forked from Mirrorlandia_minetest/minetest
Repeated right clicking when holding the right mouse button
Configure using repeat_rightclick_time in minetest.conf
This commit is contained in:
parent
5bc14e2fe4
commit
b50da63852
@ -146,6 +146,9 @@
|
||||
# (1: low level shaders; not implemented)
|
||||
# 2: enable high level shaders
|
||||
#enable_shaders = 2
|
||||
# The time in seconds it takes between repeated
|
||||
# right clicks when holding the right mouse button
|
||||
#repeat_rightclick_time = 0.25
|
||||
|
||||
# will only work for servers which use remote_media setting
|
||||
# and only for clients compiled with cURL
|
||||
|
@ -121,6 +121,7 @@ void set_default_settings(Settings *settings)
|
||||
settings->setDefault("trilinear_filter", "false");
|
||||
settings->setDefault("preload_item_visuals", "true");
|
||||
settings->setDefault("enable_shaders", "2");
|
||||
settings->setDefault("repeat_rightclick_time", "0.25");
|
||||
|
||||
settings->setDefault("media_fetch_threads", "8");
|
||||
|
||||
|
@ -1335,6 +1335,8 @@ void the_game(
|
||||
float time_of_day = 0;
|
||||
float time_of_day_smooth = 0;
|
||||
|
||||
float repeat_rightclick_timer = 0;
|
||||
|
||||
/*
|
||||
Shader constants
|
||||
*/
|
||||
@ -2266,6 +2268,9 @@ void the_game(
|
||||
bool left_punch = false;
|
||||
soundmaker.m_player_leftpunch_sound.name = "";
|
||||
|
||||
if(input->getRightState())
|
||||
repeat_rightclick_timer += dtime;
|
||||
|
||||
if(playeritem_usable && input->getLeftState())
|
||||
{
|
||||
if(input->getLeftClicked())
|
||||
@ -2406,8 +2411,10 @@ void the_game(
|
||||
camera.setDigging(0); // left click animation
|
||||
}
|
||||
|
||||
if(input->getRightClicked())
|
||||
if(input->getRightClicked() ||
|
||||
repeat_rightclick_timer >= g_settings->getFloat("repeat_rightclick_time"))
|
||||
{
|
||||
repeat_rightclick_timer = 0;
|
||||
infostream<<"Ground right-clicked"<<std::endl;
|
||||
|
||||
// Sign special case, at least until formspec is properly implemented.
|
||||
|
Loading…
Reference in New Issue
Block a user