forked from Mirrorlandia_minetest/minetest
Mainmenu: Properly sort mods and games (#12758)
This also removes trivial and unused pkgmgr functions Fixes a bug caused by sorting in 2133fc8
This commit is contained in:
parent
fe13f9dfd1
commit
bc3dccca5c
@ -519,18 +519,6 @@ end
|
||||
--------------------------------------------------------------------------------
|
||||
-- mainmenu only functions
|
||||
--------------------------------------------------------------------------------
|
||||
if INIT == "mainmenu" then
|
||||
function core.get_game(index)
|
||||
local games = core.get_games()
|
||||
|
||||
if index > 0 and index <= #games then
|
||||
return games[index]
|
||||
end
|
||||
|
||||
return nil
|
||||
end
|
||||
end
|
||||
|
||||
if core.gettext then -- for client and mainmenu
|
||||
function fgettext_ne(text, ...)
|
||||
text = core.gettext(text)
|
||||
|
@ -57,8 +57,7 @@ local function init_data(data)
|
||||
hide_game = data.hide_gamemods,
|
||||
hide_modpackcontents = data.hide_modpackcontents
|
||||
})
|
||||
data.list:add_sort_mechanism("alphabetic", sort_mod_list)
|
||||
data.list:set_sortmode("alphabetic")
|
||||
-- Sorting is already done by pgkmgr.get_mods
|
||||
end
|
||||
|
||||
|
||||
|
@ -346,22 +346,21 @@ end
|
||||
|
||||
local install_dialog = {}
|
||||
function install_dialog.get_formspec()
|
||||
local selected_game, selected_game_idx = pkgmgr.find_by_gameid(core.settings:get("menu_last_game"))
|
||||
if not selected_game_idx then
|
||||
selected_game_idx = 1
|
||||
selected_game = pkgmgr.games[1]
|
||||
end
|
||||
|
||||
local game_list = {}
|
||||
for i, game in ipairs(pkgmgr.games) do
|
||||
game_list[i] = core.formspec_escape(game[i].title)
|
||||
end
|
||||
|
||||
local package = install_dialog.package
|
||||
local raw_deps = install_dialog.raw_deps
|
||||
local will_install_deps = install_dialog.will_install_deps
|
||||
|
||||
local selected_game_idx = 1
|
||||
local selected_gameid = core.settings:get("menu_last_game")
|
||||
local games = table.copy(pkgmgr.games)
|
||||
for i=1, #games do
|
||||
if selected_gameid and games[i].id == selected_gameid then
|
||||
selected_game_idx = i
|
||||
end
|
||||
|
||||
games[i] = core.formspec_escape(games[i].title)
|
||||
end
|
||||
|
||||
local selected_game = pkgmgr.games[selected_game_idx]
|
||||
local deps_to_install = 0
|
||||
local deps_not_found = 0
|
||||
|
||||
@ -408,7 +407,7 @@ function install_dialog.get_formspec()
|
||||
"container[0.375,0.70]",
|
||||
|
||||
"label[0,0.25;", fgettext("Base Game:"), "]",
|
||||
"dropdown[2,0;4.25,0.5;selected_game;", table.concat(games, ","), ";", selected_game_idx, "]",
|
||||
"dropdown[2,0;4.25,0.5;selected_game;", table.concat(game_list, ","), ";", selected_game_idx, "]",
|
||||
|
||||
"label[0,0.8;", fgettext("Dependencies:"), "]",
|
||||
|
||||
|
@ -104,14 +104,12 @@ local function create_world_formspec(dialogdata)
|
||||
local current_mg = dialogdata.mg
|
||||
local mapgens = core.get_mapgen_names()
|
||||
|
||||
local gameid = core.settings:get("menu_last_game")
|
||||
|
||||
local flags = dialogdata.flags
|
||||
|
||||
local game = pkgmgr.find_by_gameid(gameid)
|
||||
local game = pkgmgr.find_by_gameid(core.settings:get("menu_last_game"))
|
||||
if game == nil then
|
||||
-- should never happen but just pick the first game
|
||||
game = pkgmgr.get_game(1)
|
||||
game = pkgmgr.games[1]
|
||||
core.settings:set("menu_last_game", game.id)
|
||||
end
|
||||
|
||||
@ -355,7 +353,7 @@ local function create_world_buttonhandler(this, fields)
|
||||
fields["key_enter"] then
|
||||
|
||||
local worldname = fields["te_world_name"]
|
||||
local game, gameindex = pkgmgr.find_by_gameid(core.settings:get("menu_last_game"))
