Devtest game: Update biome registrations ()

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Paramat 2020-05-26 23:11:33 +01:00 committed by GitHub
parent 8713924811
commit ba553e22e4
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@ -61,8 +61,13 @@ if minetest.settings:get_bool("devtest_register_biomes", true) then
depth_top = 1,
node_filler = "basenodes:dirt",
depth_filler = 1,
y_min = 5,
node_riverbed = "basenodes:sand",
depth_riverbed = 2,
node_dungeon = "basenodes:cobble",
node_dungeon_alt = "basenodes:mossycobble",
node_dungeon_stair = "stairs:stair_cobble",
y_max = 31000,
y_min = 4,
heat_point = 50,
humidity_point = 50,
})
@ -72,9 +77,27 @@ if minetest.settings:get_bool("devtest_register_biomes", true) then
node_top = "basenodes:sand",
depth_top = 1,
node_filler = "basenodes:sand",
depth_filler = 2,
depth_filler = 3,
node_riverbed = "basenodes:sand",
depth_riverbed = 2,
node_cave_liquid = "basenodes:water_source",
node_dungeon = "basenodes:cobble",
node_dungeon_alt = "basenodes:mossycobble",
node_dungeon_stair = "stairs:stair_cobble",
y_max = 3,
y_min = -255,
heat_point = 50,
humidity_point = 50,
})
minetest.register_biome({
name = "mapgen:grassland_under",
node_cave_liquid = {"basenodes:water_source", "basenodes:lava_source"},
node_dungeon = "basenodes:cobble",
node_dungeon_alt = "basenodes:mossycobble",
node_dungeon_stair = "stairs:stair_cobble",
y_max = -256,
y_min = -31000,
y_max = 4,
heat_point = 50,
humidity_point = 50,
})