forked from Mirrorlandia_minetest/minetest
README.md: Improve formatting for consistency (#7472)
* README.md: Improve formatting for consistency
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README.md
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README.md
@ -23,7 +23,7 @@ Further documentation
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- Developer wiki: http://dev.minetest.net/
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- Forum: http://forum.minetest.net/
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- Github: https://github.com/minetest/minetest/
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- doc/ directory of source distribution
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- [doc/](doc/) directory of source distribution
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Default controls
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----------------
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@ -72,26 +72,26 @@ Paths
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-----
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Locations:
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* bin - Compiled binaries
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* share - Distributed read-only data
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* user - User-created modifiable data
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* `bin` - Compiled binaries
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* `share` - Distributed read-only data
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* `user` - User-created modifiable data
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Where each location is on each platform:
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* Windows .zip / RUN_IN_PLACE source:
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* bin = bin
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* share = .
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* user = .
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* `bin` = `bin`
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* `share` = `.`
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* `user` = `.`
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* Linux installed:
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* bin = /usr/bin
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* share = /usr/share/minetest
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* user = ~/.minetest
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* `bin` = `/usr/bin`
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* `share` = `/usr/share/minetest`
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* `user` = `~/.minetest`
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* macOS:
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* bin = Contents/MacOS
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* share = Contents/Resources
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* user = Contents/User OR ~/Library/Application Support/minetest
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* `bin` = `Contents/MacOS`
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* `share` = `Contents/Resources`
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* `user` = `Contents/User OR ~/Library/Application Support/minetest`
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Worlds can be found as separate folders in: user/worlds/
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Worlds can be found as separate folders in: `user/worlds/`
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Configuration file:
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-------------------
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@ -105,7 +105,7 @@ Configuration file:
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Command-line options:
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---------------------
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- Use --help
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- Use `--help`
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Compiling
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---------
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@ -177,15 +177,15 @@ Run it:
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$ ./bin/minetest
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- Use cmake . -LH to see all CMake options and their current state
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- Use `cmake . -LH` to see all CMake options and their current state
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- If you want to install it system-wide (or are making a distribution package),
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you will want to use -DRUN_IN_PLACE=FALSE
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- You can build a bare server by specifying -DBUILD_SERVER=TRUE
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- You can disable the client build by specifying -DBUILD_CLIENT=FALSE
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- You can select between Release and Debug build by -DCMAKE_BUILD_TYPE=<Debug or Release>
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you will want to use `-DRUN_IN_PLACE=FALSE`
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- You can build a bare server by specifying `-DBUILD_SERVER=TRUE`
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- You can disable the client build by specifying `-DBUILD_CLIENT=FALSE`
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- You can select between Release and Debug build by `-DCMAKE_BUILD_TYPE=<Debug or Release>`
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- Debug build is slower, but gives much more useful output in a debugger
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- If you build a bare server, you don't need to have Irrlicht installed.
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In that case use -DIRRLICHT_SOURCE_DIR=/the/irrlicht/source
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- In that case use `-DIRRLICHT_SOURCE_DIR=/the/irrlicht/source`
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### CMake options
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@ -273,7 +273,7 @@ Library specific options:
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### Compiling on Windows
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* This section is outdated. In addition to what is described here:
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* In addition to minetest, you need to download minetest_game.
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* In addition to minetest, you need to download [minetest_game](https://github.com/minetest/minetest_game).
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* If you wish to have sound support, you need libogg, libvorbis and libopenal
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* You need:
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@ -428,7 +428,7 @@ This is how we build Windows releases.
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Version scheme
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--------------
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We use major.minor.patch since 5.0.0-dev. Prior to that we used 0.major.minor.
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We use `major.minor.patch` since 5.0.0-dev. Prior to that we used `0.major.minor`.
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- Major is incremented when the release contains breaking changes, all other
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numbers are set to 0.
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@ -439,4 +439,4 @@ minor/trivial features considered necessary.
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Since 5.0.0-dev and 0.4.17-dev, the dev notation refers to the next release,
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ie: 5.0.0-dev is the development version leading to 5.0.0.
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Prior to that we used previous_version-dev.
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Prior to that we used `previous_version-dev`.
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