Remove Queue class which uses std::list and use native std::queue

This commit is contained in:
Loic Blot 2015-03-04 17:48:07 +01:00 committed by Craig Robbins
parent 9e67579315
commit b214cde5b4
11 changed files with 85 additions and 139 deletions

@ -512,7 +512,7 @@ void Client::step(float dtime)
ClientEvent event; ClientEvent event;
event.type = CE_PLAYER_DAMAGE; event.type = CE_PLAYER_DAMAGE;
event.player_damage.amount = damage; event.player_damage.amount = damage;
m_client_event_queue.push_back(event); m_client_event_queue.push(event);
} }
} }
else if(event.type == CEE_PLAYER_BREATH) { else if(event.type == CEE_PLAYER_BREATH) {
@ -1429,7 +1429,8 @@ bool Client::getChatMessage(std::wstring &message)
{ {
if(m_chat_queue.size() == 0) if(m_chat_queue.size() == 0)
return false; return false;
message = m_chat_queue.pop_front(); message = m_chat_queue.front();
m_chat_queue.pop();
return true; return true;
} }
@ -1445,14 +1446,14 @@ void Client::typeChatMessage(const std::wstring &message)
// Show locally // Show locally
if (message[0] == L'/') if (message[0] == L'/')
{ {
m_chat_queue.push_back((std::wstring)L"issued command: " + message); m_chat_queue.push((std::wstring)L"issued command: " + message);
} }
else else
{ {
LocalPlayer *player = m_env.getLocalPlayer(); LocalPlayer *player = m_env.getLocalPlayer();
assert(player != NULL); assert(player != NULL);
std::wstring name = narrow_to_wide(player->getName()); std::wstring name = narrow_to_wide(player->getName());
m_chat_queue.push_back((std::wstring)L"<" + name + L"> " + message); m_chat_queue.push((std::wstring)L"<" + name + L"> " + message);
} }
} }
@ -1545,13 +1546,15 @@ void Client::addUpdateMeshTaskForNode(v3s16 nodepos, bool ack_to_server, bool ur
ClientEvent Client::getClientEvent() ClientEvent Client::getClientEvent()
{ {
if(m_client_event_queue.size() == 0)
{
ClientEvent event; ClientEvent event;
if(m_client_event_queue.size() == 0) {
event.type = CE_NONE; event.type = CE_NONE;
return event;
} }
return m_client_event_queue.pop_front(); else {
event = m_client_event_queue.front();
m_client_event_queue.pop();
}
return event;
} }
float Client::mediaReceiveProgress() float Client::mediaReceiveProgress()
@ -1669,7 +1672,7 @@ void Client::makeScreenshot(IrrlichtDevice *device)
} else { } else {
sstr << "Failed to save screenshot '" << filename << "'"; sstr << "Failed to save screenshot '" << filename << "'";
} }
m_chat_queue.push_back(narrow_to_wide(sstr.str())); m_chat_queue.push(narrow_to_wide(sstr.str()));
infostream << sstr.str() << std::endl; infostream << sstr.str() << std::endl;
image->drop(); image->drop();
} }

@ -578,13 +578,13 @@ private:
// 0 <= m_daynight_i < DAYNIGHT_CACHE_COUNT // 0 <= m_daynight_i < DAYNIGHT_CACHE_COUNT
//s32 m_daynight_i; //s32 m_daynight_i;
//u32 m_daynight_ratio; //u32 m_daynight_ratio;
Queue<std::wstring> m_chat_queue; std::queue<std::wstring> m_chat_queue;
// The seed returned by the server in TOCLIENT_INIT is stored here // The seed returned by the server in TOCLIENT_INIT is stored here
u64 m_map_seed; u64 m_map_seed;
std::string m_password; std::string m_password;
bool m_access_denied; bool m_access_denied;
std::wstring m_access_denied_reason; std::wstring m_access_denied_reason;
Queue<ClientEvent> m_client_event_queue; std::queue<ClientEvent> m_client_event_queue;
bool m_itemdef_received; bool m_itemdef_received;
bool m_nodedef_received; bool m_nodedef_received;
ClientMediaDownloader *m_media_downloader; ClientMediaDownloader *m_media_downloader;

@ -91,7 +91,7 @@ public:
data += itos(m_base_position.Z); data += itos(m_base_position.Z);
ActiveObjectMessage aom(getId(), false, data); ActiveObjectMessage aom(getId(), false, data);
m_messages_out.push_back(aom); m_messages_out.push(aom);
} }
} }
@ -233,7 +233,7 @@ void LuaEntitySAO::step(float dtime, bool send_recommended)
std::string str = getPropertyPacket(); std::string str = getPropertyPacket();
// create message and add to list // create message and add to list
ActiveObjectMessage aom(getId(), true, str); ActiveObjectMessage aom(getId(), true, str);
m_messages_out.push_back(aom); m_messages_out.push(aom);
} }
// If attached, check that our parent is still there. If it isn't, detach. // If attached, check that our parent is still there. If it isn't, detach.