|
||||
local game, _ = pkgmgr.find_by_gameid(core.settings:get("menu_last_game"))
|
||||
|
||||
local message
|
||||
if game == nil then
|
||||
@ -399,7 +397,7 @@ local function create_world_buttonhandler(this, fields)
|
||||
mgvalleys_spflags = table_to_flags(this.data.flags.valleys),
|
||||
mgflat_spflags = table_to_flags(this.data.flags.flat),
|
||||
}
|
||||
message = core.create_world(worldname, gameindex, settings)
|
||||
message = core.create_world(worldname, game.id, settings)
|
||||
end
|
||||
|
||||
if message == nil then
|
||||
|
@ -344,9 +344,7 @@ local function parse_config_file(read_all, parse_mods)
|
||||
if parse_mods then
|
||||
-- Parse games
|
||||
local games_category_initialized = false
|
||||
local index = 1
|
||||
local game = pkgmgr.get_game(index)
|
||||
while game do
|
||||
for _, game in ipairs(pkgmgr.games) do
|
||||
local path = game.path .. DIR_DELIM .. FILENAME
|
||||
local file = io.open(path, "r")
|
||||
if file then
|
||||
@ -370,15 +368,12 @@ local function parse_config_file(read_all, parse_mods)
|
||||
|
||||
file:close()
|
||||
end
|
||||
|
||||
index = index + 1
|
||||
game = pkgmgr.get_game(index)
|
||||
end
|
||||
|
||||
-- Parse mods
|
||||
local mods_category_initialized = false
|
||||
local mods = {}
|
||||
get_mods(core.get_modpath(), "mods", mods)
|
||||
pkgmgr.get_mods(core.get_modpath(), "mods", mods)
|
||||
for _, mod in ipairs(mods) do
|
||||
local path = mod.path .. DIR_DELIM .. FILENAME
|
||||
local file = io.open(path, "r")
|
||||
@ -409,7 +404,7 @@ local function parse_config_file(read_all, parse_mods)
|
||||
-- Parse client mods
|
||||
local clientmods_category_initialized = false
|
||||
local clientmods = {}
|
||||
get_mods(core.get_clientmodpath(), "clientmods", clientmods)
|
||||
pkgmgr.get_mods(core.get_clientmodpath(), "clientmods", clientmods)
|
||||
for _, mod in ipairs(clientmods) do
|
||||
local path = mod.path .. DIR_DELIM .. FILENAME
|
||||
local file = io.open(path, "r")
|
||||
|
@ -100,7 +100,15 @@ local function load_texture_packs(txtpath, retval)
|
||||
end
|
||||
end
|
||||
|
||||
function get_mods(path, virtual_path, retval, modpack)
|
||||
--modmanager implementation
|
||||
pkgmgr = {}
|
||||
|
||||
--- Scans a directory recursively for mods and adds them to `listing`
|
||||
-- @param path Absolute directory path to scan recursively
|
||||
-- @param virtual_path Prettified unique path (e.g. "mods", "mods/mt_modpack")
|
||||
-- @param listing Input. Flat array to insert located mods and modpacks
|
||||
-- @param modpack Currently processing modpack or nil/"" if none (recursion)
|
||||
function pkgmgr.get_mods(path, virtual_path, listing, modpack)
|
||||
local mods = core.get_dir_list(path, true)
|
||||
|
||||
for _, name in ipairs(mods) do
|
||||
@ -111,7 +119,7 @@ function get_mods(path, virtual_path, retval, modpack)
|
||||
dir_name = name,
|
||||
parent_dir = path,
|
||||
}
|
||||
retval[#retval + 1] = toadd
|
||||
listing[#listing + 1] = toadd
|
||||
|
||||
-- Get config file
|
||||
local mod_conf
|
||||
@ -156,14 +164,18 @@ function get_mods(path, virtual_path, retval, modpack)
|
||||
elseif toadd.is_modpack then
|
||||
toadd.type = "modpack"
|
||||
toadd.is_modpack = true
|
||||
get_mods(mod_path, mod_virtual_path, retval, name)
|
||||
pkgmgr.get_mods(mod_path, mod_virtual_path, listing, name)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--modmanager implementation
|
||||
pkgmgr = {}
|
||||
if not modpack then
|
||||
-- Sort all when the recursion is done
|
||||
table.sort(listing, function(a, b)
|
||||
return a.virtual_path:lower() < b.virtual_path:lower()
|
||||
end)
|
||||
end
|
||||
end
|
||||
|
||||
function pkgmgr.get_texture_packs()
|
