Fix multilined description in tooltips (fixes #1688)

This commit is contained in:
BlockMen 2014-09-28 08:44:05 +02:00
parent 121e8cc2a1
commit b75e7148c2

@ -2141,10 +2141,10 @@ void GUIFormSpecMenu::drawList(const ListDrawSpec &s, int phase)
// Draw tooltip
std::string tooltip_text = "";
if(hovering && !m_selected_item)
if (hovering && !m_selected_item)
tooltip_text = item.getDefinition(m_gamedef->idef()).description;
if(tooltip_text != "")
{
if (tooltip_text != "") {
std::vector<std::string> tt_rows = split(tooltip_text,'\n');
m_tooltip_element->setBackgroundColor(m_default_tooltip_bgcolor);
m_tooltip_element->setOverrideColor(m_default_tooltip_color);
m_tooltip_element->setVisible(true);
@ -2153,7 +2153,7 @@ void GUIFormSpecMenu::drawList(const ListDrawSpec &s, int phase)
s32 tooltip_x = m_pointer.X + m_btn_height;
s32 tooltip_y = m_pointer.Y + m_btn_height;
s32 tooltip_width = m_tooltip_element->getTextWidth() + m_btn_height;
s32 tooltip_height = m_tooltip_element->getTextHeight() + 5;
s32 tooltip_height = m_tooltip_element->getTextHeight() * tt_rows.size() + 5;
m_tooltip_element->setRelativePosition(core::rect<s32>(
core::position2d<s32>(tooltip_x, tooltip_y),
core::dimension2d<s32>(tooltip_width, tooltip_height)));