@ -320,7 +320,7 @@ void LuaEntitySAO::step(float dtime, bool send_recommended)
m_armor_groups); m_armor_groups);
// create message and add to list // create message and add to list
ActiveObjectMessage aom(getId(), true, str); ActiveObjectMessage aom(getId(), true, str);
m_messages_out.push_back(aom); m_messages_out.push(aom);
} }
if(m_animation_sent == false){ if(m_animation_sent == false){
@ -328,7 +328,7 @@ void LuaEntitySAO::step(float dtime, bool send_recommended)
std::string str = gob_cmd_update_animation(m_animation_range, m_animation_speed, m_animation_blend); std::string str = gob_cmd_update_animation(m_animation_range, m_animation_speed, m_animation_blend);
// create message and add to list // create message and add to list
ActiveObjectMessage aom(getId(), true, str); ActiveObjectMessage aom(getId(), true, str);
m_messages_out.push_back(aom); m_messages_out.push(aom);
} }
if(m_bone_position_sent == false){ if(m_bone_position_sent == false){
@ -337,7 +337,7 @@ void LuaEntitySAO::step(float dtime, bool send_recommended)
std::string str = gob_cmd_update_bone_position((*ii).first, (*ii).second.X, (*ii).second.Y); std::string str = gob_cmd_update_bone_position((*ii).first, (*ii).second.X, (*ii).second.Y);
// create message and add to list // create message and add to list
ActiveObjectMessage aom(getId(), true, str); ActiveObjectMessage aom(getId(), true, str);
m_messages_out.push_back(aom); m_messages_out.push(aom);
} }
} }
@ -346,7 +346,7 @@ void LuaEntitySAO::step(float dtime, bool send_recommended)
std::string str = gob_cmd_update_attachment(m_attachment_parent_id, m_attachment_bone, m_attachment_position, m_attachment_rotation); std::string str = gob_cmd_update_attachment(m_attachment_parent_id, m_attachment_bone, m_attachment_position, m_attachment_rotation);
// create message and add to list // create message and add to list
ActiveObjectMessage aom(getId(), true, str); ActiveObjectMessage aom(getId(), true, str);
m_messages_out.push_back(aom); m_messages_out.push(aom);
} }
} }
@ -461,7 +461,7 @@ int LuaEntitySAO::punch(v3f dir,
std::string str = gob_cmd_punched(result.damage, getHP()); std::string str = gob_cmd_punched(result.damage, getHP());
// create message and add to list // create message and add to list
ActiveObjectMessage aom(getId(), true, str); ActiveObjectMessage aom(getId(), true, str);
m_messages_out.push_back(aom); m_messages_out.push(aom);
} }
if(getHP() == 0) if(getHP() == 0)
@ -610,7 +610,7 @@ void LuaEntitySAO::setTextureMod(const std::string &mod)
std::string str = gob_cmd_set_texture_mod(mod); std::string str = gob_cmd_set_texture_mod(mod);
// create message and add to list // create message and add to list
ActiveObjectMessage aom(getId(), true, str); ActiveObjectMessage aom(getId(), true, str);
m_messages_out.push_back(aom); m_messages_out.push(aom);
} }
void LuaEntitySAO::setSprite(v2s16 p, int num_frames, float framelength, void LuaEntitySAO::setSprite(v2s16 p, int num_frames, float framelength,
@ -624,7 +624,7 @@ void LuaEntitySAO::setSprite(v2s16 p, int num_frames, float framelength,
); );
// create message and add to list // create message and add to list
ActiveObjectMessage aom(getId(), true, str); ActiveObjectMessage aom(getId(), true, str);
m_messages_out.push_back(aom); m_messages_out.push(aom);
} }
std::string LuaEntitySAO::getName() std::string LuaEntitySAO::getName()
@ -664,7 +664,7 @@ void LuaEntitySAO::sendPosition(bool do_interpolate, bool is_movement_end)
); );
// create message and add to list // create message and add to list
ActiveObjectMessage aom(getId(), false, str); ActiveObjectMessage aom(getId(), false, str);
m_messages_out.push_back(aom); m_messages_out.push(aom);
} }
bool LuaEntitySAO::getCollisionBox(aabb3f *toset) { bool LuaEntitySAO::getCollisionBox(aabb3f *toset) {
@ -856,7 +856,7 @@ void PlayerSAO::step(float dtime, bool send_recommended)
std::string str = getPropertyPacket(); std::string str = getPropertyPacket();
// create message and add to list // create message and add to list
ActiveObjectMessage aom(getId(), true, str); ActiveObjectMessage aom(getId(), true, str);
m_messages_out.push_back(aom); m_messages_out.push(aom);
} }
// If attached, check that our parent is still there. If it isn't, detach. // If attached, check that our parent is still there. If it isn't, detach.
