forked from Mirrorlandia_minetest/minetest
Copy smoothing note to gui_scaling_filter description
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# When gui_scaling_filter is true, all GUI images need to be
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# When gui_scaling_filter is true, all GUI images need to be
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# filtered in software, but some images are generated directly
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# filtered in software, but some images are generated directly
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# to hardware (e.g. render-to-texture for nodes in inventory).
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# to hardware (e.g. render-to-texture for nodes in inventory).
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# This will smooth over some of the rough edges, and blend
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# pixels when scaling down, at the cost of blurring some
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# edge pixels when images are scaled by non-integer sizes.
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# type: bool
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# type: bool
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# gui_scaling_filter = false
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# gui_scaling_filter = false
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