forked from Mirrorlandia_minetest/minetest
Fix multilined description in tooltips (fixes #1688)
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@ -2141,10 +2141,10 @@ void GUIFormSpecMenu::drawList(const ListDrawSpec &s, int phase)
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// Draw tooltip
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std::string tooltip_text = "";
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if(hovering && !m_selected_item)
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if (hovering && !m_selected_item)
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tooltip_text = item.getDefinition(m_gamedef->idef()).description;
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if(tooltip_text != "")
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{
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if (tooltip_text != "") {
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std::vector<std::string> tt_rows = split(tooltip_text,'\n');
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m_tooltip_element->setBackgroundColor(m_default_tooltip_bgcolor);
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m_tooltip_element->setOverrideColor(m_default_tooltip_color);
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m_tooltip_element->setVisible(true);
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@ -2153,7 +2153,7 @@ void GUIFormSpecMenu::drawList(const ListDrawSpec &s, int phase)
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s32 tooltip_x = m_pointer.X + m_btn_height;
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s32 tooltip_y = m_pointer.Y + m_btn_height;
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s32 tooltip_width = m_tooltip_element->getTextWidth() + m_btn_height;
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s32 tooltip_height = m_tooltip_element->getTextHeight() + 5;
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s32 tooltip_height = m_tooltip_element->getTextHeight() * tt_rows.size() + 5;
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m_tooltip_element->setRelativePosition(core::rect<s32>(
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core::position2d<s32>(tooltip_x, tooltip_y),
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core::dimension2d<s32>(tooltip_width, tooltip_height)));
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