forked from Mirrorlandia_minetest/minetest
clientmap, clientmedia: code modernization
* use range-based for loops * simplify some tests * various code style fixes * remove debugprint in ClientMap::getBackgroundBrightness, debug code was not intended to be there * remove unused fields in MapDrawControl * use emplace_back instead of push_back when necessary
This commit is contained in:
parent
3e80bf933f
commit
b204bc4da9
@ -22,9 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "mapblock_mesh.h"
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#include <IMaterialRenderer.h>
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#include <matrix4.h>
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#include "log.h"
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#include "mapsector.h"
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#include "nodedef.h"
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#include "mapblock.h"
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#include "profiler.h"
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#include "settings.h"
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@ -42,10 +40,7 @@ ClientMap::ClientMap(
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scene::ISceneNode(RenderingEngine::get_scene_manager()->getRootSceneNode(),
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RenderingEngine::get_scene_manager(), id),
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m_client(client),
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m_control(control),
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m_camera_position(0,0,0),
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m_camera_direction(0,0,1),
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m_camera_fov(M_PI)
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m_control(control)
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{
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m_box = aabb3f(-BS*1000000,-BS*1000000,-BS*1000000,
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BS*1000000,BS*1000000,BS*1000000);
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@ -65,10 +60,6 @@ ClientMap::ClientMap(
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}
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ClientMap::~ClientMap()
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{
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}
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MapSector * ClientMap::emergeSector(v2s16 p2d)
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{
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DSTACK(FUNCTION_NAME);
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@ -129,14 +120,13 @@ void ClientMap::getBlocksInViewRange(v3s16 cam_pos_nodes,
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p_nodes_max.Z / MAP_BLOCKSIZE + 1);
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}
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void ClientMap::updateDrawList(video::IVideoDriver* driver)
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void ClientMap::updateDrawList()
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{
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ScopeProfiler sp(g_profiler, "CM::updateDrawList()", SPT_AVG);
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g_profiler->add("CM::updateDrawList() count", 1);
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for (std::map<v3s16, MapBlock*>::iterator i = m_drawlist.begin();
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i != m_drawlist.end(); ++i) {
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MapBlock *block = i->second;
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for (auto &i : m_drawlist) {
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MapBlock *block = i.second;
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block->refDrop();
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}
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m_drawlist.clear();
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@ -183,12 +173,11 @@ void ClientMap::updateDrawList(video::IVideoDriver* driver)
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occlusion_culling_enabled = false;
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}
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for (std::map<v2s16, MapSector*>::iterator si = m_sectors.begin();
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si != m_sectors.end(); ++si) {
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MapSector *sector = si->second;
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for (const auto §or_it : m_sectors) {
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MapSector *sector = sector_it.second;
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v2s16 sp = sector->getPos();
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if (m_control.range_all == false) {
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if (!m_control.range_all) {
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if (sp.X < p_blocks_min.X || sp.X > p_blocks_max.X ||
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sp.Y < p_blocks_min.Z || sp.Y > p_blocks_max.Z)
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continue;
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@ -203,14 +192,11 @@ void ClientMap::updateDrawList(video::IVideoDriver* driver)
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u32 sector_blocks_drawn = 0;
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for (MapBlockVect::iterator i = sectorblocks.begin();
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i != sectorblocks.end(); ++i) {
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MapBlock *block = *i;
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for (auto block : sectorblocks) {
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/*
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Compare block position to camera position, skip
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if not seen on display
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*/
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Compare block position to camera position, skip
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if not seen on display
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*/
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if (block->mesh)
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block->mesh->updateCameraOffset(m_camera_offset);
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@ -267,10 +253,6 @@ void ClientMap::updateDrawList(video::IVideoDriver* driver)
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m_last_drawn_sectors.insert(sp);
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}
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m_control.blocks_would_have_drawn = blocks_would_have_drawn;
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m_control.blocks_drawn = blocks_drawn;
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m_control.farthest_drawn = farthest_drawn;
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g_profiler->avg("CM: blocks in range", blocks_in_range);
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g_profiler->avg("CM: blocks occlusion culled", blocks_occlusion_culled);
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if (blocks_in_range != 0)
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@ -389,9 +371,8 @@ void ClientMap::renderMap(video::IVideoDriver* driver, s32 pass)
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MeshBufListList drawbufs;
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for (std::map<v3s16, MapBlock*>::iterator i = m_drawlist.begin();
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i != m_drawlist.end(); ++i) {
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MapBlock *block = i->second;
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for (auto &i : m_drawlist) {
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MapBlock *block = i.second;
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// If the mesh of the block happened to get deleted, ignore it
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if (!block->mesh)
