forked from Mirrorlandia_minetest/minetest
Add emerge.cpp, initial EmergeThread changes
- Neatly placed all emerge related code into a new file, emerge.cpp - Greatly cleaned up the code in EmergeThread::Thread() - Reworked Emerge queue. Now an actual std::queue of v3s16 block positions - Removed the completely unnecessary map of peer ids requesting blocks
This commit is contained in:
parent
6d0ea26c2d
commit
b9d8e59bbf
@ -209,6 +209,7 @@ set(common_SRCS
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script.cpp
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log.cpp
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content_sao.cpp
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emerge.cpp
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mapgen.cpp
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mapgen_v6.cpp
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treegen.cpp
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677
src/emerge.cpp
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677
src/emerge.cpp
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@ -0,0 +1,677 @@
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/*
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Minetest-c55
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Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "server.h"
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#include <iostream>
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#include <queue>
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#include "clientserver.h"
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#include "map.h"
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#include "jmutexautolock.h"
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#include "main.h"
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#include "constants.h"
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#include "voxel.h"
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#include "config.h"
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#include "mapblock.h"
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#include "serverobject.h"
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#include "settings.h"
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#include "script.h"
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#include "scriptapi.h"
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#include "profiler.h"
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#include "log.h"
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#include "nodedef.h"
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#include "biome.h"
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#include "emerge.h"
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#include "mapgen_v6.h"
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EmergeManager::EmergeManager(IGameDef *gamedef, BiomeDefManager *bdef) {
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//register built-in mapgens
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registerMapgen("v6", new MapgenFactoryV6());
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this->biomedef = bdef ? bdef : new BiomeDefManager(gamedef);
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this->params = NULL;
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this->mapgen = NULL;
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queuemutex.Init();
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emergethread = new EmergeThread((Server *)gamedef);
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}
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EmergeManager::~EmergeManager() {
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emergethread->setRun(false);
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emergethread->stop();
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delete emergethread;
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delete biomedef;
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delete mapgen;
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delete params;
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}
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void EmergeManager::initMapgens(MapgenParams *mgparams) {
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if (mapgen)
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return;
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this->params = mgparams;
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this->mapgen = getMapgen(); //only one mapgen for now!
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}
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Mapgen *EmergeManager::getMapgen() {
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if (!mapgen) {
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mapgen = createMapgen(params->mg_name, 0, params, this);
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if (!mapgen) {
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infostream << "EmergeManager: falling back to mapgen v6" << std::endl;
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delete params;
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params = createMapgenParams("v6");
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mapgen = createMapgen("v6", 0, params, this);
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}
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}
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return mapgen;
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}
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bool EmergeManager::enqueueBlockEmerge(u16 peer_id, v3s16 p, bool allow_generate) { ///return false if adding failed, or queue full!
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u8 flags = 0;
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if (allow_generate)
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flags |= BLOCK_EMERGE_ALLOWGEN;
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//TODO:
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// add logic to select which emergethread to add it to
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// - one with the least queue contents?
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// - if a queue is too full, move onto another one
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// - use the peer id sometime
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{
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JMutexAutoLock queuelock(queuemutex);
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std::map<v3s16, u8>::const_iterator iter = blocks_enqueued.find(p);
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if (iter != blocks_enqueued.end()) {
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flags |= iter->second;
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blocks_enqueued[p] = flags;
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return true;
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}
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blocks_enqueued.insert(std::make_pair(p, flags));
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emergethread->blockqueue.push(p);
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}
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emergethread->qevent.signal();
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return true;
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}
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bool EmergeManager::popBlockEmerge(v3s16 *pos, u8 *flags) {
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JMutexAutoLock queuelock(queuemutex);
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if (emergethread->blockqueue.empty())
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return false;
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v3s16 p = emergethread->blockqueue.front();
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emergethread->blockqueue.pop();
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*pos = p;
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std::map<v3s16, u8>::iterator iter = blocks_enqueued.find(p);
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if (iter == blocks_enqueued.end()) //uh oh, this isn't right!!!!!!!!!!!!!!!!!!
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return false;
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*flags = iter->second;
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blocks_enqueued.erase(iter);
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return true;
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}
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int EmergeManager::getGroundLevelAtPoint(v2s16 p) {
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if (!mapgen)
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return 0;
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return mapgen->getGroundLevelAtPoint(p);
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}
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bool EmergeManager::isBlockUnderground(v3s16 blockpos) {
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/*
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v2s16 p = v2s16((blockpos.X * MAP_BLOCKSIZE) + MAP_BLOCKSIZE / 2,
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(blockpos.Y * MAP_BLOCKSIZE) + MAP_BLOCKSIZE / 2);
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int ground_level = getGroundLevelAtPoint(p);
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return blockpos.Y * (MAP_BLOCKSIZE + 1) <= min(water_level, ground_level);
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*/
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//yuck, but then again, should i bother being accurate?
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//the height of the nodes in a single block is quite variable
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return blockpos.Y * (MAP_BLOCKSIZE + 1) <= params->water_level;
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}
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u32 EmergeManager::getBlockSeed(v3s16 p) {
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return (u32)(params->seed & 0xFFFFFFFF) +
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p.Z * 38134234 +
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p.Y * 42123 +
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p.Y * 23;
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}
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Mapgen *EmergeManager::createMapgen(std::string mgname, int mgid,
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MapgenParams *mgparams, EmergeManager *emerge) {
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std::map<std::string, MapgenFactory *>::const_iterator iter = mglist.find(mgname);
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if (iter == mglist.end()) {
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errorstream << "EmergeManager; mapgen " << mgname <<
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" not registered" << std::endl;
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return NULL;
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}
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MapgenFactory *mgfactory = iter->second;
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return mgfactory->createMapgen(mgid, mgparams, emerge);
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}
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MapgenParams *EmergeManager::createMapgenParams(std::string mgname) {
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std::map<std::string, MapgenFactory *>::const_iterator iter = mglist.find(mgname);
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if (iter == mglist.end()) {
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errorstream << "EmergeManager: mapgen " << mgname <<
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" not registered" << std::endl;
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return NULL;
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}
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MapgenFactory *mgfactory = iter->second;
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return mgfactory->createMapgenParams();
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}
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MapgenParams *EmergeManager::getParamsFromSettings(Settings *settings) {
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std::string mg_name = settings->get("mg_name");
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MapgenParams *mgparams = createMapgenParams(mg_name);
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mgparams->mg_name = mg_name;
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mgparams->seed = settings->getU64(settings == g_settings ? "fixed_map_seed" : "seed");
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mgparams->water_level = settings->getS16("water_level");
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mgparams->chunksize = settings->getS16("chunksize");
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mgparams->flags = settings->getS32("mg_flags");
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if (!mgparams->readParams(settings)) {
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delete mgparams;
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return NULL;
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}
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return mgparams;
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}
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void EmergeManager::setParamsToSettings(Settings *settings) {
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settings->set("mg_name", params->mg_name);
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settings->setU64("seed", params->seed);
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settings->setS16("water_level", params->water_level);
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settings->setS16("chunksize", params->chunksize);
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settings->setFlagStr("mg_flags", params->flags, flagdesc_mapgen);
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params->writeParams(settings);
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}
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bool EmergeManager::registerMapgen(std::string mgname, MapgenFactory *mgfactory) {
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mglist.insert(std::make_pair(mgname, mgfactory));
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infostream << "EmergeManager: registered mapgen " << mgname << std::endl;
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}
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class MapEditEventIgnorer
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{
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public:
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MapEditEventIgnorer(bool *flag):
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m_flag(flag)
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{
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if(*m_flag == false)
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*m_flag = true;
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else
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m_flag = NULL;
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}
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~MapEditEventIgnorer()
