VoxelManipulator: Remove unnecessary deallocation steps

This commit is contained in:
kwolekr 2014-12-27 22:35:05 -05:00
parent 08d259cf41
commit ae2721f2c8

@ -46,21 +46,15 @@ VoxelManipulator::VoxelManipulator():
VoxelManipulator::~VoxelManipulator()
{
clear();
if(m_data)
delete[] m_data;
if(m_flags)
delete[] m_flags;
}
void VoxelManipulator::clear()
{
// Reset area to volume=0
m_area = VoxelArea();
if(m_data)
delete[] m_data;
delete[] m_data;
m_data = NULL;
if(m_flags)
delete[] m_flags;
delete[] m_flags;
m_flags = NULL;
}
@ -215,10 +209,8 @@ void VoxelManipulator::addArea(const VoxelArea &area)
m_data = new_data;
m_flags = new_flags;
if(old_data)
delete[] old_data;
if(old_flags)
delete[] old_flags;
delete[] old_data;
delete[] old_flags;
//dstream<<"addArea done"<<std::endl;
}