Abort raycasts that go out-of-bounds (#12006)

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sfan5 2022-01-30 21:31:18 +01:00 committed by GitHub
parent a0e4b2bf54
commit b66477c29f
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@ -169,6 +169,12 @@ void Environment::continueRaycast(RaycastState *state, PointedThing *result)
new_nodes.MaxEdge.Z = new_nodes.MinEdge.Z;
}
if (new_nodes.MaxEdge.X == S16_MAX ||
new_nodes.MaxEdge.Y == S16_MAX ||
new_nodes.MaxEdge.Z == S16_MAX) {
break; // About to go out of bounds
}
// For each untested node
for (s16 x = new_nodes.MinEdge.X; x <= new_nodes.MaxEdge.X; x++)
for (s16 y = new_nodes.MinEdge.Y; y <= new_nodes.MaxEdge.Y; y++)