@ -919,7 +919,7 @@ void PlayerSAO::step(float dtime, bool send_recommended)
); );
// create message and add to list // create message and add to list
ActiveObjectMessage aom(getId(), false, str); ActiveObjectMessage aom(getId(), false, str);
m_messages_out.push_back(aom); m_messages_out.push(aom);
} }
if(m_armor_groups_sent == false) { if(m_armor_groups_sent == false) {
@ -928,7 +928,7 @@ void PlayerSAO::step(float dtime, bool send_recommended)
m_armor_groups); m_armor_groups);
// create message and add to list // create message and add to list
ActiveObjectMessage aom(getId(), true, str); ActiveObjectMessage aom(getId(), true, str);
m_messages_out.push_back(aom); m_messages_out.push(aom);
} }
if(m_physics_override_sent == false){ if(m_physics_override_sent == false){
@ -938,7 +938,7 @@ void PlayerSAO::step(float dtime, bool send_recommended)
m_physics_override_sneak, m_physics_override_sneak_glitch); m_physics_override_sneak, m_physics_override_sneak_glitch);
// create message and add to list // create message and add to list
ActiveObjectMessage aom(getId(), true, str); ActiveObjectMessage aom(getId(), true, str);
m_messages_out.push_back(aom); m_messages_out.push(aom);
} }
if(m_animation_sent == false){ if(m_animation_sent == false){
@ -946,7 +946,7 @@ void PlayerSAO::step(float dtime, bool send_recommended)
std::string str = gob_cmd_update_animation(m_animation_range, m_animation_speed, m_animation_blend); std::string str = gob_cmd_update_animation(m_animation_range, m_animation_speed, m_animation_blend);
// create message and add to list // create message and add to list
ActiveObjectMessage aom(getId(), true, str); ActiveObjectMessage aom(getId(), true, str);
m_messages_out.push_back(aom); m_messages_out.push(aom);
} }
if(m_bone_position_sent == false){ if(m_bone_position_sent == false){
@ -955,7 +955,7 @@ void PlayerSAO::step(float dtime, bool send_recommended)
std::string str = gob_cmd_update_bone_position((*ii).first, (*ii).second.X, (*ii).second.Y); std::string str = gob_cmd_update_bone_position((*ii).first, (*ii).second.X, (*ii).second.Y);
// create message and add to list // create message and add to list
ActiveObjectMessage aom(getId(), true, str); ActiveObjectMessage aom(getId(), true, str);
m_messages_out.push_back(aom); m_messages_out.push(aom);
} }
} }
@ -964,7 +964,7 @@ void PlayerSAO::step(float dtime, bool send_recommended)
std::string str = gob_cmd_update_attachment(m_attachment_parent_id, m_attachment_bone, m_attachment_position, m_attachment_rotation); std::string str = gob_cmd_update_attachment(m_attachment_parent_id, m_attachment_bone, m_attachment_position, m_attachment_rotation);
// create message and add to list // create message and add to list
ActiveObjectMessage aom(getId(), true, str); ActiveObjectMessage aom(getId(), true, str);
m_messages_out.push_back(aom); m_messages_out.push(aom);
} }
} }
@ -1025,7 +1025,7 @@ int PlayerSAO::punch(v3f dir,
std::string str = gob_cmd_punched(0, getHP()); std::string str = gob_cmd_punched(0, getHP());
// create message and add to list // create message and add to list
ActiveObjectMessage aom(getId(), true, str); ActiveObjectMessage aom(getId(), true, str);
m_messages_out.push_back(aom); m_messages_out.push(aom);
return 0; return 0;
} }
} }

@ -1239,7 +1239,8 @@ void ServerEnvironment::step(float dtime)
while(!obj->m_messages_out.empty()) while(!obj->m_messages_out.empty())
{ {
m_active_object_messages.push_back( m_active_object_messages.push_back(
obj->m_messages_out.pop_front()); obj->m_messages_out.front());
obj->m_messages_out.pop();
} }
} }
} }

@ -1058,22 +1058,19 @@ void UDPPeer::PutReliableSendCommand(ConnectionCommand &c,
if ( channels[c.channelnum].queued_commands.empty() && if ( channels[c.channelnum].queued_commands.empty() &&
