forked from Mirrorlandia_minetest/minetest
Add player sprite textures back into the engine as a fallback (#8823)
'player.png' and 'player_back.png' are hardcoded into the engine as the default appearence of the player object, so the textures should be present in the engine. This results in a functional fallback sprite player for when a game has no player appearence related code.
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textures/base/pack/player.png
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textures/base/pack/player.png
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After Width: | Height: | Size: 142 B |
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textures/base/pack/player_back.png
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textures/base/pack/player_back.png
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After Width: | Height: | Size: 140 B |
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