||||
local txtpath = core.get_texturepath()
|
||||
@ -593,7 +605,7 @@ function pkgmgr.preparemodlist(data)
|
||||
--read global mods
|
||||
local modpaths = core.get_modpaths()
|
||||
for key, modpath in pairs(modpaths) do
|
||||
get_mods(modpath, key, global_mods)
|
||||
pkgmgr.get_mods(modpath, key, global_mods)
|
||||
end
|
||||
|
||||
for i=1,#global_mods,1 do
|
||||
@ -700,35 +712,6 @@ function pkgmgr.comparemod(elem1,elem2)
|
||||
return true
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function pkgmgr.mod_exists(basename)
|
||||
|
||||
if pkgmgr.global_mods == nil then
|
||||
pkgmgr.refresh_globals()
|
||||
end
|
||||
|
||||
if pkgmgr.global_mods:raw_index_by_uid(basename) > 0 then
|
||||
return true
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function pkgmgr.get_global_mod(idx)
|
||||
|
||||
if pkgmgr.global_mods == nil then
|
||||
return nil
|
||||
end
|
||||
|
||||
if idx == nil or idx < 1 or
|
||||
idx > pkgmgr.global_mods:size() then
|
||||
return nil
|
||||
end
|
||||
|
||||
return pkgmgr.global_mods:get_list()[idx]
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function pkgmgr.refresh_globals()
|
||||
local function is_equal(element,uid) --uid match
|
||||
@ -744,9 +727,9 @@ end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function pkgmgr.find_by_gameid(gameid)
|
||||
for i=1,#pkgmgr.games,1 do
|
||||
if pkgmgr.games[i].id == gameid then
|
||||
return pkgmgr.games[i], i
|
||||
for i, game in ipairs(pkgmgr.games) do
|
||||
if game.id == gameid then
|
||||
return game, i
|
||||
end
|
||||
end
|
||||
return nil, nil
|
||||
@ -757,33 +740,10 @@ function pkgmgr.get_game_mods(gamespec, retval)
|
||||
if gamespec ~= nil and
|
||||
gamespec.gamemods_path ~= nil and
|
||||
gamespec.gamemods_path ~= "" then
|
||||
get_mods(gamespec.gamemods_path, ("games/%s/mods"):format(gamespec.id), retval)
|
||||
pkgmgr.get_mods(gamespec.gamemods_path, ("games/%s/mods"):format(gamespec.id), retval)
|
||||
end
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function pkgmgr.get_game_modlist(gamespec)
|
||||
local retval = ""
|
||||
local game_mods = {}
|
||||
pkgmgr.get_game_mods(gamespec, game_mods)
|
||||
for i=1,#game_mods,1 do
|
||||
if retval ~= "" then
|
||||
retval = retval..","
|
||||
end
|
||||
retval = retval .. game_mods[i].name
|
||||
end
|
||||
return retval
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function pkgmgr.get_game(index)
|
||||
if index > 0 and index <= #pkgmgr.games then
|
||||
return pkgmgr.games[index]
|
||||
end
|
||||
|
||||
return nil
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function pkgmgr.update_gamelist()
|
||||
pkgmgr.games = core.get_games()
|
||||
@ -792,19 +752,6 @@ function pkgmgr.update_gamelist()
|
||||
end)
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function pkgmgr.gamelist()
|
||||
local retval = ""
|
||||
if #pkgmgr.games > 0 then
|
||||
retval = retval .. core.formspec_escape(pkgmgr.games[1].title)
|
||||
|
||||
for i=2,#pkgmgr.games,1 do
|
||||
retval = retval .. "," .. core.formspec_escape(pkgmgr.games[i].title)
|
||||
end
|
||||
end
|
||||
return retval
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
-- read initial data
|
||||
--------------------------------------------------------------------------------
|
||||
|
@ -247,9 +247,9 @@ Package - content which is downloadable from the content db, may or may not be i
|
||||
* returns path to global gamepath
|
||||
* core.get_texturepath() (possible in async calls)
|
||||
* returns path to default textures
|
||||
* core.get_game(index)
|
||||
* core.get_games() -> table of all games (possible in async calls)
|
||||
* `name` in return value is deprecated, use `title` instead.