/* don't queue more packets then window size */ /* don't queue more packets then window size */
(channels[c.channelnum].queued_reliables.size() (channels[c.channelnum].queued_reliables.size()
< (channels[c.channelnum].getWindowSize()/2))) < (channels[c.channelnum].getWindowSize()/2))) {
{
LOG(dout_con<<m_connection->getDesc() LOG(dout_con<<m_connection->getDesc()
<<" processing reliable command for peer id: " << c.peer_id <<" processing reliable command for peer id: " << c.peer_id
<<" data size: " << c.data.getSize() << std::endl); <<" data size: " << c.data.getSize() << std::endl);
if (!processReliableSendCommand(c,max_packet_size)) if (!processReliableSendCommand(c,max_packet_size)) {
{ channels[c.channelnum].queued_commands.push(c);
channels[c.channelnum].queued_commands.push_back(c);
} }
} }
else else {
{
LOG(dout_con<<m_connection->getDesc() LOG(dout_con<<m_connection->getDesc()
<<" Queueing reliable command for peer id: " << c.peer_id <<" Queueing reliable command for peer id: " << c.peer_id
<<" data size: " << c.data.getSize() <<std::endl); <<" data size: " << c.data.getSize() <<std::endl);
channels[c.channelnum].queued_commands.push_back(c); channels[c.channelnum].queued_commands.push(c);
} }
} }
@ -1104,7 +1101,7 @@ bool UDPPeer::processReliableSendCommand(
bool have_sequence_number = true; bool have_sequence_number = true;
bool have_initial_sequence_number = false; bool have_initial_sequence_number = false;
Queue<BufferedPacket> toadd; std::queue<BufferedPacket> toadd;
volatile u16 initial_sequence_number = 0; volatile u16 initial_sequence_number = 0;
for(std::list<SharedBuffer<u8> >::iterator i = originals.begin(); for(std::list<SharedBuffer<u8> >::iterator i = originals.begin();
@ -1129,19 +1126,20 @@ bool UDPPeer::processReliableSendCommand(
m_connection->GetProtocolID(), m_connection->GetPeerID(), m_connection->GetProtocolID(), m_connection->GetPeerID(),
c.channelnum); c.channelnum);
toadd.push_back(p); toadd.push(p);
} }
if (have_sequence_number) { if (have_sequence_number) {
volatile u16 pcount = 0; volatile u16 pcount = 0;
while(toadd.size() > 0) { while(toadd.size() > 0) {
BufferedPacket p = toadd.pop_front(); BufferedPacket p = toadd.front();
toadd.pop();
// LOG(dout_con<<connection->getDesc() // LOG(dout_con<<connection->getDesc()
// << " queuing reliable packet for peer_id: " << c.peer_id // << " queuing reliable packet for peer_id: " << c.peer_id
// << " channel: " << (c.channelnum&0xFF) // << " channel: " << (c.channelnum&0xFF)
// << " seqnum: " << readU16(&p.data[BASE_HEADER_SIZE+1]) // << " seqnum: " << readU16(&p.data[BASE_HEADER_SIZE+1])
// << std::endl) // << std::endl)
channels[c.channelnum].queued_reliables.push_back(p); channels[c.channelnum].queued_reliables.push(p);
pcount++; pcount++;
} }
assert(channels[c.channelnum].queued_reliables.size() < 0xFFFF); assert(channels[c.channelnum].queued_reliables.size() < 0xFFFF);
@ -1156,7 +1154,7 @@ bool UDPPeer::processReliableSendCommand(
} }
while(toadd.size() > 0) { while(toadd.size() > 0) {
/* remove packet */ /* remove packet */
toadd.pop_front(); toadd.pop();
bool successfully_put_back_sequence_number bool successfully_put_back_sequence_number
= channels[c.channelnum].putBackSequenceNumber( = channels[c.channelnum].putBackSequenceNumber(
@ -1193,7 +1191,8 @@ void UDPPeer::RunCommandQueues(
(commands_processed < maxcommands)) (commands_processed < maxcommands))
{ {
try { try {
ConnectionCommand c = channels[i].queued_commands.pop_front(); ConnectionCommand c = channels[i].queued_commands.front();
channels[i].queued_commands.pop();
LOG(dout_con<<m_connection->getDesc() LOG(dout_con<<m_connection->getDesc()
