Use smart-ptrs in GUIEngine

This commit is contained in:
Desour 2023-04-10 18:43:58 +02:00 committed by DS
parent ceec560779
commit b201c03625
3 changed files with 51 additions and 52 deletions

@ -138,26 +138,26 @@ GUIEngine::GUIEngine(JoystickController *joystick,
m_data(data), m_data(data),
m_kill(kill) m_kill(kill)
{ {
//initialize texture pointers // initialize texture pointers
for (image_definition &texture : m_textures) { for (image_definition &texture : m_textures) {
texture.texture = NULL; texture.texture = NULL;
} }
// is deleted by guiformspec! // is deleted by guiformspec!
m_buttonhandler = new TextDestGuiEngine(this); auto buttonhandler = std::make_unique<TextDestGuiEngine>(this);
m_buttonhandler = buttonhandler.get();
//create texture source // create texture source
m_texture_source = new MenuTextureSource(rendering_engine->get_video_driver()); m_texture_source = std::make_unique<MenuTextureSource>(rendering_engine->get_video_driver());
//create soundmanager // create soundmanager
MenuMusicFetcher soundfetcher;
#if USE_SOUND #if USE_SOUND
if (g_settings->getBool("enable_sound") && g_sound_manager_singleton.get()) if (g_settings->getBool("enable_sound") && g_sound_manager_singleton.get())
m_sound_manager = createOpenALSoundManager(g_sound_manager_singleton.get(), &soundfetcher); m_sound_manager.reset(createOpenALSoundManager(g_sound_manager_singleton.get(), &m_soundfetcher));
#endif #endif
if (!m_sound_manager) if (!m_sound_manager)
m_sound_manager = &dummySoundManager; m_sound_manager = std::make_unique<DummySoundManager>();
//create topleft header // create topleft header
m_toplefttext = L""; m_toplefttext = L"";
core::rect<s32> rect(0, 0, g_fontengine->getTextWidth(m_toplefttext.c_str()), core::rect<s32> rect(0, 0, g_fontengine->getTextWidth(m_toplefttext.c_str()),
@ -167,20 +167,22 @@ GUIEngine::GUIEngine(JoystickController *joystick,
m_irr_toplefttext = gui::StaticText::add(rendering_engine->get_gui_env(), m_irr_toplefttext = gui::StaticText::add(rendering_engine->get_gui_env(),
m_toplefttext, rect, false, true, 0, -1); m_toplefttext, rect, false, true, 0, -1);
//create formspecsource // create formspecsource
m_formspecgui = new FormspecFormSource(""); auto formspecgui = std::make_unique<FormspecFormSource>("");
m_formspecgui = formspecgui.get();
/* Create menu */ /* Create menu */
m_menu = new GUIFormSpecMenu(joystick, m_menu = make_irr<GUIFormSpecMenu>(
joystick,
m_parent, m_parent,
-1, -1,
m_menumanager, m_menumanager,
NULL /* &client */, nullptr /* &client */,
m_rendering_engine->get_gui_env(), m_rendering_engine->get_gui_env(),
m_texture_source, m_texture_source.get(),
m_sound_manager, m_sound_manager.get(),
m_formspecgui, formspecgui.release(),
m_buttonhandler, buttonhandler.release(),
"", "",
false); false);
@ -191,7 +193,7 @@ GUIEngine::GUIEngine(JoystickController *joystick,
infostream << "GUIEngine: Initializing Lua" << std::endl; infostream << "GUIEngine: Initializing Lua" << std::endl;
m_script = new MainMenuScripting(this); m_script = std::make_unique<MainMenuScripting>(this);
try { try {
m_script->setMainMenuData(&m_data->script_data); m_script->setMainMenuData(&m_data->script_data);
@ -209,8 +211,7 @@ GUIEngine::GUIEngine(JoystickController *joystick,
} }
m_menu->quitMenu(); m_menu->quitMenu();
m_menu->drop(); m_menu.reset();
m_menu = NULL;
} }
/******************************************************************************/ /******************************************************************************/
@ -327,13 +328,10 @@ void GUIEngine::run()
/******************************************************************************/ /******************************************************************************/
GUIEngine::~GUIEngine() GUIEngine::~GUIEngine()
{ {
if (m_sound_manager != &dummySoundManager){ m_sound_manager.reset();
delete m_sound_manager;
m_sound_manager = NULL;
}
infostream<<"GUIEngine: Deinitializing scripting"<<std::endl; infostream<<"GUIEngine: Deinitializing scripting"<<std::endl;
delete m_script; m_script.reset();
m_irr_toplefttext->setText(L""); m_irr_toplefttext->setText(L"");
@ -343,16 +341,15 @@ GUIEngine::~GUIEngine()
m_rendering_engine->get_video_driver()->removeTexture(texture.texture); m_rendering_engine->get_video_driver()->removeTexture(texture.texture);
} }
delete m_texture_source; m_texture_source.reset();
if (m_cloud.clouds) m_cloud.clouds.reset();
m_cloud.clouds->drop();
} }
/******************************************************************************/ /******************************************************************************/
void GUIEngine::cloudInit() void GUIEngine::cloudInit()
{ {
m_cloud.clouds = new Clouds(m_smgr, -1, rand()); m_cloud.clouds = make_irr<Clouds>(m_smgr, -1, rand());
m_cloud.clouds->setHeight(100.0f); m_cloud.clouds->setHeight(100.0f);
m_cloud.clouds->update(v3f(0, 0, 0), video::SColor(255,240,240,255)); m_cloud.clouds->update(v3f(0, 0, 0), video::SColor(255,240,240,255));