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{
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if(m_flag)
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{
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assert(*m_flag);
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*m_flag = false;
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}
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}
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private:
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bool *m_flag;
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};
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class MapEditEventAreaIgnorer
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{
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public:
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MapEditEventAreaIgnorer(VoxelArea *ignorevariable, const VoxelArea &a):
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m_ignorevariable(ignorevariable)
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{
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if(m_ignorevariable->getVolume() == 0)
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*m_ignorevariable = a;
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else
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m_ignorevariable = NULL;
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}
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~MapEditEventAreaIgnorer()
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{
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if(m_ignorevariable)
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{
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assert(m_ignorevariable->getVolume() != 0);
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*m_ignorevariable = VoxelArea();
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}
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}
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private:
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VoxelArea *m_ignorevariable;
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};
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#if 1
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#define EMERGE_DBG_OUT(x) \
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{ if (enable_mapgen_debug_info) \
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infostream << "EmergeThread: " x << std::endl; }
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bool EmergeThread::getBlockOrStartGen(v3s16 p, MapBlock **b,
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BlockMakeData *data, bool allow_gen) {
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v2s16 p2d(p.X, p.Z);
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//envlock: usually takes <=1ms, sometimes 90ms or ~400ms to acquire
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JMutexAutoLock envlock(m_server->m_env_mutex);
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// Load sector if it isn't loaded
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if (map->getSectorNoGenerateNoEx(p2d) == NULL)
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map->loadSectorMeta(p2d);
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// Attempt to load block
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MapBlock *block = map->getBlockNoCreateNoEx(p);
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if (!block || block->isDummy() || !block->isGenerated()) {
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EMERGE_DBG_OUT("not in memory, attempting to load from disk");
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block = map->loadBlock(p);
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}
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// If could not load and allowed to generate,
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// start generation inside this same envlock
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if (allow_gen && (block == NULL || !block->isGenerated())) {
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EMERGE_DBG_OUT("generating");
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map->initBlockMake(data, p);
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return true;
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}
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*b = block;
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return false;
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}
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void *EmergeThread::Thread() {
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ThreadStarted();
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log_register_thread("EmergeThread");
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DSTACK(__FUNCTION_NAME);
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BEGIN_DEBUG_EXCEPTION_HANDLER
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v3s16 last_tried_pos(-32768,-32768,-32768); // For error output
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v3s16 p;
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u8 flags;
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map = (ServerMap *)&(m_server->m_env->getMap());
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emerge = m_server->m_emerge;
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mapgen = emerge->getMapgen();
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while (getRun())
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try {
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while (!emerge->popBlockEmerge(&p, &flags))
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qevent.wait();
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last_tried_pos = p;
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if (blockpos_over_limit(p))
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continue;
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bool allow_generate = flags & BLOCK_EMERGE_ALLOWGEN;
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EMERGE_DBG_OUT("p=" PP(p) " allow_generate=" << allow_generate);
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/*
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Try to fetch block from memory or disk.
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If not found and asked to generate, initialize generator.
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*/
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BlockMakeData data;
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MapBlock *block = NULL;
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core::map<v3s16, MapBlock *> modified_blocks;
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if (getBlockOrStartGen(p, &block, &data, allow_generate)) {
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{
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ScopeProfiler sp(g_profiler, "EmergeThread: Mapgen::makeChunk", SPT_AVG);
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TimeTaker t("mapgen::make_block()");
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mapgen->makeChunk(&data);
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if (enable_mapgen_debug_info == false)
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t.stop(true); // Hide output
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}
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{
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//envlock: usually 0ms, but can take either 30 or 400ms to acquire
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JMutexAutoLock envlock(m_server->m_env_mutex);
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ScopeProfiler sp(g_profiler, "EmergeThread: after "
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"mapgen::make_block (envlock)", SPT_AVG);
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map->finishBlockMake(&data, modified_blocks);
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block = map->getBlockNoCreateNoEx(p);
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if (block) {
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/*
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Do some post-generate stuff
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*/
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v3s16 minp = data.blockpos_min * MAP_BLOCKSIZE;
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v3s16 maxp = data.blockpos_max * MAP_BLOCKSIZE +
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v3s16(1,1,1) * (MAP_BLOCKSIZE - 1);
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// Ignore map edit events, they will not need to be sent
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// to anybody because the block hasn't been sent to anybody
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MapEditEventAreaIgnorer
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ign(&m_server->m_ignore_map_edit_events_area,
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VoxelArea(minp, maxp));
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{ // takes about 90ms with -O1 on an e3-1230v2
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scriptapi_environment_on_generated(m_server->m_lua,
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minp, maxp, emerge->getBlockSeed(minp));
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}
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EMERGE_DBG_OUT("ended up with: " << analyze_block(block));
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m_server->m_env->activateBlock(block, 0);
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}
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}
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}
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/*
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Set sent status of modified blocks on clients
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*/
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// NOTE: Server's clients are also behind the connection mutex
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//conlock: consistently takes 30-40ms to acquire
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JMutexAutoLock lock(m_server->m_con_mutex);
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// Add the originally fetched block to the modified list
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if (block)
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modified_blocks.insert(p, block);
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// Set the modified blocks unsent for all the clients
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for (core::map<u16, RemoteClient*>::Iterator
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i = m_server->m_clients.getIterator();
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i.atEnd() == false; i++) {
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RemoteClient *client = i.getNode()->getValue();
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if (modified_blocks.size() > 0) {
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// Remove block from sent history
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client->SetBlocksNotSent(modified_blocks);
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}
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}
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}
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catch (VersionMismatchException &e) {
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std::ostringstream err;
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err << "World data version mismatch in MapBlock "<<PP(last_tried_pos)<<std::endl;
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err << "----"<<std::endl;
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err << "\""<<e.what()<<"\""<<std::endl;
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err << "See debug.txt."<<std::endl;
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err << "World probably saved by a newer version of Minetest."<<std::endl;
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m_server->setAsyncFatalError(err.str());
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}
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catch (SerializationError &e) {
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std::ostringstream err;
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err << "Invalid data in MapBlock "<<PP(last_tried_pos)<<std::endl;
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err << "----"<<std::endl;
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err << "\""<<e.what()<<"\""<<std::endl;
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err << "See debug.txt."<<std::endl;
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err << "You can ignore this using [ignore_world_load_errors = true]."<<std::endl;
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m_server->setAsyncFatalError(err.str());
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}
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END_DEBUG_EXCEPTION_HANDLER(errorstream)
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log_deregister_thread();
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return NULL;
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}
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#else
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void *EmergeThread::Thread() {
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ThreadStarted();
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log_register_thread("EmergeThread");
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DSTACK(__FUNCTION_NAME);
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BEGIN_DEBUG_EXCEPTION_HANDLER
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bool enable_mapgen_debug_info = g_settings->getBool("enable_mapgen_debug_info");
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v3s16 last_tried_pos(-32768,-32768,-32768); // For error output
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ServerMap &map = ((ServerMap&)m_server->m_env->getMap());
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EmergeManager *emerge = m_server->m_emerge;
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Mapgen *mapgen = emerge->getMapgen();
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while(getRun())
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try {
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QueuedBlockEmerge *qptr = m_server->m_emerge_queue.pop();
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if(qptr == NULL)
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break;
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SharedPtr<QueuedBlockEmerge> q(qptr);
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v3s16 &p = q->pos;
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v2s16 p2d(p.X,p.Z);
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last_tried_pos = p;
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/*
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Do not generate over-limit
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*/
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if (blockpos_over_limit(p))
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continue;
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//infostream<<"EmergeThread::Thread(): running"<<std::endl;
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//TimeTaker timer("block emerge");
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/*
|
||||
Try to emerge it from somewhere.