<<" processing queued reliable command "<<std::endl); <<" processing queued reliable command "<<std::endl);
if (!processReliableSendCommand(c,max_packet_size)) { if (!processReliableSendCommand(c,max_packet_size)) {
@ -1201,7 +1200,7 @@ void UDPPeer::RunCommandQueues(
<< " Failed to queue packets for peer_id: " << c.peer_id << " Failed to queue packets for peer_id: " << c.peer_id
<< ", delaying sending of " << c.data.getSize() << ", delaying sending of " << c.data.getSize()
<< " bytes" << std::endl); << " bytes" << std::endl);
channels[i].queued_commands.push_front(c); channels[i].queued_commands.push(c);
} }
} }
catch (ItemNotFoundException &e) { catch (ItemNotFoundException &e) {
@ -1550,7 +1549,7 @@ bool ConnectionSendThread::rawSendAsPacket(u16 peer_id, u8 channelnum,
<<" INFO: queueing reliable packet for peer_id: " << peer_id <<" INFO: queueing reliable packet for peer_id: " << peer_id
<<" channel: " << channelnum <<" channel: " << channelnum
<<" seqnum: " << seqnum << std::endl); <<" seqnum: " << seqnum << std::endl);
channel->queued_reliables.push_back(p); channel->queued_reliables.push(p);
return false; return false;
} }
} }
@ -1919,7 +1918,8 @@ void ConnectionSendThread::sendPackets(float dtime)
< dynamic_cast<UDPPeer*>(&peer)->channels[i].getWindowSize())&& < dynamic_cast<UDPPeer*>(&peer)->channels[i].getWindowSize())&&
(peer->m_increment_packets_remaining > 0)) (peer->m_increment_packets_remaining > 0))
{ {
BufferedPacket p = dynamic_cast<UDPPeer*>(&peer)->channels[i].queued_reliables.pop_front(); BufferedPacket p = dynamic_cast<UDPPeer*>(&peer)->channels[i].queued_reliables.front();
dynamic_cast<UDPPeer*>(&peer)->channels[i].queued_reliables.pop();
Channel* channel = &(dynamic_cast<UDPPeer*>(&peer)->channels[i]); Channel* channel = &(dynamic_cast<UDPPeer*>(&peer)->channels[i]);
LOG(dout_con<<m_connection->getDesc() LOG(dout_con<<m_connection->getDesc()
<<" INFO: sending a queued reliable packet " <<" INFO: sending a queued reliable packet "
@ -1942,10 +1942,11 @@ void ConnectionSendThread::sendPackets(float dtime)
unsigned int initial_queuesize = m_outgoing_queue.size(); unsigned int initial_queuesize = m_outgoing_queue.size();
/* send non reliable packets*/ /* send non reliable packets*/
for(unsigned int i=0;i < initial_queuesize;i++) { for(unsigned int i=0;i < initial_queuesize;i++) {
OutgoingPacket packet = m_outgoing_queue.pop_front(); OutgoingPacket packet = m_outgoing_queue.front();
m_outgoing_queue.pop();
assert(!packet.reliable && if (packet.reliable)
"reliable packets are not allowed in outgoing queue!"); continue;
PeerHelper peer = m_connection->getPeerNoEx(packet.peer_id); PeerHelper peer = m_connection->getPeerNoEx(packet.peer_id);
if (!peer) { if (!peer) {
@ -1972,7 +1973,7 @@ void ConnectionSendThread::sendPackets(float dtime)
peer->m_increment_packets_remaining--; peer->m_increment_packets_remaining--;
} }
else { else {
m_outgoing_queue.push_back(packet); m_outgoing_queue.push(packet);
pending_unreliable[packet.peer_id] = true; pending_unreliable[packet.peer_id] = true;
} }
} }
@ -1992,7 +1993,7 @@ void ConnectionSendThread::sendAsPacket(u16 peer_id, u8 channelnum,
SharedBuffer<u8> data, bool ack) SharedBuffer<u8> data, bool ack)
{ {
OutgoingPacket packet(peer_id, channelnum, data, false, ack); OutgoingPacket packet(peer_id, channelnum, data, false, ack);
m_outgoing_queue.push_back(packet); m_outgoing_queue.push(packet);
} }
ConnectionReceiveThread::ConnectionReceiveThread(unsigned int max_packet_size) : ConnectionReceiveThread::ConnectionReceiveThread(unsigned int max_packet_size) :

@ -505,10 +505,10 @@ public:
ReliablePacketBuffer outgoing_reliables_sent; ReliablePacketBuffer outgoing_reliables_sent;
//queued reliable packets //queued reliable packets