|
||||
* returns:
|
||||
* returns a table (ipairs) with values:
|
||||
|
||||
{
|
||||
id = <id>,
|
||||
@ -261,8 +261,6 @@ Package - content which is downloadable from the content db, may or may not be i
|
||||
DEPRECATED:
|
||||
addon_mods_paths = {[1] = <path>,},
|
||||
}
|
||||
|
||||
* core.get_games() -> table of all games in upper format (possible in async calls)
|
||||
* core.get_content_info(path)
|
||||
* returns
|
||||
|
||||
@ -323,7 +321,7 @@ core.get_worlds() -> list of worlds (possible in async calls)
|
||||
gameid = <gameid of world>,
|
||||
},
|
||||
}
|
||||
core.create_world(worldname, gameid)
|
||||
core.create_world(worldname, gameid, init_settings)
|
||||
core.delete_world(index)
|
||||
|
||||
|
||||
|
@ -522,8 +522,8 @@ int ModApiMainMenu::l_show_keys_menu(lua_State *L)
|
||||
/******************************************************************************/
|
||||
int ModApiMainMenu::l_create_world(lua_State *L)
|
||||
{
|
||||
const char *name = luaL_checkstring(L, 1);
|
||||
int gameidx = luaL_checkinteger(L,2) -1;
|
||||
const char *name = luaL_checkstring(L, 1);
|
||||
const char *gameid = luaL_checkstring(L, 2);
|
||||
|
||||
StringMap use_settings;
|
||||
luaL_checktype(L, 3, LUA_TTABLE);
|
||||
@ -540,8 +540,11 @@ int ModApiMainMenu::l_create_world(lua_State *L)
|
||||
+ sanitizeDirName(name, "world_");
|
||||
|
||||
std::vector<SubgameSpec> games = getAvailableGames();
|
||||
if (gameidx < 0 || gameidx >= (int) games.size()) {
|
||||
lua_pushstring(L, "Invalid game index");
|
||||
auto game_it = std::find_if(games.begin(), games.end(), [gameid] (const SubgameSpec &spec) {
|
||||
return spec.id == gameid;
|
||||
});
|
||||
if (game_it == games.end()) {
|
||||
lua_pushstring(L, "Game ID not found");
|
||||
return 1;
|
||||
}
|
||||
|
||||
@ -556,7 +559,7 @@ int ModApiMainMenu::l_create_world(lua_State *L)
|
||||
|
||||
// Create world if it doesn't exist
|
||||
try {
|
||||
loadGameConfAndInitWorld(path, name, games[gameidx], true);
|
||||
loadGameConfAndInitWorld(path, name, *game_it, true);
|
||||
lua_pushnil(L);
|
||||
} catch (const BaseException &e) {
|
||||
auto err = std::string("Failed to initialize world: ") + e.what();
|
||||
|
Loading…
Reference in New Issue
Block a user