|
||||
|
||||
If it is only wanted as optional, only loading from disk
|
||||
will be allowed.
|
||||
*/
|
||||
|
||||
/*
|
||||
Check if any peer wants it as non-optional. In that case it
|
||||
will be generated.
|
||||
|
||||
Also decrement the emerge queue count in clients.
|
||||
*/
|
||||
|
||||
bool only_from_disk = true;
|
||||
{
|
||||
core::map<u16, u8>::Iterator i;
|
||||
for (i=q->s.getIterator(); !i.atEnd(); i++) {
|
||||
u8 flags = i.getNode()->getValue();
|
||||
if (!(flags & BLOCK_EMERGE_FLAG_FROMDISK)) {
|
||||
only_from_disk = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (enable_mapgen_debug_info)
|
||||
infostream<<"EmergeThread: p="
|
||||
<<"("<<p.X<<","<<p.Y<<","<<p.Z<<") "
|
||||
<<"only_from_disk="<<only_from_disk<<std::endl;
|
||||
|
||||
MapBlock *block = NULL;
|
||||
bool got_block = true;
|
||||
core::map<v3s16, MapBlock*> modified_blocks;
|
||||
|
||||
/*
|
||||
Try to fetch block from memory or disk.
|
||||
If not found and asked to generate, initialize generator.
|
||||
*/
|
||||
|
||||
bool started_generate = false;
|
||||
BlockMakeData data;
|
||||
{
|
||||
JMutexAutoLock envlock(m_server->m_env_mutex);
|
||||
|
||||
// Load sector if it isn't loaded
|
||||
if(map.getSectorNoGenerateNoEx(p2d) == NULL)
|
||||
map.loadSectorMeta(p2d);
|
||||
|
||||
// Attempt to load block
|
||||
block = map.getBlockNoCreateNoEx(p);
|
||||
if(!block || block->isDummy() || !block->isGenerated()) {
|
||||
if(enable_mapgen_debug_info)
|
||||
infostream<<"EmergeThread: not in memory, "
|
||||
<<"attempting to load from disk"<<std::endl;
|
||||
|
||||
block = map.loadBlock(p);
|
||||
}
|
||||
|
||||
// If could not load and allowed to generate, start generation
|
||||
// inside this same envlock
|
||||
if(only_from_disk == false &&
|
||||
(block == NULL || block->isGenerated() == false)){
|
||||
if(enable_mapgen_debug_info)
|
||||
infostream<<"EmergeThread: generating"<<std::endl;
|
||||
started_generate = true;
|
||||
|
||||
map.initBlockMake(&data, p);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
If generator was initialized, generate now when envlock is free.
|
||||
*/
|
||||
if(started_generate) {
|
||||
{
|
||||
ScopeProfiler sp(g_profiler, "EmergeThread: mapgen::make_block",
|
||||
SPT_AVG);
|
||||
TimeTaker t("mapgen::make_block()");
|
||||
|
||||
mapgen->makeChunk(&data);
|
||||
|
||||
if (enable_mapgen_debug_info == false)
|
||||
t.stop(true); // Hide output
|
||||
}
|
||||
|
||||
do{ // enable break
|
||||
// Lock environment again to access the map
|
||||
JMutexAutoLock envlock(m_server->m_env_mutex);
|
||||
|
||||
ScopeProfiler sp(g_profiler, "EmergeThread: after "
|
||||
"mapgen::make_block (envlock)", SPT_AVG);
|
||||
|
||||
// Blit data back on map, update lighting, add mobs and
|
||||
// whatever this does
|
||||
map.finishBlockMake(&data, modified_blocks);
|
||||
|
||||
// Get central block
|
||||
block = map.getBlockNoCreateNoEx(p);
|
||||
|
||||
// If block doesn't exist, don't try doing anything with it
|
||||
// This happens if the block is not in generation boundaries
|
||||
if(!block)
|
||||
break;
|
||||
|
||||
/*
|
||||
Do some post-generate stuff
|
||||
*/
|
||||
v3s16 minp = data.blockpos_min * MAP_BLOCKSIZE;
|
||||
v3s16 maxp = data.blockpos_max * MAP_BLOCKSIZE +
|
||||
v3s16(1,1,1) * (MAP_BLOCKSIZE - 1);
|
||||
|
||||
/*
|
||||
Ignore map edit events, they will not need to be
|
||||
sent to anybody because the block hasn't been sent
|
||||
to anybody
|
||||
*/
|
||||
MapEditEventAreaIgnorer ign(
|
||||
&m_server->m_ignore_map_edit_events_area,
|
||||
VoxelArea(minp, maxp));
|
||||
{
|
||||
TimeTaker timer("on_generated");
|
||||
scriptapi_environment_on_generated(m_server->m_lua,
|
||||
minp, maxp, emerge->getBlockSeed(minp));
|
||||
//int t = timer.stop(true);
|
||||
//dstream<<"on_generated took "<<t<<"ms"<<std::endl;
|
||||
}
|
||||
|
||||
if (enable_mapgen_debug_info)
|
||||
infostream << "EmergeThread: ended up with: "
|
||||
<< analyze_block(block) << std::endl;
|
||||
|
||||
// Activate objects and stuff
|
||||
m_server->m_env->activateBlock(block, 0);
|
||||
}while(false);
|
||||
}
|
||||
|
||||
if(block == NULL)
|
||||
got_block = false;
|
||||
|
||||
/*
|
||||
Set sent status of modified blocks on clients
|
||||
*/
|
||||
|
||||
// NOTE: Server's clients are also behind the connection mutex
|
||||
JMutexAutoLock lock(m_server->m_con_mutex);
|
||||
|
||||
/*
|
||||
Add the originally fetched block to the modified list
|
||||
*/
|
||||
if(got_block)
|
||||
modified_blocks.insert(p, block);
|
||||
|
||||
/*
|
||||
Set the modified blocks unsent for all the clients
|
||||
*/
|
||||
for(core::map<u16, RemoteClient*>::Iterator
|
||||
i = m_server->m_clients.getIterator();
|
||||
i.atEnd() == false; i++) {
|
||||
RemoteClient *client = i.getNode()->getValue();
|
||||
if(modified_blocks.size() > 0) {
|
||||
// Remove block from sent history
|
||||
client->SetBlocksNotSent(modified_blocks);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
niters++;
|
||||
}
|
||||
catch (VersionMismatchException &e) {
|
||||
std::ostringstream err;
|
||||
err << "World data version mismatch in MapBlock "<<PP(last_tried_pos)<<std::endl;
|
||||
err << "----"<<std::endl;
|
||||
err << "\""<<e.what()<<"\""<<std::endl;
|
||||
err << "See debug.txt."<<std::endl;
|
||||
err << "World probably saved by a newer version of Minetest."<<std::endl;
|
||||
m_server->setAsyncFatalError(err.str());
|
||||
}
|
||||
catch (SerializationError &e) {
|
||||
std::ostringstream err;
