Page up/down: don't display the old value, it was a little confusing

This commit is contained in:
Kahrl 2012-02-01 02:37:01 +01:00
parent 2cb96d9d68
commit b85b4ede82

@ -1513,29 +1513,22 @@ void the_game(
s16 range_new = range + 10;
g_settings->set("viewing_range_nodes_min", itos(range_new));
statustext = narrow_to_wide(
"Minimum viewing range changed from "
+ itos(range) + " to " + itos(range_new));
"Minimum viewing range changed to "
+ itos(range_new));
statustext_time = 0;
}
else if(input->wasKeyDown(getKeySetting("keymap_decrease_viewing_range_min")))
{
s16 range = g_settings->getS16("viewing_range_nodes_min");
s16 range_new = range - 10;
if(range_new >= 0)
{
g_settings->set("viewing_range_nodes_min",
itos(range_new));
statustext = narrow_to_wide(
"Minimum viewing range changed from "
+ itos(range) + " to "
+ itos(range_new));
statustext_time = 0;
}
else
{
statustext = L"Minimum viewing range already at minimum";
statustext_time = 0;
}
if(range_new < 0)
range_new = range;
g_settings->set("viewing_range_nodes_min",
itos(range_new));
statustext = narrow_to_wide(
"Minimum viewing range changed to "
+ itos(range_new));
statustext_time = 0;
}
// Item selection with mouse wheel