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@ -507,12 +488,9 @@ void ClientMap::renderMap(video::IVideoDriver* driver, s32 pass)
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if (blocks_drawn != 0)
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g_profiler->avg(prefix + "empty blocks (frac)",
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(float)blocks_without_stuff / blocks_drawn);
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/*infostream<<"renderMap(): is_transparent_pass="<<is_transparent_pass
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<<", rendered "<<vertex_count<<" vertices."<<std::endl;*/
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}
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static bool getVisibleBrightness(Map *map, v3f p0, v3f dir, float step,
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static bool getVisibleBrightness(Map *map, const v3f &p0, v3f dir, float step,
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float step_multiplier, float start_distance, float end_distance,
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INodeDefManager *ndef, u32 daylight_factor, float sunlight_min_d,
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int *result, bool *sunlight_seen)
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@ -546,19 +524,20 @@ static bool getVisibleBrightness(Map *map, v3f p0, v3f dir, float step,
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sunlight_min_d = 0;
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}
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}
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for(int i=0; distance < end_distance; i++){
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for (int i=0; distance < end_distance; i++) {
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pf += dir * step;
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distance += step;
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step *= step_multiplier;
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v3s16 p = floatToInt(pf, BS);
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MapNode n = map->getNodeNoEx(p);
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if(allow_allowing_non_sunlight_propagates && i == 0 &&
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if (allow_allowing_non_sunlight_propagates && i == 0 &&
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ndef->get(n).param_type == CPT_LIGHT &&
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!ndef->get(n).sunlight_propagates){
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!ndef->get(n).sunlight_propagates) {
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allow_non_sunlight_propagates = true;
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}
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if(ndef->get(n).param_type != CPT_LIGHT ||
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if (ndef->get(n).param_type != CPT_LIGHT ||
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(!ndef->get(n).sunlight_propagates &&
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!allow_non_sunlight_propagates)){
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nonlight_seen = true;
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@ -567,9 +546,9 @@ static bool getVisibleBrightness(Map *map, v3f p0, v3f dir, float step,
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break;
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continue;
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}
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if(distance >= sunlight_min_d && *sunlight_seen == false
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&& nonlight_seen == false)
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if(n.getLight(LIGHTBANK_DAY, ndef) == LIGHT_SUN)
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if (distance >= sunlight_min_d && !*sunlight_seen && !nonlight_seen)
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if (n.getLight(LIGHTBANK_DAY, ndef) == LIGHT_SUN)
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*sunlight_seen = true;
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noncount = 0;
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brightness_sum += decode_light(n.getLightBlend(daylight_factor, ndef));
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@ -587,13 +566,13 @@ static bool getVisibleBrightness(Map *map, v3f p0, v3f dir, float step,
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int ClientMap::getBackgroundBrightness(float max_d, u32 daylight_factor,
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int oldvalue, bool *sunlight_seen_result)
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{
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const bool debugprint = false;
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static v3f z_directions[50] = {
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v3f(-100, 0, 0)
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};
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static f32 z_offsets[sizeof(z_directions)/sizeof(*z_directions)] = {
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-1000,
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};
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if(z_directions[0].X < -99){
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for(u32 i=0; i<sizeof(z_directions)/sizeof(*z_directions); i++){
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// Assumes FOV of 72 and 16/9 aspect ratio
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@ -605,8 +584,7 @@ int ClientMap::getBackgroundBrightness(float max_d, u32 daylight_factor,
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z_offsets[i] = 0.01 * myrand_range(0,100);
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}
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}
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if(debugprint)
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std::cerr<<"In goes "<<PP(m_camera_direction)<<", out comes ";
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int sunlight_seen_count = 0;
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float sunlight_min_d = max_d*0.8;
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if(sunlight_min_d > 35*BS)
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@ -646,22 +624,12 @@ int ClientMap::getBackgroundBrightness(float max_d, u32 daylight_factor,
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else if(num_values_to_use >= 7)
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num_values_to_use -= num_values_to_use/3;
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u32 first_value_i = (values.size() - num_values_to_use) / 2;
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if(debugprint){
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for(u32 i=0; i < first_value_i; i++)
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std::cerr<<values[i]<<" ";
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std::cerr<<"[";
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}
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for(u32 i=first_value_i; i < first_value_i+num_values_to_use; i++){
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if(debugprint)
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std::cerr<<values[i]<<" ";
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for (u32 i=first_value_i; i < first_value_i + num_values_to_use; i++) {
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brightness_sum += values[i];
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brightness_count++;
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}
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if(debugprint){
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std::cerr<<"]";
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for(u32 i=first_value_i+num_values_to_use; i < values.size(); i++)
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std::cerr<<values[i]<<" ";
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}
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int ret = 0;
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if(brightness_count == 0){
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MapNode n = getNodeNoEx(floatToInt(m_camera_position, BS));