|
||||
err << "Invalid data in MapBlock "<<PP(last_tried_pos)<<std::endl;
|
||||
err << "----"<<std::endl;
|
||||
err << "\""<<e.what()<<"\""<<std::endl;
|
||||
err << "See debug.txt."<<std::endl;
|
||||
err << "You can ignore this using [ignore_world_load_errors = true]."<<std::endl;
|
||||
m_server->setAsyncFatalError(err.str());
|
||||
}
|
||||
printf("emergethread iterated %d times\n", niters);
|
||||
END_DEBUG_EXCEPTION_HANDLER(errorstream)
|
||||
log_deregister_thread();
|
||||
return NULL;
|
||||
}
|
||||
|
||||
#endif
|
122
src/emerge.h
Normal file
122
src/emerge.h
Normal file
@ -0,0 +1,122 @@
|
||||
#ifndef EMERGE_HEADER
|
||||
#define EMERGE_HEADER
|
||||
|
||||
#include <map>
|
||||
#include <queue>
|
||||
#include "util/thread.h"
|
||||
|
||||
#define BLOCK_EMERGE_ALLOWGEN (1<<0)
|
||||
|
||||
class Mapgen;
|
||||
class MapgenParams;
|
||||
class MapgenFactory;
|
||||
class Biome;
|
||||
class BiomeDefManager;
|
||||
class EmergeThread;
|
||||
class ManualMapVoxelManipulator;
|
||||
//class ServerMap;
|
||||
//class MapBlock;
|
||||
|
||||
#include "server.h"
|
||||
|
||||
struct BlockMakeData {
|
||||
bool no_op;
|
||||
ManualMapVoxelManipulator *vmanip;
|
||||
u64 seed;
|
||||
v3s16 blockpos_min;
|
||||
v3s16 blockpos_max;
|
||||
v3s16 blockpos_requested;
|
||||
UniqueQueue<v3s16> transforming_liquid;
|
||||
INodeDefManager *nodedef;
|
||||
|
||||
// BlockMakeData();
|
||||
// ~BlockMakeData();
|
||||
|
||||
BlockMakeData():
|
||||
no_op(false),
|
||||
vmanip(NULL),
|
||||
seed(0),
|
||||
nodedef(NULL)
|
||||
{}
|
||||
|
||||
~BlockMakeData()
|
||||
{
|
||||
delete vmanip;
|
||||
}
|
||||
};
|
||||
|
||||
class EmergeManager {
|
||||
public:
|
||||
std::map<std::string, MapgenFactory *> mglist;
|
||||
|
||||
//settings
|
||||
MapgenParams *params;
|
||||
|
||||
JMutex queuemutex;
|
||||
std::map<v3s16, u8> blocks_enqueued; //change to a hashtable later
|
||||
Mapgen *mapgen;
|
||||
EmergeThread *emergethread;
|
||||
|
||||
//biome manager
|
||||
BiomeDefManager *biomedef;
|
||||
|
||||
EmergeManager(IGameDef *gamedef, BiomeDefManager *bdef);
|
||||
~EmergeManager();
|
||||
|
||||
void initMapgens(MapgenParams *mgparams);
|
||||
Mapgen *createMapgen(std::string mgname, int mgid,
|
||||
MapgenParams *mgparams, EmergeManager *emerge);
|
||||
MapgenParams *createMapgenParams(std::string mgname);
|
||||
Mapgen *getMapgen();
|
||||
bool enqueueBlockEmerge(u16 peer_id, v3s16 p, bool allow_generate);
|
||||
bool popBlockEmerge(v3s16 *pos, u8 *flags);
|
||||
|
||||
bool registerMapgen(std::string name, MapgenFactory *mgfactory);
|
||||
MapgenParams *getParamsFromSettings(Settings *settings);
|
||||
void setParamsToSettings(Settings *settings);
|
||||
|
||||
//mapgen helper methods
|
||||
Biome *getBiomeAtPoint(v3s16 p);
|
||||
int getGroundLevelAtPoint(v2s16 p);
|
||||
bool isBlockUnderground(v3s16 blockpos);
|
||||
u32 getBlockSeed(v3s16 p);
|
||||
};
|
||||
|
||||
class EmergeThread : public SimpleThread
|
||||
{
|
||||
Server *m_server;
|
||||
ServerMap *map;
|
||||
EmergeManager *emerge;
|
||||
Mapgen *mapgen;
|
||||
bool enable_mapgen_debug_info;
|
||||
|
||||
public:
|
||||
Event qevent;
|
||||
std::queue<v3s16> blockqueue;
|
||||
|
||||
EmergeThread(Server *server):
|
||||
SimpleThread(),
|
||||
m_server(server),
|
||||
map(NULL),
|
||||
emerge(NULL),
|
||||
mapgen(NULL)
|
||||
{
|
||||
enable_mapgen_debug_info = g_settings->getBool("enable_mapgen_debug_info");
|
||||
}
|
||||
|
||||
void *Thread();
|
||||
|
||||
void trigger()
|
||||
{
|
||||
setRun(true);
|
||||
if(IsRunning() == false)
|
||||
{
|
||||
Start();
|
||||
}
|
||||
}
|
||||
|
||||
bool getBlockOrStartGen(v3s16 p, MapBlock **b,
|
||||
BlockMakeData *data, bool allow_generate);
|
||||
};
|
||||
|
||||
#endif
|
@ -40,7 +40,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "mapnode.h"
|
||||
#include "mapblock.h"
|
||||
|
||||
class Server;
|
||||
class ServerEnvironment;
|
||||
class ActiveBlockModifier;
|
||||
class ServerActiveObject;
|
||||
|
@ -67,4 +67,54 @@ private:
|
||||
bool initialized;
|
||||
};
|
||||
|
||||
#ifdef _WIN32
|
||||
|
||||
class Event {
|
||||
HANDLE hEvent;
|
||||
|
||||
public:
|
||||
Event() {
|
||||
hEvent = CreateEvent(NULL, 0, 0, NULL);
|
||||
}
|
||||
|
||||
~Event() {
|
||||
CloseHandle(hEvent);
|
||||
}
|
||||
|
||||
void wait() {
|
||||
WaitForSingleObject(hEvent, INFINITE);
|
||||
}
|
||||
|
||||
void signal() {
|
||||
SetEvent(hEvent);
|
||||
}
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
#include <semaphore.h>
|
||||
|
||||
class Event {
|
||||
sem_t sem;
|
||||
|
||||
public:
|
||||
Event() {
|
||||
sem_init(&sem, 0, 0);
|
||||
}
|
||||
|
||||
~Event() {
|
||||
sem_destroy(&sem);
|
||||
}
|
||||
|
||||
void wait() {
|
||||
sem_wait(&sem);
|
||||
}
|
||||
|
||||
void signal() {
|
||||
sem_post(&sem);
|
||||
}
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
#endif // JMUTEX_H
|
||||
|
@ -33,6 +33,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "gamedef.h"
|
||||
#include "util/directiontables.h"
|
||||
#include "rollback_interface.h"
|
||||
#include "emerge.h"
|
||||
#include "mapgen_v6.h"
|
||||
|
||||
#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
|
||||
|
@ -46,6 +46,8 @@ class MapBlock;
|
||||
class NodeMetadata;
|
||||
class IGameDef;
|
||||
class IRollbackReportSink;
|
||||
class EmergeManager;
|
||||
class BlockMakeData;
|
||||
|
||||
|
||||
/*
|
||||
@ -378,7 +380,7 @@ public:
|
||||
Blocks are generated by using these and makeBlock().
