forked from Mirrorlandia_minetest/minetest
Fix clang warning
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@ -460,7 +460,7 @@ void Camera::update(LocalPlayer* player, f32 frametime, f32 busytime,
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// start (or continue) the view bobbing animation.
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v3f speed = player->getSpeed();
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const bool movement_XZ = hypot(speed.X, speed.Z) > BS;
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const bool movement_Y = abs(speed.Y) > BS;
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const bool movement_Y = fabs(speed.Y) > BS;
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const bool walking = movement_XZ && player->touching_ground;
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const bool swimming = (movement_XZ || player->swimming_vertical) && player->in_liquid;
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