@ -24,6 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
/******************************************************************************/ /******************************************************************************/
#include "irrlichttypes.h" #include "irrlichttypes.h"
#include "guiFormSpecMenu.h" #include "guiFormSpecMenu.h"
#include "client/clouds.h"
#include "client/sound.h" #include "client/sound.h"
#include "client/tile.h" #include "client/tile.h"
#include "util/enriched_string.h" #include "util/enriched_string.h"
@ -52,7 +53,6 @@ struct image_definition {
class GUIEngine; class GUIEngine;
class RenderingEngine; class RenderingEngine;
class MainMenuScripting; class MainMenuScripting;
class Clouds;
struct MainMenuData; struct MainMenuData;
/******************************************************************************/ /******************************************************************************/
@ -164,7 +164,7 @@ public:
*/ */
MainMenuScripting *getScriptIface() MainMenuScripting *getScriptIface()
{ {
return m_script; return m_script.get();
} }
/** /**
@ -195,17 +195,19 @@ private:
scene::ISceneManager *m_smgr = nullptr; scene::ISceneManager *m_smgr = nullptr;
/** pointer to data beeing transfered back to main game handling */ /** pointer to data beeing transfered back to main game handling */
MainMenuData *m_data = nullptr; MainMenuData *m_data = nullptr;
/** pointer to texture source */ /** texture source */
ISimpleTextureSource *m_texture_source = nullptr; std::unique_ptr<ISimpleTextureSource> m_texture_source;
/** pointer to soundmanager*/ /** sound fetcher, used by sound manager*/
ISoundManager *m_sound_manager = nullptr; MenuMusicFetcher m_soundfetcher{};
/** sound manager*/
std::unique_ptr<ISoundManager> m_sound_manager;
/** representation of form source to be used in mainmenu formspec */ /** representation of form source to be used in mainmenu formspec */
FormspecFormSource *m_formspecgui = nullptr; FormspecFormSource *m_formspecgui = nullptr;
/** formspec input receiver */ /** formspec input receiver */
TextDestGuiEngine *m_buttonhandler = nullptr; TextDestGuiEngine *m_buttonhandler = nullptr;
/** the formspec menu */ /** the formspec menu */
GUIFormSpecMenu *m_menu = nullptr; irr_ptr<GUIFormSpecMenu> m_menu;
/** reference to kill variable managed by SIGINT handler */ /** reference to kill variable managed by SIGINT handler */
bool &m_kill; bool &m_kill;
@ -214,7 +216,7 @@ private:
bool m_startgame = false; bool m_startgame = false;
/** scripting interface */ /** scripting interface */
MainMenuScripting *m_script = nullptr; std::unique_ptr<MainMenuScripting> m_script;
/** script basefolder */ /** script basefolder */
std::string m_scriptdir = ""; std::string m_scriptdir = "";
@ -285,7 +287,7 @@ private:
/** absolute time of last cloud processing */ /** absolute time of last cloud processing */
u32 lasttime; u32 lasttime;
/** pointer to cloud class */ /** pointer to cloud class */
Clouds *clouds = nullptr; irr_ptr<Clouds> clouds;
/** camera required for drawing clouds */ /** camera required for drawing clouds */
scene::ICameraSceneNode *camera = nullptr; scene::ICameraSceneNode *camera = nullptr;
}; };

@ -508,7 +508,7 @@ int ModApiMainMenu::l_check_mod_configuration(lua_State *L)
/******************************************************************************/ /******************************************************************************/
int ModApiMainMenu::l_show_keys_menu(lua_State *L) int ModApiMainMenu::l_show_keys_menu(lua_State *L)
{ {
GUIEngine* engine = getGuiEngine(L); GUIEngine *engine = getGuiEngine(L);
sanity_check(engine != NULL); sanity_check(engine != NULL);
GUIKeyChangeMenu *kmenu = new GUIKeyChangeMenu( GUIKeyChangeMenu *kmenu = new GUIKeyChangeMenu(
@ -516,7 +516,7 @@ int ModApiMainMenu::l_show_keys_menu(lua_State *L)
engine->m_parent, engine->m_parent,
-1, -1,
engine->m_menumanager, engine->m_menumanager,
engine->m_texture_source); engine->m_texture_source.get());
kmenu->drop(); kmenu->drop();
return 0; return 0;
} }