|
||||
*/
|
||||
void initBlockMake(BlockMakeData *data, v3s16 blockpos);
|
||||
MapBlock* finishBlockMake(BlockMakeData *data,
|
||||
MapBlock *finishBlockMake(BlockMakeData *data,
|
||||
core::map<v3s16, MapBlock*> &changed_blocks);
|
||||
|
||||
// A non-threaded wrapper to the above - DEFUNCT
|
||||
|
153
src/mapgen.cpp
153
src/mapgen.cpp
@ -46,144 +46,6 @@ FlagDesc flagdesc_mapgen[] = {
|
||||
};
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
/////////////////////////////// Emerge Manager ////////////////////////////////
|
||||
|
||||
|
||||
EmergeManager::EmergeManager(IGameDef *gamedef, BiomeDefManager *bdef) {
|
||||
//register built-in mapgens
|
||||
registerMapgen("v6", new MapgenFactoryV6());
|
||||
|
||||
//the order of these assignments is pretty important
|
||||
this->biomedef = bdef ? bdef : new BiomeDefManager(gamedef);
|
||||
this->params = NULL;
|
||||
this->mapgen = NULL;
|
||||
}
|
||||
|
||||
|
||||
EmergeManager::~EmergeManager() {
|
||||
delete biomedef;
|
||||
delete mapgen;
|
||||
delete params;
|
||||
}
|
||||
|
||||
|
||||
void EmergeManager::initMapgens(MapgenParams *mgparams) {
|
||||
if (mapgen)
|
||||
return;
|
||||
|
||||
this->params = mgparams;
|
||||
this->mapgen = getMapgen(); //only one mapgen for now!
|
||||
}
|
||||
|
||||
|
||||
Mapgen *EmergeManager::getMapgen() {
|
||||
if (!mapgen) {
|
||||
mapgen = createMapgen(params->mg_name, 0, params, this);
|
||||
if (!mapgen) {
|
||||
infostream << "EmergeManager: falling back to mapgen v6" << std::endl;
|
||||
delete params;
|
||||
params = createMapgenParams("v6");
|
||||
mapgen = createMapgen("v6", 0, params, this);
|
||||
}
|
||||
}
|
||||
return mapgen;
|
||||
}
|
||||
|
||||
void EmergeManager::addBlockToQueue() {
|
||||
//STUB
|
||||
}
|
||||
|
||||
|
||||
int EmergeManager::getGroundLevelAtPoint(v2s16 p) {
|
||||
if (!mapgen)
|
||||
return 0;
|
||||
return mapgen->getGroundLevelAtPoint(p);
|
||||
}
|
||||
|
||||
|
||||
bool EmergeManager::isBlockUnderground(v3s16 blockpos) {
|
||||
/*
|
||||
v2s16 p = v2s16((blockpos.X * MAP_BLOCKSIZE) + MAP_BLOCKSIZE / 2,
|
||||
(blockpos.Y * MAP_BLOCKSIZE) + MAP_BLOCKSIZE / 2);
|
||||
int ground_level = getGroundLevelAtPoint(p);
|
||||
return blockpos.Y * (MAP_BLOCKSIZE + 1) <= min(water_level, ground_level);
|
||||
*/
|
||||
|
||||
//yuck, but then again, should i bother being accurate?
|
||||
//the height of the nodes in a single block is quite variable
|
||||
return blockpos.Y * (MAP_BLOCKSIZE + 1) <= params->water_level;
|
||||
}
|
||||
|
||||
|
||||
u32 EmergeManager::getBlockSeed(v3s16 p) {
|
||||
return (u32)(params->seed & 0xFFFFFFFF) +
|
||||
p.Z * 38134234 +
|
||||
p.Y * 42123 +
|
||||
p.Y * 23;
|
||||
}
|
||||
|
||||
|
||||
Mapgen *EmergeManager::createMapgen(std::string mgname, int mgid,
|
||||
MapgenParams *mgparams, EmergeManager *emerge) {
|
||||
std::map<std::string, MapgenFactory *>::const_iterator iter = mglist.find(mgname);
|
||||
if (iter == mglist.end()) {
|
||||
errorstream << "EmergeManager; mapgen " << mgname <<
|
||||
" not registered" << std::endl;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
MapgenFactory *mgfactory = iter->second;
|
||||
return mgfactory->createMapgen(mgid, mgparams, emerge);
|
||||
}
|
||||
|
||||
|
||||
MapgenParams *EmergeManager::createMapgenParams(std::string mgname) {
|
||||
std::map<std::string, MapgenFactory *>::const_iterator iter = mglist.find(mgname);
|
||||
if (iter == mglist.end()) {
|
||||
errorstream << "EmergeManager: mapgen " << mgname <<
|
||||
" not registered" << std::endl;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
MapgenFactory *mgfactory = iter->second;
|
||||
return mgfactory->createMapgenParams();
|
||||
}
|
||||
|
||||
|
||||
MapgenParams *EmergeManager::getParamsFromSettings(Settings *settings) {
|
||||
std::string mg_name = settings->get("mg_name");
|
||||
MapgenParams *mgparams = createMapgenParams(mg_name);
|
||||
|
||||
mgparams->mg_name = mg_name;
|
||||
mgparams->seed = settings->getU64(settings == g_settings ? "fixed_map_seed" : "seed");
|
||||
mgparams->water_level = settings->getS16("water_level");
|
||||
mgparams->chunksize = settings->getS16("chunksize");
|
||||
mgparams->flags = settings->getFlagStr("mg_flags", flagdesc_mapgen);
|
||||
|
||||
if (!mgparams->readParams(settings)) {
|
||||
delete mgparams;
|
||||
return NULL;
|
||||
}
|
||||
return mgparams;
|
||||
}
|
||||
|
||||
|
||||
void EmergeManager::setParamsToSettings(Settings *settings) {
|
||||
settings->set("mg_name", params->mg_name);
|
||||
settings->setU64("seed", params->seed);
|
||||
settings->setS16("water_level", params->water_level);
|
||||
settings->setS16("chunksize", params->chunksize);
|
||||
settings->setFlagStr("mg_flags", params->flags, flagdesc_mapgen);
|
||||
|
||||
params->writeParams(settings);
|
||||
}
|
||||
|
||||
|
||||
void EmergeManager::registerMapgen(std::string mgname, MapgenFactory *mgfactory) {
|
||||
mglist.insert(std::make_pair(mgname, mgfactory));
|
||||
infostream << "EmergeManager: registered mapgen " << mgname << std::endl;
|
||||
}
|
||||
|
||||
|
||||
/////////////////////
|
||||
|
||||
@ -2986,18 +2848,3 @@ void make_block(BlockMakeData *data)
|
||||
|
||||
#endif ///BIG COMMENT
|
||||
|
||||
BlockMakeData::BlockMakeData():
|
||||
no_op(false),
|
||||
vmanip(NULL),
|
||||
seed(0),
|
||||
nodedef(NULL)
|
||||
{}
|
||||
|
||||
BlockMakeData::~BlockMakeData()
|
||||
{
|
||||
delete vmanip;
|
||||
}
|
||||
|
||||
//}; // namespace mapgen
|
||||
|
||||
|
||||
|
52
src/mapgen.h
52
src/mapgen.h
@ -26,6 +26,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "mapnode.h"
|
||||
#include "noise.h"
|
||||
#include "settings.h"
|
||||
//#include "emerge.h"
|
||||
#include <map>
|
||||