Queue<BufferedPacket> queued_reliables; std::queue<BufferedPacket> queued_reliables;
//queue commands prior splitting to packets //queue commands prior splitting to packets
Queue<ConnectionCommand> queued_commands; std::queue<ConnectionCommand> queued_commands;
IncomingSplitBuffer incoming_splits; IncomingSplitBuffer incoming_splits;
@ -964,7 +964,7 @@ private:
Connection* m_connection; Connection* m_connection;
unsigned int m_max_packet_size; unsigned int m_max_packet_size;
float m_timeout; float m_timeout;
Queue<OutgoingPacket> m_outgoing_queue; std::queue<OutgoingPacket> m_outgoing_queue;
JSemaphore m_send_sleep_semaphore; JSemaphore m_send_sleep_semaphore;
unsigned int m_iteration_packets_avaialble; unsigned int m_iteration_packets_avaialble;

@ -263,7 +263,7 @@ void Client::handleCommand_ChatMessage(NetworkPacket* pkt)
message += (wchar_t)read_wchar; message += (wchar_t)read_wchar;
} }
m_chat_queue.push_back(message); m_chat_queue.push(message);
} }
void Client::handleCommand_ActiveObjectRemoveAdd(NetworkPacket* pkt) void Client::handleCommand_ActiveObjectRemoveAdd(NetworkPacket* pkt)
@ -380,7 +380,7 @@ void Client::handleCommand_HP(NetworkPacket* pkt)
ClientEvent event; ClientEvent event;
event.type = CE_PLAYER_DAMAGE; event.type = CE_PLAYER_DAMAGE;
event.player_damage.amount = oldhp - hp; event.player_damage.amount = oldhp - hp;
m_client_event_queue.push_back(event); m_client_event_queue.push(event);
} }
} }
@ -424,7 +424,7 @@ void Client::handleCommand_MovePlayer(NetworkPacket* pkt)
event.type = CE_PLAYER_FORCE_MOVE; event.type = CE_PLAYER_FORCE_MOVE;
event.player_force_move.pitch = pitch; event.player_force_move.pitch = pitch;
event.player_force_move.yaw = yaw; event.player_force_move.yaw = yaw;
m_client_event_queue.push_back(event); m_client_event_queue.push(event);
// Ignore damage for a few seconds, so that the player doesn't // Ignore damage for a few seconds, so that the player doesn't
// get damage from falling on ground // get damage from falling on ground
@ -450,7 +450,7 @@ void Client::handleCommand_DeathScreen(NetworkPacket* pkt)
event.deathscreen.camera_point_target_x = camera_point_target.X; event.deathscreen.camera_point_target_x = camera_point_target.X;
event.deathscreen.camera_point_target_y = camera_point_target.Y; event.deathscreen.camera_point_target_y = camera_point_target.Y;
event.deathscreen.camera_point_target_z = camera_point_target.Z; event.deathscreen.camera_point_target_z = camera_point_target.Z;
m_client_event_queue.push_back(event); m_client_event_queue.push(event);
} }
void Client::handleCommand_AnnounceMedia(NetworkPacket* pkt) void Client::handleCommand_AnnounceMedia(NetworkPacket* pkt)
@ -735,7 +735,7 @@ void Client::handleCommand_ShowFormSpec(NetworkPacket* pkt)
// adding a std:string to a struct isn't possible // adding a std:string to a struct isn't possible
event.show_formspec.formspec = new std::string(formspec); event.show_formspec.formspec = new std::string(formspec);
event.show_formspec.formname = new std::string(formname); event.show_formspec.formname = new std::string(formname);
m_client_event_queue.push_back(event); m_client_event_queue.push(event);
} }
void Client::handleCommand_SpawnParticle(NetworkPacket* pkt) void Client::handleCommand_SpawnParticle(NetworkPacket* pkt)
@ -766,7 +766,7 @@ void Client::handleCommand_SpawnParticle(NetworkPacket* pkt)
event.spawn_particle.vertical = vertical; event.spawn_particle.vertical = vertical;
event.spawn_particle.texture = new std::string(texture); event.spawn_particle.texture = new std::string(texture);
m_client_event_queue.push_back(event); m_client_event_queue.push(event);
} }
void Client::handleCommand_AddParticleSpawner(NetworkPacket* pkt) void Client::handleCommand_AddParticleSpawner(NetworkPacket* pkt)