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@ -671,18 +639,9 @@ int ClientMap::getBackgroundBrightness(float max_d, u32 daylight_factor,
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ret = oldvalue;
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}
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} else {
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/*float pre = (float)brightness_sum / (float)brightness_count;
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float tmp = pre;
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const float d = 0.2;
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pre *= 1.0 + d*2;
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pre -= tmp * d;
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int preint = pre;
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ret = MYMAX(0, MYMIN(255, preint));*/
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ret = brightness_sum / brightness_count;
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}
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if(debugprint)
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std::cerr<<"Result: "<<ret<<" sunlight_seen_count="
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<<sunlight_seen_count<<std::endl;
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*sunlight_seen_result = (sunlight_seen_count > 0);
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return ret;
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}
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@ -36,12 +36,6 @@ struct MapDrawControl
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u32 wanted_max_blocks = 0;
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// show a wire frame for debugging
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bool show_wireframe = false;
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// Number of blocks rendered is written here by the renderer
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u32 blocks_drawn = 0;
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// Number of blocks that would have been drawn in wanted_range
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u32 blocks_would_have_drawn = 0;
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// Distance to the farthest block drawn
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float farthest_drawn = 0;
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};
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class Client;
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@ -62,7 +56,7 @@ public:
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s32 id
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);
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~ClientMap();
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virtual ~ClientMap() = default;
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s32 mapType() const
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{
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@ -74,7 +68,7 @@ public:
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ISceneNode::drop();
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}
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void updateCamera(v3f pos, v3f dir, f32 fov, v3s16 offset)
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void updateCamera(const v3f &pos, const v3f &dir, f32 fov, const v3s16 &offset)
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{
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m_camera_position = pos;
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m_camera_direction = dir;
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@ -109,7 +103,7 @@ public:
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void getBlocksInViewRange(v3s16 cam_pos_nodes,
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v3s16 *p_blocks_min, v3s16 *p_blocks_max);
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void updateDrawList(video::IVideoDriver* driver);
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void updateDrawList();
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void renderMap(video::IVideoDriver* driver, s32 pass);
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int getBackgroundBrightness(float max_d, u32 daylight_factor,
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@ -130,7 +124,7 @@ private:
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MapDrawControl &m_control;
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v3f m_camera_position;
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v3f m_camera_position = v3f(0,0,0);
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v3f m_camera_direction = v3f(0,0,1);
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f32 m_camera_fov = M_PI;
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v3s16 m_camera_offset;
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@ -22,11 +22,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "client.h"
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#include "filecache.h"
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#include "filesys.h"
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#include "debug.h"
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#include "log.h"
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#include "porting.h"
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#include "settings.h"
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#include "network/networkprotocol.h"
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#include "util/hex.h"
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#include "util/serialize.h"
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#include "util/sha1.h"
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@ -52,12 +50,11 @@ ClientMediaDownloader::~ClientMediaDownloader()
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if (m_httpfetch_caller != HTTPFETCH_DISCARD)
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httpfetch_caller_free(m_httpfetch_caller);
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for (std::map<std::string, FileStatus*>::iterator it = m_files.begin();
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it != m_files.end(); ++it)
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delete it->second;
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for (auto &file_it : m_files)
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delete file_it.second;
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for (u32 i = 0; i < m_remotes.size(); ++i)
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delete m_remotes[i];
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for (auto &remote : m_remotes)
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delete remote;
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}
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void ClientMediaDownloader::addFile(const std::string &name, const std::string &sha1)
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@ -88,7 +85,7 @@ void ClientMediaDownloader::addFile(const std::string &name, const std::string &
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return;
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}
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FileStatus *filestatus = new FileStatus;
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FileStatus *filestatus = new FileStatus();
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filestatus->received = false;
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filestatus->sha1 = sha1;
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filestatus->current_remote = -1;
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@ -105,7 +102,7 @@ void ClientMediaDownloader::addRemoteServer(const std::string &baseurl)
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infostream << "Client: Adding remote server \""
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<< baseurl << "\" for media download" << std::endl;
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RemoteServerStatus *remote = new RemoteServerStatus;
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RemoteServerStatus *remote = new RemoteServerStatus();