|
||||
/////////////////// Mapgen flags
|
||||
@ -36,6 +37,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#define MGV6_BIOME_BLEND 0x10
|
||||
#define MG_FLAT 0x20
|
||||
|
||||
extern FlagDesc flagdesc_mapgen[];
|
||||
|
||||
class BiomeDefManager;
|
||||
class Biome;
|
||||
class EmergeManager;
|
||||
@ -43,20 +46,7 @@ class MapBlock;
|
||||
class ManualMapVoxelManipulator;
|
||||
class VoxelManipulator;
|
||||
class INodeDefManager;
|
||||
|
||||
struct BlockMakeData {
|
||||
bool no_op;
|
||||
ManualMapVoxelManipulator *vmanip;
|
||||
u64 seed;
|
||||
v3s16 blockpos_min;
|
||||
v3s16 blockpos_max;
|
||||
v3s16 blockpos_requested;
|
||||
UniqueQueue<v3s16> transforming_liquid;
|
||||
INodeDefManager *nodedef;
|
||||
|
||||
BlockMakeData();
|
||||
~BlockMakeData();
|
||||
};
|
||||
class BlockMakeData;
|
||||
|
||||
struct MapgenParams {
|
||||
std::string mg_name;
|
||||
@ -99,39 +89,5 @@ struct MapgenFactory {
|
||||
virtual MapgenParams *createMapgenParams() = 0;
|
||||
};
|
||||
|
||||
class EmergeManager {
|
||||
public:
|
||||
std::map<std::string, MapgenFactory *> mglist;
|
||||
|
||||
//settings
|
||||
MapgenParams *params;
|
||||
|
||||
//mapgen objects here
|
||||
Mapgen *mapgen;
|
||||
|
||||
//biome manager
|
||||
BiomeDefManager *biomedef;
|
||||
|
||||
EmergeManager(IGameDef *gamedef, BiomeDefManager *bdef);
|
||||
~EmergeManager();
|
||||
|
||||
void initMapgens(MapgenParams *mgparams);
|
||||
Mapgen *createMapgen(std::string mgname, int mgid,
|
||||
MapgenParams *mgparams, EmergeManager *emerge);
|
||||
MapgenParams *createMapgenParams(std::string mgname);
|
||||
Mapgen *getMapgen();
|
||||
void addBlockToQueue();
|
||||
|
||||
void registerMapgen(std::string name, MapgenFactory *mgfactory);
|
||||
MapgenParams *getParamsFromSettings(Settings *settings);
|
||||
void setParamsToSettings(Settings *settings);
|
||||
|
||||
//mapgen helper methods
|
||||
Biome *getBiomeAtPoint(v3s16 p);
|
||||
int getGroundLevelAtPoint(v2s16 p);
|
||||
bool isBlockUnderground(v3s16 blockpos);
|
||||
u32 getBlockSeed(v3s16 p);
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
|
@ -31,6 +31,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "profiler.h"
|
||||
#include "settings.h" // For g_settings
|
||||
#include "main.h" // For g_profiler
|
||||
#include "emerge.h"
|
||||
#include "mapgen_v6.h"
|
||||
|
||||
/////////////////// Mapgen V6 perlin noise default values
|
||||
|
345
src/server.cpp
345
src/server.cpp
@ -38,6 +38,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "nodedef.h"
|
||||
#include "itemdef.h"
|
||||
#include "craftdef.h"
|
||||
#include "emerge.h"
|
||||
#include "mapgen.h"
|
||||
#include "biome.h"
|
||||
#include "content_mapnode.h"
|
||||
@ -58,60 +59,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "rollback.h"
|
||||
#include "util/serialize.h"
|
||||
|
||||
#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
|
||||
|
||||
#define BLOCK_EMERGE_FLAG_FROMDISK (1<<0)
|
||||
|
||||
class MapEditEventIgnorer
|
||||
{
|
||||
public:
|
||||
MapEditEventIgnorer(bool *flag):
|
||||
m_flag(flag)
|
||||
{
|
||||
if(*m_flag == false)
|
||||
*m_flag = true;
|
||||
else
|
||||
m_flag = NULL;
|
||||
}
|
||||
|
||||
~MapEditEventIgnorer()
|
||||
{
|
||||
if(m_flag)
|
||||
{
|
||||
assert(*m_flag);
|
||||
*m_flag = false;
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
bool *m_flag;
|
||||
};
|
||||
|
||||
class MapEditEventAreaIgnorer
|
||||
{
|
||||
public:
|
||||
MapEditEventAreaIgnorer(VoxelArea *ignorevariable, const VoxelArea &a):
|
||||
m_ignorevariable(ignorevariable)
|
||||
{
|
||||
if(m_ignorevariable->getVolume() == 0)
|
||||
*m_ignorevariable = a;
|
||||
else
|
||||
m_ignorevariable = NULL;
|
||||
}
|
||||
|
||||
~MapEditEventAreaIgnorer()
|
||||
{
|
||||
if(m_ignorevariable)
|
||||
{
|
||||
assert(m_ignorevariable->getVolume() != 0);
|
||||
*m_ignorevariable = VoxelArea();
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
VoxelArea *m_ignorevariable;
|
||||
};
|
||||
|
||||
void * ServerThread::Thread()
|
||||
{
|
||||
ThreadStarted();
|
||||
@ -157,265 +104,6 @@ void * ServerThread::Thread()
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void * EmergeThread::Thread()
|
||||
{
|
||||
ThreadStarted();
|
||||
|
||||
log_register_thread("EmergeThread");
|
||||
|
||||
DSTACK(__FUNCTION_NAME);
|
||||
|
||||
BEGIN_DEBUG_EXCEPTION_HANDLER
|
||||
|
||||
bool enable_mapgen_debug_info = g_settings->getBool("enable_mapgen_debug_info");
|
||||
|
||||
v3s16 last_tried_pos(-32768,-32768,-32768); // For error output
|
||||
|
||||
ServerMap &map = ((ServerMap&)m_server->m_env->getMap());
|
||||
EmergeManager *emerge = m_server->m_emerge;
|
||||
Mapgen *mapgen = emerge->getMapgen();
|
||||
|
||||
/*
|
||||
Get block info from queue, emerge them and send them
|
||||
to clients.
|
||||
|
||||
After queue is empty, exit.
|
||||
*/
|
||||
while(getRun())
|
||||
try{
|
||||
QueuedBlockEmerge *qptr = m_server->m_emerge_queue.pop();
|
||||
if(qptr == NULL)
|
||||
break;
|
||||
|
||||
SharedPtr<QueuedBlockEmerge> q(qptr);
|
||||
|
||||
v3s16 &p = q->pos;
|
||||
v2s16 p2d(p.X,p.Z);
|
||||
|
||||
last_tried_pos = p;
|
||||
|
||||
/*
|
||||
Do not generate over-limit
|
||||
*/
|
||||
if(blockpos_over_limit(p))
|
||||
continue;
|
||||
|
||||
//infostream<<"EmergeThread::Thread(): running"<<std::endl;
|
||||
|
||||
//TimeTaker timer("block emerge");
|
||||
|
||||
/*
|
||||
Try to emerge it from somewhere.
|
||||
|
||||
If it is only wanted as optional, only loading from disk
|
||||
will be allowed.
|
||||
*/
|
||||
|
||||
/*
|
||||
Check if any peer wants it as non-optional. In that case it
|
||||
will be generated.
|
||||
|
||||
Also decrement the emerge queue count in clients.