@ -818,7 +818,7 @@ void Client::handleCommand_AddParticleSpawner(NetworkPacket* pkt)
event.add_particlespawner.texture = new std::string(texture); event.add_particlespawner.texture = new std::string(texture);
event.add_particlespawner.id = id; event.add_particlespawner.id = id;
m_client_event_queue.push_back(event); m_client_event_queue.push(event);
} }
@ -832,7 +832,7 @@ void Client::handleCommand_DeleteParticleSpawner(NetworkPacket* pkt)
event.type = CE_DELETE_PARTICLESPAWNER; event.type = CE_DELETE_PARTICLESPAWNER;
event.delete_particlespawner.id = (u32) id; event.delete_particlespawner.id = (u32) id;
m_client_event_queue.push_back(event); m_client_event_queue.push(event);
} }
void Client::handleCommand_HudAdd(NetworkPacket* pkt) void Client::handleCommand_HudAdd(NetworkPacket* pkt)
@ -880,7 +880,7 @@ void Client::handleCommand_HudAdd(NetworkPacket* pkt)
event.hudadd.offset = new v2f(offset); event.hudadd.offset = new v2f(offset);
event.hudadd.world_pos = new v3f(world_pos); event.hudadd.world_pos = new v3f(world_pos);
event.hudadd.size = new v2s32(size); event.hudadd.size = new v2s32(size);
m_client_event_queue.push_back(event); m_client_event_queue.push(event);
} }
void Client::handleCommand_HudRemove(NetworkPacket* pkt) void Client::handleCommand_HudRemove(NetworkPacket* pkt)
@ -892,7 +892,7 @@ void Client::handleCommand_HudRemove(NetworkPacket* pkt)
ClientEvent event; ClientEvent event;
event.type = CE_HUDRM; event.type = CE_HUDRM;
event.hudrm.id = id; event.hudrm.id = id;
m_client_event_queue.push_back(event); m_client_event_queue.push(event);
} }
void Client::handleCommand_HudChange(NetworkPacket* pkt) void Client::handleCommand_HudChange(NetworkPacket* pkt)
@ -928,7 +928,7 @@ void Client::handleCommand_HudChange(NetworkPacket* pkt)
event.hudchange.sdata = new std::string(sdata); event.hudchange.sdata = new std::string(sdata);
event.hudchange.data = intdata; event.hudchange.data = intdata;
event.hudchange.v2s32data = new v2s32(v2s32data); event.hudchange.v2s32data = new v2s32(v2s32data);
m_client_event_queue.push_back(event); m_client_event_queue.push(event);
} }
void Client::handleCommand_HudSetFlags(NetworkPacket* pkt) void Client::handleCommand_HudSetFlags(NetworkPacket* pkt)
@ -984,7 +984,7 @@ void Client::handleCommand_HudSetSky(NetworkPacket* pkt)
event.set_sky.bgcolor = bgcolor; event.set_sky.bgcolor = bgcolor;
event.set_sky.type = type; event.set_sky.type = type;
event.set_sky.params = params; event.set_sky.params = params;
m_client_event_queue.push_back(event); m_client_event_queue.push(event);
} }
void Client::handleCommand_OverrideDayNightRatio(NetworkPacket* pkt) void Client::handleCommand_OverrideDayNightRatio(NetworkPacket* pkt)
@ -1000,7 +1000,7 @@ void Client::handleCommand_OverrideDayNightRatio(NetworkPacket* pkt)
event.type = CE_OVERRIDE_DAY_NIGHT_RATIO; event.type = CE_OVERRIDE_DAY_NIGHT_RATIO;
event.override_day_night_ratio.do_override = do_override; event.override_day_night_ratio.do_override = do_override;
event.override_day_night_ratio.ratio_f = day_night_ratio_f; event.override_day_night_ratio.ratio_f = day_night_ratio_f;
m_client_event_queue.push_back(event); m_client_event_queue.push(event);
} }
void Client::handleCommand_LocalPlayerAnimations(NetworkPacket* pkt) void Client::handleCommand_LocalPlayerAnimations(NetworkPacket* pkt)

@ -906,7 +906,8 @@ void Server::AsyncRunStep(bool initial_step)
while(m_unsent_map_edit_queue.size() != 0) while(m_unsent_map_edit_queue.size() != 0)
{ {
MapEditEvent* event = m_unsent_map_edit_queue.pop_front(); MapEditEvent* event = m_unsent_map_edit_queue.front();
m_unsent_map_edit_queue.pop();
// Players far away from the change are stored here. // Players far away from the change are stored here.
