ABMWithState> &abms,
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float dtime_s, ServerEnvironment *env,
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float dtime_s, ServerEnvironment *env,
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@ -826,18 +826,22 @@ public:
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k != ids.end(); ++k)
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k != ids.end(); ++k)
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{
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{
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content_t c = *k;
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content_t c = *k;
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std::map<content_t, std::vector<ActiveABM> >::iterator j;
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if (c >= m_aabms.size())
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j = m_aabms.find(c);
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m_aabms.resize(c + 256, (std::vector<ActiveABM> *) NULL);
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if(j == m_aabms.end()){
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if (!m_aabms[c])
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std::vector<ActiveABM> aabmlist;
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m_aabms[c] = new std::vector<ActiveABM>;
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m_aabms[c] = aabmlist;
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m_aabms[c]->push_back(aabm);
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j = m_aabms.find(c);
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}
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j->second.push_back(aabm);
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}
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}
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}
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}
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}
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}
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}
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}
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~ABMHandler()
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{
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for (size_t i = 0; i < m_aabms.size(); i++)
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delete m_aabms[i];
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}
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// Find out how many objects the given block and its neighbours contain.
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// Find out how many objects the given block and its neighbours contain.
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// Returns the number of objects in the block, and also in 'wider' the
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// Returns the number of objects in the block, and also in 'wider' the
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// number of objects in the block and all its neighbours. The latter
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// number of objects in the block and all its neighbours. The latter
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@ -886,13 +890,11 @@ public:
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content_t c = n.getContent();
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content_t c = n.getContent();
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v3s16 p = p0 + block->getPosRelative();
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v3s16 p = p0 + block->getPosRelative();
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std::map<content_t, std::vector<ActiveABM> >::iterator j;
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if (!m_aabms[c])
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j = m_aabms.find(c);
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if(j == m_aabms.end())
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continue;
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continue;
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for(std::vector<ActiveABM>::iterator
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for(std::vector<ActiveABM>::iterator
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i = j->second.begin(); i != j->second.end(); ++i) {
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i = m_aabms[c]->begin(); i != m_aabms[c]->end(); ++i) {
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if(myrand() % i->chance != 0)
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if(myrand() % i->chance != 0)
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continue;
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continue;
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