|
||||
*/
|
||||
|
||||
bool only_from_disk = true;
|
||||
|
||||
{
|
||||
core::map<u16, u8>::Iterator i;
|
||||
for(i=q->peer_ids.getIterator(); i.atEnd()==false; i++)
|
||||
{
|
||||
//u16 peer_id = i.getNode()->getKey();
|
||||
|
||||
// Check flags
|
||||
u8 flags = i.getNode()->getValue();
|
||||
if((flags & BLOCK_EMERGE_FLAG_FROMDISK) == false)
|
||||
only_from_disk = false;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
if(enable_mapgen_debug_info)
|
||||
infostream<<"EmergeThread: p="
|
||||
<<"("<<p.X<<","<<p.Y<<","<<p.Z<<") "
|
||||
<<"only_from_disk="<<only_from_disk<<std::endl;
|
||||
|
||||
|
||||
|
||||
MapBlock *block = NULL;
|
||||
bool got_block = true;
|
||||
core::map<v3s16, MapBlock*> modified_blocks;
|
||||
|
||||
/*
|
||||
Try to fetch block from memory or disk.
|
||||
If not found and asked to generate, initialize generator.
|
||||
*/
|
||||
|
||||
bool started_generate = false;
|
||||
BlockMakeData data;
|
||||
|
||||
{
|
||||
JMutexAutoLock envlock(m_server->m_env_mutex);
|
||||
|
||||
// Load sector if it isn't loaded
|
||||
if(map.getSectorNoGenerateNoEx(p2d) == NULL)
|
||||
map.loadSectorMeta(p2d);
|
||||
|
||||
// Attempt to load block
|
||||
block = map.getBlockNoCreateNoEx(p);
|
||||
if(!block || block->isDummy() || !block->isGenerated())
|
||||
{
|
||||
if(enable_mapgen_debug_info)
|
||||
infostream<<"EmergeThread: not in memory, "
|
||||
<<"attempting to load from disk"<<std::endl;
|
||||
|
||||
block = map.loadBlock(p);
|
||||
}
|
||||
|
||||
// If could not load and allowed to generate, start generation
|
||||
// inside this same envlock
|
||||
if(only_from_disk == false &&
|
||||
(block == NULL || block->isGenerated() == false)){
|
||||
if(enable_mapgen_debug_info)
|
||||
infostream<<"EmergeThread: generating"<<std::endl;
|
||||
started_generate = true;
|
||||
|
||||
map.initBlockMake(&data, p);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
If generator was initialized, generate now when envlock is free.
|
||||
*/
|
||||
if(started_generate)
|
||||
{
|
||||
{
|
||||
ScopeProfiler sp(g_profiler, "EmergeThread: mapgen::make_block",
|
||||
SPT_AVG);
|
||||
TimeTaker t("mapgen::make_block()");
|
||||
|
||||
mapgen->makeChunk(&data);
|
||||
//mapgen::make_block(&data);
|
||||
|
||||
if(enable_mapgen_debug_info == false)
|
||||
t.stop(true); // Hide output
|
||||
}
|
||||
|
||||
do{ // enable break
|
||||
// Lock environment again to access the map
|
||||
JMutexAutoLock envlock(m_server->m_env_mutex);
|
||||
|
||||
ScopeProfiler sp(g_profiler, "EmergeThread: after "
|
||||
"mapgen::make_block (envlock)", SPT_AVG);
|
||||
|
||||
// Blit data back on map, update lighting, add mobs and
|
||||
// whatever this does
|
||||
map.finishBlockMake(&data, modified_blocks);
|
||||
|
||||
// Get central block
|
||||
block = map.getBlockNoCreateNoEx(p);
|
||||
|
||||
// If block doesn't exist, don't try doing anything with it
|
||||
// This happens if the block is not in generation boundaries
|
||||
if(!block)
|
||||
break;
|
||||
|
||||
/*
|
||||
Do some post-generate stuff
|
||||
*/
|
||||
|
||||
v3s16 minp = data.blockpos_min*MAP_BLOCKSIZE;
|
||||
v3s16 maxp = data.blockpos_max*MAP_BLOCKSIZE +
|
||||
v3s16(1,1,1)*(MAP_BLOCKSIZE-1);
|
||||
|
||||
/*
|
||||
Ignore map edit events, they will not need to be
|
||||
sent to anybody because the block hasn't been sent
|
||||
to anybody
|
||||
*/
|
||||
//MapEditEventIgnorer ign(&m_server->m_ignore_map_edit_events);
|
||||
MapEditEventAreaIgnorer ign(
|
||||
&m_server->m_ignore_map_edit_events_area,
|
||||
VoxelArea(minp, maxp));
|
||||
{
|
||||
TimeTaker timer("on_generated");
|
||||
scriptapi_environment_on_generated(m_server->m_lua,
|
||||
minp, maxp, emerge->getBlockSeed(minp));
|
||||
/*int t = timer.stop(true);
|
||||
dstream<<"on_generated took "<<t<<"ms"<<std::endl;*/
|
||||
}
|
||||
|
||||
if(enable_mapgen_debug_info)
|
||||
infostream<<"EmergeThread: ended up with: "
|
||||
<<analyze_block(block)<<std::endl;
|
||||
|
||||
// Activate objects and stuff
|
||||
m_server->m_env->activateBlock(block, 0);
|
||||
}while(false);
|
||||
}
|
||||
|
||||
if(block == NULL)
|
||||
got_block = false;
|
||||
|
||||
/*
|
||||
Set sent status of modified blocks on clients
|
||||
*/
|
||||
|
||||
// NOTE: Server's clients are also behind the connection mutex
|
||||
JMutexAutoLock lock(m_server->m_con_mutex);
|
||||
|
||||
/*
|
||||
Add the originally fetched block to the modified list
|
||||
*/
|
||||
if(got_block)
|
||||
{
|
||||
modified_blocks.insert(p, block);
|
||||
}
|
||||
|
||||
/*
|
||||
Set the modified blocks unsent for all the clients
|
||||
*/
|
||||
|
||||
for(core::map<u16, RemoteClient*>::Iterator
|
||||
i = m_server->m_clients.getIterator();
|
||||
i.atEnd() == false; i++)
|
||||
{
|
||||
RemoteClient *client = i.getNode()->getValue();
|
||||
|
||||
if(modified_blocks.size() > 0)
|
||||
{
|
||||
// Remove block from sent history
|
||||
client->SetBlocksNotSent(modified_blocks);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch(VersionMismatchException &e)
|
||||
{
|
||||
std::ostringstream err;
|
||||
err<<"World data version mismatch in MapBlock "<<PP(last_tried_pos)<<std::endl;
|
||||
err<<"----"<<std::endl;
|
||||
err<<"\""<<e.what()<<"\""<<std::endl;
|
||||
err<<"See debug.txt."<<std::endl;
|
||||
err<<"World probably saved by a newer version of Minetest."<<std::endl;
|
||||
m_server->setAsyncFatalError(err.str());
|
||||
}
|
||||
catch(SerializationError &e)
|
||||
{
|
||||
std::ostringstream err;
|
||||
err<<"Invalid data in MapBlock "<<PP(last_tried_pos)<<std::endl;
|
||||
err<<"----"<<std::endl;
|
||||
err<<"\""<<e.what()<<"\""<<std::endl;
|
||||
err<<"See debug.txt."<<std::endl;
|
||||
err<<"You can ignore this using [ignore_world_load_errors = true]."<<std::endl;
|
||||
m_server->setAsyncFatalError(err.str());
|
||||
}
|
||||
|
||||
END_DEBUG_EXCEPTION_HANDLER(errorstream)
|
||||
|
||||
log_deregister_thread();
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
v3f ServerSoundParams::getPos(ServerEnvironment *env, bool *pos_exists) const
|
||||
{
|
||||
if(pos_exists) *pos_exists = false;
|
||||
@ -770,7 +458,7 @@ void RemoteClient::GetNextBlocks(Server *server, float dtime,
|
||||
*/
|
||||
if(block == NULL || surely_not_found_on_disk || block_is_invalid)
|
||||
{
|
||||
//TODO: Get value from somewhere
|
||||
/* //TODO: Get value from somewhere
|
||||
// Allow only one block in emerge queue
|
||||
//if(server->m_emerge_queue.peerItemCount(peer_id) < 1)
|
||||
// Allow two blocks in queue per client
|
||||
@ -799,6 +487,16 @@ void RemoteClient::GetNextBlocks(Server *server, float dtime,
|
||||
nearest_emergefull_d = d;
|
||||
goto queue_full_break;
|
||||
}
|
||||
*/
|
||||
|
||||
if (server->m_emerge->enqueueBlockEmerge(peer_id, p, generate)) {
|
||||
if (nearest_emerged_d == -1)
|
||||
nearest_emerged_d = d;
|
||||
} else {
|
||||
if (nearest_emergefull_d == -1)
|
||||
nearest_emergefull_d = d;
|
||||
goto queue_full_break;
|
||||
}
|
||||
|
||||
// get next one.