// Instead of sending the changes, MapBlocks are set not sent // Instead of sending the changes, MapBlocks are set not sent
@ -1292,7 +1293,7 @@ void Server::onMapEditEvent(MapEditEvent *event)
if(m_ignore_map_edit_events_area.contains(event->getArea())) if(m_ignore_map_edit_events_area.contains(event->getArea()))
return; return;
MapEditEvent *e = event->clone(); MapEditEvent *e = event->clone();
m_unsent_map_edit_queue.push_back(e); m_unsent_map_edit_queue.push(e);
} }
Inventory* Server::getInventory(const InventoryLocation &loc) Inventory* Server::getInventory(const InventoryLocation &loc)
@ -1395,7 +1396,7 @@ void Server::peerAdded(con::Peer *peer)
c.type = con::PEER_ADDED; c.type = con::PEER_ADDED;
c.peer_id = peer->id; c.peer_id = peer->id;
c.timeout = false; c.timeout = false;
m_peer_change_queue.push_back(c); m_peer_change_queue.push(c);
} }
void Server::deletingPeer(con::Peer *peer, bool timeout) void Server::deletingPeer(con::Peer *peer, bool timeout)
@ -1409,7 +1410,7 @@ void Server::deletingPeer(con::Peer *peer, bool timeout)
c.type = con::PEER_REMOVED; c.type = con::PEER_REMOVED;
c.peer_id = peer->id; c.peer_id = peer->id;
c.timeout = timeout; c.timeout = timeout;
m_peer_change_queue.push_back(c); m_peer_change_queue.push(c);
} }
bool Server::getClientConInfo(u16 peer_id, con::rtt_stat_type type, float* retval) bool Server::getClientConInfo(u16 peer_id, con::rtt_stat_type type, float* retval)
@ -1458,7 +1459,8 @@ void Server::handlePeerChanges()
{ {
while(m_peer_change_queue.size() > 0) while(m_peer_change_queue.size() > 0)
{ {
con::PeerChange c = m_peer_change_queue.pop_front(); con::PeerChange c = m_peer_change_queue.front();
m_peer_change_queue.pop();
verbosestream<<"Server: Handling peer change: " verbosestream<<"Server: Handling peer change: "
<<"id="<<c.peer_id<<", timeout="<<c.timeout <<"id="<<c.peer_id<<", timeout="<<c.timeout
@ -1837,7 +1839,7 @@ void Server::SendPlayerHP(u16 peer_id)
// Send to other clients // Send to other clients
std::string str = gob_cmd_punched(playersao->readDamage(), playersao->getHP()); std::string str = gob_cmd_punched(playersao->readDamage(), playersao->getHP());
ActiveObjectMessage aom(playersao->getId(), true, str); ActiveObjectMessage aom(playersao->getId(), true, str);
playersao->m_messages_out.push_back(aom); playersao->m_messages_out.push(aom);
} }
void Server::SendPlayerBreath(u16 peer_id) void Server::SendPlayerBreath(u16 peer_id)

@ -582,7 +582,7 @@ private:
Queues stuff from peerAdded() and deletingPeer() to Queues stuff from peerAdded() and deletingPeer() to
handlePeerChanges() handlePeerChanges()
*/ */
Queue<con::PeerChange> m_peer_change_queue; std::queue<con::PeerChange> m_peer_change_queue;
/* /*
Random stuff Random stuff
@ -606,7 +606,7 @@ private:
Queue of map edits from the environment for sending to the clients Queue of map edits from the environment for sending to the clients
This is behind m_env_mutex This is behind m_env_mutex
*/ */
Queue<MapEditEvent*> m_unsent_map_edit_queue; std::queue<MapEditEvent*> m_unsent_map_edit_queue;
/* /*
Set to true when the server itself is modifying the map and does Set to true when the server itself is modifying the map and does
all sending of information by itself. all sending of information by itself.

@ -218,7 +218,7 @@ public:
/* /*
Queue of messages to be sent to the client Queue of messages to be sent to the client
*/ */
Queue<ActiveObjectMessage> m_messages_out; std::queue<ActiveObjectMessage> m_messages_out;
protected: protected:
// Used for creating objects based on type // Used for creating objects based on type

@ -183,67 +183,6 @@ private:
std::map<T, u32> m_value_to_id; std::map<T, u32> m_value_to_id;
}; };
/*
FIFO queue (well, actually a FILO also)
*/
template<typename T>
class Queue
{
public:
Queue():
m_list_size(0)
{}
void push_back(T t)
{
m_list.push_back(t);
++m_list_size;
}
void push_front(T t)
{
m_list.push_front(t);
++m_list_size;
}
T pop_front()
{
if(m_list.empty())
throw ItemNotFoundException("Queue: queue is empty");
typename std::list<T>::iterator begin = m_list.begin();
T t = *begin;
m_list.erase(begin);
--m_list_size;
return t;
}
T pop_back()
{
if(m_list.empty())
throw ItemNotFoundException("Queue: queue is empty");
typename std::list<T>::iterator last = m_list.back();
T t = *last;
m_list.erase(last);
--m_list_size;
return t;
}
u32 size()
{
return m_list_size;
}
bool empty()
{
return m_list.empty();
}
protected:
std::list<T> m_list;
u32 m_list_size;
};
/* /*
Thread-safe FIFO queue (well, actually a FILO also) Thread-safe FIFO queue (well, actually a FILO also)
*/ */