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remote->baseurl = baseurl;
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remote->active_count = 0;
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remote->request_by_filename = false;
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@ -166,11 +163,9 @@ void ClientMediaDownloader::initialStep(Client *client)
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{
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// Check media cache
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m_uncached_count = m_files.size();
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for (std::map<std::string, FileStatus*>::iterator
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it = m_files.begin();
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it != m_files.end(); ++it) {
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std::string name = it->first;
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FileStatus *filestatus = it->second;
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for (auto &file_it : m_files) {
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std::string name = file_it.first;
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FileStatus *filestatus = file_it.second;
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const std::string &sha1 = filestatus->sha1;
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std::ostringstream tmp_os(std::ios_base::binary);
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@ -258,7 +253,7 @@ void ClientMediaDownloader::initialStep(Client *client)
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fetch_request.timeout = m_httpfetch_timeout;
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fetch_request.connect_timeout = m_httpfetch_timeout;
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fetch_request.post_data = required_hash_set;
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fetch_request.extra_headers.push_back(
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fetch_request.extra_headers.emplace_back(
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"Content-Type: application/octet-stream");
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httpfetch_async(fetch_request);
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@ -379,30 +374,30 @@ s32 ClientMediaDownloader::selectRemoteServer(FileStatus *filestatus)
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if (filestatus->available_remotes.empty())
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return -1;
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else {
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// Of all servers that claim to provide the file (and haven't
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// been unsuccessfully tried before), find the one with the
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// smallest number of currently active transfers
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s32 best = 0;
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s32 best_remote_id = filestatus->available_remotes[best];
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s32 best_active_count = m_remotes[best_remote_id]->active_count;
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// Of all servers that claim to provide the file (and haven't
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// been unsuccessfully tried before), find the one with the
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// smallest number of currently active transfers
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for (u32 i = 1; i < filestatus->available_remotes.size(); ++i) {
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s32 remote_id = filestatus->available_remotes[i];
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s32 active_count = m_remotes[remote_id]->active_count;
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if (active_count < best_active_count) {
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best = i;
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best_remote_id = remote_id;
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best_active_count = active_count;
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}
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s32 best = 0;
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s32 best_remote_id = filestatus->available_remotes[best];
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s32 best_active_count = m_remotes[best_remote_id]->active_count;
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for (u32 i = 1; i < filestatus->available_remotes.size(); ++i) {
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s32 remote_id = filestatus->available_remotes[i];
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s32 active_count = m_remotes[remote_id]->active_count;
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if (active_count < best_active_count) {
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best = i;
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best_remote_id = remote_id;
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best_active_count = active_count;
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}
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filestatus->available_remotes.erase(
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filestatus->available_remotes.begin() + best);
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return best_remote_id;
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}
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filestatus->available_remotes.erase(
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filestatus->available_remotes.begin() + best);
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return best_remote_id;
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}
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void ClientMediaDownloader::startRemoteMediaTransfers()
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@ -480,11 +475,9 @@ void ClientMediaDownloader::startConventionalTransfers(Client *client)
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// Some media files have not been received yet, use the
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// conventional slow method (minetest protocol) to get them
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std::vector<std::string> file_requests;
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for (std::map<std::string, FileStatus*>::iterator
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it = m_files.begin();
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it != m_files.end(); ++it) {
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if (!it->second->received)
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file_requests.push_back(it->first);
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for (auto &file : m_files) {
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if (!file.second->received)
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file_requests.push_back(file.first);
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}
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assert((s32) file_requests.size() ==
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m_uncached_count - m_uncached_received_count);
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|
@ -42,10 +42,10 @@ public:
|
||||
|
||||
float getProgress() const {
|
||||
if (m_uncached_count >= 1)
|
||||
return 1.0 * m_uncached_received_count /
|
||||
return 1.0f * m_uncached_received_count /
|
||||
m_uncached_count;
|
||||
else
|
||||
return 0.0;
|
||||
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
bool isStarted() const {
|
||||
|
@ -4217,7 +4217,7 @@ void Game::updateFrame(ProfilerGraph *graph, RunStats *stats, f32 dtime,
|
||||
|| runData.update_draw_list_last_cam_dir.getDistanceFrom(camera_direction) > 0.2
|
||||
|| m_camera_offset_changed) {
|
||||
runData.update_draw_list_timer = 0;
|
||||
client->getEnv().getClientMap().updateDrawList(driver);
|
||||
client->getEnv().getClientMap().updateDrawList();
|
||||
runData.update_draw_list_last_cam_dir = camera_direction;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user