|
||||
continue;
|
||||
@ -953,7 +651,7 @@ Server::Server(
|
||||
m_craftdef(createCraftDefManager()),
|
||||
m_event(new EventManager()),
|
||||
m_thread(this),
|
||||
m_emergethread(this),
|
||||
//m_emergethread(this),
|
||||
m_time_of_day_send_timer(0),
|
||||
m_uptime(0),
|
||||
m_shutdown_requested(false),
|
||||
@ -1278,9 +976,9 @@ void Server::stop()
|
||||
|
||||
// Stop threads (set run=false first so both start stopping)
|
||||
m_thread.setRun(false);
|
||||
m_emergethread.setRun(false);
|
||||
//m_emergethread.setRun(false);
|
||||
m_thread.stop();
|
||||
m_emergethread.stop();
|
||||
//m_emergethread.stop();
|
||||
|
||||
infostream<<"Server: Threads stopped"<<std::endl;
|
||||
}
|
||||
@ -1951,7 +1649,7 @@ void Server::AsyncRunStep()
|
||||
{
|
||||
counter = 0.0;
|
||||
|
||||
m_emergethread.trigger();
|
||||
m_emerge->emergethread->trigger();
|
||||
|
||||
// Update m_enable_rollback_recording here too
|
||||
m_enable_rollback_recording =
|
||||
@ -3115,8 +2813,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
||||
infostream<<"Server: Not punching: Node not found."
|
||||
<<" Adding block to emerge queue."
|
||||
<<std::endl;
|
||||
m_emerge_queue.addBlock(peer_id,
|
||||
getNodeBlockPos(p_above), BLOCK_EMERGE_FLAG_FROMDISK);
|
||||
m_emerge->enqueueBlockEmerge(peer_id, getNodeBlockPos(p_above), false);
|
||||
}
|
||||
if(n.getContent() != CONTENT_IGNORE)
|
||||
scriptapi_node_on_punch(m_lua, p_under, n, playersao);
|
||||
@ -3172,8 +2869,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
||||
infostream<<"Server: Not finishing digging: Node not found."
|
||||
<<" Adding block to emerge queue."
|
||||
<<std::endl;
|
||||
m_emerge_queue.addBlock(peer_id,
|
||||
getNodeBlockPos(p_above), BLOCK_EMERGE_FLAG_FROMDISK);
|
||||
m_emerge->enqueueBlockEmerge(peer_id, getNodeBlockPos(p_above), false);
|
||||
}
|
||||
|
||||
/* Cheat prevention */
|
||||
@ -4728,10 +4424,7 @@ void Server::notifyPlayers(const std::wstring msg)
|
||||
|
||||
void Server::queueBlockEmerge(v3s16 blockpos, bool allow_generate)
|
||||
{
|
||||
u8 flags = 0;
|
||||
if(!allow_generate)
|
||||
flags |= BLOCK_EMERGE_FLAG_FROMDISK;
|
||||
m_emerge_queue.addBlock(PEER_ID_INEXISTENT, blockpos, flags);
|
||||
m_emerge->enqueueBlockEmerge(PEER_ID_INEXISTENT, blockpos, allow_generate);
|
||||
}
|
||||
|
||||
Inventory* Server::createDetachedInventory(const std::string &name)
|
||||
|
39
src/server.h
39
src/server.h
@ -39,6 +39,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "rollback_interface.h" // Needed for rollbackRevertActions()
|
||||
#include <list> // Needed for rollbackRevertActions()
|
||||
|
||||
#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
|
||||
|
||||
struct LuaState;
|
||||
typedef struct lua_State lua_State;
|
||||
class IWritableItemDefManager;
|
||||
@ -47,6 +49,7 @@ class IWritableCraftDefManager;
|
||||
class EventManager;
|
||||
class PlayerSAO;
|
||||
class IRollbackManager;
|
||||
class EmergeManager;
|
||||
|
||||
class ServerError : public std::exception
|
||||
{
|
||||
@ -120,11 +123,9 @@ public:
|
||||
If it is, update the peer to it and quit.
|
||||
*/
|
||||
core::list<QueuedBlockEmerge*>::Iterator i;
|
||||
for(i=m_queue.begin(); i!=m_queue.end(); i++)
|
||||
{
|
||||
for(i=m_queue.begin(); i!=m_queue.end(); i++) {
|
||||
QueuedBlockEmerge *q = *i;
|
||||
if(q->pos == pos)
|
||||
{
|
||||
if (q->pos == pos) {
|
||||
q->peer_ids[peer_id] = flags;
|
||||
return;
|
||||
}
|
||||
@ -136,7 +137,7 @@ public:
|
||||
*/
|
||||
QueuedBlockEmerge *q = new QueuedBlockEmerge;
|
||||
q->pos = pos;
|
||||
if(peer_id != 0)
|
||||
if (peer_id != 0)
|
||||
q->peer_ids[peer_id] = flags;
|
||||
m_queue.push_back(q);
|
||||
}
|
||||
@ -200,30 +201,6 @@ public:
|
||||
void * Thread();
|
||||
};
|
||||
|
||||
class EmergeThread : public SimpleThread
|
||||
{
|
||||
Server *m_server;
|
||||
|
||||
public:
|
||||
|
||||
EmergeThread(Server *server):
|
||||
SimpleThread(),
|
||||
m_server(server)
|
||||
{
|
||||
}
|
||||
|
||||
void * Thread();
|
||||
|
||||
void trigger()
|
||||
{
|
||||
setRun(true);
|
||||
if(IsRunning() == false)
|
||||
{
|
||||
Start();
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
struct PlayerInfo
|
||||
{
|
||||
u16 id;
|
||||
@ -785,9 +762,9 @@ private:
|
||||
// The server mainly operates in this thread
|
||||
ServerThread m_thread;
|
||||
// This thread fetches and generates map
|
||||
EmergeThread m_emergethread;
|
||||
//EmergeThread m_emergethread;
|
||||
// Queue of block coordinates to be processed by the emerge thread
|
||||
BlockEmergeQueue m_emerge_queue;
|
||||
//BlockEmergeQueue m_emerge_queue;
|
||||
|
||||
/*
|
||||
Time related stuff
|
||||
|
Loading…
Reference in New Issue
Block a user